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AuthorSearch Results
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May 6, 2022 at 12:37pm #210870
f144guyParticipantCurious of how Vorpx attaches itself to a game’s exe? and if it changes any of the game files?. For example what if you wanted to go back to playing games in 2D, does all the files revert back to its original state when you play in 2D again?. Say a game like Dragon Age Origins? looks cool in VR but if you want to go back to 2D, what files needs to be changed or none at all?
Sep 12, 2021 at 6:57pm #206232Topic: Greedfall (extremely good title for vorpX)
in forum Game Hints and Settings
mr_spongeworthyParticipantFirst, if you are a fan of Dragon Age or RPGs in general, I very highly recommend Greedfall; It’s a very enjoyable game.
It’s also got an engine that looks great and performs well; and it works extremely well with vorpX. I’m currently pushing 4K to my Pimax at 1.5 “Pimax Quality Slider” at a stable 72hz/72fps (no motion smoothing) and with Greedfall’s quality setting very close to max (one tic below max on SSAO and Shadow quality sliders only). It’s a 3rd person RPG so I’m running it in virtual cinema mode.
It looks great, and when it does drop a few frames it still runs just fine; it doesn’t flatline and go all wacky and flickery like some titles do; it just drops to 70fps (or whatever) for a few seconds and keeps right on being smooth and working perfectly.
Tip: Push the Near/Far distance slider in the vorpX settings way down to around 10 and then push the total amount of depth up to whatever you prefer (I’m all the way up at maximum allowed in my case). This helps get rid of that weird ground ‘hump’ that plagues 3rd person games when the Near/Far distance is set too far out (even in the middle) and greatly reduces the artifacts around ‘you’ in the game.
Apr 21, 2021 at 12:08pm #202034In reply to: vorpX 21.2.3 Available Now
steph12ParticipantSigh. Dragon Age Origins is still randomly crashing after 10-15 minutes. Other than that no problems so far. Really appreciate this update.
do you use the 64 bits patch ?
steam discussion about this https://steamcommunity.com/sharedfiles/filedetails/?id=233222451
without this patch my games crashe as well, with this patch my game doesnt crash.
and yeah i’m using mods that doesnt help to have a stable game either.Apr 20, 2021 at 1:29pm #201985In reply to: vorpX 21.2.3 Available Now
HalloMolliParticipantGreat work, Ralf! Have just tested the update for 30 minutes myself with The Sims 3 (Anna profile) and Sims 4 and everything ran flawlessly. This is a huge update for me as a G2 user (due to the OpenXR implementation). Alt-tabbing works again as well finally.
When I return home later I will give it another try. Usually I had no problems with vorpx, however, for whatever reason Dragon Age Origins (Steam) kept always crashing after 10-15 minutes of gameplay. I wonder if that has been fixed too. Anyway: Thanks again!
Mar 15, 2021 at 2:35am #201243Topic: Tried it all – VorpX won’t attach
in forum Technical Support
slickjoelusafParticipantHi all, I have a brand new MSI GF65 laptop, i5-9xxx with an rtx 2060, plenty or ram and HD space.
I have failed to get titanfall 2 or VLC to work using vorpx with my oculus quest 2 (with cable).
I installed vorpx and oculus software (twice now)
I uninstalled Nortonlock and disabled all the settings in windows defender.
Also uninstalled: skype, msi dragon center, nvidia experience & control center
I made the rtx card the default graphics option (bios didn’t have the setting, so I disabled the Intel graphics card in the device manager).
I tried combinations of installing and running with admin rights.
Has anyone else had any issues like this? Thanks all!
Oct 31, 2020 at 5:43pm #197621Topic: Xuan Yuan Sword vii
in forum Game Hints and Settings
steph12Participanthey,
if you’re looking to play this game with vorpx here’s some infos to get it working.
for g3D use conarium profile copy and attach to swd7-win64-shipping.exe located at Xuan Yuan Sword VII\SWD7\Binaries\Win64.
for z3D use halo : the master chief collection profile copy and attach exe the same way.
you can event tweaks the engine.ini file if you wish and modify fov with unreal engine unlocker.
here’s my copy/paste engine.ini located at Users\yourusername\AppData\Local\SOFTSTAR\SWD7\Saved\Config\WindowsNoEditor
make sure to make it read only.[Core.System]
Paths=../../../Engine/Content
Paths=%GAMEDIR%Content
Paths=../../../SWD7/Plugins/Marketplace/PrefabTool/Content
Paths=../../../SWD7/Plugins/Marketplace/RMAFoliageTools/Content
Paths=../../../Engine/Plugins/Runtime/SunPosition/Content
Paths=../../../Engine/Plugins/FX/Niagara/Content
Paths=../../../Engine/Plugins/FX/NiagaraExtras/Content
Paths=../../../SWD7/Plugins/UIWS/Content
Paths=../../../SWD7/Plugins/Runtime/CriWare/CriWare/Content
Paths=../../../Engine/Plugins/FX/HoudiniNiagara/Content
Paths=../../../SWD7/Plugins/Marketplace/rdLODtools/Content
Paths=../../../SWD7/Plugins/DragonIK/Content
Paths=../../../SWD7/Plugins/HelperTools/Content
Paths=../../../SWD7/Plugins/ImpostorBaker/Content
Paths=../../../SWD7/Plugins/SoftStarGameFramework/Content
Paths=../../../SWD7/Plugins/SwdAnimPlugin/Content
Paths=../../../Engine/Plugins/2D/Paper2D/Content
Paths=../../../Engine/Plugins/Developer/AnimationSharing/Content
Paths=../../../Engine/Plugins/Enterprise/DatasmithContent/Content
Paths=../../../Engine/Plugins/MagicLeap/MagicLeap/Content
Paths=../../../Engine/Plugins/Media/MediaCompositing/Content[/Script/Engine.RendererSettings]
r.RayTracing=False
r.SkinCache.Mode=0[WindowsApplication.Accessibility]
StickyKeysHotkey=True
ToggleKeysHotkey=True
FilterKeysHotkey=True
StickyKeysConfirmation=True
ToggleKeysConfirmation=True
FilterKeysConfirmation=True[SystemSettings]
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
r.MaxAnisotropy=16
r.ViewDistanceScale=4
foliage.LODDistanceScale=10
grass.DensityScale=1.0
r.SkeletalMeshLODBias=-2
r.StaticMeshLODDistanceScale=0.01
r.LensFlareQuality=0
r.DefaultFeature.LensFlare=0
r.ShadowQuality=3
r.Shadow.CSM.MaxCascades=16
r.Shadow.DistanceScale=2
r.Shadow.MaxResolution=4096
r.Shadow.MaxCSMResolution=4096
r.Shadow.RadiusThreshold=0.01
r.Shadow.TexelsPerPixel=10
r.Shadow.CSM.TransitionScale=3.0
r.MipMapLODBias=-2
r.Shadow.CSMDepthBias=5btw i’m 5 hours in and this game is giving me good vibes, so far it’s fun.
Aug 24, 2020 at 12:37am #196705Topic: Dragon Age Inquisition not hooking at all
in forum Technical Support
agravicvoidParticipantDragon Age Inquisition
So, I installed vorpX, and turned off Origin’s in game features, but it won’t hook, or even try to. Tested Dragon Age Origins and Dragon Age 2 and they hooked no issue. Uninstalled inquisition, deleted leftover files, and then had a fresh install of the game, and get the same results- the game launches fine but VorpX Ignores it. Tried windowed mode and full screen and neither work. It is listed as a vorpX supported game so I am looking for advice as to how to get it to work (the FAQs and beginners guides did not really help here)
Additionally, the vorpX desktop viewer doesn’t hook either, which is really weird. What can I check to get that feature to work?
Using a Valve Index as a headset with index controllers.
Thanks :)
Aug 9, 2020 at 7:26pm #196482In reply to: vorpX 20.3.1 Available Now
tiger5181125ParticipantJust to let you know , with this new update I decided to fire up a lot of the games that i have been having problems with getting the mouse cursor to work. To my absolute surprise they seem to all work now! Games including legend of grimrock 1 and 2 , dragon age origins , supreme commander , men of war all now working for me with mouse cursor and im sure many others. Thank you for this update so happy about this!
Jun 29, 2020 at 11:47pm #195708In reply to: Dragon Age: Origins not working
RalfKeymasterPlease check whether you have the latest vorpX version 20.2.0. There was an issue that caused garbled graphics in Dragon Age 1+2 a while back, but that has been resolved about half a year ago or so. Also make sure to run the game in DX9 mode. vorpX should take care of that normally, but maybe that failed for some reason.
May 20, 2020 at 11:10am #194746In reply to: Far Cry : Blood Dragon problems
RalfKeymasterThe latest update on Uplay I got today when I launched the game doesn’t seem to work anymore either. I’ll take a look at it, but no promises. If possible I’ll fix it, otherwise it will be taken off the supported games list.
Short update: mystery solved, but no good news: instead of using a dedicated DX9 .exe like before the game now always runs through its DX11 .exe even if DX9 is selected in the graphics options. The profile would have to be redone completely to account for that. I’ve taken the game off the supported games page for now. It might come back later, but don’t hold your breath.
You might be able to hook it by removing ‘fc3_blooddragon_d3d11.exe’ from the excluded programs list in the vorpX config app, but even if that works, vorpX will not recognize the game, so 2D only without any features available a game with a profile would normally have.
Mar 19, 2020 at 4:09pm #193337In reply to: Geometry VR Game List.
RJK_ParticipantThe profiles below provide Geometry 3D:
007: Quantum of Solace
18 Wheels of Steel: Across America
A Hat in Time
A-Train 8
Abyss Odyssey
ABZU
Action Henk
Advent Rising
Aerea
Age of Empires 3 Complete
Airstrike 2: Gulf Thunder
Alan Wake
Alan Wake’s American Nightmare
Alcatraz
Alice in Wonderland
Alice Madness Returns
Alien Breed 3: Descent
Alien Rage: Unlimited
Alien: Isolation
Aliens: Colonial Marines
Alpha Protocol
American McGee’s Alice
Amnesia
Amnesia – A Machine for Pigs
Ankh
Ankh 2
Ankh 3
Anna
ANNO 1701
Antichamber
Apocalyptica
Aquadelic GT
Aquanox
Aquanox 2
Arcania: Fall of Setarrif
Arcania: Gothic 4
ArmA 2
ArmA 3
Armed Forces Corp
Armies of Exigo
Assassins Creed
Assassins Creed 2
Assassins Creed 3
Assassins Creed: Black Flag
Avencast – Rise of the Mage
B.O.S – Bet on Soldier
Back to the Future: The Game
Ballistics
Batman Arkham Asylum
Batman Arkham City
Batman: Arkham Knight
Battle Mages
Battlefield 1942
Battlefield 1942: Secret Weapons of WWII
Battlefield 1942: The Road to Rome
Battlefield 2
Battlefield 3
Battlefield 4
Battlestations: Midway
Battlestations: Pacific
Bayonetta
Bee Movie: The Game
Beholder
Beowulf
Betrayer
Beyond Good & Evil
Billard (MyBestGames)
Binary Domain
Bionicle
Bioshock
Bioshock 2
Bioshock 2 Remastered
Bioshock Infinite
Bioshock Remastered
Black and White 2
Black Mesa Source
Black The Fall
Blackguards
Blackguards 2
BlackSite: Area 51
Blair Witch
Blood Knights
Blue Estate: The Game
Blur
Bone: Out of Boneville
Bone: The Great Cow Race
Borderlands
Borderlands 2
Borderlands 3
Borderlands GOTY Enhanced
Borderlands: The Pre-Sequel
Bound by Flame
Brave
Breed
Bright Memory – Episode 1
Broken Sword 3: The Sleeping Dragon
Brothers – A Tale of Two Sons
Brothers in Arms: Hells Highway
Brutal Legend
Bulletstorm
Bulletstorm: Full Clip Edition
Burn
Burnout Paradise: The Ultimate Box
Call of Cthulhu (2006)
Call of Duty
Call of Duty 2
Call of Duty 4: Modern Warfare
Call of Duty: Advanced Warfare
Call of Duty: Black Ops
Call of Duty: Modern Warfare 3
Call of Duty: United Offensive
Call of Duty: World at War
Call of Juarez
Call of Juarez: Bound in Blood
Call of Juarez: The Cartel
Car Mechanic Simulator 2015
CARGO!
