-
AuthorSearch Results
-
Jan 28, 2020 at 9:25pm #192147
In reply to: Pre-Purchase Question, thanks in advance!
TheBaltParticipantNo worries.. honestly the program is amazing but you need to work WITH it to get the most out of it – my recommendation, for now – would be to start with one of the “fully supported” games on the Vorpx list here:
ok, so ANY game you want to play on Vorpx – Launch it ON IT OWN first, many games do not ‘create’ their configuration files until after they are launched, like when you install a game on steam, it installs 99.99% of the files for the game except for the configuration files, those get ‘created’ when the game is launched the first time (for the most part, this isnt 100%, but just follow these instructions to make your life easier)
So, launch any newly downloaded games WITHOUT Vorpx first. Let it get into its menu screen and exit out. Start Vorpx, Launch it again with Vorpx, then Vorpx will be able to access the config files for that game and make its necessary adjustments to them (its doing alot of work in the background with field of view and stuff that youll have no clue its doing)
Now the games on the list i sent you should, i believe, in the Vorpx In Game Menu – in your headset, default key to access it is DEL; or on your controllers itll usually be “click in left stick” or right stick to access the Vorpx in game menu, again, the Vorpx in game menu will be IN your headset only, the vorpx program for the profiles and stuff will be on your PC… but in the Vorpx game menu should be an option for “DirectVR Scan” or it might just be called DirectVR. 9/10 this will successfully run and change all settings in those games to make them look good in Vorpx and adopt true “3d”.
Now if youre having trouble with performance, Vorpx has three 3d modes. the most significant and “closest to real vr” one is Geometry 3d. Geometry 3d essentially renders the game twice and most the time gives you full ability to lean forward/back/left/right/up/down, like a “REAL” VR game. This comes at some performance cost tho cause- yeah, youre basically running the game ‘twice’ to get this effect.
For you tho – since it sounds like you just want to turn the headtracking stuff off entirely, theres two other 3d modes that do not have nearly the performance hit – you will still ‘see things in the distance/arrows look like theyre coming AT you’, but doesnt have the full movement of a VR game with your head, those are called ZAdaptive and ZNormal.. for you, these will get you the best performance and results for your buck and arent EXTREMELY taxing on hardware by any means, like geometry 3d can be for certain games. this will be an option in the vorpx in game menu as well.
But, while we are on the topic, most of the profiles link the Vorpx Menu button to to the left stick click, this is sometimes a problem for games, when you get into the Vorpx in game menu, scroll thru the settings til you find the page that lists like stuff about Xbox controllers, there should be an option there for “switching” the Vorpx menu buttons to your Start/Select buttons. Basically itll make it so if you TAP Select/Start, itll do the Vorpx action of bringing up the Vorpx in game menu and if you HOLD the button in, itll bring up your typical ‘pause’ screen.
Sorry for the rant, but really, if you get set up later and wanna get on mic on steam and ask me to help you out, ill jump into a vorpx game and go thru the settings with you over Steam mic chat to give you a quick rundown and get you up and running with a game youll enjoy.
for the ‘first go’ – id really recommend picking a game on that list, just to make things easier and so you can see what the program CAN do, when optimized properly.
My biggest suggestion, from the real list, if you want a good first person game would probably be dishonored 1 or 2 or the bioshock games. If you want something third person, Dark Souls 3, Sekiro, Darksiders 3 and the Surge all work great. If you wanted to chat about it later my steam name is Baltar777 , go ahead and add me if you like and let me know when youre on and ill try to talk you thru some of it.
Its an amazing program, there are so many haters out there on it but they just didnt take the time to actually understand the program. I wish it was SUPER SIMPLE, which DirectVR does make it pretty close to super simple, but, you still need to know what buttons to press and menus to go into before you get up and running – Vorpx has an explanation on all this in the actual program that will be on your PC.. but it can be daunting. If you wanted to talk to me and me just walk you thru it, we can totally do that.
