Archives

Homepage Forums Search Search Results for 'Hard Reset'

Viewing 15 results - 31 through 45 (of 77 total)
  • Author
    Search Results
  • #198548

    In reply to: Cyberpunk 2077

    dborosev
    Participant

    @johndoe,
    Ralf will likely say to start: Try re-installing VorpX, and resetting the profile to default.
    Since VorpX is likely increasing the workload on your system, it could be that your card just kaks out the higher the settings and the harder it has to run.
    You could try as an experiment, running the game without VorpX, but on the highest possible settings and resolution, and see if it causes an issue that way.
    Just a suggestion.

    #197306
    steph12
    Participant

    thanks for checking Ralf :)

    here’s the vorpx.log for bioshock

    INF: VorpControl: Starting (32bit, version 20.3.1).
    INF: VorpControl: Starting elevated (32bit, version 20.3.1).
    INF: VorpControl: Starting elevated (64bit, version 20.3.1).
    INF: vorpControl: Profile database update aborted. (local: 20.3.0|112, remote: 0.0.0|-1)

    INF: ********************************************************************

    INF: App: Attaching to bioshock.exe, pid:1072 (32bit)
    INF: App: cmd: “D:\steamapps dd1\steamapps\common\Bioshock\Builds\Release\bioshock.exe” -dx9
    INF: App: vorpX version: vorpX 20.3.1, build time: Aug 13 2020 | 18:58:42
    INF: App: max. supported profile version: 20.3.0
    INF: App: Authoring mode: 0
    INF: MemScanManager: Created
    INF: ProgSettings: Versions: system: 19.2.1, user: 20.3.0
    INF: GameHelper: Instance created
    INF: App: BaseInit: crash handler set, previous handler stored.
    INF: Hook Base: Installing base init hooks single-threaded
    INF: D3D9 Base: Installing main hook (functions)
    INF: D3D10 Base: Installing Main Hook
    INF: DXGI Base: Installing Main Hook
    INF: XInput Base: Checking Main Hook
    INF: XInput Base: Hooking xinput1_3.dll
    INF: DirectInput Base: Checking Main DirectInput Hook
    INF: DirectInput Base: DirectInput not detected, hooking delayed
    INF: DirectInput Base: Checking Main DirectInput8 Hook
    INF: DirectInput Base: DirectInput 8 detected.
    INF: HookBase: Installing system hooks
    INF: HookBase: Installing mouse hook
    INF: VorpControl Injector: Injecting Bioshock.exe, pid:1072, mode:1, method:2
    INF: VorpControl Injector: DLL injected: Bioshock.exe
    INF: vorpControl: Starting process life thread: proc id: 1072, hook count: 1
    INF: AudioHelper: Audio device not changed, is already: Index HMD
    INF: D3D9 Interface: CreateDevice
    INF: App: Profile GUID: 03E8912A-7F46-4282-945E-42F45B81F38C (official)
    INF: High Performance Counter Frequency: 10000000
    INF: VorpSetting: /: 0.007000
    INF: VorpSetting: /: Cabin Condensed
    INF: VorpSetting: /: Cabin Condensed
    INF: VorpSetting: /: Arial
    INF: VorpSetting: /: Wingdings
    INF: VorpSetting: /: 547
    INF: VorpSetting: /: 803
    INF: VorpSetting: General/sDeviceIniName: SteamVR
    INF: VorpSetting: Display/iAdapterIndex: -2
    INF: VorpSetting: Display/bDisableDWM: false
    INF: VorpSetting: GUI/bShowAdvancedParameters: true
    INF: VorpSetting: GUI/bShowPosTrackingNotification: true
    INF: VorpSetting: GUI/bShowStartMessage: true
    INF: VorpSetting: GUI/bHideUnimportantNotifications: false
    INF: VorpSetting: GUI/iGuiTexWidth: 2048
    INF: VorpSetting: GUI/iGuiTexHeight: 2048
    INF: VorpSetting: GUI/bShowWatermark: true
    INF: VorpSetting: Audio/iAudioMode: 0
    INF: VorpSetting: Input/fHtRecenterDistance: 0.800000
    INF: VorpSetting: Input/iMouseWheelShift: 0
    INF: VorpSetting: Input/iMouseWheelAlt: 0
    INF: VorpSetting: Hooking/iHookThreadMode: 0
    INF: VorpSetting: Hooking/iHookStyleDX9: 1
    INF: VorpSetting: Hooking/iHookStyleDX12: 0
    INF: VorpSetting: Hooking/bOverlayBlock: true
    INF: VorpSetting: Hooking/sOverlays32: GameOverlayRenderer.dll##IGO32.dll##overlay.dll##overlay_mediator_x32_Release.dll
    INF: VorpSetting: Hooking/sOverlays64: GameOverlayRenderer64.dll##igo64.dll##overlay64.dll##overlay_mediator_x64_Release.dll
    INF: VorpSetting: Authoring/sAuthorCode: 0
    INF: VorpSetting: Authoring/bShaderAuthoring: false
    INF: VorpSetting: Authoring/sNppPath:
    INF: VorpSetting: Authoring/sAuthorDataPath:
    INF: VorpSetting: Authoring/bDumpShaders: false
    INF: VorpSetting: Authoring/bDumpShaderBinary: false
    INF: VorpSetting: Authoring/bCreateAdditionalHashes: false
    INF: VorpSetting: Authoring/iAllShadersTimeRangeMs: 5000
    INF: VorpSetting: Dev/bForceWindowed: false
    INF: VorpSetting: Misc/bTsDisableDX9GrabberScan: false
    INF: VorpSetting: Misc/bGhDisallowSettingsChanges: false
    INF: VorpSetting: Misc/sSrvMonitorNamesOculus: MONITOR\NVDD
    INF: VorpSetting: KeyMappings/iKeyMenu: 46
    INF: VorpSetting: KeyMappings/iKeyEdgePeek: 4
    INF: VorpSetting: KeyMappings/iKeyVRHotkeys: 260
    INF: VorpSetting: KeyMappings/iKeyReset: 813
    INF: VorpSetting: KeyMappings/iKeyCursor: 835
    INF: VorpSetting: KeyMappings/iKeyStereoDisable: 856
    INF: VorpSetting: KeyMappings/iKeyFovAdjust: 854
    INF: VorpSetting: KeyMappings/iKeyCenterPosTracking: 800
    INF: VorpSetting: KeyMappings/iKeyCenterGamepad: 544
    INF: VorpSetting: KeyMappings/iKeyInfoOverlay: 838
    INF: VorpSetting: KeyMappings/iKeyMagnifier: 4
    INF: VorpSetting: KeyMappings/iKeyG3DZ3DSwitch: 843
    INF: VorpSetting: KeyMappings/iKeyDvrScan: 844
    INF: VorpSetting: KeyMappings/iKeyDvrEnable: 834
    INF: VorpSetting: /: 770
    INF: VorpSetting: /: 846
    INF: VorpSetting: /: 857
    INF: VorpSetting: /: 956
    INF: VorpSetting: /: 845
    INF: DeviceSetting: Hardware/sProductName: SteamVR
    INF: DeviceSetting: Hardware/sFriendlyName: SteamVR (Index, Vive, WMR, Pimax etc.)
    INF: DeviceSetting: Hardware/sManufacturer: SteamVR
    INF: DeviceSetting: Hardware/sModelNumber:
    INF: DeviceSetting: Hardware/iType: 50
    INF: DeviceSetting: Hardware/bAllowDisplayClone: false
    INF: DeviceSetting: Hardware/iDesiredFps: 90
    INF: DeviceSetting: Hardware/iPerformanceWarnFps: 0
    INF: DeviceSetting: Hardware/iRecommendedGameResX: 1920
    INF: DeviceSetting: Hardware/iRecommendedGameResY: 1080
    INF: DeviceSetting: Hardware/fDisplayCamFovV: 95.000000
    INF: DeviceSetting: Hardware/fPhysicalScreenWidth: 125.769997
    INF: DeviceSetting: Hardware/iScreenResX: 1920
    INF: DeviceSetting: Hardware/iScreenResY: 1080
    INF: DeviceSetting: Hardware/fScreenAspect: 1.777778
    INF: DeviceSetting: Hardware/fChromAberrationStrengthRed: 0.000000
    INF: DeviceSetting: Hardware/fChromAberrationStrengthBlue: 0.000000
    INF: DeviceSetting: Hardware/fMinColor: 0.000000
    INF: DeviceSetting: Hardware/fIPDDefault: 64.000000
    INF: DeviceSetting: Hardware/iRollMode: 1
    INF: DeviceSetting: Hardware/fLensDist0C1: 1.000000
    INF: DeviceSetting: Hardware/fLensDist0C2: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0C3: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0C4: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0Scale: 1.000000
    INF: DeviceSetting: Hardware/bVerticalShiftEnable: false
    INF: DeviceSetting: Hardware/bDmNewDirectModeAllow: true
    INF: DeviceSetting: Hardware/bDmFluidSyncAllow: true
    INF: DeviceSetting: Hardware/fDmGammaCorrection: 1.000000
    INF: DeviceSetting: Hardware/iHtType: 50
    INF: DeviceSetting: Hardware/bHasDeviceAudio: true
    INF: DeviceSetting: Hardware/sAudioSearchNames: Index HMD|HTC-VIVE|Rift Audio|Rift S
    INF: DeviceSetting: User/iStereoDisplayMode: 4
    INF: DeviceSetting: User/iAnaglyphMode: 2
    INF: DeviceSetting: User/iRenderMode: 10
    INF: DeviceSetting: User/iTimewarpMode: 1
    INF: DeviceSetting: User/iPrediction: 1
    INF: DeviceSetting: User/fVignetteScale: 1.000000
    INF: DeviceSetting: User/fUserIPD: 64.000000
    INF: DeviceSetting: User/fVerticalShiftLeft: 0.000000
    INF: DeviceSetting: User/fVerticalShiftRight: 0.000000
    INF: DeviceSetting: User/bChromaticAberrationCorrection: true
    INF: DeviceSetting: User/bMinimumColor: false
    INF: DeviceSetting: User/bEnableDeviceAudio: true
    INF: DeviceSetting: User/iDmBufferGrabberSyncDX11: 0
    INF: DeviceSetting: User/iDmBufferGrabberSyncDX12: 1
    INF: DeviceSetting: User/bDmNewDirectModeEnable: true
    INF: DeviceSetting: User/iDmFluidSyncMode: 3
    INF: DeviceSetting: User/bDmAllowWaitForDmmRender: false
    INF: DeviceSetting: User/bVrApiMotionSmoothing: false
    INF: DeviceSetting: User/iVrhcControllerType: 3
    INF: DeviceSetting: User/bVrhcbSwapButtonsBYEnable: true
    INF: TrackerSetting: Hardware/sProductName: OpenVRTracker
    INF: TrackerSetting: Hardware/sFriendlyName: OpenVR Tracker
    INF: TrackerSetting: Hardware/sManufacturer: OpenVR
    INF: TrackerSetting: Hardware/sModelNumber:
    INF: TrackerSetting: Hardware/iType: 50
    INF: TrackerSetting: Hardware/bHtHasPosTracking: true
    INF: TrackerSetting: Hardware/iHtAxisIndexX: 0
    INF: TrackerSetting: Hardware/iHtAxisIndexY: 1
    INF: TrackerSetting: Hardware/iHtAxisIndexZ: 2
    INF: TrackerSetting: Hardware/fHtAxisMultX: -1.000000
    INF: TrackerSetting: Hardware/fHtAxisMultY: -1.000000
    INF: TrackerSetting: Hardware/fHtAxisMultZ: -1.000000
    INF: TrackerSetting: User/bHtEnable: true
    INF: TrackerSetting: User/bHtRollEnable: true
    INF: OpenVRDevice: Initializing device
    INF: TrackerOpenVR: Init
    INF: DXGI Base: CreateDXGIFactory1
    INF: DXGI Base: Installing secondary hooks 1
    INF: DXGI Base: Installing secondary hooks 2
    WRN: DXGI Base: Hooking swapchain methods with unknown API (UNDEFINED), using DX11
    INF: DXGI SwapChainHelper: Installing secondary hooks 4
    INF: DXGI SwapChainHelper: Installing secondary hooks 5