Cars
Chivalry – Medieval Warfare
Choplifter HD
Chrome
Civilization V
Clive Barkers Jericho
Code of Honor
Code of Honor 2
Code of Honor 3
Cold Fear
Command & Conquer 3: Tiberium Wars
Command & Conquer: Generals
Command & Conquer: Generals – Zero Hour
Command & Conquer: Renegade
Company of Heroes: Anthology
Conan Exiles
Conarium
Condemned: Criminal Origins
Constantine: The Game
Contagion
Control
Costume Quest
Counter-Strike: Global Offensive
Crashday
Crazy Machines
Crysis
Crysis 3
Cursed Mountain
Daikatana
Damnnation
Dangerous Golf
Dark
Dark Matter
Dark Messiah of Might & Magic
Dark Sector
Dark Souls
Dark Souls II
Dark Souls III
Dark Souls Remastered
Darksiders
Darksiders II
Darkstar One
Das Zauberkarussell
Dawn of Magic
Dawn of Magic 2
Day of Infamy
Dead Age
Dead Island
Dead Space
Dead Space 2
Dead Space 3
Deadfall Adventures
Deadly Premonition
Dear Esther
Deep Sea Tycoon 2
Demigod
Demonicon
Descent 2 (D2X-XL)
Deus Ex (2000)
Deus Ex – Human Revolution
Deus Ex: Mankind Divided
Deus Ex: The Fall
Devil May Cry 4
Diablo III
Dirt 1
Dirt 2
Dirt 3
Dirt 4
Dirt Showdown
Dishonored
Disney’s Castle of Illusion
Disney’s Chicken Little
Disney’s Ratatouille
Disney’s UP
Disney’s Wall-E
Diving 2008
Divinity II: Ego Draconis
Divinity: Original Sin 2 Definitive Edition
DmC: Devil May Cry
Dragon Age 2
Dragon Age: Origins
Dragon’s Dogma
Drakensang: Gold
Drakensang: River of Time
Dreamfall: The longest Journey
Driv3r
Duke Nukem Forever
Duke Nukem: Manhattan Project
Dungeon Quest
Dungeon Siege
Dungeon Siege 2
Dungeon Siege 3
Dungeonland
Dungeons
Eagle Lander 3D
EEP 5
Elder Scrolls Online
Elex
Enclave
Endless Legend
Enemy Front
Enslaved: Odyssey to the West
Enter The Matrix
Evolva
Experience112
F.E.A.R.
F.E.A.R. 2
F.E.A.R. 3
F1 2013
F1 2014
F1 2017
F1 2018
F1 2019
Fable Anniversary
Fallout 3
Fallout 4
Fallout 76
Fallout New Vegas
Fallout Shelter
Far Cry
Far Cry 2
Far Cry 3
Far Cry 3 – Blood Dragon
Far Cry 4
Far Cry 5
Far Cry: Primal
Farm Racer
Farming Simulator 2017
Farming Simulator 2019
Fe
FIFA 11
Final Exam
Final Fantasy XV
Firewatch
Flatout
Flatout 2
Flight Simulator X
Forgotten Realms: Demon Stone
Fragmented
Frank Herbert’s Dune
Game of Thrones
Game of Thrones: A Telltale Games Series
Garshasp: The Monster Slayer
Gauntlet
Get Even
GForce
Ghost Recon
Giana Sisters: Twisted Dreams ROTO
Giants: Citizen Kabuto
Global Ops: Commando Libya
Gods: Lands of Infinity
Gone Home
Gothic 3
Grand Theft Auto IV
Grand Theft Auto V
Grand Theft Auto: San Andreas
Grand Theft Auto: Vice City
GRAV
GRID
GRID 2
GRIS
Grotesque Tactics
GTA 3
GTR 2
GUN
Gunman Chronicles
Gunship Apocalypse
Half Life
Half Life: Blueshift
Half Life: Counterstrike
Half Life: Opposing Force
Half-Life 2
Half-Life 2: Episode One
Half-Life 2: Episode Two
Halo
Halo 2
Halo: The Master Chief Collection
Hard Reset
Haunted
Heavy Metal FAKK 2
Hellblade: Senua’s Sacrifice
Helldorado
Hellforces
Hellgate London
Hidden and Dangerous (Deluxe)
Hidden and Dangerous 2
Homefront
Homefront: The Revolution
HULK
Hunted: The Demons Forge
Ice Age 2
Ice Age 3
Iesabel
Imperial Glory
Indiana Jones 6
Infernal
Injustice: Gods among us
Inquisition
Inside
Insurgency
Iron Man
Jack Keane
Jade Empire Special Edition
James Bond 007: Nightfire
Jet Simulator
Journey
Judge Dredd: Dredd vs Death
Juiced 2
Julia: Criminologist
Just Cause
King’s Bounty: The Legend
King’s Quest 2015
Kingdom Come Deliverance
Knights of the Temple: Infernal Crusade
KnightShift
Kraven Manor
L.A. Noire
Last Day of June
Left 4 Dead 2
Legacy of Kain: Defiance
Legacy of Kain: Soul Reaver 2
Legend of Grimrock
Legend of Grimrock II
Legend: Hand of God
Legendary
LEGO Jurassic World
Lego: Lord of the Rings
LEGO: Star Wars The Complete Saga
Leisure Suit Larry: Magna Cum Laude
Life Is Strange
Life is Strange 2
Life is Strange: Before the Storm
Limbo
Liquidator 2
Little Nightmares
Loki
Lost Planet 2
Lost Planet 3
Lost Planet: Extreme Condition
Lula 3D
Madagascar
Madagascar 2
Maelstrom
Mafia
Mafia 2
Mage Knight: Apocalypse
Magicka
Mahjong Master 5
Majesty 2
Mass Effect
Mass Effect 2
Mass Effect 3
Mass Effect Andromeda
Max Payne
Max Payne 2
Max Payne 3
Medal of Honor (2010)
Medal of Honor: Pacific Assault
Meet the Robinsons
Men of War
Merchenaries 2
Metro 2033
Metro 2033 Redux
Metro Exodus
Metro: Last Light
Metro: Last Light Redux
Miasmata
Middle-Earth: Shadow of Mordor
Might & Magic: Heroes VI
Minecraft: Story Mode Season 1
Minigolf 3D
Mirrors Edge
Monster Hunter World
Monsters vs Aliens
Moorhuhn Directors Cut
Moorhuhn Kart 3
Moorhuhn Kart Thunder
Mordhau
Mortal Kombat X
Murdered: Soul Suspect
Mushroom Men: Truffle Trouble
Mutant Year Zero: Road to Eden
Myst V: End of Ages
Myth III
Nail’d
NaissenceE
Naval Warfare
Necrovision
Need for Speed Shift 2 Unleashed
Need for Speed: Hot Pursuit
Need for Speed: Most Wanted [2005]
Need for Speed: Rivals
Need for Speed: Underground
Neverwinter Nights
Neverwinter Nights 2
Nier: Automata
No Man’s Land
Nuclear Dawn
Observer
Oddworld: New’n’Tasty
Of Orcs and Men
Oil Rush
OIO: The Game
OpenRails
Orc Attack: Flatulent Rebellion
Orcs Must Die!
Ori and the Blind Forest
Ori and the Blind Forest: Definitive Edition
Outcast – Second Contact
Outlast
Outlast 2
Overlord 2
Overlord: Raising Hell
Painkiller
Painkiller: Hell & Damnation
Papo & Yo
Paraworld
Pariah
Path of Exile
Payday 2
Peter Jackson’s King Kong
Pid
Pinball FX2
Planet of the Apes
Pokito
Portal
Portal 2
Post Apocalyptic Mayhem
Prey [2007]
Prey [2017]
Prince of Persia: The Sands of Time
Prince of Persia: The Two Thrones
Prince of Persia: Warrior Within
Pro Evolution Soccer 2014
Project Eden
Project Nomads
Protector
Psychonauts
Psychotoxic
PURE
Q.U.B.E
Quake (GLQuake)
Quake II
Quake III
Quake IV
Quern – Undying Thoughts
R.A.W: Realms of Ancient War
Race 07 (Retail)
Race 07 (Steam)
Rainbow Six
Rayman 3
Rayon Riddles: Rise of the Goblin King
Really Slick Screensavers
Realms of Arcania: Blade of Destiny
RealMyst Masterpiece Edition
Red Faction: Guerrilla Re-Mars-tered
Red Ocean
Remember Me
Resident Evil 2 (2019)
Resident Evil 4
Resident Evil 5
Resident Evil 6
Resident Evil 7
Resident Evil: Revelations
Resident Evil: Revelations 2
Return to Castle Wolfenstein (2001)
rFactor
Rise of Legends
Rise of the Argonauts
Rise of the Tomb Raider
Rise of Venice
Risen
Risen 2
Risen 3: Titan Lords
Robots
Rocket League
Rune
S.T.A.L.K.E.R.: Call of Pripyat
S.T.A.L.K.E.R.: Clear Sky
S.T.A.L.K.E.R.: Lost Alpha
Sacred 2
Sacred 3
Sacred Citadel
Sacrifice
Sam & Max: Season 1
Sanctum
SAS Secure Tomorrow
Scorpion Disfigured
Section 8
Sekiro: Shadows Die Twice
Serious Sam 3: BFE
Serious Sam: The First Encounter
Shadow Blade: Reload
Shadow Complex Remastered
Shadow of the Tomb Raider
Shadow Puppeteer
Shadow Warrior 2
Shadow Warrior [2013]
Shadowrun Returns
Shiness: The Lightning Kingdom
Shrek 2
Shrek The Third
Shrek: Super Slam
Silence:The Whispered World 2
Silent Hunter 4
Silverfall
Sleeping Dogs
Slender: The Arrival
Sniper Elite 3
Sniper Elite V2
Sniper Ghost Warrior
Sniper Ghost Warrior 2
Sniper Ghost Warrior 3
Sonic & All-Stars Racing Transformed
Sonic Generations
Space Engineers
Space Siege
Spaceforce Captains
Spaceforce: Rogue Universe
Spellforce
Spellforce 2
Spellforce 2 Gold (Steam)
Spellforce 2: Faith in Destiny
Spider-Man
Spider-Man 2
Spider-Man 3
Spintires
Splinter Cell
Splinter Cell 2
Splinter Cell 3
Split Second: Velocity
Star Trek Voyager – Elite Force
Star Trek [2012]
Star Trek: Legacy
Star Wars Jedi Knight: Jedi Academy
Star Wars Jedi: Fallen Order
Star Wars: Battlefront (2004)
Star Wars: Battlefront II
Star Wars: Empire at War
Star Wars: Knights of the Old Republic
Star Wars: Knights of the old Republic 2
Star Wars: Republic Commando
Star Wars:Jedi Knight II – Jedi Outcast
Starpoint Gemini: Gold
Starship Troopers
State of Decay
Stereo Photo Maker
Stolen
Stranglehold
Streetfighter IV
Stronghold 2
Styx: Master of Shadows
Subnautica
Sudeki
Summer Athletics 2008
Supreme Commander 2
Swat 4
System Shock: Enhanced
Take On Helicopters
Tales of Monkey Island
Tannenberg
Tempest
Terrorist Takedown
Terrorist Takedown 2
Terrorist Takedown 3
Terrorist Takedown: Conflict Mogadishu
Terrorist Takedown: Covert Ops
Terrorist Takedown: Payback
Terrorist Takedown: War in Colombia
Test Drive Unlimited
The Ball
The Bureau: XCOM Declassified
The Chronicles of Narnia 1
The Chronicles of Narnia 2
The Darkness II
The Deadly Tower of Monsters
The Elder Scrolls III – Morrowind
The Elder Scrolls IV – Oblivion
The Elder Scrolls Online
The Elder Scrolls V – Skyrim
The Elder Scrolls V – Skyrim SE
The Fall: Last Days of Gaia
The First Templar
The Golden Compass
The Golden Horde
The Hobbit
The Hunter: Call of the Wild
The Incredible Adventures of Van Helsing
The Incredible Hulk
The Land of Pain
The Last Remnant
The Last Tinker: City of Colors
The Long Dark
The Lord of the Rings: Return of the King
The Lord of the Rings: The Fellowship of the Ring
The Matrix: Path of Neo
The Old City: Leviathan
The Raven: Legacy of a Master Thief
The Regiment
The Settlers 2: Next Generation
The Settlers 5 Gold
The Settlers 6
The Stanley Parable
The Suffering
The Suffering: Ties That Bind
The Surge
The Talos Principle
The Thing
The Turing Test
The Vanishing of Ethan Carter
The Walking Dead Season 1
The Walking Dead Season 2
The Witcher
The Witcher 2
The Witcher 3
The Wolf Among Us
Thief [2014]
Thief: Deadly Shadows
Thrillville
Timeshift
Titan Quest
Titan Quest Anniversary Edition
Titan Quest: Immortal Throne
Titanfall
Titanfall 2
Tokyo 42
Tom Clancy’s EndWar
Tom Clancy’s Ghost Recon Wildlands
Tom Clancy’s Ghost Recon: Advanced Warfighter
Tom Clancy’s The Division
Tom Clancy’s Rainbow Six 3: Raven Shield Gold
Tomb Raider 2013
Tomb Raider: Angel of Darkness
Tomb Raider: Anniversary
Tomb Raider: Legend
Torchlight
Torchlight 2
Transformers 2
Transformers: The Game
Treasure Island
Tribes 2
Trine
Trine 2
Trine 3
Trixie in Toyland
Tron 2.0
Tropico 3: Gold
Tropico 4
Tropico 5
Turning Point: Fall of Liberty
Turok (2008)
Two Worlds
Two Worlds 2
UFO: Afterlight
UFO: Aftermath
UFO: Aftershock
Ultimate Pinball Challenge
Unigine Heaven 4.0
Unigine Valley 1.0
Unmechanical
Unravel
Unreal 1 (Dx9)
Unreal 2
Unreal Tournament 2004
Unreal Tournament 3
Urmel aus dem Eis
Utopia City
Valhalla Hills
Vampire: The Masquerade – Bloodlines
Vampyr
Vanquish
Velvet Assassin
Venetica
Verdun
Victor Vran
Vortex: The Gateway
Wanted: Weapons of Fate
Warcraft III
Warhammer 40.000: Dawn of War
Warhammer 40.000: Dawn of War 2
Warhammer 40.000: Dawn of War 2 – Chaos Rising
Warhammer 40.000: Dawn of War 2 – Retribution
Warhammer 40.000: Fire Warrior
Warhammer: Mark of Chaos
Watch Dogs
What Remains Of Edith Finch
Wolfschanze
Woolfe – The Redhood Diaries
World of Warcraft
Worms 3
X-Blades
X2
X3
XCOM: Enemy Unknown
XCOM: Enemy Within
XIII
Xotic
Zanzarah
Zeno Clash
Zombie DriverMar 19, 2020 at 11:06am #193318In reply to: Steam WMR – Game goes to desktop not to VR
panterarosa2ParticipantYes, as my laptop does not have iGPU. Just GTX1070 (MSI GT72VR 7RE)
I have tried using VORPX without the shortcut, running vorpX from folder. We made a progress here. Now, WMR portal and steam VR opens automatically when I launch RE7. However, still not working, as after WMR and Steam opens, RE7 closes. If I try to launch it again when WMR and Steam are open, it will close too, or it will say not able to hook RE7.