So take a look at that list and see if theres a particular game on there youre interested in trying as a ‘first go’ and im down for helping if you need it, just add me on steam
Jan 28, 2020 at 5:24pm #192140In reply to: Pre-Purchase Question, thanks in advance!
TheBaltParticipantI guess my main goal is that I want to play a bunch of my older games in VR, but still want to use my Xbox controller and don’t want any head tracking or the “mouse look” defaulted to on and using head tracking (because sometimes that makes me sick).
So thanks for the response and info, going to place my order and dig through my Steam Library and see what I’ve got.
One last question, does Vorpx work with games other than on Steam? I have some GOG games I got from Humble Bundle and actually a couple DVDs (Sims 4, couple others) I would like to check out w/ Vorpx … or do the games need to be in my Steam Library? If so no problem I can add them in.
no, it can literally be connected to any .exe file on your computer. What happens is like this – when you first get the program youre going to have a list of games under “Local Profile” (itll be a setting on the program on your pc, not in your headset); these Local Profiles are already made and ready to go and will attach to any .exe that launches on the computer that matches the .exe in the profile. So like Bioshock or Dishonored are already ready to start, on steam or off GoG, wherever you like.
As far as supported games, the ‘unofficial list’ has like 700 games on it i think, but in your local profiles will be 100 or so, i think. If you want to find a game not in the local profiles, youll see an option for “cloud profiles”, go there and type like “Call of Cthulu” and any profiles users have made will pop up on the list, you select it and hit “import file” on the right side and then hit apply and vorpx will just be waiting for you to launch “call of Cthulu” or “bioshock”, just waiting to see the .exes get used and then it jumps in and does its thing.
If you have any problems with programs and need to launch without Vorpx, but still have it ‘on’, on the bottom right corner of your start bar will be the Vorpx icon, right click it and click “pause watcher” – thatll effectively make vorpx go into hibernation and not look for .exes being launched, right click it again and click “resume watcher” to make vorpx start looking for .exes being launched again.
Jan 27, 2020 at 5:00pm #192108In reply to: VR control aiming
TheBaltParticipantUnfortunately i only played kingdom come with regular mods and vorpx, i wasnt aware of any motion control stuff going on with that one. If you got info on that, im 100% interested cause that game could be awesome if you were actually prepping the swings.
I really recommend tho – having been messing with VR since DK2.. Walking Dead Saints and Sinners is the best implementation of VR into an actual “GAME” that ive seen yet. I really would recommend you refund skyrim and fallout and get that if youre short on cash. Skyrim and Fallout are great – but they are very much so “vr tacked on” – it works, its fun, just like games in Vorpx are fun even tho they arent 100% VR…
But if youre really looking for the most legitimate “oh shit, this is what you CAN do with VR”… i think Walking Dead makes the strongest argument for VR that ive seen in all these years since DK2 first got out into the wild.
And i did try Dark messiah of Might and Magic and it just didnt hold up for me well enough to get past like the first hour or so.. might be exactly your type of game, so might have a blast with it.
My best vorpx experiences have been Dark Souls 3 and Sekiro with first person mods. Mass Effect andromeda with first person mod… and others but my brain cant think of em all right now, lol. i got evil within 2 running in vorpx at one point, i think i used a dishonored profile and that worked awesome, but people have said it doesnt work anymore with that profile, i dont know, youd have to test it yourself, but if you get it to work, it was awesome with the first person mode in that game.
Dark Souls 3 is great in first person vr if you wanted to try it but you cant use the lock on – you need to basically play a 2 handed rolling character without a shield or magic, the ‘mod’ to get it in first person just doesnt ‘play well’ with the lock on. For Sekiro its much smoother and that isnt really an issue, loved em both in Vorpx. Sekiro does have mods on nexusmods to add ‘invincibility frames’ to your dodge like Bloodborne if you wanted to make it a more ‘palatable’ experiene. It can be difficult if youre getting ganged up on in that game and dont have i frames in first person, i played without it, but i can definitely see how it could be essential for some players.