    INF: DXGI SwapChainHelper: Installing secondary hooks 6
    INF: DXGI Base: Installing secondary hooks 3
    WRN: Hook: Source module mismatch (dxgi_QueryInterfaceDevice), expected: C:\Windows\SYSTEM32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
    WRN: Hook: Source module mismatch (dxgi_GetParentDevice), expected: C:\Windows\SYSTEM32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
    INF: DXGI Base: CreateDXGIFactory1
    INF: OpenVRDevice: Init succeeded, HMD found: Valve Index (tracker: lighthouse)
    INF: OpenVRDevice: Runtime Path: C:\Program Files (x86)\Steam\steamapps\common\SteamVR
    INF: OpenVRDevice: API DLL Path: C:\Program Files (x86)\Animation Labs\vorpX\Devices\OpenVR\win32\vpenvr_api.dll
    INF: OpenVRDevice: Render target size: 1848×2052
    INF: OpenVRDevice: Render target AR: 0.900585
    INF: OpenVRDevice: Desired game AR: 0.900585
    INF: OpenVRDevice: Desired framerate: 119.999992
    INF: OpenVRDevice: FOV: 109.416176
    INF: OpenVRDevice: IPD: 0.061139
    INF: OpenVRDevice: Zoom multiplier: 0.786344
    INF: AudioHelper: Audio device not changed, is already: Index HMD
    INF: ExtraSetting: EnvImageMap/:
    INF: ExtraSetting: /: 1.000000
    INF: ExtraSetting: MouseDisableAxisY/: false
    INF: ExtraSetting: VrhcSwapHands/: false
    INF: ExtraSetting: GhResolutionQuality/: 1
    INF: ExtraSetting: DmThreadSyncBeta/: 0
    INF: MemScan Manager: Initialized
    INF: Hook Base: Installing hooked init hooks single-threaded
    INF: XInput Base: Checking loaded XInput versions.
    INF: DirectInput Base: Checking Main DirectInput Hook
    INF: DirectInput Base: DirectInput not detected, hooking delayed
    INF: Mouse/Keyboard Base: Installing Main Hook
    INF: Sound Manager: Initialized, audio mode: 0
    INF: App: Graphics API changed: DX9
    INF: ProgSettings: Versions: system: 19.2.1, user: 20.3.0
    INF: G3DSettings: Loading settings (19.2.1)
    INF: ProgSetting User: General/sVersion: 20.3.0
    INF: ProgSetting User: Image/fImageZoom: 1.000000
    INF: ProgSetting User: Image/fUiScale: 0.400000
    INF: ProgSetting User: Image/fUiScaleHorizontal: 1.000000
    INF: ProgSetting User: Image/fUiStereoOffset: 0.750000
    INF: ProgSetting User: Image/fEdgePeekScaleMin: 0.600000
    INF: ProgSetting User: Image/fEdgePeekStereoMultiplier: 1.000000
    INF: ProgSetting User: Image/iEdgePeekBackground: 10
    INF: ProgSetting User: Image/iImageBackground: 0
    INF: ProgSetting User: Image/fImageAmbienceBrightness: 1.000000
    INF: ProgSetting User: Image/iAspectRatioCorrection: 1
    INF: ProgSetting User: Image/fImageSharpness: 0.000000
    INF: ProgSetting User: Image/fImageGameGamma: 1.000000
    INF: ProgSetting User: Image/fImageGameSaturation: 1.000000
    INF: ProgSetting User: Image/iImageInputGeometryType: 0
    INF: ProgSetting User: Image/iImageInputStereoType: 0
    INF: ProgSetting User: Image/bImageInputStereoFlip: false
    INF: ProgSetting User: Image/iImageInputSurroundFovH: 360
    INF: ProgSetting User: Image/iImageInputSurroundFovV: 180
    INF: ProgSetting User: Image/bImageInputSurroundGuessParams: false
    INF: ProgSetting User: Image/iGameDisplayMode: 1
    INF: ProgSetting User: Image/iVirtualScreenScene: 100
    INF: ProgSetting User: Image/fVirtualScreenHtMultiplier: 0.000000
    INF: ProgSetting User: Image/fVirtualScreenDistanceOffset: 0.000000
    INF: ProgSetting User: Image/fVirtualScreenScale: 1.000000
    INF: ProgSetting User: Image/fVirtualScreenPitch: 0.000000
    INF: ProgSetting User: Image/fVirtualScreenCurvature: 1.000000
    INF: ProgSetting User: Image/bVirtualScreenCurvedVertical: true
    INF: ProgSetting User: Image/fVirtualScreenBrightness: 1.000000
    INF: ProgSetting User: Image/fVirtualScreenEnvBrightness: 1.000000
    INF: ProgSetting User: Image/fVirtualScreenEncGamma: 1.000000
    INF: ProgSetting User: Image/fVirtualScreenEnvSaturation: 1.000000
    INF: ProgSetting User: Image/iVirtualScreenAspect: 0
    INF: ProgSetting User: Image/iVirtualScreenAntialias: 4
    INF: ProgSetting User: Image/fImmersiveScreenHtMultiplier: 0.500000
    INF: ProgSetting User: Image/fImmersiveScreenDistanceOffset: 0.000000
    INF: ProgSetting User: Image/fImmersiveScreenScale: 1.000000
    INF: ProgSetting User: Image/fImmersiveScreenPitch: 0.000000
    INF: ProgSetting User: Image/fImmersiveScreenCurvature: 1.000000
    INF: ProgSetting User: Image/bImmersiveScreenCurvedVertical: false
    INF: ProgSetting User: Image/iImmersiveScreenBackground: 10
    INF: ProgSetting User: Image/iImmersiveScreenEdgePeekBackground: 10
    INF: ProgSetting User: Image/iDirectModeRenderQuality: 1
    INF: ProgSetting User: Image/iDirectModeRenderAsyncModeNew: 0
    INF: ProgSetting User: Image/bDirectModePresentOrigImage: false
    INF: ProgSetting User: Image/bVirtualScreenMode: false
    INF: ProgSetting User: Image/bVirtualScreenLockHeadTracking: true
    INF: ProgSetting User: Image/bEdgePeekDisableStereo: false
    INF: ProgSetting User: Input/fHtSensitivity: 0.310000
    INF: ProgSetting User: Input/bHtInvertX: false
    INF: ProgSetting User: Input/bHtInvertY: false
    INF: ProgSetting User: Input/bHtPosTrackingEnable: true
    INF: ProgSetting User: Input/bHtPosTrackingOverrideLock: false
    INF: ProgSetting User: Input/fHtPosTrackingUserMultiplier: 1.000000
    INF: ProgSetting User: Input/fHtG3DLatencyEnhancement: 0.000000
    INF: ProgSetting User: Input/bHtCrouchJumpEnabled: false
    INF: ProgSetting User: Input/fHtCrouchPosYThreshold: -0.100000
    INF: ProgSetting User: Input/fHtCrouchVelocityThreshold: 0.700000
    INF: ProgSetting User: Input/iHtCrouchKey: 162
    INF: ProgSetting User: Input/bHtCrouchCrouchKeyIsToggle: false
    INF: ProgSetting User: Input/fHtJumpPosYThreshold: 0.050000
    INF: ProgSetting User: Input/fHtJumpVelocityThreshold: 1.000000
    INF: ProgSetting User: Input/iHtJumpKey: 32
    INF: ProgSetting User: DirectVR/bDvrEnable: true
    INF: ProgSetting User: DirectVR/bDvrForceGameHelperFov: false
    INF: ProgSetting User: DirectVR/fDvrFovWorldOffset: 0.000000
    INF: ProgSetting User: DirectVR/fDvrFovPlayerOffset: 0.000000
    INF: ProgSetting User: DirectVR/bDvrLockLookPitch: false
    INF: ProgSetting User: DirectVR/bDvrPositionEnable: true
    INF: ProgSetting User: DirectVR/bDvrUseCache: false
    INF: ProgSetting User: GameHelper/bGhChangeSettings: false
    INF: ProgSetting User: GameHelper/bGhChangeResolution: true
    INF: ProgSetting User: GameHelper/bGhChangeFov: true
    INF: ProgSetting User: GameHelper/bGhChangeFovRT: true
    INF: ProgSetting User: Input/bMouseDisableAcceleration: false
    INF: ProgSetting User: Input/bMouseHandleCursor: true
    INF: ProgSetting User: Input/bMouseForceVorpCursor: false
    INF: ProgSetting User: Input/bKeyBlockAlt: true
    INF: ProgSetting User: Input/bKeyBlockEdgePeek: true
    INF: ProgSetting User: Input/bKeyBlockVorpX Menu: true
    INF: ProgSetting User: Input/iXiOverride: 0
    INF: ProgSetting User: Input/iXiOverrideDirectVR: 0
    INF: ProgSetting User: Input/bXiOverridePartLeftStick: false
    INF: ProgSetting User: Input/bXiOverridePartRightStick: false
    INF: ProgSetting User: Input/bXiOverridePartButtons: false
    INF: ProgSetting User: Input/iXiHtControllerNum: 0
    INF: ProgSetting User: Input/iXiHtMode: 1
    INF: ProgSetting User: Input/fXiHtDeadzoneCorrection: 0.000000
    INF: ProgSetting User: Input/fXiHtSensitivityX: 1.000000
    INF: ProgSetting User: Input/fXiHtSensitivityY: 1.000000
    INF: ProgSetting User: Input/fGpadSensitivityLeftX: 0.150000
    INF: ProgSetting User: Input/fGpadSensitivityLeftY: 0.150000
    INF: ProgSetting User: Input/fGpadSensitivityRightX: 0.050000
    INF: ProgSetting User: Input/fGpadSensitivityRightY: 0.010000
    INF: ProgSetting User: Input/fGpadDeadzoneLeft: 0.200000
    INF: ProgSetting User: Input/fGpadDeadzoneRight: 0.200000
    INF: ProgSetting User: Input/iGpadWalkRunKey: 162
    INF: ProgSetting User: Input/bGpadWalkRunInvert: false
    INF: ProgSetting User: Input/bGpadWalkRunIsToggle: true
    INF: ProgSetting User: Input/fGpadThumbStickCurve: 2
    INF: ProgSetting User: Input/iGpadVorpXButtonMode: 1
    INF: ProgSetting User: Input/iGpadVorpXButtonBind1: 1
    INF: ProgSetting User: Input/iGpadVorpXButtonBind2: 2
    INF: ProgSetting User: Input/fGpadNativeSensitivityRightYFullVR: 0.300000
    INF: ProgSetting User: Input/fGpadNativeSensitivityRightYCinema: 1.000000
    INF: ProgSetting User: Input/iGpadKeycode0: 69
    INF: ProgSetting User: Input/iGpadKeycode1: 70
    INF: ProgSetting User: Input/iGpadKeycode2: 82
    INF: ProgSetting User: Input/iGpadKeycode3: 32
    INF: ProgSetting User: Input/iGpadKeycode4: 71
    INF: ProgSetting User: Input/iGpadKeycode5: 77
    INF: ProgSetting User: Input/iGpadKeycode6: 2
    INF: ProgSetting User: Input/iGpadKeycode7: 1
    INF: ProgSetting User: Input/iGpadKeycode8: 38
    INF: ProgSetting User: Input/iGpadKeycode9: 40
    INF: ProgSetting User: Input/iGpadKeycode10: 37
    INF: ProgSetting User: Input/iGpadKeycode11: 39
    INF: ProgSetting User: Input/iGpadKeycode12: 67
    INF: ProgSetting User: Input/iGpadKeycode13: 81
    INF: ProgSetting User: Input/iGpadKeycode14: 27
    INF: ProgSetting User: Input/iGpadKeycode15: 9
    INF: ProgSetting User: Input/iVhkKeycode0: 27
    INF: ProgSetting User: Input/sVhkVisText0: ESC
    INF: ProgSetting User: Input/iVhkKeycode1: 116
    INF: ProgSetting User: Input/sVhkVisText1: QSave
    INF: ProgSetting User: Input/iVhkKeycode2: 120
    INF: ProgSetting User: Input/sVhkVisText2: QLoad
    INF: ProgSetting User: Input/iVhkKeycode3: 77
    INF: ProgSetting User: Input/sVhkVisText3: M
    INF: ProgSetting User: Input/iVhkKeycode4: 49
    INF: ProgSetting User: Input/sVhkVisText4: 1
    INF: ProgSetting User: Input/iVhkKeycode5: 50