I also have tried RE2, Dragon ball Z kakarot, destiny 2. They close same as RE7. World war Z opens just Steam and VorpX sucessfully is attached to it, however, it does not open WMR so headset is off and game is just displayed on desktop. If I open WMR after that, does nothing. I have no log file for these games.
New log:
INF: VorpControl: Starting (32bit, version 20.1.1.2).
INF: VorpControl: Starting elevated (32bit, version 20.1.1.2).
INF: VorpControl: Starting elevated (64bit, version 20.1.1.2).
INF: vorpControl: Profile database update aborted. (local: 20.1.0|161, remote: 20.1.0|161)
WRN: vorpControl: Waited before injection start (6089µs)INF: ********************************************************************
INF: App: Attaching to re7.exe, pid:5440 (64bit)
INF: App: cmd: “D:\GAMES\Resident Evil 7\re7.exe”
INF: App: vorpX version: vorpX 20.1.1.2, build time: Feb 14 2020 | 17:11:55
INF: App: max. supported profile version: 20.1.0
INF: App: Authoring mode: 0
INF: MemScanManager: Created
INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
INF: GameHelper: Instance created
INF: App: BaseInit: crash handler set, previous handler stored.
INF: Hook Base: Installing base init hooks single-threaded
INF: D3D11 Base: Installing Main Hook
INF: DXGI Base: Installing Main Hook
INF: XInput Base: Checking Main Hook
INF: XInput Base: Hooking xinput1_3.dll
INF: DirectInput Base: Checking Main DirectInput Hook
INF: DirectInput Base: DirectInput not detected, hooking delayed
INF: DirectInput Base: Checking Main DirectInput8 Hook
INF: DirectInput Base: DirectInput 8 detected.
INF: HookBase: Installing system hooks
INF: HookBase: Installing mouse hook
INF: VorpControl Injector InjectVorpDll1: DLL injected: re7.exe (mode 1, method 2)
INF: vorpControl: Starting process life thread: proc id: 5440, hook count: 1
WRN: AudioHelper: No known VR playback device found.
INF: HookBase: Overlay detected: gameoverlayrenderer64.dll
INF: D3D11 Base: CreateDevice
INF: App: Profile GUID: CD0628D4-97C9-429E-8473-C925C94B7550 (official)
INF: High Performance Counter Frequency: 10000000
INF: VorpSetting: /: 0.007000
INF: VorpSetting: /: Cabin Condensed
INF: VorpSetting: /: Cabin Condensed
INF: VorpSetting: /: Arial
INF: VorpSetting: /: Wingdings
INF: VorpSetting: /: 547
INF: VorpSetting: /: 803
INF: VorpSetting: General/sDeviceIniName: SteamVR
INF: VorpSetting: Display/iAdapterIndex: -2
INF: VorpSetting: Display/bDisableDWM: false
INF: VorpSetting: GUI/bShowAdvancedParameters: false
INF: VorpSetting: GUI/bShowPosTrackingNotification: true
INF: VorpSetting: GUI/bShowStartMessage: true
INF: VorpSetting: GUI/bHideUnimportantNotifications: false
INF: VorpSetting: GUI/iGuiTexWidth: 2048
INF: VorpSetting: GUI/iGuiTexHeight: 2048
INF: VorpSetting: GUI/bShowWatermark: true
INF: VorpSetting: Audio/iAudioMode: 0
INF: VorpSetting: Input/fHtRecenterDistance: 0.800000
INF: VorpSetting: Hooking/iHookThreadMode: 0
INF: VorpSetting: Hooking/iHookStyleDX9: 1
INF: VorpSetting: Hooking/bOverlayBlock: true
INF: VorpSetting: Hooking/sOverlays32: GameOverlayRenderer.dll##IGO32.dll##overlay.dll##overlay_mediator_Win32_Release.dll##overlay_mediator_Win32_ReleaseWithLogging.dll
INF: VorpSetting: Hooking/sOverlays64: GameOverlayRenderer64.dll##igo64.dll##overlay64.dll##overlay_mediator_x64_Release.dll##overlay_mediator_x64_ReleaseWithLogging.dll
INF: VorpSetting: Authoring/sAuthorCode: 0
INF: VorpSetting: Authoring/bShaderAuthoring: false
INF: VorpSetting: Authoring/sNppPath:
INF: VorpSetting: Authoring/sAuthorDataPath:
INF: VorpSetting: Authoring/bDumpShaders: false
INF: VorpSetting: Authoring/bDumpShaderBinary: false
INF: VorpSetting: Authoring/bCreateAdditionalHashes: false
INF: VorpSetting: Authoring/iAllShadersTimeRangeMs: 5000
INF: VorpSetting: Dev/bForceWindowed: false
INF: VorpSetting: Misc/bTsDisableDX9GrabberScan: false
INF: VorpSetting: Misc/bGhDisallowSettingsChanges: false
INF: VorpSetting: Misc/sSrvMonitorNamesOculus: MONITOR\NVDD
INF: VorpSetting: KeyMappings/iKeyMenu: 46
INF: VorpSetting: KeyMappings/iKeyEdgePeek: 4
INF: VorpSetting: KeyMappings/iKeyVRHotkeys: 260
INF: VorpSetting: KeyMappings/iKeyReset: 813
INF: VorpSetting: KeyMappings/iKeyCursor: 835
INF: VorpSetting: KeyMappings/iKeyStereoDisable: 856
INF: VorpSetting: KeyMappings/iKeyFovAdjust: 854
INF: VorpSetting: KeyMappings/iKeyCenterPosTracking: 800
INF: VorpSetting: KeyMappings/iKeyCenterGamepad: 544
INF: VorpSetting: KeyMappings/iKeyInfoOverlay: 838
INF: VorpSetting: KeyMappings/iKeyMagnifier: 4
INF: VorpSetting: KeyMappings/iKeyG3DZ3DSwitch: 843
INF: VorpSetting: KeyMappings/iKeyDvrScan: 844
INF: VorpSetting: KeyMappings/iKeyDvrEnable: 834
INF: VorpSetting: /: 770
INF: VorpSetting: /: 846
INF: VorpSetting: /: 857
INF: VorpSetting: /: 956
INF: VorpSetting: /: 845
INF: DeviceSetting: Hardware/sProductName: SteamVR
INF: DeviceSetting: Hardware/sFriendlyName: SteamVR (Index, Vive, WMR, Pimax etc.)