Jan 26, 2020 at 2:43am #192072In reply to: Holy hell DIshonored is awesome!
TheBaltParticipantPerfect! Thanks for the up to date info!
No worries bud, hope you enjoy it.
There is the potential you might run into the same driver issue i had, if you do, just google DDU, it works, its safe, it basically will reset your drivers and make older games work again, it doesnt feel like it, but at this point dishonored 1 is pretty old and simply didnt launch with my machine until i used DDU to basically reset my drivers – it didnt do any damage, you can update your drivers as soon as you like after doing it, but if the game wont load, thats what you need to do
Jan 25, 2020 at 7:01pm #192066In reply to: Holy hell DIshonored is awesome!
TheBaltParticipantSo is this game fully VorpX sorted now?
Steam has a $3 sale and I’m thinking of picking it up but want to know it works near perfect (shadows, full G3D, FOV, FSAA, etc).
Thanks.
Figured id answer this since i just played recently but cant play anymore cause Dishonored wont launch on my system (not vorpx, its a driver thing, i can use a program called DDU to get the drivers for dishonored back but then i cant play new walking dead game so im off dishonored for now)
First of all, it works great, 100% with directVR scan. boot game once without VR to make sure the settings get in, boot it again with Vorpx turned on, let Vorpx change its settings it needs to, exit game and go back in and use the DirectVR scan and you should get a pretty amazing experience. I just played this in the last 2-3 days and all those issues from previous comments with shadows and stuff being broken.. i saw none of that, game looked fantastic and supported Geometry 3d (you can lean around stuff like a real vr game)
I highly highly recommend it, literally the only reason im not playing now is cause of a driver issue where i need to roll them back to make them work with my card, otherwise, i was planning on a full dishonored 1,2 and death of outsider playthru til walking dead came out and i had to update my drivers to play it.
so in short – get it, it works, didnt see any of those bugs people were talking about from 2/3 years ago
play in compatibility mode for windows 8 or you might get crashes at loading screens
Jan 23, 2020 at 11:54pm #192043In reply to: Game in window and strange blur when turning/moving
TheBaltParticipantAs i mentioned before i’ve tryed Alien Isolation on vorpX and it’s suck pretty bad. Then i’ve tryed free VR mod for that game and… it was outstanding – like the game was already wrote for VR – if you don’t believe me just check this out: https://github.com/Nibre/MotherVR/releases (for now i recommend 0.6.0 version cause 0.8.0 got some ugly bug with pressing the button all the time). But still on 0.6.0 it works very well.
Alien Isolation WAS developed for VR. It was a sideproject inside the development process while the DK2 was released. When Alien Isolation released on day 1 you could command line it to do VR with an Oculus DK2.
This is an entirely apples and bananas scenario, when you bring in games that are designed ground up for VR, which alien isolation specifically had a team building a VR version of the game while developing the actual game. It WAS built for VR – Vorpx is NEVER going to compare to native VR, if thats your barometer, then yeah, you wont get that experience out of Vorpx.
And honestly asking this to ‘work out of the box’ is just simply impossible. Vorpx is doing what these games were fundamentally not ‘built’ to do (which in the case of Alien Isolation, it was built for VR, thats why you found that good mod – its not a mod, theyre just skipping the command line stuff i had to do 5 years ago with the DK2)
So.. yeah, if youre basing it off of ‘it doesnt compare to REAL VR titles’… then no, Vorpx will never be what you want it to be.
If youre willing to say “hey playing dishonored 1 and 2 in full 3d, leaning around corners and everything sounds cool without motion controls – but i might have to fiddle with some settings for 20 minutes”… then youre a Vorpx user. If you dont want to have those kinds of game experiences, then yeah, its just not a program for you unfortunately.