    INF: ProgSetting User: Input/sVhkVisText5: 2
    INF: ProgSetting User: Input/iVhkKeycode6: 51
    INF: ProgSetting User: Input/sVhkVisText6: 3
    INF: ProgSetting User: Input/iVhkKeycode7: 73
    INF: ProgSetting User: Input/sVhkVisText7: I
    INF: ProgSetting User: Input/iVhkKeycode8: 52
    INF: ProgSetting User: Input/sVhkVisText8: 4
    INF: ProgSetting User: Input/iVhkKeycode9: 53
    INF: ProgSetting User: Input/sVhkVisText9: 5
    INF: ProgSetting User: Input/iVhkKeycode10: 54
    INF: ProgSetting User: Input/sVhkVisText10: 6
    INF: ProgSetting User: Input/iVhkKeycode11: 0
    INF: ProgSetting User: Input/sVhkVisText11:
    INF: ProgSetting User: Input/iVhkKeycode12: 55
    INF: ProgSetting User: Input/sVhkVisText12: 7
    INF: ProgSetting User: Input/iVhkKeycode13: 56
    INF: ProgSetting User: Input/sVhkVisText13: 8
    INF: ProgSetting User: Input/iVhkKeycode14: 57
    INF: ProgSetting User: Input/sVhkVisText14: 9
    INF: ProgSetting User: Input/iVhkKeycode15: 48
    INF: ProgSetting User: Input/sVhkVisText15: 0
    INF: ProgSetting User: Input/iVrhcControllerMode: 1
    INF: ProgSetting User: Input/iVrhcTrackPadModeLeft: 2
    INF: ProgSetting User: Input/iVrhcTrackPadModeRight: 1
    INF: ProgSetting User: Input/fVrhcDeadzoneMouse: 0.100000
    INF: ProgSetting User: Input/fVrhcDeadzoneKeys: 0.300000
    INF: ProgSetting User: Input/bVrhcAllowLeftStickShift: true
    INF: ProgSetting User: Input/bVrhcShiftSwapLeft: false
    INF: ProgSetting User: Input/bVrhcShiftSwapRight: false
    INF: ProgSetting User: Input/iVrhcKbmStickModeLeft: 1
    INF: ProgSetting User: Input/fVrhcSensitivityLeftX: 0.250000
    INF: ProgSetting User: Input/fVrhcSensitivityLeftY: 0.250000
    INF: ProgSetting User: Input/fVrhcSensitivityRightX: 0.250000
    INF: ProgSetting User: Input/fVrhcSensitivityRightY: 0.070000
    INF: ProgSetting User: Input/iVrhcExtraKeyLeftGamepadDefault: 0
    INF: ProgSetting User: Input/iVrhcExtraKeyRightGamepadDefault: 3
    INF: ProgSetting User: Input/iVrhcControllerVisType: 1
    INF: ProgSetting User: Input/iVrcKeycode0: 1
    INF: ProgSetting User: Input/iVrcKeycode1: 2
    INF: ProgSetting User: Input/iVrcKeycode2: 87
    INF: ProgSetting User: Input/iVrcKeycode3: 83
    INF: ProgSetting User: Input/iVrcKeycode4: 65
    INF: ProgSetting User: Input/iVrcKeycode5: 68
    INF: ProgSetting User: Input/iVrcKeycode6: 69
    INF: ProgSetting User: Input/iVrcKeycode7: 67
    INF: ProgSetting User: Input/iVrcKeycode8: 82
    INF: ProgSetting User: Input/iVrcKeycode9: 70
    INF: ProgSetting User: Input/iVrcKeycode10: 71
    INF: ProgSetting User: Input/iVrcKeycode11: 32
    INF: ProgSetting User: Input/iVrcKeycode12: 27
    INF: ProgSetting User: Input/iVrcKeycode13: 9
    INF: ProgSetting User: Input/iVrcKeycode14: 160
    INF: ProgSetting User: Input/iVrcKeycode15: 162
    INF: ProgSetting User: Input/iVrcKeycode16: 38
    INF: ProgSetting User: Input/iVrcKeycode17: 40
    INF: ProgSetting User: Input/iVrcKeycode18: 37
    INF: ProgSetting User: Input/iVrcKeycode19: 39
    INF: ProgSetting User: Input/iVrcKeycode20: 136
    INF: ProgSetting User: Input/iVrcKeycode21: 137
    INF: ProgSetting User: Input/iVrcKeycode22: 49
    INF: ProgSetting User: Input/iVrcKeycode23: 50
    INF: ProgSetting User: Input/iVrcKeycode24: 51
    INF: ProgSetting User: Input/iVrcKeycode25: 52
    INF: ProgSetting User: Input/iVrcKeycode26: 69
    INF: ProgSetting User: Input/iVrcKeycode27: 81
    INF: ProgSetting User: Input/iVrcKeycode28: 82
    INF: ProgSetting User: Input/iVrcKeycode29: 32
    INF: ProgSetting User: Input/iVrcKeycode30: 0
    INF: ProgSetting User: Input/iVrcKeycode31: 0
    INF: ProgSetting User: Input/iVrcKeycode32: 0
    INF: ProgSetting User: Input/iVrcKeycode33: 0
    INF: ProgSetting User: Input/iVrcKeycode34: 0
    INF: ProgSetting User: Input/iVrcKeycode35: 0
    INF: ProgSetting User: D3D9/i3DCreateMethod: 3
    INF: ProgSetting User: D3D9/fSeparationNormal: 1.000000
    INF: ProgSetting User: D3D9/fFocOffsetNormal: 0.030000
    INF: ProgSetting User: D3D9/fSeparationComplex: 1.000000
    INF: ProgSetting User: D3D9/fFocOffsetComplex: 0.000000
    INF: ProgSetting User: D3D9/bUseDOFComplex: true
    INF: ProgSetting User: D3D9/fZMultF: 0.500000
    INF: ProgSetting User: D3D9/fSeparationG3D: 1.000000
    INF: ProgSetting User: D3D9/fFocOffsetG3D: 0.000000
    INF: ProgSetting User: D3D9/fG3DFovEnhance: 0.000000
    INF: ProgSetting User: D3D9/fG3DCamHeightModifier: 0.000000
    INF: ProgSetting User: D3D9/iG3DMainEye: 0
    INF: ProgSetting User: D3D9/fPlayerModelOffsetY: 0.000000
    INF: ProgSetting User: D3D9/fPlayerModelOffsetZ: 0.000000
    INF: ProgSetting User: D3D9/iG3DShadowTreatment: 4
    INF: ProgSetting User: D3D9/fRtsTargetScale: 1.000000
    INF: DirectModeManager: Render target resize requested.
    INF: D3D9 ShaderSwapper: Instance created
    INF: D3D9 ShaderSwapper: shader path: C:\ProgramData\Animation Labs\vorpX\Cache\shr\03E8912A-7F46-4282-945E-42F45B81F38C\
    INF: ShaderParser not available.
    INF: D3D9 Manager: Initializing device (frame: 0)
    INF: D3D9 Manager: Buffer Resolution: 1920×1440, Format: X8R8G8B8, MSAA: false
    INF: Display Adapter Description: NVIDIA GeForce GTX 1080
    INF: Display Adapter Device Name: \\.\DISPLAY1
    INF: Display Adapter Driver: nvldumd.dll
    INF: Display Adapter Driver WHQL: 0
    INF: Nvidia Driver Version: 45671, r456_61
    INF: Available GPU Memory: 4054MB
    INF: D3D9 BufferGrabber initialized. Grab mode: 1
    INF: D3D9 ShaderManager: shaders created
    INF: UIRendererDX9: Initialized
    INF: D3D9 GameRenderer: Initialized
    INF: ProgState: UpdatePostFrame first time.
    INF: Hook Base: Installing first frame hooks single-threaded
    INF: XInput Base: Checking loaded XInput versions.
    INF: DirectInput Base: Checking Main DirectInput Hook
    INF: DirectInput Base: DirectInput not detected, hooking delayed
    INF: UI Manager: Initialized
    INF: Keyboard: Init
    INF: Input Manager: Initialized
    INF: ProgState: First Time Init 1
    INF: TrackerOpenVR: Init
    INF: OpenVRDirectModeManager: base initialized, mode: extra thread
    INF: DXGI Base: CreateDXGIFactory1
    INF: DXGI Base: CreateDXGIFactory1
    INF: DirectModeManager: headset render target size reduced (unecessarily large): 2772×3078 > 2593×2880
    INF: DirectModeManager: headset render target size final: 2593×2880
    INF: OpenVRDirectModeManager: renderer initialized.
    INF: UIRendererDX11: Initialized
    INF: Engine3D: Scene Initialized: 13
    INF: RendererDX11: Initialized (2593×2880). Multisampling off.
    INF: VR Controller Manager: Init: no controllers found
    INF: OpenVR Controller Manager: Initialized
    INF: MemScanManger: cache readiness: r:f p:f f:f
    INF: SettingsUI: Init
    INF: vorpScan: Starting to scan host: bioshock.exe
    INF: vorpScan: Rotation scan succeeded.
    INF: vorpScan: FOV scan succeeded.
    WRN: vorpScan: Position scan failed. Possible values found: 0
    INF: vorpScan: Exiting.
    INF: vorpScan: Starting to scan host: bioshock.exe
    INF: vorpScan: Rotation scan succeeded.
    INF: vorpScan: FOV scan succeeded.
    WRN: vorpScan: Position scan failed. Possible values found: 0
    INF: vorpScan: Exiting.
    INF: MemScan Manager: 1 invalid pointer(s): r:1 p:0 f:0
    INF: vorpScan: Starting to scan host: bioshock.exe
    INF: vorpScan: Rotation scan succeeded.
    INF: vorpScan: FOV scan succeeded.
    INF: vorpScan: Position scan succeeded.
    INF: vorpScan: Exiting.
    INF: vorpScan: Starting to scan host: bioshock.exe
    INF: vorpScan: Rotation scan succeeded.
    INF: vorpScan: FOV scan succeeded.
    WRN: vorpScan: Position scan failed. Possible values found: 0
    INF: vorpScan: Exiting.
    INF: vorpScan: Starting to scan host: bioshock.exe
    INF: vorpScan: Rotation scan succeeded.
    INF: vorpScan: FOV scan succeeded.
    WRN: vorpScan: Position scan failed. Possible values found: 0
    INF: vorpScan: Exiting.
    INF: vorpScan: Starting to scan host: bioshock.exe
    INF: vorpScan: Rotation scan succeeded.
    INF: vorpScan: FOV scan succeeded.
    WRN: vorpScan: Position scan failed. Possible values found: 0
    INF: vorpScan: Exiting.
    INF: vorpScan: Starting to scan host: bioshock.exe
    INF: vorpScan: Rotation scan succeeded.
    INF: vorpScan: FOV scan succeeded.
    INF: vorpScan: Position scan succeeded.
    INF: vorpScan: Exiting.
    INF: vorpScan: Starting to scan host: bioshock.exe
    INF: vorpScan: Rotation scan succeeded.
    INF: vorpScan: FOV scan succeeded.
    WRN: vorpScan: Position scan failed. Possible values found: 0
    INF: vorpScan: Exiting.
    INF: D3D9 Manager: Releasing
    INF: UIRendererDX9: Released
    INF: D3D9 Manager: Released
    INF: Main: Detaching from bioshock.exe
    INF: Main: Graceful Exit
    INF: UI Manager: Released
    INF: Gamepad Manager: Released
    INF: Keyboard: Release
    INF: Input Manager: Released
    INF: OpenVR Controller Manager: Released
    INF: DirectModeManager: Releasing
    INF: TrackerOpenVR: Release
    INF: OpenVRDirectModeManager: Released
    INF: TrackerOpenVR: Release
    INF: OpenVRDevice: Released
    INF: Sound Manager: Released
    INF: Resource Manager: Released
    INF: D3D9 Base: Removing Main Hook
    INF: D3D10 Base: Removing Main Hook
    INF: DXGI SwapChainHelper: SwapChain method hooks removed.
    INF: XInput Base: Removing Main Hook
    INF: DirectInput Base: Removing Main Hook
    INF: Mouse/Keyboard Base: Removing Main Hook
    INF: HookBase: Removing system hooks
    INF: HookBase: Removing mouse hook
    INF: MemScan Manager: Released
    INF: MemScanManager: Destroyed
    INF: GameHelper: Destroyed
    INF: App: Released
    INF: Main: Graceful Exit Success