INF: DeviceSetting: Hardware/sManufacturer: SteamVR
INF: DeviceSetting: Hardware/sModelNumber:
INF: DeviceSetting: Hardware/iType: 50
INF: DeviceSetting: Hardware/bAllowDisplayClone: false
INF: DeviceSetting: Hardware/iDesiredFps: 90
INF: DeviceSetting: Hardware/iPerformanceWarnFps: 0
INF: DeviceSetting: Hardware/iRecommendedGameResX: 1920
INF: DeviceSetting: Hardware/iRecommendedGameResY: 1080
INF: DeviceSetting: Hardware/fDisplayCamFovV: 95.000000
INF: DeviceSetting: Hardware/fPhysicalScreenWidth: 125.769997
INF: DeviceSetting: Hardware/iScreenResX: 1920
INF: DeviceSetting: Hardware/iScreenResY: 1080
INF: DeviceSetting: Hardware/fScreenAspect: 1.777778
INF: DeviceSetting: Hardware/fChromAberrationStrengthRed: 0.000000
INF: DeviceSetting: Hardware/fChromAberrationStrengthBlue: 0.000000
INF: DeviceSetting: Hardware/fMinColor: 0.000000
INF: DeviceSetting: Hardware/fIPDDefault: 64.000000
INF: DeviceSetting: Hardware/iRollMode: 1
INF: DeviceSetting: Hardware/fLensDist0C1: 1.000000
INF: DeviceSetting: Hardware/fLensDist0C2: 0.000000
INF: DeviceSetting: Hardware/fLensDist0C3: 0.000000
INF: DeviceSetting: Hardware/fLensDist0C4: 0.000000
INF: DeviceSetting: Hardware/fLensDist0Scale: 1.000000
INF: DeviceSetting: Hardware/bVerticalShiftEnable: false
INF: DeviceSetting: Hardware/bDmNewDirectModeAllow: true
INF: DeviceSetting: Hardware/bDmFluidSyncAllow: true
INF: DeviceSetting: Hardware/fDmGammaCorrection: 1.000000
INF: DeviceSetting: Hardware/iHtType: 50
INF: DeviceSetting: Hardware/bHasDeviceAudio: true
INF: DeviceSetting: Hardware/sAudioSearchNames: Index HMD|HTC-VIVE|Rift Audio|Rift S
INF: DeviceSetting: User/iStereoDisplayMode: 4
INF: DeviceSetting: User/iAnaglyphMode: 2
INF: DeviceSetting: User/iRenderMode: 10
INF: DeviceSetting: User/iTimewarpMode: 1
INF: DeviceSetting: User/iPrediction: 1
INF: DeviceSetting: User/fVignetteScale: 1.000000
INF: DeviceSetting: User/fUserIPD: 64.000000
INF: DeviceSetting: User/fVerticalShiftLeft: 0.000000
INF: DeviceSetting: User/fVerticalShiftRight: 0.000000
INF: DeviceSetting: User/bChromaticAberrationCorrection: true
INF: DeviceSetting: User/bMinimumColor: false
INF: DeviceSetting: User/bEnableDeviceAudio: true
INF: DeviceSetting: User/iDmBufferGrabberSyncDX11: 0
INF: DeviceSetting: User/iDmBufferGrabberSyncDX12: 1
INF: DeviceSetting: User/bDmNewDirectModeEnable: true
INF: DeviceSetting: User/iDmFluidSyncMode: 3
INF: DeviceSetting: User/bDmAllowWaitForDmmRender: false
INF: DeviceSetting: User/iVrhcControllerType: 1
INF: DeviceSetting: User/bVrhcbSwapButtonsBYEnable: true
INF: TrackerSetting: Hardware/sProductName: OpenVRTracker
INF: TrackerSetting: Hardware/sFriendlyName: OpenVR Tracker
INF: TrackerSetting: Hardware/sManufacturer: OpenVR
INF: TrackerSetting: Hardware/sModelNumber:
INF: TrackerSetting: Hardware/iType: 50
INF: TrackerSetting: Hardware/bHtHasPosTracking: true
INF: TrackerSetting: Hardware/iHtAxisIndexX: 0
INF: TrackerSetting: Hardware/iHtAxisIndexY: 1
INF: TrackerSetting: Hardware/iHtAxisIndexZ: 2
INF: TrackerSetting: Hardware/fHtAxisMultX: -1.000000
INF: TrackerSetting: Hardware/fHtAxisMultY: -1.000000
INF: TrackerSetting: Hardware/fHtAxisMultZ: -1.000000
INF: TrackerSetting: User/bHtEnable: true
INF: TrackerSetting: User/bHtRollEnable: true
INF: OpenVRDevice: Initializing device
INF: TrackerOpenVR: Init
INF: DXGI Base: CreateDXGIFactory1
INF: DXGI Base: Installing secondary hooks 1
INF: DXGI Base: Installing secondary hooks 2
INF: DXGI Base: Secondary hooks installed 2
WRN: DXGI Base: Hooking swapchain methods with unknown API (UNDEFINED), using DX11
INF: DXGI SwapChainHelper: Installing secondary hooks 4
INF: DXGI SwapChainHelper: Installing secondary hooks 5
INF: DXGI SwapChainHelper: Installing secondary hooks 6
INF: DXGI Base: Installing secondary hooks 3
WRN: Hook: Source module mismatch (dxgi_QueryInterfaceDevice), expected: C:\Windows\system32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
WRN: Hook: Source module mismatch (dxgi_GetParentDevice), expected: C:\Windows\system32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
INF: OpenVRDevice: Init succeeded, HMD found: WindowsMR Samsung Windows Mixed Reality 800ZBA0 (tracker: holographic)
INF: OpenVRDevice: Runtime Path: C:\Program Files (x86)\Steam\steamapps\common\SteamVR
INF: OpenVRDevice: API DLL Path: C:\Program Files (x86)\Animation Labs\vorpX\Devices\OpenVR\win64\vpenvr_api.dll
INF: OpenVRDevice: GetRenderTargetSize: super sampling detected (1.095445)
INF: OpenVRDevice: Render target size: 1453×1814
INF: OpenVRDevice: GetRenderTargetSize: super sampling detected (1.095445)
INF: OpenVRDevice: Render target AR: 0.800992
INF: OpenVRDevice: GetRenderTargetSize: super sampling detected (1.095445)
INF: OpenVRDevice: Desired game AR: 0.800992
INF: OpenVRDevice: Desired framerate: 90.001999
INF: OpenVRDevice: FOV: 110.445015
INF: OpenVRDevice: IPD: 0.060581
INF: OpenVRDevice: Zoom multiplier: 0.771466
WRN: AudioHelper: No known VR playback device found.
INF: ExtraSetting: EnvImageMap/:
INF: ExtraSetting: /: 0.700000
INF: ExtraSetting: MouseDisableAxisY/: false
INF: ExtraSetting: Input/bVrhcSwapHands: false
INF: ExtraSetting: GhResolutionQuality/: 0
INF: MemScan Manager: Initialized
INF: Hook Base: Installing hooked init hooks single-threaded
INF: XInput Base: Checking loaded XInput versions.
INF: DirectInput Base: Checking Main DirectInput Hook
INF: DirectInput Base: DirectInput not detected, hooking delayed
INF: Mouse/Keyboard Base: Installing Main Hook
INF: Sound Manager: Initialized, audio mode: 0
INF: App: Graphics API changed: DX11
INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
INF: G3DSettings: Loading settings (19.1.0)
INF: ProgSetting User: General/sVersion: 20.1.0
INF: ProgSetting User: Image/fImageZoom: 0.700000
INF: ProgSetting User: Image/fUiScale: 0.500000
INF: ProgSetting User: Image/fUiScaleHorizontal: 0.840000
INF: ProgSetting User: Image/fUiStereoOffset: 0.660000
INF: ProgSetting User: Image/fEdgePeekScaleMin: 0.600000
INF: ProgSetting User: Image/fEdgePeekStereoMultiplier: 0.000000
INF: ProgSetting User: Image/iEdgePeekBackground: 10
INF: ProgSetting User: Image/iImageBackground: 0
INF: ProgSetting User: Image/fImageAmbienceBrightness: 1.000000
INF: ProgSetting User: Image/iAspectRatioCorrection: 1
INF: ProgSetting User: Image/fImageSharpness: 0.000000
INF: ProgSetting User: Image/fImageGameGamma: 1.000000
INF: ProgSetting User: Image/fImageGameSaturation: 1.000000
INF: ProgSetting User: Image/iImageInputGeometryType: 0
INF: ProgSetting User: Image/iImageInputStereoType: 0
INF: ProgSetting User: Image/bImageInputStereoFlip: false
INF: ProgSetting User: Image/iImageInputSurroundFovH: 360
INF: ProgSetting User: Image/iImageInputSurroundFovV: 180
INF: ProgSetting User: Image/bImageInputSurroundGuessParams: false
INF: ProgSetting User: Image/iGameDisplayMode: 1
INF: ProgSetting User: Image/iVirtualScreenScene: 100
INF: ProgSetting User: Image/fVirtualScreenHtMultiplier: 0.000000
INF: ProgSetting User: Image/fVirtualScreenDistanceOffset: 0.000000
INF: ProgSetting User: Image/fVirtualScreenPitch: 0.000000
INF: ProgSetting User: Image/fVirtualScreenCurvature: 1.000000
INF: ProgSetting User: Image/bVirtualScreenCurvedVertical: true
INF: ProgSetting User: Image/fVirtualScreenBrightness: 1.000000
INF: ProgSetting User: Image/fVirtualScreenEnvBrightness: 1.000000
INF: ProgSetting User: Image/fVirtualScreenEncGamma: 1.000000
INF: ProgSetting User: Image/fVirtualScreenEnvSaturation: 1.000000
INF: ProgSetting User: Image/iVirtualScreenAspect: 0
INF: ProgSetting User: Image/iVirtualScreenAntialias: 4
INF: ProgSetting User: Image/fImmersiveScreenHtMultiplier: 0.500000
INF: ProgSetting User: Image/fImmersiveScreenDistanceOffset: 0.000000
INF: ProgSetting User: Image/fImmersiveScreenPitch: 0.000000
INF: ProgSetting User: Image/fImmersiveScreenCurvature: 1.000000
INF: ProgSetting User: Image/bImmersiveScreenCurvedVertical: false
INF: ProgSetting User: Image/iImmersiveScreenBackground: 10
INF: ProgSetting User: Image/iImmersiveScreenEdgePeekBackground: 10
INF: ProgSetting User: Image/iDirectModeRenderQuality: 1
INF: ProgSetting User: Image/iDirectModeRenderAsyncModeNew: 0
INF: ProgSetting User: Image/bDirectModePresentOrigImage: false
INF: ProgSetting User: Image/iDirectModeThreadSync: 2
INF: ProgSetting User: Image/iDirectModeFluidSyncModeNew: 0
INF: ProgSetting User: Image/bVirtualScreenMode: false
INF: ProgSetting User: Image/bVirtualScreenLockHeadTracking: true
INF: ProgSetting User: Image/bEdgePeekDisableStereo: true
INF: ProgSetting User: Input/fHtSensitivity: 1.000000
INF: ProgSetting User: Input/bHtInvertX: false
INF: ProgSetting User: Input/bHtInvertY: false
INF: ProgSetting User: Input/bHtPosTrackingEnable: true
INF: ProgSetting User: Input/bHtPosTrackingOverrideLock: false
INF: ProgSetting User: Input/fHtPosTrackingUserMultiplier: 1.000000
INF: ProgSetting User: Input/fHtG3DLatencyEnhancement: 0.000000
INF: ProgSetting User: Input/bHtCrouchJumpEnabled: false
INF: ProgSetting User: Input/fHtCrouchPosYThreshold: -0.100000
INF: ProgSetting User: Input/fHtCrouchVelocityThreshold: 0.700000
INF: ProgSetting User: Input/iHtCrouchKey: 162
INF: ProgSetting User: Input/bHtCrouchCrouchKeyIsToggle: false
INF: ProgSetting User: Input/fHtJumpPosYThreshold: 0.050000
INF: ProgSetting User: Input/fHtJumpVelocityThreshold: 1.000000
INF: ProgSetting User: Input/iHtJumpKey: 32
INF: ProgSetting User: DirectVR/bDvrEnable: true
INF: ProgSetting User: DirectVR/bDvrForceGameHelperFov: false
INF: ProgSetting User: DirectVR/fDvrFovWorldOffset: 0.000000
INF: ProgSetting User: DirectVR/fDvrFovPlayerOffset: 0.000000
INF: ProgSetting User: DirectVR/bDvrLockLookPitch: true
INF: ProgSetting User: DirectVR/bDvrPositionEnable: true
INF: ProgSetting User: DirectVR/bDvrUseCache: true
INF: ProgSetting User: GameHelper/bGhChangeSettings: true
INF: ProgSetting User: GameHelper/bGhChangeResolution: true
INF: ProgSetting User: GameHelper/bGhChangeFov: true
INF: ProgSetting User: GameHelper/bGhChangeFovRT: true
INF: ProgSetting User: Input/bMouseDisableAcceleration: false
INF: ProgSetting User: Input/bMouseHandleCursor: true
INF: ProgSetting User: Input/bMouseForceVorpCursor: false
INF: ProgSetting User: Input/bKeyBlockAlt: true
INF: ProgSetting User: Input/bKeyBlockEdgePeek: true
INF: ProgSetting User: Input/bKeyBlockVorpX Menu: true
INF: ProgSetting User: Input/iXiOverride: 1
INF: ProgSetting User: Input/iXiOverrideDirectVR: 0
INF: ProgSetting User: Input/bXiOverridePartLeftStick: false
INF: ProgSetting User: Input/bXiOverridePartRightStick: false
INF: ProgSetting User: Input/bXiOverridePartButtons: false
INF: ProgSetting User: Input/iXiHtControllerNum: 0
INF: ProgSetting User: Input/iXiHtMode: 0
INF: ProgSetting User: Input/fXiHtDeadzoneCorrection: 0.150000
INF: ProgSetting User: Input/fXiHtSensitivityX: 1.000000
INF: ProgSetting User: Input/fXiHtSensitivityY: 1.000000
INF: ProgSetting User: Input/fGpadSensitivityLeftX: 0.150000
INF: ProgSetting User: Input/fGpadSensitivityLeftY: 0.150000