I wish there was an easier way to do this stuff, but honestly, the tech here in vorpx is grade A compared to everything else on the market that even attempts to do what its doing. There have been others before, im not sure how long youve been in the VR communnity, but there were like 4 of these programs going around during DK2 days of trying to ‘turn old games’ in 3d vr games and Vorpx ended up being the best of the bunch that were trying it.. but this is all from like 4 years ago, if you werent around for all that then i can understand you not have the perspective of just how good vorpx is… cause i tried the alternatives.. they were not good. Vorpx works.. if youre willing to work with it. The others – they just didnt even have the basics down.. and thankfully Vorpx survived and we still getting updates :)
but if youre looking for a fun game anyhow – just tried walking dead saints and sinners.. its amazing! Go check out some vids of it if you get a chance, but totally worth a purchase, i think atleast
Nov 11, 2019 at 11:44am #189976
TheBaltParticipantOh well, maybe it will take some tinkering to get it to work again. I’ll try some stuff if I get time.
Sounds like we all may have our hands full in the near future anyways, as Ralf is working on DX12 which *may* work with RDR2. Fingers crossed! 🙂I tried EW2 with the dishonored 2 settings and it seemed to me to be in 3d. No geo 3d, but, i might just be ignorant, lol, but it looked like it was in 3d to me, as far as i can tell, maybe try that one. i mean stuff in the ‘distance’ – looks like its literally a walk to get to, not like a monitor atleast. it might just be the size of image my brain maybe just duhs out to its vr and really its just a big screen, i dunno, lol… but try dishonored 2 profile and see if that looks better to you
Oct 31, 2019 at 12:32pm #188795
aLi3nZParticipantOn this topic – I would like to know if 8:9 resolutions are still a good way to go? There was talk of this some years back about it being good for improving performance with VorpX full VR
I tested an 8:9 resolution myself 1600×1800 in Dishonored 2 and everything worked awesome with that res.
Sep 14, 2019 at 9:52pm #187704In reply to: Dishonored 2 troubles w/ gamepad
jjenssonParticipantCan’t remember specifics about Dishonored 2 anymore. But, you could try to find a setting to disable head-bobbing.
Aug 30, 2019 at 5:41pm #187226Topic: Dishonored 2 troubles w/ gamepad
in forum Game Hints and Settings
pizzosteezParticipantHi Ralf, loving VorpX. Dishonored 2 seems to be almost perfect with Vorp X, however when I plug in my wired Xbox 360 game pad, VorpX overrides the controls and nothing works. I tried manually configuring the controller through VorpX, but the camera sways around lightning fast and I am sprinting everywhere (not great for stealth). Does anyone know how to fix this? It would be a huge help.
Thank you,
Jul 26, 2019 at 11:35am #186244In reply to: Revised list of recommended games
RalfKeymasterThat’s not quite as important anymore for modern games as it used to be. Most games these days use low latency mouse input with almost as little latency as memory scanner head tracking. The memory scanner is still quite a bit better for other reasons, but the advantage isn’t as huge with most newer games.
Aliens: Colonial Marines
Bioshock
Bioshock Remastered
Bioshock 2
Bioshock 2 Remastered
Bioshock Infinite
Black Mesa Source
Borderlands
Borderlands GOTY Enhanced
Borderlands 2
Borderlands: The Pre-Sequel
Bulletstorm: Full Clip Edition
Conan Exiles
Deadfall Adventures
Conarium
Contagion
Crysis 3
Dark Messiah of Might & Magic
Dear Esther (Source)
Dishonored
Duke Nukem Forever
Deus Ex: Human Revolution
Elder Scrolls: Oblivion
Elder Scrolls Skyrim
Elder Scrolls Skyrim SE
Fallout 3
Fallout 4
Fallout 76
Far Cry 2
Far Cry 3
Far Cry 4
Far Cry Blood Dragon
Far Cry Primal
Get Even
Half-Life 2
Half-Life 2 Episode 1
Half-Life 2 Episode 2
The Hunter: Call of the Wild
Kingdome Come Deliverance
Left 4 Dead 2
Metro 2033
Metro 2033 Redux
Metro Exodus
Metro Last Light
Metro Last Light Redux
Mirror’s Edge
Portal
Portal 2
Quake III
Quake 4
Return to Castle Wolfenstein
The Stanley Parable
Star Trek Voyager: Elite Force
The Turing Test
Unreal Tournament 3
Vampire: The Masquerade – Bloodlines
The Vanishing of Ethan Carter
Zeno ClashJun 28, 2019 at 4:04pm #185345
rtoastParticipantI just picked up shadow warrior and shadow warrior 2. Im playing through the first one so i haven’t tried 2 yet, but the first one I’d say is comparable to Titanfall 2.