    INF: vorpControl: Audio device reset to: Index HMD (NVIDIA High Definition Audio)
    INF: vorpControl: Exiting process life thread: Bioshock.exe, 1072

    i have this issue with all directVr games.

    i’ll try to see if i can fix it myself if not well i’ll just live with it i guess.

    #197289
    steph12
    Participant

    hello Ralf.

    for some months now i have troubles gettings directVR games full working.

    usually 2 first scanner pass but positional tracking always fail, well when it actually pass the positional tracking doesnt work at all just like if it was disabled, or my headtracking doesnt work anymore.

    for alien colonial marines for example.
    1 scan (rotation) ok
    2 scan (fov) ok
    3 scan (positional) fail = basic positional tracking still works + headtracking.
    but glitches with fov switching on and off all of a sudden.

    sometimes still with alien colonial marines

    1 scan (rotation) ok
    2 scan (fov) ok
    3 scan (positional) ok = no headtracking at all or headtracking but no positional tracking at all.

    i can repeat this in all directVR games, fresh install, no mods, antivirus disabled, every extra softwares disabled, tried unplugging every extra usb hardware i have, unplugged my second monitor, still no luck.

    so basically even if scan 3 fails i have full direct VR + some sort of positional tracking (i know it’s strange right) but it resets every time i enter a new zone or load a save.

    strange enough, i remember years ago everything was working great.

    i’m at lost here but i have a question, and sorry for being noob about tech stuff but are you 100% sure that base 1 htc vive stations still works perfectly fine with direct VR scanner code despite all the updates you did, do you still check this when you update vorpx ? maybe base stations have nothing to do with my issue but i have no idea what is causing this.

    this is the only issue i have with vorpx right now and i’d love to find a way to fix it so any help would be greatly appreciated :)

    cheers.

    #197247
    kurisu
    Participant

    Just a disembodied muzzle flash in the same place on screen. Haven’t got as far as more than one gun yet but the first one is invisible in Vorpx. Everything else in the game so far looks great.

    SJD1969
    Participant

    Hard Reset works great although the amount of strafing and turning required makes me a little queasy.

    Paco1
    Participant

    Hi,
    I’m having troubles adding high custom resolutions. I successfully added 2880×2160 (as suggested in many different threads here) in my NVIDIA control panel, but my PC is powerful enough (and the game old enough…) to run it even higher. I would like to try this because I notice the lower resolution when I disable EdgePeek on my VIVE Pro.
    I tried adding 3200×2400, but unfortunately my computer black-screens and locks up when I press “Test”. Only a hard reset will get it working again. I’m using a Geforce RTX 2080 Super with the latest drivers (451.67 game ready), and a BenQ XL2420T 16:9 FullHD monitor. The system is almost completely fresh, it’s just a couple of days old.
    Did anyone else encounter this problem before?
    Thanks in advance

    #194493
    Ralf
    Keymaster

    Try to reset the profile to default, my guess would be that the default shadow setting is ‘No S3D’.

    I’ll check the profile whether maybe some game update broke shader definitions. I can’t really remember anymore how things were exactly with this profile, but in general you should get accustomed to slight shadow glitches in G3D. I know how hard that is for you. :)

    #193337

    In reply to: Geometry VR Game List.

    RJK_
    Participant

    The profiles below provide Geometry 3D:

    007: Quantum of Solace
    18 Wheels of Steel: Across America
    A Hat in Time
    A-Train 8
    Abyss Odyssey
    ABZU
    Action Henk
    Advent Rising
    Aerea
    Age of Empires 3 Complete
    Airstrike 2: Gulf Thunder
    Alan Wake
    Alan Wake’s American Nightmare
    Alcatraz
    Alice in Wonderland
    Alice Madness Returns
    Alien Breed 3: Descent
    Alien Rage: Unlimited
    Alien: Isolation
    Aliens: Colonial Marines
    Alpha Protocol
    American McGee’s Alice
    Amnesia
    Amnesia – A Machine for Pigs
    Ankh
    Ankh 2
    Ankh 3
    Anna
    ANNO 1701
    Antichamber
    Apocalyptica
    Aquadelic GT
    Aquanox
    Aquanox 2
    Arcania: Fall of Setarrif
    Arcania: Gothic 4
    ArmA 2
    ArmA 3
    Armed Forces Corp
    Armies of Exigo
    Assassins Creed
    Assassins Creed 2
    Assassins Creed 3
    Assassins Creed: Black Flag
    Avencast – Rise of the Mage
    B.O.S – Bet on Soldier
    Back to the Future: The Game
    Ballistics
    Batman Arkham Asylum
    Batman Arkham City
    Batman: Arkham Knight
    Battle Mages
    Battlefield 1942
    Battlefield 1942: Secret Weapons of WWII
    Battlefield 1942: The Road to Rome
    Battlefield 2
    Battlefield 3
    Battlefield 4
    Battlestations: Midway
    Battlestations: Pacific
    Bayonetta
    Bee Movie: The Game
    Beholder
    Beowulf
    Betrayer
    Beyond Good & Evil
    Billard (MyBestGames)
    Binary Domain
    Bionicle
    Bioshock
    Bioshock 2
    Bioshock 2 Remastered
    Bioshock Infinite
    Bioshock Remastered
    Black and White 2
    Black Mesa Source
    Black The Fall
    Blackguards
    Blackguards 2
    BlackSite: Area 51
    Blair Witch
    Blood Knights
    Blue Estate: The Game
    Blur
    Bone: Out of Boneville
    Bone: The Great Cow Race
    Borderlands
    Borderlands 2
    Borderlands 3
    Borderlands GOTY Enhanced
    Borderlands: The Pre-Sequel
    Bound by Flame
    Brave
    Breed
    Bright Memory – Episode 1
    Broken Sword 3: The Sleeping Dragon
    Brothers – A Tale of Two Sons
    Brothers in Arms: Hells Highway
    Brutal Legend
    Bulletstorm
    Bulletstorm: Full Clip Edition
    Burn
    Burnout Paradise: The Ultimate Box
    Call of Cthulhu (2006)
    Call of Duty
    Call of Duty 2
    Call of Duty 4: Modern Warfare
    Call of Duty: Advanced Warfare
    Call of Duty: Black Ops
    Call of Duty: Modern Warfare 3
    Call of Duty: United Offensive
    Call of Duty: World at War
    Call of Juarez
    Call of Juarez: Bound in Blood
    Call of Juarez: The Cartel
    Car Mechanic Simulator 2015
    CARGO!
    Cars
    Chivalry – Medieval Warfare
    Choplifter HD
    Chrome
    Civilization V
    Clive Barkers Jericho
    Code of Honor
    Code of Honor 2
    Code of Honor 3
    Cold Fear
    Command & Conquer 3: Tiberium Wars
    Command & Conquer: Generals
    Command & Conquer: Generals – Zero Hour
    Command & Conquer: Renegade
    Company of Heroes: Anthology
    Conan Exiles
    Conarium
    Condemned: Criminal Origins
    Constantine: The Game
    Contagion
    Control
    Costume Quest
    Counter-Strike: Global Offensive
    Crashday
    Crazy Machines
    Crysis
    Crysis 3
    Cursed Mountain
    Daikatana
    Damnnation
    Dangerous Golf
    Dark
    Dark Matter
    Dark Messiah of Might & Magic
    Dark Sector
    Dark Souls
    Dark Souls II
    Dark Souls III
    Dark Souls Remastered
    Darksiders
    Darksiders II
    Darkstar One
    Das Zauberkarussell
    Dawn of Magic
    Dawn of Magic 2
    Day of Infamy
    Dead Age
    Dead Island
    Dead Space
    Dead Space 2
    Dead Space 3
    Deadfall Adventures
    Deadly Premonition
    Dear Esther
    Deep Sea Tycoon 2
    Demigod
    Demonicon
    Descent 2 (D2X-XL)
    Deus Ex (2000)
    Deus Ex – Human Revolution
    Deus Ex: Mankind Divided
    Deus Ex: The Fall
    Devil May Cry 4
    Diablo III
    Dirt 1
    Dirt 2
    Dirt 3
    Dirt 4
    Dirt Showdown
    Dishonored
    Disney’s Castle of Illusion
    Disney’s Chicken Little
    Disney’s Ratatouille
    Disney’s UP
    Disney’s Wall-E
    Diving 2008
    Divinity II: Ego Draconis
    Divinity: Original Sin 2 Definitive Edition
    DmC: Devil May Cry
    Dragon Age 2
    Dragon Age: Origins
    Dragon’s Dogma
    Drakensang: Gold
    Drakensang: River of Time
    Dreamfall: The longest Journey
    Driv3r
    Duke Nukem Forever
    Duke Nukem: Manhattan Project
    Dungeon Quest
    Dungeon Siege
    Dungeon Siege 2
    Dungeon Siege 3
    Dungeonland
    Dungeons
    Eagle Lander 3D
    EEP 5
    Elder Scrolls Online
    Elex
    Enclave
    Endless Legend
    Enemy Front
    Enslaved: Odyssey to the West
    Enter The Matrix
    Evolva
    Experience112
    F.E.A.R.
    F.E.A.R. 2
    F.E.A.R. 3
    F1 2013
    F1 2014
    F1 2017
    F1 2018
    F1 2019
    Fable Anniversary
    Fallout 3
    Fallout 4
    Fallout 76
    Fallout New Vegas
    Fallout Shelter
    Far Cry
    Far Cry 2
    Far Cry 3
    Far Cry 3 – Blood Dragon
    Far Cry 4
    Far Cry 5
    Far Cry: Primal
    Farm Racer
    Farming Simulator 2017
    Farming Simulator 2019
    Fe
    FIFA 11
    Final Exam
    Final Fantasy XV
    Firewatch
    Flatout
    Flatout 2
    Flight Simulator X
    Forgotten Realms: Demon Stone
    Fragmented
    Frank Herbert’s Dune
    Game of Thrones
    Game of Thrones: A Telltale Games Series
    Garshasp: The Monster Slayer
    Gauntlet
    Get Even
    GForce
    Ghost Recon
    Giana Sisters: Twisted Dreams ROTO
    Giants: Citizen Kabuto
    Global Ops: Commando Libya
    Gods: Lands of Infinity
    Gone Home
    Gothic 3
    Grand Theft Auto IV
    Grand Theft Auto V
    Grand Theft Auto: San Andreas
    Grand Theft Auto: Vice City
    GRAV
    GRID
    GRID 2
    GRIS
    Grotesque Tactics
    GTA 3
    GTR 2
    GUN
    Gunman Chronicles
    Gunship Apocalypse
    Half Life
    Half Life: Blueshift
    Half Life: Counterstrike
    Half Life: Opposing Force
    Half-Life 2
    Half-Life 2: Episode One
    Half-Life 2: Episode Two
    Halo
    Halo 2
    Halo: The Master Chief Collection
    Hard Reset
    Haunted
    Heavy Metal FAKK 2
    Hellblade: Senua’s Sacrifice
    Helldorado
    Hellforces
    Hellgate London
    Hidden and Dangerous (Deluxe)
    Hidden and Dangerous 2
    Homefront
    Homefront: The Revolution
    HULK
    Hunted: The Demons Forge
    Ice Age 2
    Ice Age 3
    Iesabel
    Imperial Glory
    Indiana Jones 6
    Infernal
    Injustice: Gods among us
    Inquisition
    Inside
    Insurgency
    Iron Man
    Jack Keane
    Jade Empire Special Edition
    James Bond 007: Nightfire
    Jet Simulator
    Journey
    Judge Dredd: Dredd vs Death
    Juiced 2
    Julia: Criminologist
    Just Cause
    King’s Bounty: The Legend
    King’s Quest 2015
    Kingdom Come Deliverance
    Knights of the Temple: Infernal Crusade
    KnightShift
    Kraven Manor
    L.A. Noire
    Last Day of June
    Left 4 Dead 2
    Legacy of Kain: Defiance
    Legacy of Kain: Soul Reaver 2
    Legend of Grimrock
    Legend of Grimrock II
    Legend: Hand of God
    Legendary
    LEGO Jurassic World
    Lego: Lord of the Rings
    LEGO: Star Wars The Complete Saga
    Leisure Suit Larry: Magna Cum Laude
    Life Is Strange
    Life is Strange 2
    Life is Strange: Before the Storm
    Limbo
    Liquidator 2
    Little Nightmares
    Loki
    Lost Planet 2
    Lost Planet 3
    Lost Planet: Extreme Condition
    Lula 3D
    Madagascar
    Madagascar 2
    Maelstrom
    Mafia
    Mafia 2
    Mage Knight: Apocalypse
    Magicka
    Mahjong Master 5
    Majesty 2
    Mass Effect
    Mass Effect 2
    Mass Effect 3
    Mass Effect Andromeda
    Max Payne
    Max Payne 2
    Max Payne 3
    Medal of Honor (2010)
    Medal of Honor: Pacific Assault
    Meet the Robinsons
    Men of War
    Merchenaries 2
    Metro 2033
    Metro 2033 Redux
    Metro Exodus
    Metro: Last Light
    Metro: Last Light Redux
    Miasmata
    Middle-Earth: Shadow of Mordor
    Might & Magic: Heroes VI
    Minecraft: Story Mode Season 1
    Minigolf 3D
    Mirrors Edge
    Monster Hunter World
    Monsters vs Aliens
    Moorhuhn Directors Cut
    Moorhuhn Kart 3
    Moorhuhn Kart Thunder
    Mordhau
    Mortal Kombat X
    Murdered: Soul Suspect
    Mushroom Men: Truffle Trouble
    Mutant Year Zero: Road to Eden
    Myst V: End of Ages
    Myth III
    Nail’d
    NaissenceE
    Naval Warfare
    Necrovision
    Need for Speed Shift 2 Unleashed
    Need for Speed: Hot Pursuit
    Need for Speed: Most Wanted [2005]
    Need for Speed: Rivals
    Need for Speed: Underground
    Neverwinter Nights
    Neverwinter Nights 2
    Nier: Automata
    No Man’s Land
    Nuclear Dawn
    Observer
    Oddworld: New’n’Tasty
    Of Orcs and Men
    Oil Rush
    OIO: The Game
    OpenRails
    Orc Attack: Flatulent Rebellion
    Orcs Must Die!
    Ori and the Blind Forest
    Ori and the Blind Forest: Definitive Edition
    Outcast – Second Contact
    Outlast
    Outlast 2
    Overlord 2
    Overlord: Raising Hell
    Painkiller
    Painkiller: Hell & Damnation
    Papo & Yo
    Paraworld
    Pariah
    Path of Exile
    Payday 2
    Peter Jackson’s King Kong
    Pid
    Pinball FX2
    Planet of the Apes
    Pokito
    Portal
    Portal 2
    Post Apocalyptic Mayhem
    Prey [2007]
    Prey [2017]
    Prince of Persia: The Sands of Time
    Prince of Persia: The Two Thrones
    Prince of Persia: Warrior Within
    Pro Evolution Soccer 2014
    Project Eden
    Project Nomads
    Protector
    Psychonauts
    Psychotoxic
    PURE
    Q.U.B.E
    Quake (GLQuake)
    Quake II
    Quake III
    Quake IV
    Quern – Undying Thoughts
    R.A.W: Realms of Ancient War
    Race 07 (Retail)
    Race 07 (Steam)
    Rainbow Six
    Rayman 3
    Rayon Riddles: Rise of the Goblin King
    Really Slick Screensavers
    Realms of Arcania: Blade of Destiny
    RealMyst Masterpiece Edition
    Red Faction: Guerrilla Re-Mars-tered
    Red Ocean
    Remember Me
    Resident Evil 2 (2019)
    Resident Evil 4
    Resident Evil 5
    Resident Evil 6
    Resident Evil 7
    Resident Evil: Revelations
    Resident Evil: Revelations 2
    Return to Castle Wolfenstein (2001)
    rFactor
    Rise of Legends
    Rise of the Argonauts
    Rise of the Tomb Raider
    Rise of Venice
    Risen
    Risen 2
    Risen 3: Titan Lords
    Robots
    Rocket League
    Rune
    S.T.A.L.K.E.R.: Call of Pripyat
    S.T.A.L.K.E.R.: Clear Sky
    S.T.A.L.K.E.R.: Lost Alpha
    Sacred 2
    Sacred 3
    Sacred Citadel
    Sacrifice
    Sam & Max: Season 1
    Sanctum
    SAS Secure Tomorrow
    Scorpion Disfigured
    Section 8
    Sekiro: Shadows Die Twice
    Serious Sam 3: BFE
    Serious Sam: The First Encounter
    Shadow Blade: Reload
    Shadow Complex Remastered
    Shadow of the Tomb Raider
    Shadow Puppeteer
    Shadow Warrior 2
    Shadow Warrior [2013]
    Shadowrun Returns
    Shiness: The Lightning Kingdom
    Shrek 2
    Shrek The Third
    Shrek: Super Slam
    Silence:The Whispered World 2
    Silent Hunter 4
    Silverfall
    Sleeping Dogs
    Slender: The Arrival
    Sniper Elite 3
    Sniper Elite V2
    Sniper Ghost Warrior
    Sniper Ghost Warrior 2
    Sniper Ghost Warrior 3
    Sonic & All-Stars Racing Transformed
    Sonic Generations
    Space Engineers
    Space Siege
    Spaceforce Captains
    Spaceforce: Rogue Universe
    Spellforce
    Spellforce 2
    Spellforce 2 Gold (Steam)
    Spellforce 2: Faith in Destiny
    Spider-Man
    Spider-Man 2
    Spider-Man 3
    Spintires
    Splinter Cell
    Splinter Cell 2
    Splinter Cell 3
    Split Second: Velocity
    Star Trek Voyager – Elite Force
    Star Trek [2012]
    Star Trek: Legacy
    Star Wars Jedi Knight: Jedi Academy
    Star Wars Jedi: Fallen Order
    Star Wars: Battlefront (2004)
    Star Wars: Battlefront II
    Star Wars: Empire at War
    Star Wars: Knights of the Old Republic
    Star Wars: Knights of the old Republic 2
    Star Wars: Republic Commando
    Star Wars:Jedi Knight II – Jedi Outcast
    Starpoint Gemini: Gold
    Starship Troopers
    State of Decay
    Stereo Photo Maker
    Stolen
    Stranglehold
    Streetfighter IV
    Stronghold 2
    Styx: Master of Shadows
    Subnautica
    Sudeki
    Summer Athletics 2008
    Supreme Commander 2
    Swat 4
    System Shock: Enhanced
    Take On Helicopters
    Tales of Monkey Island
    Tannenberg
    Tempest
    Terrorist Takedown
    Terrorist Takedown 2
    Terrorist Takedown 3
    Terrorist Takedown: Conflict Mogadishu
    Terrorist Takedown: Covert Ops
    Terrorist Takedown: Payback
    Terrorist Takedown: War in Colombia
    Test Drive Unlimited
    The Ball
    The Bureau: XCOM Declassified
    The Chronicles of Narnia 1
    The Chronicles of Narnia 2
    The Darkness II
    The Deadly Tower of Monsters
    The Elder Scrolls III – Morrowind
    The Elder Scrolls IV – Oblivion
    The Elder Scrolls Online
    The Elder Scrolls V – Skyrim
    The Elder Scrolls V – Skyrim SE
    The Fall: Last Days of Gaia
    The First Templar
    The Golden Compass
    The Golden Horde
    The Hobbit
    The Hunter: Call of the Wild
    The Incredible Adventures of Van Helsing
    The Incredible Hulk
    The Land of Pain
    The Last Remnant
    The Last Tinker: City of Colors
    The Long Dark
    The Lord of the Rings: Return of the King
    The Lord of the Rings: The Fellowship of the Ring
    The Matrix: Path of Neo
    The Old City: Leviathan
    The Raven: Legacy of a Master Thief
    The Regiment
    The Settlers 2: Next Generation
    The Settlers 5 Gold
    The Settlers 6
    The Stanley Parable
    The Suffering
    The Suffering: Ties That Bind
    The Surge
    The Talos Principle
    The Thing
    The Turing Test
    The Vanishing of Ethan Carter
    The Walking Dead Season 1
    The Walking Dead Season 2
    The Witcher
    The Witcher 2
    The Witcher 3
    The Wolf Among Us
    Thief [2014]
    Thief: Deadly Shadows
    Thrillville
    Timeshift
    Titan Quest
    Titan Quest Anniversary Edition
    Titan Quest: Immortal Throne
    Titanfall
    Titanfall 2
    Tokyo 42
    Tom Clancy’s EndWar
    Tom Clancy’s Ghost Recon Wildlands
    Tom Clancy’s Ghost Recon: Advanced Warfighter
    Tom Clancy’s The Division
    Tom Clancy’s Rainbow Six 3: Raven Shield Gold
    Tomb Raider 2013
    Tomb Raider: Angel of Darkness
    Tomb Raider: Anniversary
    Tomb Raider: Legend
    Torchlight
    Torchlight 2
    Transformers 2
    Transformers: The Game
    Treasure Island
    Tribes 2
    Trine
    Trine 2
    Trine 3
    Trixie in Toyland
    Tron 2.0
    Tropico 3: Gold
    Tropico 4
    Tropico 5
    Turning Point: Fall of Liberty
    Turok (2008)
    Two Worlds
    Two Worlds 2
    UFO: Afterlight
    UFO: Aftermath
    UFO: Aftershock
    Ultimate Pinball Challenge
    Unigine Heaven 4.0
    Unigine Valley 1.0
    Unmechanical
    Unravel
    Unreal 1 (Dx9)
    Unreal 2
    Unreal Tournament 2004
    Unreal Tournament 3
    Urmel aus dem Eis
    Utopia City
    Valhalla Hills
    Vampire: The Masquerade – Bloodlines
    Vampyr
    Vanquish
    Velvet Assassin
    Venetica
    Verdun
    Victor Vran
    Vortex: The Gateway
    Wanted: Weapons of Fate
    Warcraft III
    Warhammer 40.000: Dawn of War
    Warhammer 40.000: Dawn of War 2
    Warhammer 40.000: Dawn of War 2 – Chaos Rising
    Warhammer 40.000: Dawn of War 2 – Retribution
    Warhammer 40.000: Fire Warrior
    Warhammer: Mark of Chaos
    Watch Dogs
    What Remains Of Edith Finch
    Wolfschanze
    Woolfe – The Redhood Diaries
    World of Warcraft
    Worms 3
    X-Blades
    X2
    X3
    XCOM: Enemy Unknown
    XCOM: Enemy Within
    XIII
    Xotic
    Zanzarah
    Zeno Clash
    Zombie Driver

    #193318
    panterarosa2
    Participant

    Yes, as my laptop does not have iGPU. Just GTX1070 (MSI GT72VR 7RE)

    I have tried using VORPX without the shortcut, running vorpX from folder. We made a progress here. Now, WMR portal and steam VR opens automatically when I launch RE7. However, still not working, as after WMR and Steam opens, RE7 closes. If I try to launch it again when WMR and Steam are open, it will close too, or it will say not able to hook RE7.