INF: ProgSetting User: Input/fGpadSensitivityRightX: 0.200000
INF: ProgSetting User: Input/fGpadSensitivityRightY: 0.050000
INF: ProgSetting User: Input/fGpadDeadzoneLeft: 0.200000
INF: ProgSetting User: Input/fGpadDeadzoneRight: 0.200000
INF: ProgSetting User: Input/iGpadWalkRunKey: 160
INF: ProgSetting User: Input/bGpadWalkRunInvert: false
INF: ProgSetting User: Input/bGpadWalkRunIsToggle: false
INF: ProgSetting User: Input/fGpadThumbStickCurve: 2
INF: ProgSetting User: Input/iGpadVorpXButtonMode: 1
INF: ProgSetting User: Input/iGpadVorpXButtonBind1: 1
INF: ProgSetting User: Input/iGpadVorpXButtonBind2: 2
INF: ProgSetting User: Input/fGpadNativeSensitivityRightYFullVR: 0.300000
INF: ProgSetting User: Input/fGpadNativeSensitivityRightYCinema: 1.000000
INF: ProgSetting User: Input/iGpadKeycode0: 70
INF: ProgSetting User: Input/iGpadKeycode1: 82
INF: ProgSetting User: Input/iGpadKeycode2: 9
INF: ProgSetting User: Input/iGpadKeycode3: 32
INF: ProgSetting User: Input/iGpadKeycode4: 81
INF: ProgSetting User: Input/iGpadKeycode5: 69
INF: ProgSetting User: Input/iGpadKeycode6: 2
INF: ProgSetting User: Input/iGpadKeycode7: 1
INF: ProgSetting User: Input/iGpadKeycode8: 50
INF: ProgSetting User: Input/iGpadKeycode9: 51
INF: ProgSetting User: Input/iGpadKeycode10: 49
INF: ProgSetting User: Input/iGpadKeycode11: 52
INF: ProgSetting User: Input/iGpadKeycode12: 4
INF: ProgSetting User: Input/iGpadKeycode13: 67
INF: ProgSetting User: Input/iGpadKeycode14: 80
INF: ProgSetting User: Input/iGpadKeycode15: 77
INF: ProgSetting User: Input/iVhkKeycode0: 27
INF: ProgSetting User: Input/sVhkVisText0: ESC
INF: ProgSetting User: Input/iVhkKeycode1: 116
INF: ProgSetting User: Input/sVhkVisText1: QSave
INF: ProgSetting User: Input/iVhkKeycode2: 120
INF: ProgSetting User: Input/sVhkVisText2: QLoad
INF: ProgSetting User: Input/iVhkKeycode3: 77
INF: ProgSetting User: Input/sVhkVisText3: M
INF: ProgSetting User: Input/iVhkKeycode4: 49
INF: ProgSetting User: Input/sVhkVisText4: 1
INF: ProgSetting User: Input/iVhkKeycode5: 50
INF: ProgSetting User: Input/sVhkVisText5: 2
INF: ProgSetting User: Input/iVhkKeycode6: 51
INF: ProgSetting User: Input/sVhkVisText6: 3
INF: ProgSetting User: Input/iVhkKeycode7: 73
INF: ProgSetting User: Input/sVhkVisText7: I
INF: ProgSetting User: Input/iVhkKeycode8: 52
INF: ProgSetting User: Input/sVhkVisText8: 4
INF: ProgSetting User: Input/iVhkKeycode9: 53
INF: ProgSetting User: Input/sVhkVisText9: 5
INF: ProgSetting User: Input/iVhkKeycode10: 54
INF: ProgSetting User: Input/sVhkVisText10: 6
INF: ProgSetting User: Input/iVhkKeycode11: 0
INF: ProgSetting User: Input/sVhkVisText11:
INF: ProgSetting User: Input/iVhkKeycode12: 55
INF: ProgSetting User: Input/sVhkVisText12: 7
INF: ProgSetting User: Input/iVhkKeycode13: 56
INF: ProgSetting User: Input/sVhkVisText13: 8
INF: ProgSetting User: Input/iVhkKeycode14: 57
INF: ProgSetting User: Input/sVhkVisText14: 9
INF: ProgSetting User: Input/iVhkKeycode15: 48
INF: ProgSetting User: Input/sVhkVisText15: 0
INF: ProgSetting User: Input/iVrhcControllerMode: 1
INF: ProgSetting User: Input/iVrhcTrackPadModeLeft: 2
INF: ProgSetting User: Input/iVrhcTrackPadModeRight: 1
INF: ProgSetting User: Input/fVrhcDeadzoneMouse: 0.100000
INF: ProgSetting User: Input/fVrhcDeadzoneKeys: 0.300000
INF: ProgSetting User: Input/bVrhcAllowLeftStickShift: true
INF: ProgSetting User: Input/bVrhcShiftSwapLeft: false
INF: ProgSetting User: Input/bVrhcShiftSwapRight: false
INF: ProgSetting User: Input/iVrhcKbmStickModeLeft: 1
INF: ProgSetting User: Input/fVrhcSensitivityLeftX: 0.250000
INF: ProgSetting User: Input/fVrhcSensitivityLeftY: 0.250000
INF: ProgSetting User: Input/fVrhcSensitivityRightX: 0.250000
INF: ProgSetting User: Input/fVrhcSensitivityRightY: 0.070000
INF: ProgSetting User: Input/iVrhcExtraKeyLeftGamepadDefault: 0
INF: ProgSetting User: Input/iVrhcExtraKeyRightGamepadDefault: 3
INF: ProgSetting User: Input/iVrhcControllerVisType: 1
INF: ProgSetting User: Input/iVrcKeycode0: 1
INF: ProgSetting User: Input/iVrcKeycode1: 2
INF: ProgSetting User: Input/iVrcKeycode2: 87
INF: ProgSetting User: Input/iVrcKeycode3: 83
INF: ProgSetting User: Input/iVrcKeycode4: 65
INF: ProgSetting User: Input/iVrcKeycode5: 68
INF: ProgSetting User: Input/iVrcKeycode6: 70
INF: ProgSetting User: Input/iVrcKeycode7: 67
INF: ProgSetting User: Input/iVrcKeycode8: 82
INF: ProgSetting User: Input/iVrcKeycode9: 80
INF: ProgSetting User: Input/iVrcKeycode10: 71
INF: ProgSetting User: Input/iVrcKeycode11: 32
INF: ProgSetting User: Input/iVrcKeycode12: 27
INF: ProgSetting User: Input/iVrcKeycode13: 9
INF: ProgSetting User: Input/iVrcKeycode14: 160
INF: ProgSetting User: Input/iVrcKeycode15: 162
INF: ProgSetting User: Input/iVrcKeycode16: 38
INF: ProgSetting User: Input/iVrcKeycode17: 40
INF: ProgSetting User: Input/iVrcKeycode18: 37
INF: ProgSetting User: Input/iVrcKeycode19: 39
INF: ProgSetting User: Input/iVrcKeycode20: 9
INF: ProgSetting User: Input/iVrcKeycode21: 86
INF: ProgSetting User: Input/iVrcKeycode22: 50
INF: ProgSetting User: Input/iVrcKeycode23: 52
INF: ProgSetting User: Input/iVrcKeycode24: 51
INF: ProgSetting User: Input/iVrcKeycode25: 49
INF: ProgSetting User: Input/iVrcKeycode26: 69
INF: ProgSetting User: Input/iVrcKeycode27: 81
INF: ProgSetting User: Input/iVrcKeycode28: 82
INF: ProgSetting User: Input/iVrcKeycode29: 32
INF: ProgSetting User: Input/iVrcKeycode30: 0
INF: ProgSetting User: Input/iVrcKeycode31: 0
INF: ProgSetting User: Input/iVrcKeycode32: 0
INF: ProgSetting User: Input/iVrcKeycode33: 0
INF: ProgSetting User: Input/iVrcKeycode34: 0
INF: ProgSetting User: Input/iVrcKeycode35: 0
INF: ProgSetting User: D3D11/i3DCreateMethod: 3
INF: ProgSetting User: D3D11/fSeparationNormal: 1.000000
INF: ProgSetting User: D3D11/fFocOffsetNormal: 0.030000
INF: ProgSetting User: D3D11/fSeparationComplex: 1.000000
INF: ProgSetting User: D3D11/fFocOffsetComplex: 0.000000
INF: ProgSetting User: D3D11/bUseDOFComplex: true
INF: ProgSetting User: D3D11/fZMultF: 0.500000
INF: ProgSetting User: D3D11/fSeparationG3D: 1.000000
INF: ProgSetting User: D3D11/fFocOffsetG3D: 0.000000
INF: ProgSetting User: D3D11/fG3DFovEnhance: 0.800000
INF: ProgSetting User: D3D11/fG3DCamHeightModifier: 0.000000
INF: ProgSetting User: D3D11/iG3DMainEye: 0
INF: ProgSetting User: D3D11/fPlayerModelOffsetY: 0.000000
INF: ProgSetting User: D3D11/fPlayerModelOffsetZ: 0.000000
INF: ProgSetting User: D3D11/iG3DShadowTreatment: 4
ERR: App: TopCrashHandler: unhandled exception ACCESS_VIOLATION at 0x4
ERR: App: TopCrashHandler: module: ntdll.dll, offset: 0x382EE
ERR: App: TopCrashHandler: unhandled exception end
INF: vorpControl: Audio device reset to: Altavoces (Realtek High Definition Audio)
INF: vorpControl: Exiting process life thread: re7.exe, 5440
WRN: vorpControl: Waited before injection start (138214µs)INF: ********************************************************************
INF: App: Attaching to re7.exe, pid:3068 (64bit)
INF: App: cmd: “D:\GAMES\Resident Evil 7\re7.exe”
INF: App: vorpX version: vorpX 20.1.1.2, build time: Feb 14 2020 | 17:11:55
INF: App: max. supported profile version: 20.1.0
INF: App: Authoring mode: 0
INF: MemScanManager: Created
INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
INF: GameHelper: Instance created
INF: App: BaseInit: crash handler set, previous handler stored.
INF: Hook Base: Installing base init hooks single-threaded
INF: D3D11 Base: Installing Main Hook
INF: DXGI Base: Installing Main Hook
INF: XInput Base: Checking Main Hook
INF: XInput Base: Hooking xinput1_3.dll
INF: DirectInput Base: Checking Main DirectInput Hook
INF: DirectInput Base: DirectInput not detected, hooking delayed
INF: DirectInput Base: Checking Main DirectInput8 Hook
INF: DirectInput Base: DirectInput 8 detected.
INF: HookBase: Installing system hooks
INF: HookBase: Installing mouse hook
INF: VorpControl Injector InjectVorpDll1: DLL injected: re7.exe (mode 1, method 2)
INF: vorpControl: Starting process life thread: proc id: 3068, hook count: 1
WRN: AudioHelper: No known VR playback device found.
INF: HookBase: Overlay detected: gameoverlayrenderer64.dll
INF: D3D11 Base: CreateDevice
INF: App: Profile GUID: CD0628D4-97C9-429E-8473-C925C94B7550 (official)
INF: High Performance Counter Frequency: 10000000
INF: VorpSetting: /: 0.007000
INF: VorpSetting: /: Cabin Condensed
INF: VorpSetting: /: Cabin Condensed
INF: VorpSetting: /: Arial
INF: VorpSetting: /: Wingdings
INF: VorpSetting: /: 547
INF: VorpSetting: /: 803
INF: VorpSetting: General/sDeviceIniName: SteamVR
INF: VorpSetting: Display/iAdapterIndex: -2
INF: VorpSetting: Display/bDisableDWM: false
INF: VorpSetting: GUI/bShowAdvancedParameters: false
INF: VorpSetting: GUI/bShowPosTrackingNotification: true
INF: VorpSetting: GUI/bShowStartMessage: true
INF: VorpSetting: GUI/bHideUnimportantNotifications: false
INF: VorpSetting: GUI/iGuiTexWidth: 2048
INF: VorpSetting: GUI/iGuiTexHeight: 2048
INF: VorpSetting: GUI/bShowWatermark: true
INF: VorpSetting: Audio/iAudioMode: 0
INF: VorpSetting: Input/fHtRecenterDistance: 0.800000
INF: VorpSetting: Hooking/iHookThreadMode: 0
INF: VorpSetting: Hooking/iHookStyleDX9: 1
INF: VorpSetting: Hooking/bOverlayBlock: true
INF: VorpSetting: Hooking/sOverlays32: GameOverlayRenderer.dll##IGO32.dll##overlay.dll##overlay_mediator_Win32_Release.dll##overlay_mediator_Win32_ReleaseWithLogging.dll
INF: VorpSetting: Hooking/sOverlays64: GameOverlayRenderer64.dll##igo64.dll##overlay64.dll##overlay_mediator_x64_Release.dll##overlay_mediator_x64_ReleaseWithLogging.dll
INF: VorpSetting: Authoring/sAuthorCode: 0
INF: VorpSetting: Authoring/bShaderAuthoring: false
INF: VorpSetting: Authoring/sNppPath:
INF: VorpSetting: Authoring/sAuthorDataPath:
INF: VorpSetting: Authoring/bDumpShaders: false
INF: VorpSetting: Authoring/bDumpShaderBinary: false
INF: VorpSetting: Authoring/bCreateAdditionalHashes: false
INF: VorpSetting: Authoring/iAllShadersTimeRangeMs: 5000
INF: VorpSetting: Dev/bForceWindowed: false
INF: VorpSetting: Misc/bTsDisableDX9GrabberScan: false
INF: VorpSetting: Misc/bGhDisallowSettingsChanges: false
INF: VorpSetting: Misc/sSrvMonitorNamesOculus: MONITOR\NVDD
INF: VorpSetting: KeyMappings/iKeyMenu: 46
INF: VorpSetting: KeyMappings/iKeyEdgePeek: 4
INF: VorpSetting: KeyMappings/iKeyVRHotkeys: 260
INF: VorpSetting: KeyMappings/iKeyReset: 813
INF: VorpSetting: KeyMappings/iKeyCursor: 835
INF: VorpSetting: KeyMappings/iKeyStereoDisable: 856
INF: VorpSetting: KeyMappings/iKeyFovAdjust: 854
INF: VorpSetting: KeyMappings/iKeyCenterPosTracking: 800
INF: VorpSetting: KeyMappings/iKeyCenterGamepad: 544
INF: VorpSetting: KeyMappings/iKeyInfoOverlay: 838
INF: VorpSetting: KeyMappings/iKeyMagnifier: 4
INF: VorpSetting: KeyMappings/iKeyG3DZ3DSwitch: 843
INF: VorpSetting: KeyMappings/iKeyDvrScan: 844
INF: VorpSetting: KeyMappings/iKeyDvrEnable: 834
INF: VorpSetting: /: 770
INF: VorpSetting: /: 846
INF: VorpSetting: /: 857
INF: VorpSetting: /: 956
INF: VorpSetting: /: 845
INF: DeviceSetting: Hardware/sProductName: SteamVR
INF: DeviceSetting: Hardware/sFriendlyName: SteamVR (Index, Vive, WMR, Pimax etc.)
