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  • Kurt91
    Participant

    I’ve been trying to figure out how to get two games working, as the title of the thread says. Both of them are fully playable as-is, but I’d like to try and iron out the last little details. I also am kind of stuck having to ask rather than experiment for now because I’m a Computer Science major and I lent my headset to one of my instructors. (I’m taking a VR/Haptics class)

    First off, when I play Portal 2, I have an issue where I’m facing the wrong way when going through a portal. I know that this is a known issue, but I was wondering if anybody has figured out a fix for it. One thing that I had read was to turn off DirectVR. What do I lose if I do that? Could I turn it on when I start the game, then turn it off and keep the FOV and turning my head to turn in-game? What benefits does keeping DirectVR have?

    Second, I wanted to ask about Fallout: New Vegas. I can get the game working out-of-the-box, but as anybody will tell you, the game doesn’t shine without mods. In particular, graphics/lighting overhauls and ENB/Reshade/NVReloaded. Since it’s such an old game, fixing up the graphics seems like a pretty big priority when trying to get it working in VR.

    I’m having difficulty using VorpX alongside an ENB. The ENB adds a D3D9.dll file, which apparently VorpX doesn’t seem to like very well, and it refuses to hook into the game. Is there a way around this so that I can use both? There’s an injector version of ENB that doesn’t include the dll file, but it requires being manually started before starting the game, and that would not only be a pain (since I’d constantly forget, and the game is a pain to get started), but I’m not sure how well it would work alongside using Mod Organizer 2 and NVSE Loader. (MO2 has to assemble the mod folders when starting the game, NVSE Loader is a different launcher for the game that is needed for a very large number of mods.)

    Anyways, I’ve been trying to look up answers for both of these by myself, but to no avail. The last Portal 2 thread was quite a while ago, but I’ve been seeing videos over 5 years old of the game working in VR flawlessly. As for my New Vegas issue, everywhere I look just has people say to use the wrapper version of ENB (the one with the dll file) since it’s automatic, not taking programs like VorpX into account.

    #188149
    hemingwaysghost
    Participant

    Never mind, it’s working again. I opened up a remote session and clicked on it from the desktop and it started working. Mist have the same sort of issue I had in Fallout 3 where it would freeze on the load screen until I hit alt tab.

    STREET_BLAZER
    Participant

    Following a number of recent Vorpx updates, FNV consistently fails to boot when ran along side VorpX. Even with AV disabled/ exceptions created (I use Avast), the problem still persists. I’ve managed to get it to boot w/ Vorpx a handful of times since troubleshooting yesterday, but this success seems random at best (1 out of 5 boots were successful on average). I am also presented with an error from Steam: “Application load error S:0000065432”. I never experienced this issue prior to the recent vorpx updates, and have NOT once reproduced it while running the game in 2D without Vorpx (in essence, fallout new vegas boots fine when not used in conjunction in Vorpx).

    Not sure if I’m missing something here but I would appreciate any help in resolving this matter.

    mr_spongeworthy
    Participant

    I’ve been a long-time stereoscopic gamer – about 10 years now with TriDef and other tools, so I’m VERY familiar with the performance issues associated with stereoscopic gaming. Despite this, I’m having some huge issues with vorpX that I just wasn’t expecting.

    For example, using TriDef and my old AMD R9 390 I was able to run Fallout 4 with all settings except shadows set to Max in true 3D mode (not ZPD, what TriDef called “Power3D”) at 1080p and still maintain a minimum of 30fps. Shadow distance had to be limited to 4000, but other than that, I had to make zero quality concessions, even with extensive high-quality texture mods.

    Under vorpX, and with a totally fresh install (no mods at this point), running in “Lounge mode” and with a brand-new RTX 2080 Super card (approx 2x the performance of the R9 390), with FO4 set to 1080p I’m struggling to get even 20 fps in many cases! Note that I’m not trying to play the game in full-VR mode with massive FOV and huge rendering-resolutions, I’m just trying to get the game to run at 1080p in the virtual lounge mode, not even with head-tracking or anything like that.

