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Topic: The Fall: Last Days of Gaia
Fallout 2.9 – The Fall: Last Days of Gaia (G3D)
I freaked out today when i saw this game with VorpX. If your’an early Fallout fan, you may try this one out. Its about like a Fallout 2.X, but in a 3D environment. Of coarse you cant compare graphics with Fallout 3, but..
– Make a shortcut to thefall.exe and add -o , treat this shortcut as a seperate config app. When changing resolution above 1920×1080 you need to experiment until you find a proper resolution because some settings destroy menus. Though 1920×1080 will be sufficient for Cinema Mode at Medium Screen size
– Start game with thefall.exe as usual
– If background depth (same as HUD) is annoying you, reset Focal OFFset.
– Tested with non DRM version from german “Hardwae” magazine 1/2009.
– Profile availiable from the cloudTaking screenshots wasnt very sussesful, because resolution wasnt very high for this test.
Merry Christmas !
If you are new to vorpX, you probably want to hop right into the action instead of learning how to configure vorpX. The list below contains first person games that work with litlle to no configuration in ‘Full VR’ due to vorpX’s DirectVR functionality, which can configure important things like field of view, head tracking or resolution automatically.
For third person games that are usually played best in immersive screen or cinema mode not much configuration is required in general, so this list focuses on first person ‘Full VR’ games that can be a little harder to configure without DirectVR.
If you are stuck, make sure to check the ‘Essential Hints Guide’ and the ‘Quick Reference’ in the help. They help you understand a few basic concepts.
Metro 2033
Metro Last Light
Kingdom Come Deliverance
Half-Life 2
Portal
Portal 2
Cyberpunk 2077
Left 4 Dead 2
Black Mesa Source
The Stanley Parable
Prey [2017]
Mirror’s Edge
Deus Ex: Human Revolution
Thief [2014]
Get Even
Dishonored
Aliens: Colonial Marines
Oblivion
Fallout 3
Fallout New Vegas
Fallout 4
Fallout 76
Skyrim
Outlast
Outlast 2
Crysis
Crysis 3
The Hunter: Call of the WildTitanfall
Titanfall 2
Conan Exiles [no BattleEye]
ArmA III (no BattleEye)
Far Cry
Far Cry 2
Far Cry 3
Far Cry 4
Far Cry Primal
F.E.A.R
F.E.A.R 2
Shadow Warrior [2013][DX9]
Shadow Warrior 2
The Talos Principle
Unreal Tournament 3
Bulletstorm Full Clip Edition
Conarium
The Turing Test
Hard Reset [original version]
Farming Simulator 2017
Gone Home
Dear Esther (original Source engine version)
Quake 3
Quake 4
Tron 2.0
Deadfall Adventures
Star Wars: Jedi Knight II
Star Trek Voyager Elite ForceSince some people seem to have problems to run “The Witcher 3” properly, I want to give my optimal settings for a GTX 1080 (@ 2 GHz), i7-6700K (@ 4,4 GHz) system.
Public profile
You can find the public profile under the nickname “Amylion”. It’s a virtual 3D cinema for 4:3 aspect ratio (e.g. 1920 x 1440) with black borders (no ambience). The stereoscopic effect is enhanced both in strength and distance weighting. That leads to a strong 3D effect with minimal distortion at the contours; the drawback is a diminished difference in depth effect on close objects. The black borders are important, because the fresnel lenses of current VR devices sadly amplify bright spots in the periphery overproportionally.Resolution
The recommended resolution is 1920 x 1440.
Contrary to some rumours it doesn’t actually translate to supersampling. If you run native SteamVR apps at a Supersampling factor of 1 (that means without real supersampling at the center of the display), the app will render in 1512 x 1680 for each eye!