Other games worth checking out I’ve played through Far Cry 4 which worked great (some minor FOV issues during certain gameplay circumstances like getting into vehicles or using the grappling hook but still totally playable)
Serious Sam 3: BFE looks near native.
Also, on a side note unrelated to Vorpx, check out Dying Light, the devs themselves enabled VR support but unofficially, you just have to tweak so config settings and its basically native VR. Same with Alien Isolation, and theres a really great DOOM3 VR mod that enables full VR with motion clntrols and everything, but you need the DOOM 3 BFG edition to use the mod if i remember correctly.
Also, check out the new Prey (the old one too for that matter), I just finished that game its fantastic but the vorpx update that added support for it came out like a week after i finished the game so I haven’t tried it in VR yet
Edit: oh yea and Dishonored if you haven’t played that, it and its DLC have really good Vorpx support. No vorpx for the sequel yet so I’ve been holding off on playing it in the hopes it gets support in an update
Jun 22, 2019 at 2:34pm #185207In reply to: Opinion from a prospective customer
moarveerParticipantWell FOV is extremely important for VR, and really welcomed for any game or app included 180 vids, or Vorpx. It adds a huge layer of immersion, since current 100 FOV headsets feel like looking through a scuba mask. Once you’ve tried Pimax high FOV, it’s really hard to go back.
However 5k/8k FOV have a few issues. First, they have 3 levels of FOV, low/mid/high. High has a very noticiable distortion on the sides (like a glass border reflection), mid is currently almost invisible but can be noticed, and low is distortion free. The good thing is that low FOV is still much bigger than every other HMD in the market, and it’s completely distortion free, besides it’s actually very easy to adapt to the distortion with time, it like using glasses, the first day you notice the border all the time, in a week you completely forget about it.
The thing is for your use case, you won’t take much advantage of high FOV, since Vorpx FOV is determined by the games FOV options, which normally don’t have over 90-100 FOV. The second issue is that high FOV has higher requirements, so you’ll need a great computer to make a game work on high FOV with Vorpx. The 3rd issue is that Pimax by itself requires a more powerful computer than average, since it has such high pixel panels and FOV, it needs to push a ton of pixels, so a great computer is required. Add to that the parallel projections feature of Pimax, that has a 30% performance hit since canted screens require a software adjustment, and has to be turned on in almost every game or app.
However currently Pimax has done a great job improving performance with a feature called Brainwarp that’s similar to ASW on Oculus and similar solutions on Steam and WMR, together with the option to lower refresh rate to 60hz and lower FOV, it’s actually very usable in many cases.
Also just like 3d vision, to render a game in 3D it hits half the performance of 2d in many cases, and also that for games to look great they need heavy supersampling (I run vorpx vames at 2529×1572 DSR resolution, or 2400p internal Vorpx resolution for them to look good), so add these to the mix, you get a ton of performance hits from every corner.
In my case (intel i5 4670k, 1080ti) with a Pimax 8k, at low FOV, 60hz and Brainwarp on, I can play many games in fullVR mode and real 3D (called geometry 3d or geo3d in Vorpx), but most of them are old. Games that work well in terms of performance for me are for example Bioshock 1/2, Dark Messiah, Half Life 2, Borderlands 1 GOT enhanced, Amnesia, Bulletstorm, Duke Nukem Forever, Firewatch, Metro 2033 Redux, Fallout New Vegas, The Stanley Parable to name a few. Still several games, even old, have mid-low performance like Dishonored, TESO or Shadow Warrior 1. Still those that work are absolutely incredible and really feel like you’re inside the game.