    I’m not having any problems outside of vorpX – native VR titles run just fine (this is on a Pimax 5K Plus).

    Any idea where I could be going wrong with this?

    #187606
    mr_spongeworthy
    Participant

    It‘s not supposed to be that way. If you have the game installed on a harddrive, try a SSD if possible to minimize hitches caused by streaming in new geometry/textures. Also try without any mods if you have mods installed and last but not least try to delete your fallout3.ini, the game will create a new one on start.

    Thanks, but it isn’t any of those basic issues. And yeah it sure isn’t supposed to be that way, but the old engine used in FO3 was really, really awful about these sort of things. There have been major problems right since the beginning, and there are some solutions, such as FOSE plugins etc to try and correct it, but there can be hours and hour and hours of testing, and tweaking, and testing again, before you get it right, and “right” can be different for every configuration, video-card, etc. Throwing all the power in the world at it doesn’t make a difference, because they are fundamental game-engine issues. I was just hoping that maybe I wouldn’t have to go through all the trial-and-error and work of getting it to run correctly again; if maybe there was a new, easy, solution I didn’t know about. Maybe I should just wait for the Capitol Wasteland project to finish (or for Bethesda to finally release an “SE” version running on the FO4 engine, which has far fewer of these sort of issues).

    #187586
    Ralf
    Keymaster

    It‘s not supposed to be that way. If you have the game installed on a harddrive, try a SSD if possible to minimize hitches caused by streaming in new geometry/textures. Also try without any mods if you have mods installed and last but not least try to delete your fallout3.ini, the game will create a new one on start.

    #187578
    mr_spongeworthy
    Participant

    OK, it was time for a long-overdue full clean install of Win10 anyway, so I did that and things work working better now. Don’t know what the problem was.

    Fallout 3 is working and looks good, but has all the original problems that Fallout 3 had (I’m maintaining nearly 90fps even with vorpX activated, but it looks more like 15 or 20 fps while playing Fallout 3, which has all kinds of weird frame-rate issues, stuttering, etc.)

    Rather than start a new thread, does anyone have a good fix for Fallout 3’s bizarre apparent frame-rate issues?

    #187398
    hemingwaysghost
    Participant

    To add a little detail… it looks almost as if half the screen is missing or maybe that it’s only projecting to one eye. The movement is off too. When I press forward on the touch joystick it moves diagonally. I’ve tried reinstalling VorpX and bioshock. Fallout 3 is fine and New Vegas is now working.

    #187340
    Ralf
    Keymaster

    Technically that would work, but for a decent framerate you would have to use vorpX’s fast Z3D stereo method. For the better “true” Geometry 3D method your rig would be too slow in many games unfortunately, definitely in case of Skyrim SE, but probably also in case of Fallout NV.

    I’m also not entirely sure whether the DK2 still works with the latest Oculus Home software, so please check that first. vorpX does not work anymore with the old 0.8 beta Oculus runtime.

    TipsyAlmond
    Participant

    Is there a way to configure Vorpx so that the mouse controls only the weapon aiming and HUD position, while still being able to independently look around with the Vive headset?

    #187145
    mr_spongeworthy
    Participant

    Hmmmm. OK, I’m very new to Vorpx (but a LONG time stereoscopic gamer using Tri-Def and SuperDepth3d) and I’ve followed the instructions and certain things work – Tried Skyrim SE for example, and other than having abysmal performance it worked OK (the scene was rendered properly – other than some water-depth issues).

    But Fallout 3 is not working – it has the “double vision” effect where the 2 eyes appear to be rendering without convergence.

    Any tips on that one?

    #186784
    RJK_
    Participant

    Shadowrun Returns (G3D)

    Kind of Fallout 1 like roundbased RPG game.