1920 x 1440 is comparable, because the virtual cinema doesn’t cover the whole field of view. But if you go lower than that, the pixels in the center of the image will get stretched and look bad!In-game settings
Post-processing
Motion Blur: Off
Blur: On
Anti-aliasing: On
Bloom: On
Sharpening: Low
Ambient Occlusion: HBAO+
Depth of Field: On
Chromatic Aberration: Off
Vignetting: OnGraphics
VSync: Off
Maximum FPS: Unlimited
Resolution: 1920 x 1440
Display Mode: Fullscreen
Preserve System Gamma: Off
NVIDIA Hairworks: On
NVIDIA Hairworks AA: 0
NVIDIA Hairworks Preset: Low
Number of Background Characters: High
Shadow Quality: High
Terrain Quality: Ultra
Water Quality: Ultra
Grass Density: Medium
Texture Quality: Ultra
Foliage Visibility Range: Medium
Detail Level: Ultra
Hardware Cursor: OnGamma setting
The biggest issue are the gamma settings. It seems to be bugged. Even the highest in-game gamma settings are way too dark. Most details get lost in almost every scene, especially in dark in-door rooms with some light sources like candles.You have to manually edit the “user.settings” file in the “The Witcher 3” folder in your Windows documents folder.
Set the “GammaValue=1.0” to “GammaValue=2.0”. Start the game normally for a quick test. It should look very bright and washed out (sometimes it fails to load the configuration properly), but in the headset it will look normal (= great).
Input
In the same folder you can edit “input.settings” file to change the inputs that for some mysterious reason are locked in the in-game UI. For example I put the inventory on my Mouse5 button.These settings will work flawlessly on a system with a GTX 1080. You probably can even go higher in some areas (shadows or grass / foliage).
Have fun!
Hi all,
First time post but I’ve had VorpX for a while now.
Anyway, I’m this close to having a perfect Skyrim VR setup but to keep the frames up constantly I need it running in Z-Normal or Adaptive. However, only Geometry works.
It’s hard to explain but the entire bottom and the entire right side (about a third of the screen) is unviewable, it’s just a mess of lines. I can see colour move as I move but what’s there is just a constant blur. What I can see of the screen looks and runs great, but the bottom and right don’t. I can switch back to Geometry. reset and it has the full screen back but then also the performance hit that comes with it…
I’ve set it up the normal way, DirectVR works, hooking isn’t an issue, it’s just an blur on the bottom of the screen…
Any advice on what could be causing this? Any other info, I can provide it.
Hello everyone,
I’ve done my share of googling and research about vorpx settings, but I haven’t had much luck with my particular problem so I’m making a thread on it. Essentially, my gpu load is around 35% and my cpu under half load with a framerate hovering around or above 80fps a little bit on my rift. I have a framerate counter displayed on my monitor along with gpu and cpu loads all from afterburner. This is pretty annoying, but better than the 45 fps with the vorpx fluid setting (I disabled that). It also has the occasional hiccup while running lightly like this so far as well with some noticeable stutter. I can see the stuttering from the 80 fps and really feel it when moving around.My rig:
Gtx 1080 TI with a small overclock
I5 4690k overclocked to 4.5ghz
16gb ddr3 ram
Oculus rift cv1I’m just trying to figure out what settings to look at to increase the load on my rig because I’m still in the vault with this framerate.
My settings: (not at my gaming rig atm, but I’ll update when I am)
Resolution – set to what vorpx suggested (1280×1024 IIRC)
Geometry 3D mode because the others flickered or caused other graphical glitches.
In-game graphics are set the highest because of how old this game is asides from anti-aliasing.
The only settings I played with were the 3D effect and camera things, so I don’t think that would affect the fps at all really.If there are some other settings needed for a full diagnosis then just ask for them. Everything else I reset to default for the most part anyway.
Some other issues I’ve been struggling to solve:
FOV – I tried the suggested 110 FOV in the console in-game, but that didn’t seem to do much. Should I be looking at resolution or field of view changes in the game to adjust this best? I was playing with the settings a lot to tweak this. I’m seeing from my googling that I should use edge peak to use my pipboy. Should this also be applying to conversations? Because I am way in their personal space haha.