INF: DeviceSetting: Hardware/sManufacturer: SteamVR
INF: DeviceSetting: Hardware/sModelNumber:
INF: DeviceSetting: Hardware/iType: 50
INF: DeviceSetting: Hardware/bAllowDisplayClone: false
INF: DeviceSetting: Hardware/iDesiredFps: 90
INF: DeviceSetting: Hardware/iPerformanceWarnFps: 0
INF: DeviceSetting: Hardware/iRecommendedGameResX: 1920
INF: DeviceSetting: Hardware/iRecommendedGameResY: 1080
INF: DeviceSetting: Hardware/fDisplayCamFovV: 95.000000
INF: DeviceSetting: Hardware/fPhysicalScreenWidth: 125.769997
INF: DeviceSetting: Hardware/iScreenResX: 1920
INF: DeviceSetting: Hardware/iScreenResY: 1080
INF: DeviceSetting: Hardware/fScreenAspect: 1.777778
INF: DeviceSetting: Hardware/fChromAberrationStrengthRed: 0.000000
INF: DeviceSetting: Hardware/fChromAberrationStrengthBlue: 0.000000
INF: DeviceSetting: Hardware/fMinColor: 0.000000
INF: DeviceSetting: Hardware/fIPDDefault: 64.000000
INF: DeviceSetting: Hardware/iRollMode: 1
INF: DeviceSetting: Hardware/fLensDist0C1: 1.000000
INF: DeviceSetting: Hardware/fLensDist0C2: 0.000000
INF: DeviceSetting: Hardware/fLensDist0C3: 0.000000
INF: DeviceSetting: Hardware/fLensDist0C4: 0.000000
INF: DeviceSetting: Hardware/fLensDist0Scale: 1.000000
INF: DeviceSetting: Hardware/bVerticalShiftEnable: false
INF: DeviceSetting: Hardware/bDmNewDirectModeAllow: true
INF: DeviceSetting: Hardware/bDmFluidSyncAllow: true
INF: DeviceSetting: Hardware/fDmGammaCorrection: 1.000000
INF: DeviceSetting: Hardware/iHtType: 50
INF: DeviceSetting: Hardware/bHasDeviceAudio: true
INF: DeviceSetting: Hardware/sAudioSearchNames: Index HMD|HTC-VIVE|Rift Audio|Rift S
INF: DeviceSetting: User/iStereoDisplayMode: 4
INF: DeviceSetting: User/iAnaglyphMode: 2
INF: DeviceSetting: User/iRenderMode: 10
INF: DeviceSetting: User/iTimewarpMode: 1
INF: DeviceSetting: User/iPrediction: 1
INF: DeviceSetting: User/fVignetteScale: 1.000000
INF: DeviceSetting: User/fUserIPD: 64.000000
INF: DeviceSetting: User/fVerticalShiftLeft: 0.000000
INF: DeviceSetting: User/fVerticalShiftRight: 0.000000
INF: DeviceSetting: User/bChromaticAberrationCorrection: true
INF: DeviceSetting: User/bMinimumColor: false
INF: DeviceSetting: User/bEnableDeviceAudio: true
INF: DeviceSetting: User/iDmBufferGrabberSyncDX11: 0
INF: DeviceSetting: User/iDmBufferGrabberSyncDX12: 1
INF: DeviceSetting: User/bDmNewDirectModeEnable: true
INF: DeviceSetting: User/iDmFluidSyncMode: 3
INF: DeviceSetting: User/bDmAllowWaitForDmmRender: false
INF: DeviceSetting: User/iVrhcControllerType: 1
INF: DeviceSetting: User/bVrhcbSwapButtonsBYEnable: true
INF: TrackerSetting: Hardware/sProductName: OpenVRTracker
INF: TrackerSetting: Hardware/sFriendlyName: OpenVR Tracker
INF: TrackerSetting: Hardware/sManufacturer: OpenVR
INF: TrackerSetting: Hardware/sModelNumber:
INF: TrackerSetting: Hardware/iType: 50
INF: TrackerSetting: Hardware/bHtHasPosTracking: true
INF: TrackerSetting: Hardware/iHtAxisIndexX: 0
INF: TrackerSetting: Hardware/iHtAxisIndexY: 1
INF: TrackerSetting: Hardware/iHtAxisIndexZ: 2
INF: TrackerSetting: Hardware/fHtAxisMultX: -1.000000
INF: TrackerSetting: Hardware/fHtAxisMultY: -1.000000
INF: TrackerSetting: Hardware/fHtAxisMultZ: -1.000000
INF: TrackerSetting: User/bHtEnable: true
INF: TrackerSetting: User/bHtRollEnable: true
INF: OpenVRDevice: Initializing device
INF: TrackerOpenVR: Init
INF: DXGI Base: CreateDXGIFactory1
INF: DXGI Base: Installing secondary hooks 1
INF: DXGI Base: Installing secondary hooks 2
INF: DXGI Base: Secondary hooks installed 2
WRN: DXGI Base: Hooking swapchain methods with unknown API (UNDEFINED), using DX11
INF: DXGI SwapChainHelper: Installing secondary hooks 4
INF: DXGI SwapChainHelper: Installing secondary hooks 5
INF: DXGI SwapChainHelper: Installing secondary hooks 6
INF: DXGI Base: Installing secondary hooks 3
WRN: Hook: Source module mismatch (dxgi_QueryInterfaceDevice), expected: C:\Windows\system32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
WRN: Hook: Source module mismatch (dxgi_GetParentDevice), expected: C:\Windows\system32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
ERR: App: TopCrashHandler: unhandled exception UNKNOWN_EXCEPTION at 0x4
ERR: App: TopCrashHandler: module: KERNELBASE.dll, offset: 0x3A859
ERR: App: TopCrashHandler: unhandled exception end
INF: vorpControl: Exiting process life thread: re7.exe, 3068
WRN: vorpControl: Waited before injection start (59813µs)INF: ********************************************************************
INF: App: Attaching to re7.exe, pid:2000 (64bit)
INF: App: cmd: “D:\GAMES\Resident Evil 7\re7.exe”
INF: App: vorpX version: vorpX 20.1.1.2, build time: Feb 14 2020 | 17:11:55
INF: App: max. supported profile version: 20.1.0
INF: App: Authoring mode: 0
INF: MemScanManager: Created
INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
INF: GameHelper: Instance created
INF: App: BaseInit: crash handler set, previous handler stored.
INF: Hook Base: Installing base init hooks single-threaded
INF: D3D11 Base: Installing Main Hook
INF: DXGI Base: Installing Main Hook
INF: XInput Base: Checking Main Hook
INF: XInput Base: Hooking xinput1_3.dll
INF: DirectInput Base: Checking Main DirectInput Hook
INF: DirectInput Base: DirectInput not detected, hooking delayed
INF: DirectInput Base: Checking Main DirectInput8 Hook
INF: DirectInput Base: DirectInput 8 detected.
INF: HookBase: Installing system hooks
INF: HookBase: Installing mouse hook
INF: VorpControl Injector InjectVorpDll1: DLL injected: re7.exe (mode 1, method 2)
INF: vorpControl: Starting process life thread: proc id: 2000, hook count: 1
WRN: AudioHelper: No known VR playback device found.
INF: HookBase: Overlay detected: gameoverlayrenderer64.dll
INF: D3D11 Base: CreateDevice
INF: App: Profile GUID: CD0628D4-97C9-429E-8473-C925C94B7550 (official)
INF: High Performance Counter Frequency: 10000000
INF: VorpSetting: /: 0.007000
INF: VorpSetting: /: Cabin Condensed
INF: VorpSetting: /: Cabin Condensed
INF: VorpSetting: /: Arial
INF: VorpSetting: /: Wingdings
INF: VorpSetting: /: 547
INF: VorpSetting: /: 803
INF: VorpSetting: General/sDeviceIniName: SteamVR
INF: VorpSetting: Display/iAdapterIndex: -2
INF: VorpSetting: Display/bDisableDWM: false
INF: VorpSetting: GUI/bShowAdvancedParameters: false
INF: VorpSetting: GUI/bShowPosTrackingNotification: true
INF: VorpSetting: GUI/bShowStartMessage: true
INF: VorpSetting: GUI/bHideUnimportantNotifications: false
INF: VorpSetting: GUI/iGuiTexWidth: 2048
INF: VorpSetting: GUI/iGuiTexHeight: 2048
INF: VorpSetting: GUI/bShowWatermark: true
INF: VorpSetting: Audio/iAudioMode: 0
INF: VorpSetting: Input/fHtRecenterDistance: 0.800000
INF: VorpSetting: Hooking/iHookThreadMode: 0
INF: VorpSetting: Hooking/iHookStyleDX9: 1
INF: VorpSetting: Hooking/bOverlayBlock: true
INF: VorpSetting: Hooking/sOverlays32: GameOverlayRenderer.dll##IGO32.dll##overlay.dll##overlay_mediator_Win32_Release.dll##overlay_mediator_Win32_ReleaseWithLogging.dll
INF: VorpSetting: Hooking/sOverlays64: GameOverlayRenderer64.dll##igo64.dll##overlay64.dll##overlay_mediator_x64_Release.dll##overlay_mediator_x64_ReleaseWithLogging.dll
INF: VorpSetting: Authoring/sAuthorCode: 0
INF: VorpSetting: Authoring/bShaderAuthoring: false
INF: VorpSetting: Authoring/sNppPath:
INF: VorpSetting: Authoring/sAuthorDataPath:
INF: VorpSetting: Authoring/bDumpShaders: false
INF: VorpSetting: Authoring/bDumpShaderBinary: false
INF: VorpSetting: Authoring/bCreateAdditionalHashes: false
INF: VorpSetting: Authoring/iAllShadersTimeRangeMs: 5000
INF: VorpSetting: Dev/bForceWindowed: false
INF: VorpSetting: Misc/bTsDisableDX9GrabberScan: false
INF: VorpSetting: Misc/bGhDisallowSettingsChanges: false
INF: VorpSetting: Misc/sSrvMonitorNamesOculus: MONITOR\NVDD
INF: VorpSetting: KeyMappings/iKeyMenu: 46
INF: VorpSetting: KeyMappings/iKeyEdgePeek: 4
INF: VorpSetting: KeyMappings/iKeyVRHotkeys: 260
INF: VorpSetting: KeyMappings/iKeyReset: 813
INF: VorpSetting: KeyMappings/iKeyCursor: 835
INF: VorpSetting: KeyMappings/iKeyStereoDisable: 856
INF: VorpSetting: KeyMappings/iKeyFovAdjust: 854
INF: VorpSetting: KeyMappings/iKeyCenterPosTracking: 800
INF: VorpSetting: KeyMappings/iKeyCenterGamepad: 544
INF: VorpSetting: KeyMappings/iKeyInfoOverlay: 838
INF: VorpSetting: KeyMappings/iKeyMagnifier: 4
INF: VorpSetting: KeyMappings/iKeyG3DZ3DSwitch: 843
INF: VorpSetting: KeyMappings/iKeyDvrScan: 844
INF: VorpSetting: KeyMappings/iKeyDvrEnable: 834
INF: VorpSetting: /: 770
INF: VorpSetting: /: 846
INF: VorpSetting: /: 857
INF: VorpSetting: /: 956
INF: VorpSetting: /: 845
INF: DeviceSetting: Hardware/sProductName: SteamVR
INF: DeviceSetting: Hardware/sFriendlyName: SteamVR (Index, Vive, WMR, Pimax etc.)