    I also have tried RE2, Dragon ball Z kakarot, destiny 2. They close same as RE7. World war Z opens just Steam and VorpX sucessfully is attached to it, however, it does not open WMR so headset is off and game is just displayed on desktop. If I open WMR after that, does nothing. I have no log file for these games.

    New log:

    INF: VorpControl: Starting (32bit, version 20.1.1.2).
    INF: VorpControl: Starting elevated (32bit, version 20.1.1.2).
    INF: VorpControl: Starting elevated (64bit, version 20.1.1.2).
    INF: vorpControl: Profile database update aborted. (local: 20.1.0|161, remote: 20.1.0|161)
    WRN: vorpControl: Waited before injection start (6089µs)

    INF: ********************************************************************

    INF: App: Attaching to re7.exe, pid:5440 (64bit)
    INF: App: cmd: “D:\GAMES\Resident Evil 7\re7.exe”
    INF: App: vorpX version: vorpX 20.1.1.2, build time: Feb 14 2020 | 17:11:55
    INF: App: max. supported profile version: 20.1.0
    INF: App: Authoring mode: 0
    INF: MemScanManager: Created
    INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
    INF: GameHelper: Instance created
    INF: App: BaseInit: crash handler set, previous handler stored.
    INF: Hook Base: Installing base init hooks single-threaded
    INF: D3D11 Base: Installing Main Hook
    INF: DXGI Base: Installing Main Hook
    INF: XInput Base: Checking Main Hook
    INF: XInput Base: Hooking xinput1_3.dll
    INF: DirectInput Base: Checking Main DirectInput Hook
    INF: DirectInput Base: DirectInput not detected, hooking delayed
    INF: DirectInput Base: Checking Main DirectInput8 Hook
    INF: DirectInput Base: DirectInput 8 detected.
    INF: HookBase: Installing system hooks
    INF: HookBase: Installing mouse hook
    INF: VorpControl Injector InjectVorpDll1: DLL injected: re7.exe (mode 1, method 2)
    INF: vorpControl: Starting process life thread: proc id: 5440, hook count: 1
    WRN: AudioHelper: No known VR playback device found.
    INF: HookBase: Overlay detected: gameoverlayrenderer64.dll
    INF: D3D11 Base: CreateDevice
    INF: App: Profile GUID: CD0628D4-97C9-429E-8473-C925C94B7550 (official)
    INF: High Performance Counter Frequency: 10000000
    INF: VorpSetting: /: 0.007000
    INF: VorpSetting: /: Cabin Condensed
    INF: VorpSetting: /: Cabin Condensed
    INF: VorpSetting: /: Arial
    INF: VorpSetting: /: Wingdings
    INF: VorpSetting: /: 547
    INF: VorpSetting: /: 803
    INF: VorpSetting: General/sDeviceIniName: SteamVR
    INF: VorpSetting: Display/iAdapterIndex: -2
    INF: VorpSetting: Display/bDisableDWM: false
    INF: VorpSetting: GUI/bShowAdvancedParameters: false
    INF: VorpSetting: GUI/bShowPosTrackingNotification: true
    INF: VorpSetting: GUI/bShowStartMessage: true
    INF: VorpSetting: GUI/bHideUnimportantNotifications: false
    INF: VorpSetting: GUI/iGuiTexWidth: 2048
    INF: VorpSetting: GUI/iGuiTexHeight: 2048
    INF: VorpSetting: GUI/bShowWatermark: true
    INF: VorpSetting: Audio/iAudioMode: 0
    INF: VorpSetting: Input/fHtRecenterDistance: 0.800000
    INF: VorpSetting: Hooking/iHookThreadMode: 0
    INF: VorpSetting: Hooking/iHookStyleDX9: 1
    INF: VorpSetting: Hooking/bOverlayBlock: true
    INF: VorpSetting: Hooking/sOverlays32: GameOverlayRenderer.dll##IGO32.dll##overlay.dll##overlay_mediator_Win32_Release.dll##overlay_mediator_Win32_ReleaseWithLogging.dll
    INF: VorpSetting: Hooking/sOverlays64: GameOverlayRenderer64.dll##igo64.dll##overlay64.dll##overlay_mediator_x64_Release.dll##overlay_mediator_x64_ReleaseWithLogging.dll
    INF: VorpSetting: Authoring/sAuthorCode: 0
    INF: VorpSetting: Authoring/bShaderAuthoring: false
    INF: VorpSetting: Authoring/sNppPath:
    INF: VorpSetting: Authoring/sAuthorDataPath:
    INF: VorpSetting: Authoring/bDumpShaders: false
    INF: VorpSetting: Authoring/bDumpShaderBinary: false
    INF: VorpSetting: Authoring/bCreateAdditionalHashes: false
    INF: VorpSetting: Authoring/iAllShadersTimeRangeMs: 5000
    INF: VorpSetting: Dev/bForceWindowed: false
    INF: VorpSetting: Misc/bTsDisableDX9GrabberScan: false
    INF: VorpSetting: Misc/bGhDisallowSettingsChanges: false
    INF: VorpSetting: Misc/sSrvMonitorNamesOculus: MONITOR\NVDD
    INF: VorpSetting: KeyMappings/iKeyMenu: 46
    INF: VorpSetting: KeyMappings/iKeyEdgePeek: 4
    INF: VorpSetting: KeyMappings/iKeyVRHotkeys: 260
    INF: VorpSetting: KeyMappings/iKeyReset: 813
    INF: VorpSetting: KeyMappings/iKeyCursor: 835
    INF: VorpSetting: KeyMappings/iKeyStereoDisable: 856
    INF: VorpSetting: KeyMappings/iKeyFovAdjust: 854
    INF: VorpSetting: KeyMappings/iKeyCenterPosTracking: 800
    INF: VorpSetting: KeyMappings/iKeyCenterGamepad: 544
    INF: VorpSetting: KeyMappings/iKeyInfoOverlay: 838
    INF: VorpSetting: KeyMappings/iKeyMagnifier: 4
    INF: VorpSetting: KeyMappings/iKeyG3DZ3DSwitch: 843
    INF: VorpSetting: KeyMappings/iKeyDvrScan: 844
    INF: VorpSetting: KeyMappings/iKeyDvrEnable: 834
    INF: VorpSetting: /: 770
    INF: VorpSetting: /: 846
    INF: VorpSetting: /: 857
    INF: VorpSetting: /: 956
    INF: VorpSetting: /: 845
    INF: DeviceSetting: Hardware/sProductName: SteamVR
    INF: DeviceSetting: Hardware/sFriendlyName: SteamVR (Index, Vive, WMR, Pimax etc.)
    INF: DeviceSetting: Hardware/sManufacturer: SteamVR
    INF: DeviceSetting: Hardware/sModelNumber:
    INF: DeviceSetting: Hardware/iType: 50
    INF: DeviceSetting: Hardware/bAllowDisplayClone: false
    INF: DeviceSetting: Hardware/iDesiredFps: 90
    INF: DeviceSetting: Hardware/iPerformanceWarnFps: 0
    INF: DeviceSetting: Hardware/iRecommendedGameResX: 1920
    INF: DeviceSetting: Hardware/iRecommendedGameResY: 1080
    INF: DeviceSetting: Hardware/fDisplayCamFovV: 95.000000
    INF: DeviceSetting: Hardware/fPhysicalScreenWidth: 125.769997
    INF: DeviceSetting: Hardware/iScreenResX: 1920
    INF: DeviceSetting: Hardware/iScreenResY: 1080
    INF: DeviceSetting: Hardware/fScreenAspect: 1.777778
    INF: DeviceSetting: Hardware/fChromAberrationStrengthRed: 0.000000
    INF: DeviceSetting: Hardware/fChromAberrationStrengthBlue: 0.000000
    INF: DeviceSetting: Hardware/fMinColor: 0.000000
    INF: DeviceSetting: Hardware/fIPDDefault: 64.000000
    INF: DeviceSetting: Hardware/iRollMode: 1
    INF: DeviceSetting: Hardware/fLensDist0C1: 1.000000
    INF: DeviceSetting: Hardware/fLensDist0C2: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0C3: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0C4: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0Scale: 1.000000
    INF: DeviceSetting: Hardware/bVerticalShiftEnable: false
    INF: DeviceSetting: Hardware/bDmNewDirectModeAllow: true
    INF: DeviceSetting: Hardware/bDmFluidSyncAllow: true
    INF: DeviceSetting: Hardware/fDmGammaCorrection: 1.000000
    INF: DeviceSetting: Hardware/iHtType: 50
    INF: DeviceSetting: Hardware/bHasDeviceAudio: true
    INF: DeviceSetting: Hardware/sAudioSearchNames: Index HMD|HTC-VIVE|Rift Audio|Rift S
    INF: DeviceSetting: User/iStereoDisplayMode: 4
    INF: DeviceSetting: User/iAnaglyphMode: 2
    INF: DeviceSetting: User/iRenderMode: 10
    INF: DeviceSetting: User/iTimewarpMode: 1
    INF: DeviceSetting: User/iPrediction: 1
    INF: DeviceSetting: User/fVignetteScale: 1.000000
    INF: DeviceSetting: User/fUserIPD: 64.000000
    INF: DeviceSetting: User/fVerticalShiftLeft: 0.000000
    INF: DeviceSetting: User/fVerticalShiftRight: 0.000000
    INF: DeviceSetting: User/bChromaticAberrationCorrection: true
    INF: DeviceSetting: User/bMinimumColor: false
    INF: DeviceSetting: User/bEnableDeviceAudio: true
    INF: DeviceSetting: User/iDmBufferGrabberSyncDX11: 0
    INF: DeviceSetting: User/iDmBufferGrabberSyncDX12: 1
    INF: DeviceSetting: User/bDmNewDirectModeEnable: true
    INF: DeviceSetting: User/iDmFluidSyncMode: 3
    INF: DeviceSetting: User/bDmAllowWaitForDmmRender: false
    INF: DeviceSetting: User/iVrhcControllerType: 1
    INF: DeviceSetting: User/bVrhcbSwapButtonsBYEnable: true
    INF: TrackerSetting: Hardware/sProductName: OpenVRTracker
    INF: TrackerSetting: Hardware/sFriendlyName: OpenVR Tracker
    INF: TrackerSetting: Hardware/sManufacturer: OpenVR
    INF: TrackerSetting: Hardware/sModelNumber:
    INF: TrackerSetting: Hardware/iType: 50
    INF: TrackerSetting: Hardware/bHtHasPosTracking: true
    INF: TrackerSetting: Hardware/iHtAxisIndexX: 0
    INF: TrackerSetting: Hardware/iHtAxisIndexY: 1
    INF: TrackerSetting: Hardware/iHtAxisIndexZ: 2
    INF: TrackerSetting: Hardware/fHtAxisMultX: -1.000000
    INF: TrackerSetting: Hardware/fHtAxisMultY: -1.000000
    INF: TrackerSetting: Hardware/fHtAxisMultZ: -1.000000
    INF: TrackerSetting: User/bHtEnable: true
    INF: TrackerSetting: User/bHtRollEnable: true
    INF: OpenVRDevice: Initializing device
    INF: TrackerOpenVR: Init
    INF: DXGI Base: CreateDXGIFactory1
    INF: DXGI Base: Installing secondary hooks 1
    INF: DXGI Base: Installing secondary hooks 2
    INF: DXGI Base: Secondary hooks installed 2
    WRN: DXGI Base: Hooking swapchain methods with unknown API (UNDEFINED), using DX11
    INF: DXGI SwapChainHelper: Installing secondary hooks 4
    INF: DXGI SwapChainHelper: Installing secondary hooks 5
    INF: DXGI SwapChainHelper: Installing secondary hooks 6
    INF: DXGI Base: Installing secondary hooks 3
    WRN: Hook: Source module mismatch (dxgi_QueryInterfaceDevice), expected: C:\Windows\system32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
    WRN: Hook: Source module mismatch (dxgi_GetParentDevice), expected: C:\Windows\system32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
    INF: OpenVRDevice: Init succeeded, HMD found: WindowsMR Samsung Windows Mixed Reality 800ZBA0 (tracker: holographic)
    INF: OpenVRDevice: Runtime Path: C:\Program Files (x86)\Steam\steamapps\common\SteamVR
    INF: OpenVRDevice: API DLL Path: C:\Program Files (x86)\Animation Labs\vorpX\Devices\OpenVR\win64\vpenvr_api.dll
    INF: OpenVRDevice: GetRenderTargetSize: super sampling detected (1.095445)
    INF: OpenVRDevice: Render target size: 1453×1814
    INF: OpenVRDevice: GetRenderTargetSize: super sampling detected (1.095445)
    INF: OpenVRDevice: Render target AR: 0.800992
    INF: OpenVRDevice: GetRenderTargetSize: super sampling detected (1.095445)
    INF: OpenVRDevice: Desired game AR: 0.800992
    INF: OpenVRDevice: Desired framerate: 90.001999
    INF: OpenVRDevice: FOV: 110.445015
    INF: OpenVRDevice: IPD: 0.060581
    INF: OpenVRDevice: Zoom multiplier: 0.771466
    WRN: AudioHelper: No known VR playback device found.
    INF: ExtraSetting: EnvImageMap/:
    INF: ExtraSetting: /: 0.700000
    INF: ExtraSetting: MouseDisableAxisY/: false
    INF: ExtraSetting: Input/bVrhcSwapHands: false
    INF: ExtraSetting: GhResolutionQuality/: 0
    INF: MemScan Manager: Initialized
    INF: Hook Base: Installing hooked init hooks single-threaded
    INF: XInput Base: Checking loaded XInput versions.
    INF: DirectInput Base: Checking Main DirectInput Hook
    INF: DirectInput Base: DirectInput not detected, hooking delayed
    INF: Mouse/Keyboard Base: Installing Main Hook
    INF: Sound Manager: Initialized, audio mode: 0
    INF: App: Graphics API changed: DX11
    INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
    INF: G3DSettings: Loading settings (19.1.0)
    INF: ProgSetting User: General/sVersion: 20.1.0
    INF: ProgSetting User: Image/fImageZoom: 0.700000
    INF: ProgSetting User: Image/fUiScale: 0.500000
    INF: ProgSetting User: Image/fUiScaleHorizontal: 0.840000
    INF: ProgSetting User: Image/fUiStereoOffset: 0.660000
    INF: ProgSetting User: Image/fEdgePeekScaleMin: 0.600000
    INF: ProgSetting User: Image/fEdgePeekStereoMultiplier: 0.000000
    INF: ProgSetting User: Image/iEdgePeekBackground: 10
    INF: ProgSetting User: Image/iImageBackground: 0
    INF: ProgSetting User: Image/fImageAmbienceBrightness: 1.000000
    INF: ProgSetting User: Image/iAspectRatioCorrection: 1
    INF: ProgSetting User: Image/fImageSharpness: 0.000000
    INF: ProgSetting User: Image/fImageGameGamma: 1.000000
    INF: ProgSetting User: Image/fImageGameSaturation: 1.000000