    Black Screen Fix
    Many users reported a black screen on game start. My personal solution was
    deleting the Harebrained Schemes/Shadowrun key from the windows registry and running the game without steam client.

    – Optimized for:
    — DX9
    — Immersive Screen Mode at medium size
    — Resolution 2560×1440
    – Use edgepeek for reading menus
    Note: Othe settings as recommended above may distort stereo view
    – Profile available at the cloud

    v2Vr
    Participant

    Hi Ralf, Probably not many will jump through the hoops of getting GTA IV working in first person mode buy I will say it is amazing the stereoscopic 3d pops as good as any VR experience when settings are dialed in properly. I have tried yesterday dellrifter22’s suggestion unfortunately the texts on phone and in the menu’s do not show up using whatever vorpx mode immersive screen, z adaptive still no go.
    Having played through all of Resident Evil 7 i’m very good at using edge peek being essential in that game at least when i last played it.
    If you have the time to look into this it would be great. Besides SkyrimVR and Fallout 4VR and probably more than those I found playing GTAIV using Vorpx with first person mod, at times more realistic and immersive that those two made into VR games. It was the closest thing I have honestly experienced to entering a living breathing lifelike Virtual World. I may try GTAV again but last time i couldn’t get it to work as well.
    There is something about the open world design of these gta games having such attention to detail the sounds effects everything works so well in VR for what VR can be using Vorpx.

    #186380
    hemingwaysghost
    Participant

    After hitting “Play” on the startup screen it freezes on the title screen. Game is working in desktop mode on Windows 10 without Vorpx running. Tried running it with admin enabled in Vorpx. Anyone have any ideas? I got it from Steam after having bigger problems with Fallout 3, which I can’t get to recognize the mouse or most keyboard features with or without Vorpx running. Hoping to run the Tale of Two Wastelands mod to play FO3 through NV (and ideally transfer old FO3 saves over if that’s even possible with modded NV.) Mods are not presently installed.

    #186244
    Ralf
    Keymaster

    That’s not quite as important anymore for modern games as it used to be. Most games these days use low latency mouse input with almost as little latency as memory scanner head tracking. The memory scanner is still quite a bit better for other reasons, but the advantage isn’t as huge with most newer games.

    Aliens: Colonial Marines
    Bioshock
    Bioshock Remastered
    Bioshock 2
    Bioshock 2 Remastered
    Bioshock Infinite
    Black Mesa Source
    Borderlands
    Borderlands GOTY Enhanced
    Borderlands 2
    Borderlands: The Pre-Sequel
    Bulletstorm: Full Clip Edition
    Conan Exiles
    Deadfall Adventures
    Conarium
    Contagion
    Crysis 3
    Dark Messiah of Might & Magic
    Dear Esther (Source)
    Dishonored
    Duke Nukem Forever
    Deus Ex: Human Revolution
    Elder Scrolls: Oblivion
    Elder Scrolls Skyrim
    Elder Scrolls Skyrim SE
    Fallout 3
    Fallout 4
    Fallout 76
    Far Cry 2
    Far Cry 3
    Far Cry 4
    Far Cry Blood Dragon
    Far Cry Primal
    Get Even
    Half-Life 2
    Half-Life 2 Episode 1
    Half-Life 2 Episode 2
    The Hunter: Call of the Wild
    Kingdome Come Deliverance
    Left 4 Dead 2
    Metro 2033
    Metro 2033 Redux
    Metro Exodus
    Metro Last Light
    Metro Last Light Redux
    Mirror’s Edge
    Portal
    Portal 2
    Quake III
    Quake 4
    Return to Castle Wolfenstein
    The Stanley Parable
    Star Trek Voyager: Elite Force
    The Turing Test
    Unreal Tournament 3
    Vampire: The Masquerade – Bloodlines
    The Vanishing of Ethan Carter
    Zeno Clash

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