INF: DeviceSetting: Hardware/sManufacturer: SteamVR
INF: DeviceSetting: Hardware/sModelNumber:
INF: DeviceSetting: Hardware/iType: 50
INF: DeviceSetting: Hardware/bAllowDisplayClone: false
INF: DeviceSetting: Hardware/iDesiredFps: 90
INF: DeviceSetting: Hardware/iPerformanceWarnFps: 0
INF: DeviceSetting: Hardware/iRecommendedGameResX: 1920
INF: DeviceSetting: Hardware/iRecommendedGameResY: 1080
INF: DeviceSetting: Hardware/fDisplayCamFovV: 95.000000
INF: DeviceSetting: Hardware/fPhysicalScreenWidth: 125.769997
INF: DeviceSetting: Hardware/iScreenResX: 1920
INF: DeviceSetting: Hardware/iScreenResY: 1080
INF: DeviceSetting: Hardware/fScreenAspect: 1.777778
INF: DeviceSetting: Hardware/fChromAberrationStrengthRed: 0.000000
INF: DeviceSetting: Hardware/fChromAberrationStrengthBlue: 0.000000
INF: DeviceSetting: Hardware/fMinColor: 0.000000
INF: DeviceSetting: Hardware/fIPDDefault: 64.000000
INF: DeviceSetting: Hardware/iRollMode: 1
INF: DeviceSetting: Hardware/fLensDist0C1: 1.000000
INF: DeviceSetting: Hardware/fLensDist0C2: 0.000000
INF: DeviceSetting: Hardware/fLensDist0C3: 0.000000
INF: DeviceSetting: Hardware/fLensDist0C4: 0.000000
INF: DeviceSetting: Hardware/fLensDist0Scale: 1.000000
INF: DeviceSetting: Hardware/bVerticalShiftEnable: false
INF: DeviceSetting: Hardware/bDmNewDirectModeAllow: true
INF: DeviceSetting: Hardware/bDmFluidSyncAllow: true
INF: DeviceSetting: Hardware/fDmGammaCorrection: 1.000000
INF: DeviceSetting: Hardware/iHtType: 50
INF: DeviceSetting: Hardware/bHasDeviceAudio: true
INF: DeviceSetting: Hardware/sAudioSearchNames: Index HMD|HTC-VIVE|Rift Audio|Rift S
INF: DeviceSetting: User/iStereoDisplayMode: 4
INF: DeviceSetting: User/iAnaglyphMode: 2
INF: DeviceSetting: User/iRenderMode: 10
INF: DeviceSetting: User/iTimewarpMode: 1
INF: DeviceSetting: User/iPrediction: 1
INF: DeviceSetting: User/fVignetteScale: 1.000000
INF: DeviceSetting: User/fUserIPD: 64.000000
INF: DeviceSetting: User/fVerticalShiftLeft: 0.000000
INF: DeviceSetting: User/fVerticalShiftRight: 0.000000
INF: DeviceSetting: User/bChromaticAberrationCorrection: true
INF: DeviceSetting: User/bMinimumColor: false
INF: DeviceSetting: User/bEnableDeviceAudio: true
INF: DeviceSetting: User/iDmBufferGrabberSyncDX11: 0
INF: DeviceSetting: User/iDmBufferGrabberSyncDX12: 1
INF: DeviceSetting: User/bDmNewDirectModeEnable: true
INF: DeviceSetting: User/iDmFluidSyncMode: 3
INF: DeviceSetting: User/bDmAllowWaitForDmmRender: false
INF: DeviceSetting: User/iVrhcControllerType: 1
INF: DeviceSetting: User/bVrhcbSwapButtonsBYEnable: true
INF: TrackerSetting: Hardware/sProductName: OpenVRTracker
INF: TrackerSetting: Hardware/sFriendlyName: OpenVR Tracker
INF: TrackerSetting: Hardware/sManufacturer: OpenVR
INF: TrackerSetting: Hardware/sModelNumber:
INF: TrackerSetting: Hardware/iType: 50
INF: TrackerSetting: Hardware/bHtHasPosTracking: true
INF: TrackerSetting: Hardware/iHtAxisIndexX: 0
INF: TrackerSetting: Hardware/iHtAxisIndexY: 1
INF: TrackerSetting: Hardware/iHtAxisIndexZ: 2
INF: TrackerSetting: Hardware/fHtAxisMultX: -1.000000
INF: TrackerSetting: Hardware/fHtAxisMultY: -1.000000
INF: TrackerSetting: Hardware/fHtAxisMultZ: -1.000000
INF: TrackerSetting: User/bHtEnable: true
INF: TrackerSetting: User/bHtRollEnable: true
INF: OpenVRDevice: Initializing device
ERR: App: TopCrashHandler: unhandled exception ACCESS_VIOLATION at 0x4
ERR: App: TopCrashHandler: module: ntdll.dll, offset: 0x382EE
ERR: App: TopCrashHandler: unhandled exception end
INF: vorpControl: Exiting process life thread: re7.exe, 2000Feb 17, 2020 at 12:27pm #192543In reply to: Vorpx in-game menu
RalfKeymasterSounds as if maybe the DX9 font texture can’t be loaded. There is a bug currently in that regard that affects 64bit applications, but neither Dragon Age nor Borderlands 2 are 64bit.
Try to reinstall vorpX, maybe the texture is missing in your install for some reason.
Feb 6, 2020 at 3:43pm #192357In reply to: Celebrating 700 games on inofficial list
RJK_ParticipantUPDATE ON CURRENT INOFFICIAL LIST FEB 2020 , TOTAL: 774 Games
007: Quantum of Solace
18 Wheels of Steel: Across America
A Hat in Time
A-Train 8
Abyss Odyssey
ABZU
Action Henk
Advent Rising
Aerea
Age of Empires 3 Complete
Airstrike 2: Gulf Thunder
Alan Wake
Alan Wake’s American Nightmare
Alcatraz
Alice Madness Returns
Alien Breed 3: Descent
Alien Rage: Unlimited
Alien: Isolation
Aliens vs. Predator 2
Aliens: Colonial Marines
Alpha Protocol
American McGee’s Alice
Amnesia
Amnesia – A Machine for Pigs
Ankh
Ankh 2
Ankh 3
Anna
ANNO 1701
Antichamber
Apocalyptica
Aquadelic GT
Aquanox
Aquanox 2
Arcania: Fall of Setarrif
Arcania: Gothic 4
ArmA 2
ArmA 3
Armed Forces Corp
Armies of Exigo
Arx Fatalis
Assassins Creed
Assassins Creed 2
Assassins Creed 3
Assassins Creed: Black Flag
Assassins Creed: Odyssey
Assassins Creed: Origins
Assassins Creed: Unity
Avatar: The Game
Avencast – Rise of the Mage
B.O.S – Bet on Soldier
Back to the Future: The Game
Baldur’s Gate II: Enhanced Edition
Ballistics
Batman Arkham Asylum
Batman Arkham City
Batman Arkham Origins
Batman: Arkham Knight
Battle Mages
Battlefield 1
Battlefield 1942
Battlefield 1942: Secret Weapons of WWII
Battlefield 1942: The Road to Rome
Battlefield 2
Battlefield 3
Battlefield 4
Battlefield 5
Battlefield: Hardline
Battlestations: Midway
Battlestations: Pacific
Bayonetta
Bee Movie: The Game
Beholder
Beowulf
Betrayer
Beyond Good & Evil
Billard (MyBestGames)
Binary Domain
Bionicle
Bioshock
Bioshock 2
Bioshock 2 Remastered
Bioshock Infinite
Bioshock Remastered
Black and White 2
Black Mesa Source
Black The Fall
Blackguards
Blackguards 2
BlackSite: Area 51
Blair Witch
Blood Knights
Blue Estate: The Game
Blur
Bone: Out of Boneville
Bone: The Great Cow Race
Borderlands
Borderlands 2
Borderlands 3
Borderlands GOTY Enhanced
Borderlands: The Pre-Sequel
Bound by Flame
Brave
Breed
Bright Memory – Episode 1
Broken Sword 3: The Sleeping Dragon
Brothers – A Tale of Two Sons
Brothers in Arms: Hells Highway
Brutal Legend
Bulletstorm
Bulletstorm: Full Clip Edition
Burn
Burnout Paradise: The Ultimate Box
Call of Cthulhu (2006)
Call of Duty
Call of Duty 2
Call of Duty 4: Modern Warfare
Call of Duty: Advanced Warfare
Call of Duty: Black Ops
Call of Duty: Black Ops 2
Call of Duty: Black Ops 3
Call of Duty: Ghosts
Call of Duty: Modern Warfare 3
Call of Duty: United Offensive
Call of Duty: World at War
Call of Juarez
Call of Juarez: Bound in Blood
Call of Juarez: The Cartel
Car Mechanic Simulator 2015
CARGO!
Cars
Chivalry – Medieval Warfare
Choplifter HD
Chrome
Civilization V
Clive Barkers Jericho
Code of Honor
Code of Honor 2
Code of Honor 3
Cold Fear
Command & Conquer 3: Tiberium Wars
Command & Conquer: Generals
Command & Conquer: Generals – Zero Hour
Command & Conquer: Renegade
Company of Heroes: Anthology
Conan Exiles
Conarium
Condemned: Criminal Origins
Confrontation
Constantine: The Game
Contagion
Control
Costume Quest
Counter-Strike: Global Offensive
Crashday
Crazy Machines
Crysis
Crysis 2
Crysis 3
Cursed Mountain
Daikatana
Damnnation
Dangerous Golf
Dark
Dark Matter
Dark Messiah of Might & Magic
Dark Sector
Dark Souls
Dark Souls II
Dark Souls III
Dark Souls Remastered
Darkened Skye
Darksiders
Darksiders II
Darkstar One
Dawn of Magic
Dawn of Magic 2
Day of Infamy
Dead Age
Dead Island
Dead Or Alive 5 – Last Round
Dead Space
Dead Space 2
Dead Space 3
Deadfall Adventures
Deadly Premonition
Dear Esther
Deep Sea Tycoon 2
Descent 2 (D2X-XL)
Deus Ex (2000)
Deus Ex – Human Revolution
Deus Ex: Mankind Divided
Deus Ex: The Fall
Devil May Cry 4
Diablo III
Dirt 1
Dirt 2
Dirt 3
Dirt 4
Dirt Showdown
Dishonored
Dishonored 2
Disney’s Castle of Illusion
Disney’s Chicken Little
Disney’s Ratatouille
Disney’s UP
Disney’s Wall-E
Diving 2008
Divinity II: Ego Draconis
Divinity: Original Sin 2 Definitive Edition
DmC: Devil May Cry
DOSBox
Dragon Age 2
Dragon Age: Inquisition
Dragon Age: Origins
Dragon’s Dogma
Drakensang: Gold
Drakensang: River of Time
Dreamfall: The longest Journey
Driv3r
Duke Nukem Forever
Duke Nukem: Manhattan Project
Dungeon Keeper 2
Dungeon Quest
Dungeon Siege
Dungeon Siege 2
Dungeon Siege 3
Dungeons
Eagle Lander 3D
EEP 5
Elder Scrolls Online
Elex
Enclave
Endless Legend
Enemy Front
Enslaved: Odyssey to the West
Enter The Matrix
Evolva
Evolve
Experience112
F.E.A.R.