I’m assuming my 5:4 aspect ratio isn’t helping and creating a proper 8:9 ratio will reduce the zooming I see? I see a noticeable amount on the side in wrap mode that I normally don’t see.Aiming – What’s the best way to get the shooting to line up with the cursor? I’m hoping that when I was playing with settings I just broke this and it’s an easy fix. Shooting the bb gun at the start was insanely hard and I had to get quite close and aim up to the left to make the hits I needed to progress.
After I have dealt with this framerate issue, what should I look at for the best leap in in-game graphics? Should I be increasing the resolution past the oculus rift’s resolution or look at supersampling? (not sure which is optimal for overall graphical improvement). Should I figure out how to create an 8:9 resolution and just increase the resolution to be a multiple of that to the point my graphics card is close to max utilization? I don’t see nvidia control panel anymore, so either I find a version of it or maybe the new GeForce experience allows for doing that. I’ll have to do research on this.
My game is still vanilla with no mods until I sort out these issues. I’m hoping a nice texture pack will help pretty the game up a bit, but the game look quite beautiful already considering its age.
The 3D effect works great in the game (except talking to people heheh) and this is going to be a blast once I figure out how to tweak the game.
Thank you to all kind souls willing to lend me a hand. I just got vorpx and this is my first game, so I’m a scrub at it haha. I’ll apply what I learn here to other games in the future.
I waited until the game went on a decent sale before I pounced. I’m glad I did because it gave Ralf time to do his magic. I bought RE7 this weekend and I am having a BLAST! What a great game and what a great VorpX profile. Worked right out of the gate and I have very little bad to say. The only pesky items are the filters when you get a lot of blood on your “face” or when in the “video” scenes as it looks like you are holding a pieces of glass a foot in front of your face and the “effects” are just on the glass. No biggie and certainly not a show stopper. I also wish I could lock the mouse-look like in Direct VR profiles so I couldn’t look up or down with the mouse but that just takes practice. I get so scared sometimes that I find my neck at weird angles after a fight or flight situation that it takes me a few seconds to reset my position back to normal. Thanks for all your hard work Ralf, and thanks for making it possible to play these great games in VR.
I can’t launch “configure vorpX”.
when I right click VorpX Control’s tray in a taskbar it shows 5 options as normal:
-Configure vorpX
-Show Help
-Pause Watcher
-Create Desktop Shortcut
-Exit
Only Configure vorpX option doesn’t work, it brings up nothing when I click it (but if I click it and then press ALt;space on my keyboard it lets me move an invisible window). I use HTC vive and have latest updates.
I installed vorpX 2 days ago and first time I clicked configure vorpX, it launched… I closed it immediately then launched a game that brought some error: “vorpx could not initialize your oculus rift. It reported: LibOVRRT signature check failure. (-30xx)” … after that I couldn’t launch Configure vorpX option. I reinstalled the program but now it doesn’t let me to launch configure vorpX from start (didn’t help me, stayed same). Then I installed dual-boot windows 10(with my old win7). “configure vorpX” button worked and I changed from oculus to vive. I again launched my old game from harddrive. it mirrored the game to the vive display but then I clicked configure vorpX and it stoped working forever again, not even mirroring the game to vive display. I reinstaled vorpX on my new windows 10 and “configure vorpX” doesn’t work from start plus “vorpx could not initialize your oculus rift. It reported: LibOVRRT signature check failure. (-30xx)” error is back (I guess becuase it reset it from vive to oculus). I factor reset windows 10 and still same from start. I reinstalled windows 10 but now register@vorpx.com doesn’t sends me the key, so I’m stuck.
how can I troubleshoot the problem? and is there a data folder that I can delete for clean install? maybe theres some registries that can let me switch from oculus to vive.