    INF: ProgSetting User: Image/iImageInputGeometryType: 0
    INF: ProgSetting User: Image/iImageInputStereoType: 0
    INF: ProgSetting User: Image/bImageInputStereoFlip: false
    INF: ProgSetting User: Image/iImageInputSurroundFovH: 360
    INF: ProgSetting User: Image/iImageInputSurroundFovV: 180
    INF: ProgSetting User: Image/bImageInputSurroundGuessParams: false
    INF: ProgSetting User: Image/iGameDisplayMode: 1
    INF: ProgSetting User: Image/iVirtualScreenScene: 100
    INF: ProgSetting User: Image/fVirtualScreenHtMultiplier: 0.000000
    INF: ProgSetting User: Image/fVirtualScreenDistanceOffset: 0.000000
    INF: ProgSetting User: Image/fVirtualScreenPitch: 0.000000
    INF: ProgSetting User: Image/fVirtualScreenCurvature: 1.000000
    INF: ProgSetting User: Image/bVirtualScreenCurvedVertical: true
    INF: ProgSetting User: Image/fVirtualScreenBrightness: 1.000000
    INF: ProgSetting User: Image/fVirtualScreenEnvBrightness: 1.000000
    INF: ProgSetting User: Image/fVirtualScreenEncGamma: 1.000000
    INF: ProgSetting User: Image/fVirtualScreenEnvSaturation: 1.000000
    INF: ProgSetting User: Image/iVirtualScreenAspect: 0
    INF: ProgSetting User: Image/iVirtualScreenAntialias: 4
    INF: ProgSetting User: Image/fImmersiveScreenHtMultiplier: 0.500000
    INF: ProgSetting User: Image/fImmersiveScreenDistanceOffset: 0.000000
    INF: ProgSetting User: Image/fImmersiveScreenPitch: 0.000000
    INF: ProgSetting User: Image/fImmersiveScreenCurvature: 1.000000
    INF: ProgSetting User: Image/bImmersiveScreenCurvedVertical: false
    INF: ProgSetting User: Image/iImmersiveScreenBackground: 10
    INF: ProgSetting User: Image/iImmersiveScreenEdgePeekBackground: 10
    INF: ProgSetting User: Image/iDirectModeRenderQuality: 1
    INF: ProgSetting User: Image/iDirectModeRenderAsyncModeNew: 0
    INF: ProgSetting User: Image/bDirectModePresentOrigImage: false
    INF: ProgSetting User: Image/iDirectModeThreadSync: 2
    INF: ProgSetting User: Image/iDirectModeFluidSyncModeNew: 0
    INF: ProgSetting User: Image/bVirtualScreenMode: false
    INF: ProgSetting User: Image/bVirtualScreenLockHeadTracking: true
    INF: ProgSetting User: Image/bEdgePeekDisableStereo: true
    INF: ProgSetting User: Input/fHtSensitivity: 1.000000
    INF: ProgSetting User: Input/bHtInvertX: false
    INF: ProgSetting User: Input/bHtInvertY: false
    INF: ProgSetting User: Input/bHtPosTrackingEnable: true
    INF: ProgSetting User: Input/bHtPosTrackingOverrideLock: false
    INF: ProgSetting User: Input/fHtPosTrackingUserMultiplier: 1.000000
    INF: ProgSetting User: Input/fHtG3DLatencyEnhancement: 0.000000
    INF: ProgSetting User: Input/bHtCrouchJumpEnabled: false
    INF: ProgSetting User: Input/fHtCrouchPosYThreshold: -0.100000
    INF: ProgSetting User: Input/fHtCrouchVelocityThreshold: 0.700000
    INF: ProgSetting User: Input/iHtCrouchKey: 162
    INF: ProgSetting User: Input/bHtCrouchCrouchKeyIsToggle: false
    INF: ProgSetting User: Input/fHtJumpPosYThreshold: 0.050000
    INF: ProgSetting User: Input/fHtJumpVelocityThreshold: 1.000000
    INF: ProgSetting User: Input/iHtJumpKey: 32
    INF: ProgSetting User: DirectVR/bDvrEnable: true
    INF: ProgSetting User: DirectVR/bDvrForceGameHelperFov: false
    INF: ProgSetting User: DirectVR/fDvrFovWorldOffset: 0.000000
    INF: ProgSetting User: DirectVR/fDvrFovPlayerOffset: 0.000000
    INF: ProgSetting User: DirectVR/bDvrLockLookPitch: true
    INF: ProgSetting User: DirectVR/bDvrPositionEnable: true
    INF: ProgSetting User: DirectVR/bDvrUseCache: true
    INF: ProgSetting User: GameHelper/bGhChangeSettings: true
    INF: ProgSetting User: GameHelper/bGhChangeResolution: true
    INF: ProgSetting User: GameHelper/bGhChangeFov: true
    INF: ProgSetting User: GameHelper/bGhChangeFovRT: true
    INF: ProgSetting User: Input/bMouseDisableAcceleration: false
    INF: ProgSetting User: Input/bMouseHandleCursor: true
    INF: ProgSetting User: Input/bMouseForceVorpCursor: false
    INF: ProgSetting User: Input/bKeyBlockAlt: true
    INF: ProgSetting User: Input/bKeyBlockEdgePeek: true
    INF: ProgSetting User: Input/bKeyBlockVorpX Menu: true
    INF: ProgSetting User: Input/iXiOverride: 1
    INF: ProgSetting User: Input/iXiOverrideDirectVR: 0
    INF: ProgSetting User: Input/bXiOverridePartLeftStick: false
    INF: ProgSetting User: Input/bXiOverridePartRightStick: false
    INF: ProgSetting User: Input/bXiOverridePartButtons: false
    INF: ProgSetting User: Input/iXiHtControllerNum: 0
    INF: ProgSetting User: Input/iXiHtMode: 0
    INF: ProgSetting User: Input/fXiHtDeadzoneCorrection: 0.150000
    INF: ProgSetting User: Input/fXiHtSensitivityX: 1.000000
    INF: ProgSetting User: Input/fXiHtSensitivityY: 1.000000
    INF: ProgSetting User: Input/fGpadSensitivityLeftX: 0.150000
    INF: ProgSetting User: Input/fGpadSensitivityLeftY: 0.150000
    INF: ProgSetting User: Input/fGpadSensitivityRightX: 0.200000
    INF: ProgSetting User: Input/fGpadSensitivityRightY: 0.050000
    INF: ProgSetting User: Input/fGpadDeadzoneLeft: 0.200000
    INF: ProgSetting User: Input/fGpadDeadzoneRight: 0.200000
    INF: ProgSetting User: Input/iGpadWalkRunKey: 160
    INF: ProgSetting User: Input/bGpadWalkRunInvert: false
    INF: ProgSetting User: Input/bGpadWalkRunIsToggle: false
    INF: ProgSetting User: Input/fGpadThumbStickCurve: 2
    INF: ProgSetting User: Input/iGpadVorpXButtonMode: 1
    INF: ProgSetting User: Input/iGpadVorpXButtonBind1: 1
    INF: ProgSetting User: Input/iGpadVorpXButtonBind2: 2
    INF: ProgSetting User: Input/fGpadNativeSensitivityRightYFullVR: 0.300000
    INF: ProgSetting User: Input/fGpadNativeSensitivityRightYCinema: 1.000000
    INF: ProgSetting User: Input/iGpadKeycode0: 70
    INF: ProgSetting User: Input/iGpadKeycode1: 82
    INF: ProgSetting User: Input/iGpadKeycode2: 9
    INF: ProgSetting User: Input/iGpadKeycode3: 32
    INF: ProgSetting User: Input/iGpadKeycode4: 81
    INF: ProgSetting User: Input/iGpadKeycode5: 69
    INF: ProgSetting User: Input/iGpadKeycode6: 2
    INF: ProgSetting User: Input/iGpadKeycode7: 1
    INF: ProgSetting User: Input/iGpadKeycode8: 50
    INF: ProgSetting User: Input/iGpadKeycode9: 51
    INF: ProgSetting User: Input/iGpadKeycode10: 49
    INF: ProgSetting User: Input/iGpadKeycode11: 52
    INF: ProgSetting User: Input/iGpadKeycode12: 4
    INF: ProgSetting User: Input/iGpadKeycode13: 67
    INF: ProgSetting User: Input/iGpadKeycode14: 80
    INF: ProgSetting User: Input/iGpadKeycode15: 77
    INF: ProgSetting User: Input/iVhkKeycode0: 27
    INF: ProgSetting User: Input/sVhkVisText0: ESC
    INF: ProgSetting User: Input/iVhkKeycode1: 116
    INF: ProgSetting User: Input/sVhkVisText1: QSave
    INF: ProgSetting User: Input/iVhkKeycode2: 120
    INF: ProgSetting User: Input/sVhkVisText2: QLoad
    INF: ProgSetting User: Input/iVhkKeycode3: 77
    INF: ProgSetting User: Input/sVhkVisText3: M
    INF: ProgSetting User: Input/iVhkKeycode4: 49
    INF: ProgSetting User: Input/sVhkVisText4: 1
    INF: ProgSetting User: Input/iVhkKeycode5: 50
    INF: ProgSetting User: Input/sVhkVisText5: 2
    INF: ProgSetting User: Input/iVhkKeycode6: 51
    INF: ProgSetting User: Input/sVhkVisText6: 3
    INF: ProgSetting User: Input/iVhkKeycode7: 73
    INF: ProgSetting User: Input/sVhkVisText7: I
    INF: ProgSetting User: Input/iVhkKeycode8: 52
    INF: ProgSetting User: Input/sVhkVisText8: 4
    INF: ProgSetting User: Input/iVhkKeycode9: 53
    INF: ProgSetting User: Input/sVhkVisText9: 5
    INF: ProgSetting User: Input/iVhkKeycode10: 54
    INF: ProgSetting User: Input/sVhkVisText10: 6
    INF: ProgSetting User: Input/iVhkKeycode11: 0
    INF: ProgSetting User: Input/sVhkVisText11:
    INF: ProgSetting User: Input/iVhkKeycode12: 55
    INF: ProgSetting User: Input/sVhkVisText12: 7
    INF: ProgSetting User: Input/iVhkKeycode13: 56
    INF: ProgSetting User: Input/sVhkVisText13: 8
    INF: ProgSetting User: Input/iVhkKeycode14: 57
    INF: ProgSetting User: Input/sVhkVisText14: 9
    INF: ProgSetting User: Input/iVhkKeycode15: 48
    INF: ProgSetting User: Input/sVhkVisText15: 0
    INF: ProgSetting User: Input/iVrhcControllerMode: 1
    INF: ProgSetting User: Input/iVrhcTrackPadModeLeft: 2
    INF: ProgSetting User: Input/iVrhcTrackPadModeRight: 1
    INF: ProgSetting User: Input/fVrhcDeadzoneMouse: 0.100000
    INF: ProgSetting User: Input/fVrhcDeadzoneKeys: 0.300000
    INF: ProgSetting User: Input/bVrhcAllowLeftStickShift: true
    INF: ProgSetting User: Input/bVrhcShiftSwapLeft: false
    INF: ProgSetting User: Input/bVrhcShiftSwapRight: false
    INF: ProgSetting User: Input/iVrhcKbmStickModeLeft: 1
    INF: ProgSetting User: Input/fVrhcSensitivityLeftX: 0.250000
    INF: ProgSetting User: Input/fVrhcSensitivityLeftY: 0.250000
    INF: ProgSetting User: Input/fVrhcSensitivityRightX: 0.250000
    INF: ProgSetting User: Input/fVrhcSensitivityRightY: 0.070000
    INF: ProgSetting User: Input/iVrhcExtraKeyLeftGamepadDefault: 0
    INF: ProgSetting User: Input/iVrhcExtraKeyRightGamepadDefault: 3
    INF: ProgSetting User: Input/iVrhcControllerVisType: 1
    INF: ProgSetting User: Input/iVrcKeycode0: 1
    INF: ProgSetting User: Input/iVrcKeycode1: 2
    INF: ProgSetting User: Input/iVrcKeycode2: 87
    INF: ProgSetting User: Input/iVrcKeycode3: 83
    INF: ProgSetting User: Input/iVrcKeycode4: 65
    INF: ProgSetting User: Input/iVrcKeycode5: 68
    INF: ProgSetting User: Input/iVrcKeycode6: 70
    INF: ProgSetting User: Input/iVrcKeycode7: 67
    INF: ProgSetting User: Input/iVrcKeycode8: 82
    INF: ProgSetting User: Input/iVrcKeycode9: 80
    INF: ProgSetting User: Input/iVrcKeycode10: 71
    INF: ProgSetting User: Input/iVrcKeycode11: 32
    INF: ProgSetting User: Input/iVrcKeycode12: 27
    INF: ProgSetting User: Input/iVrcKeycode13: 9
    INF: ProgSetting User: Input/iVrcKeycode14: 160
    INF: ProgSetting User: Input/iVrcKeycode15: 162
    INF: ProgSetting User: Input/iVrcKeycode16: 38
    INF: ProgSetting User: Input/iVrcKeycode17: 40
    INF: ProgSetting User: Input/iVrcKeycode18: 37
    INF: ProgSetting User: Input/iVrcKeycode19: 39
    INF: ProgSetting User: Input/iVrcKeycode20: 9
    INF: ProgSetting User: Input/iVrcKeycode21: 86
    INF: ProgSetting User: Input/iVrcKeycode22: 50
    INF: ProgSetting User: Input/iVrcKeycode23: 52
    INF: ProgSetting User: Input/iVrcKeycode24: 51
    INF: ProgSetting User: Input/iVrcKeycode25: 49
    INF: ProgSetting User: Input/iVrcKeycode26: 69
    INF: ProgSetting User: Input/iVrcKeycode27: 81
    INF: ProgSetting User: Input/iVrcKeycode28: 82
    INF: ProgSetting User: Input/iVrcKeycode29: 32
    INF: ProgSetting User: Input/iVrcKeycode30: 0
    INF: ProgSetting User: Input/iVrcKeycode31: 0
    INF: ProgSetting User: Input/iVrcKeycode32: 0
    INF: ProgSetting User: Input/iVrcKeycode33: 0
    INF: ProgSetting User: Input/iVrcKeycode34: 0
    INF: ProgSetting User: Input/iVrcKeycode35: 0
    INF: ProgSetting User: D3D11/i3DCreateMethod: 3
    INF: ProgSetting User: D3D11/fSeparationNormal: 1.000000
    INF: ProgSetting User: D3D11/fFocOffsetNormal: 0.030000
    INF: ProgSetting User: D3D11/fSeparationComplex: 1.000000
    INF: ProgSetting User: D3D11/fFocOffsetComplex: 0.000000
    INF: ProgSetting User: D3D11/bUseDOFComplex: true
    INF: ProgSetting User: D3D11/fZMultF: 0.500000
    INF: ProgSetting User: D3D11/fSeparationG3D: 1.000000
    INF: ProgSetting User: D3D11/fFocOffsetG3D: 0.000000
    INF: ProgSetting User: D3D11/fG3DFovEnhance: 0.800000
    INF: ProgSetting User: D3D11/fG3DCamHeightModifier: 0.000000
    INF: ProgSetting User: D3D11/iG3DMainEye: 0
    INF: ProgSetting User: D3D11/fPlayerModelOffsetY: 0.000000
    INF: ProgSetting User: D3D11/fPlayerModelOffsetZ: 0.000000
    INF: ProgSetting User: D3D11/iG3DShadowTreatment: 4
    ERR: App: TopCrashHandler: unhandled exception ACCESS_VIOLATION at 0x4
    ERR: App: TopCrashHandler: module: ntdll.dll, offset: 0x382EE
    ERR: App: TopCrashHandler: unhandled exception end
    INF: vorpControl: Audio device reset to: Altavoces (Realtek High Definition Audio)
    INF: vorpControl: Exiting process life thread: re7.exe, 5440
    WRN: vorpControl: Waited before injection start (138214µs)