F.E.A.R. 2
F.E.A.R. 3
F1 2010
F1 2011
F1 2012
F1 2013
F1 2014
F1 2017
F1 2018
F1 2019
Fable Anniversary
Fallout 3
Fallout 4
Fallout 76
Fallout New Vegas
Fallout Shelter
Far Cry
Far Cry 2
Far Cry 3
Far Cry 3 – Blood Dragon
Far Cry 4
Far Cry 5
Far Cry: Primal
Farm Racer
Farming Simulator 2017
Farming Simulator 2019
Fe
FIFA 11
Final Exam
Final Fantasy XV
Firewatch
Flatout
Flatout 2
Flight Simulator X
Forgotten Realms: Demon Stone
Fragmented
Frank Herbert’s Dune
Fuel
Game of Thrones
Game of Thrones: A Telltale Games Series
Garshasp: The Monster Slayer
Gauntlet
Get Even
GForce
Ghost Recon
Giana Sisters: Twisted Dreams ROTO
Giants: Citizen Kabuto
Global Ops: Commando Libya
GM Rally
Gods: Lands of Infinity
Gone Home
Gothic 3
Grand Theft Auto IV
Grand Theft Auto V
Grand Theft Auto: San Andreas
Grand Theft Auto: Vice City
GRAV
GRID
GRID 2
GRIS
Grotesque Tactics
GTA 3
GTR 2
GUN
Gunman Chronicles
Gunship Apocalypse
H1Z1
Half Life
Half Life: Blueshift
Half Life: Counterstrike
Half Life: Opposing Force
Half-Life 2
Half-Life 2: Episode One
Half-Life 2: Episode Two
Halo
Halo 2
Hard Reset
Haunted
Heavy Metal FAKK 2
Hellblade: Senua’s Sacrifice
Helldorado
Hellforces
Hellgate London
Heroes of Might and Magic V
Hidden and Dangerous (Deluxe)
Hidden and Dangerous 2
Homefront
Homefront: The Revolution
HULK
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I Am Alive
Ice Age 2
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Iesabel
Imperial Glory
Indiana Jones 6
Infernal
Infernium
Inner Chains
Inquisition
Inside
Insurgency
Iron Man
Jack Keane
Jade Empire Special Edition
James Bond 007: Nightfire
Jet Simulator
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Judge Dredd: Dredd vs Death
Juiced 2
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Just Cause
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King’s Bounty: The Legend
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Kraven Manor
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Last Day of June
Left 4 Dead 2
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Legend of Grimrock
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Legend: Hand of God
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LEGO Jurassic World
Lego: Lord of the Rings
LEGO: Star Wars The Complete Saga
Leisure Suit Larry: Magna Cum Laude
Life Is Strange
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Limbo
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Little Nightmares
Loki
Lost Planet 2
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Lost Planet: Extreme Condition
Lula 3D
Madagascar
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Maelstrom
Mafia
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Magicka
Mahjong Master 5
Majesty 2
Mass Effect
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Max Payne
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Medal of Honor (2010)
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Meet the Robinsons
Men of War
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Metro 2033
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Metro: Last Light
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Miasmata
Middle-Earth: Shadow of Mordor
Might & Magic: Heroes VI
Minecraft: Story Mode Season 1
Minigolf 3D
Mirrors Edge
Monster Hunter World
Monsters vs Aliens
Moorhuhn Directors Cut
Moorhuhn Kart 3
Moorhuhn Kart Thunder
Mordhau
Mortal Kombat X
Mount and Blade: Warband
Murdered: Soul Suspect
Mushroom Men: Truffle Trouble
Mutant Year Zero: Road to Eden
Myst V: End of Ages
Myth III
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NaissenceE
Naval Warfare
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Need for Speed Shift 2 Unleashed
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Neverwinter Nights
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Nier: Automata
No Man’s Land
Observer
Oddworld: New’n’Tasty
Of Orcs and Men
Oil Rush
OIO: The Game
Oozi Earth Adventure
OpenRails
Operation Flashpoint: Dragon Rising
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Orc Attack: Flatulent Rebellion
Orcs Must Die!
Ori and the Blind Forest
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Outcast – Second Contact
Outlast
Outlast 2
Overlord 2
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Painkiller
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Papo & Yo
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Path of Exile
Payday 2
PCSX2
Peter Jackson’s King Kong
Pid
Pinball FX2
Planet of the Apes
Pokito
Portal
Portal 2
Post Apocalyptic Mayhem
Prey [2007]
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Prince of Persia: The Sands of Time
Prince of Persia: The Two Thrones
Prince of Persia: Warrior Within
Pro Evolution Soccer 2014
Project Eden
Project Nomads
Protector
Psychonauts
Psychotoxic
PURE
Q.U.B.E
Quake (GLQuake)
Quake II
Quake III
Quake IV
Quern – Undying Thoughts
R.A.W: Realms of Ancient War
Race 07 (Retail)
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Race Driver GRID
Rainbow Six
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Rayman 3
Really Slick Screensavers
Realms of Arcania: Blade of Destiny
RealMyst Masterpiece Edition
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Resident Evil 2 (2019)
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Return to Castle Wolfenstein (2001)
rFactor
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Rise of the Tomb Raider
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Risen
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Risen 3: Titan Lords
Robots
Rocket League
Rune
S.T.A.L.K.E.R.: Call of Pripyat
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Sacred 2
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Sacred Citadel
Sacrifice
Saints Row 3
Sam & Max: Season 1
Sanctum
SAS Secure Tomorrow
Scorpion Disfigured
Section 8
Sekiro: Shadows Die Twice
Serious Sam 3: BFE
Serious Sam HD: The First Encounter
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Shadow Blade: Reload
Shadow Complex Remastered
Shadow of the Tomb Raider
Shadow Puppeteer
Shadow Warrior 2
Shadow Warrior [2013]
Shadowman
Shadowrun Returns
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Shiness: The Lightning Kingdom
Shrek 2
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Shrek: Super Slam
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Silent Hunter 4
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Sniper Elite 3
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Sonic & All-Stars Racing Transformed
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Test Drive Unlimited
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The Chronicles of Narnia 1
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Zombie DriverDec 8, 2019 at 6:14pm #190816In reply to: Dragon Age: Origins issue & Max Payne 3
RalfKeymasterThe Dragon Age/Dragon Age 2 issue will be resolved in the next regular vorpX update. I don’t have an exact date yet, but definitely before Christmas.
Just to avoid potential confusion: before that there will probably one more hotfix for the current release branch tomorrow. this hotfix will not contain the required changes yet. The next regular update will come after that.
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Curious of how Vorpx attaches itself to a game’s exe? and if it changes any of the game files?. For example what if you wanted to go back to playing games in 2D, does all the files revert back to its original state when you play in 2D again?. Say a game like Dragon Age Origins? looks cool in VR but if you want to go back to 2D, what files needs to be changed or none at all?
First, if you are a fan of Dragon Age or RPGs in general, I very highly recommend Greedfall; It’s a very enjoyable game.
It’s also got an engine that looks great and performs well; and it works extremely well with vorpX. I’m currently pushing 4K to my Pimax at 1.5 “Pimax Quality Slider” at a stable 72hz/72fps (no motion smoothing) and with Greedfall’s quality setting very close to max (one tic below max on SSAO and Shadow quality sliders only). It’s a 3rd person RPG so I’m running it in virtual cinema mode.
It looks great, and when it does drop a few frames it still runs just fine; it doesn’t flatline and go all wacky and flickery like some titles do; it just drops to 70fps (or whatever) for a few seconds and keeps right on being smooth and working perfectly.
Tip: Push the Near/Far distance slider in the vorpX settings way down to around 10 and then push the total amount of depth up to whatever you prefer (I’m all the way up at maximum allowed in my case). This helps get rid of that weird ground ‘hump’ that plagues 3rd person games when the Near/Far distance is set too far out (even in the middle) and greatly reduces the artifacts around ‘you’ in the game.
Hi all, I have a brand new MSI GF65 laptop, i5-9xxx with an rtx 2060, plenty or ram and HD space.
I have failed to get titanfall 2 or VLC to work using vorpx with my oculus quest 2 (with cable).
I installed vorpx and oculus software (twice now)
I uninstalled Nortonlock and disabled all the settings in windows defender.
Also uninstalled: skype, msi dragon center, nvidia experience & control center
I made the rtx card the default graphics option (bios didn’t have the setting, so I disabled the Intel graphics card in the device manager).
I tried combinations of installing and running with admin rights.
Has anyone else had any issues like this? Thanks all!
Topic: Xuan Yuan Sword vii
hey,
if you’re looking to play this game with vorpx here’s some infos to get it working.
for g3D use conarium profile copy and attach to swd7-win64-shipping.exe located at Xuan Yuan Sword VII\SWD7\Binaries\Win64.
for z3D use halo : the master chief collection profile copy and attach exe the same way.
you can event tweaks the engine.ini file if you wish and modify fov with unreal engine unlocker.
here’s my copy/paste engine.ini located at Users\yourusername\AppData\Local\SOFTSTAR\SWD7\Saved\Config\WindowsNoEditor
make sure to make it read only.[Core.System]
Paths=../../../Engine/Content
Paths=%GAMEDIR%Content
Paths=../../../SWD7/Plugins/Marketplace/PrefabTool/Content
Paths=../../../SWD7/Plugins/Marketplace/RMAFoliageTools/Content
Paths=../../../Engine/Plugins/Runtime/SunPosition/Content
Paths=../../../Engine/Plugins/FX/Niagara/Content
Paths=../../../Engine/Plugins/FX/NiagaraExtras/Content
Paths=../../../SWD7/Plugins/UIWS/Content
Paths=../../../SWD7/Plugins/Runtime/CriWare/CriWare/Content
Paths=../../../Engine/Plugins/FX/HoudiniNiagara/Content
Paths=../../../SWD7/Plugins/Marketplace/rdLODtools/Content
Paths=../../../SWD7/Plugins/DragonIK/Content
Paths=../../../SWD7/Plugins/HelperTools/Content
Paths=../../../SWD7/Plugins/ImpostorBaker/Content
Paths=../../../SWD7/Plugins/SoftStarGameFramework/Content
Paths=../../../SWD7/Plugins/SwdAnimPlugin/Content
Paths=../../../Engine/Plugins/2D/Paper2D/Content
Paths=../../../Engine/Plugins/Developer/AnimationSharing/Content
Paths=../../../Engine/Plugins/Enterprise/DatasmithContent/Content
Paths=../../../Engine/Plugins/MagicLeap/MagicLeap/Content
Paths=../../../Engine/Plugins/Media/MediaCompositing/Content[/Script/Engine.RendererSettings]
r.RayTracing=False
r.SkinCache.Mode=0[WindowsApplication.Accessibility]
StickyKeysHotkey=True
ToggleKeysHotkey=True
FilterKeysHotkey=True
StickyKeysConfirmation=True
ToggleKeysConfirmation=True
FilterKeysConfirmation=True[SystemSettings]
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
r.MaxAnisotropy=16
r.ViewDistanceScale=4
foliage.LODDistanceScale=10
grass.DensityScale=1.0
r.SkeletalMeshLODBias=-2
r.StaticMeshLODDistanceScale=0.01
r.LensFlareQuality=0
r.DefaultFeature.LensFlare=0
r.ShadowQuality=3
r.Shadow.CSM.MaxCascades=16
r.Shadow.DistanceScale=2
r.Shadow.MaxResolution=4096
r.Shadow.MaxCSMResolution=4096
r.Shadow.RadiusThreshold=0.01
r.Shadow.TexelsPerPixel=10
r.Shadow.CSM.TransitionScale=3.0
r.MipMapLODBias=-2
r.Shadow.CSMDepthBias=5btw i’m 5 hours in and this game is giving me good vibes, so far it’s fun.
Dragon Age Inquisition
So, I installed vorpX, and turned off Origin’s in game features, but it won’t hook, or even try to. Tested Dragon Age Origins and Dragon Age 2 and they hooked no issue. Uninstalled inquisition, deleted leftover files, and then had a fresh install of the game, and get the same results- the game launches fine but VorpX Ignores it. Tried windowed mode and full screen and neither work. It is listed as a vorpX supported game so I am looking for advice as to how to get it to work (the FAQs and beginners guides did not really help here)
Additionally, the vorpX desktop viewer doesn’t hook either, which is really weird. What can I check to get that feature to work?
Using a Valve Index as a headset with index controllers.
Thanks :)