However Vorpx has a home theater mode, that it basically creates a floating virtual screen, and in that case performance is way less important. In full VR mode, low fps will hit your brain hard, since any slow down can make you sick, but in virtual theater mode or floating screen mode, you can play at lower fps just fine, like it was a real monitor or projector. Another thing to have into account is that if you don’t have good VR legs (have your brain trained to detach virtual movement from real movement), you can get really sick with Vorpx when your brain tries to understand why it’s moving (virtual reality) but you’re actually not moving in the real world. It get’s time to get used to it, and it’s even harder with Vorpx since real games move you at very high speeds that your brain takes time to get used to.
So for example, games like Witcher 3 or Batman Arkham Knight are perfectly playable in Vorpx theater mode at 30-40 fps in full real 3D, both reasonably demanding games, however games like TESO can melt your brain in FullVR since they have a hard time hitting 60 fps in real 3d, so head movement and game movement aren’t completely in sync.
Also since Pimax has such a huge FOV, the pixels need to fill a much higher screen size, so even having two 2k screens (5k) or two 4k screens (8k) doesn’t mean it looks a lot better than normal HMDs, and they are comparable to Index in the case of 5k, and close to Reverb in the case of 8K afaik in terms of image quality/SDE.
That’s why I said that for your use case, probably Rift S, Reverb or Odyssey Plus are the best devices. Only VR games really take advantage of the huge FOV of Pimax, but you’re not interested in VR gaming that much as far as I can see.
So for me, I’d put it like this:
1) Rift S for a really good rounded device both for VR and 3d/vorpx/video at a good price, but Facebook walled garden market.
2) Vive Pro for a slightly better, more expensive experience compared to Rift S.
3) Reverb for a extremely good 3d/Vorpx/video experience, average VR experience at a high price, but hardware issues.
4) Pimax for the ultimate VR experience, but very high price, very high requirements, it’s not sold with either controllers and tracking LHs, so you need to get them from elsewhere.
5) Samsung Galaxy Plus: Best entry device that can be found for 300-400 for the full VR kit, very similar image quality to Rift S ( http://360rumors.com/samsung-odyssey-plus-vs-oculus-rift-s-299-399-budget-high-resolution-vr-headsets/ ), average VR experience. The good thing is that it has high availability, and Samsung has a great return policy, so if you don’t like it, they’ll take it back, no question asked in almost all cases.
6) Index: The best case overall VR experience without any compromises, but high price, low availabilty.Jun 14, 2019 at 12:01pm #185018In reply to: Dishonored 2 geometry mode not available
RalfKeymasterDishonored 2 is Z3D only at this point. Technically Geometry 3D is not out of the question in this case, but would require additional programming just for this one game, which is always a bit hard to justify unless a game is really popular.
If you want to try games that show vorpX’s full potential, I can recommend the Good FullVR games for Beginners list as a perfect start point.
Jun 14, 2019 at 11:44am #185017Topic: Dishonored 2 geometry mode not available
in forum Technical Support
crhobbs42ParticipantHi,
I was just wondering if Dishonored 2 has geometry mode. I’m not able to select it, it doesn’t appear as an option for me. I purchaced the game through steam, and have done some trouble shouting myself, but I cannot seam to fix the issue. Is it supported for this game, or z-adaptive only? -
AuthorSearch Results
-
Search Results
-
Hi Ralf, loving VorpX. Dishonored 2 seems to be almost perfect with Vorp X, however when I plug in my wired Xbox 360 game pad, VorpX overrides the controls and nothing works. I tried manually configuring the controller through VorpX, but the camera sways around lightning fast and I am sprinting everywhere (not great for stealth). Does anyone know how to fix this? It would be a huge help.
Thank you,
Hi,
I was just wondering if Dishonored 2 has geometry mode. I’m not able to select it, it doesn’t appear as an option for me. I purchaced the game through steam, and have done some trouble shouting myself, but I cannot seam to fix the issue. Is it supported for this game, or z-adaptive only?