    INF: ********************************************************************

    INF: App: Attaching to re7.exe, pid:3068 (64bit)
    INF: App: cmd: “D:\GAMES\Resident Evil 7\re7.exe”
    INF: App: vorpX version: vorpX 20.1.1.2, build time: Feb 14 2020 | 17:11:55
    INF: App: max. supported profile version: 20.1.0
    INF: App: Authoring mode: 0
    INF: MemScanManager: Created
    INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
    INF: GameHelper: Instance created
    INF: App: BaseInit: crash handler set, previous handler stored.
    INF: Hook Base: Installing base init hooks single-threaded
    INF: D3D11 Base: Installing Main Hook
    INF: DXGI Base: Installing Main Hook
    INF: XInput Base: Checking Main Hook
    INF: XInput Base: Hooking xinput1_3.dll
    INF: DirectInput Base: Checking Main DirectInput Hook
    INF: DirectInput Base: DirectInput not detected, hooking delayed
    INF: DirectInput Base: Checking Main DirectInput8 Hook
    INF: DirectInput Base: DirectInput 8 detected.
    INF: HookBase: Installing system hooks
    INF: HookBase: Installing mouse hook
    INF: VorpControl Injector InjectVorpDll1: DLL injected: re7.exe (mode 1, method 2)
    INF: vorpControl: Starting process life thread: proc id: 3068, hook count: 1
    WRN: AudioHelper: No known VR playback device found.
    INF: HookBase: Overlay detected: gameoverlayrenderer64.dll
    INF: D3D11 Base: CreateDevice
    INF: App: Profile GUID: CD0628D4-97C9-429E-8473-C925C94B7550 (official)
    INF: High Performance Counter Frequency: 10000000
    INF: VorpSetting: /: 0.007000
    INF: VorpSetting: /: Cabin Condensed
    INF: VorpSetting: /: Cabin Condensed
    INF: VorpSetting: /: Arial
    INF: VorpSetting: /: Wingdings
    INF: VorpSetting: /: 547
    INF: VorpSetting: /: 803
    INF: VorpSetting: General/sDeviceIniName: SteamVR
    INF: VorpSetting: Display/iAdapterIndex: -2
    INF: VorpSetting: Display/bDisableDWM: false
    INF: VorpSetting: GUI/bShowAdvancedParameters: false
    INF: VorpSetting: GUI/bShowPosTrackingNotification: true
    INF: VorpSetting: GUI/bShowStartMessage: true
    INF: VorpSetting: GUI/bHideUnimportantNotifications: false
    INF: VorpSetting: GUI/iGuiTexWidth: 2048
    INF: VorpSetting: GUI/iGuiTexHeight: 2048
    INF: VorpSetting: GUI/bShowWatermark: true
    INF: VorpSetting: Audio/iAudioMode: 0
    INF: VorpSetting: Input/fHtRecenterDistance: 0.800000
    INF: VorpSetting: Hooking/iHookThreadMode: 0
    INF: VorpSetting: Hooking/iHookStyleDX9: 1
    INF: VorpSetting: Hooking/bOverlayBlock: true
    INF: VorpSetting: Hooking/sOverlays32: GameOverlayRenderer.dll##IGO32.dll##overlay.dll##overlay_mediator_Win32_Release.dll##overlay_mediator_Win32_ReleaseWithLogging.dll
    INF: VorpSetting: Hooking/sOverlays64: GameOverlayRenderer64.dll##igo64.dll##overlay64.dll##overlay_mediator_x64_Release.dll##overlay_mediator_x64_ReleaseWithLogging.dll
    INF: VorpSetting: Authoring/sAuthorCode: 0
    INF: VorpSetting: Authoring/bShaderAuthoring: false
    INF: VorpSetting: Authoring/sNppPath:
    INF: VorpSetting: Authoring/sAuthorDataPath:
    INF: VorpSetting: Authoring/bDumpShaders: false
    INF: VorpSetting: Authoring/bDumpShaderBinary: false
    INF: VorpSetting: Authoring/bCreateAdditionalHashes: false
    INF: VorpSetting: Authoring/iAllShadersTimeRangeMs: 5000
    INF: VorpSetting: Dev/bForceWindowed: false
    INF: VorpSetting: Misc/bTsDisableDX9GrabberScan: false
    INF: VorpSetting: Misc/bGhDisallowSettingsChanges: false
    INF: VorpSetting: Misc/sSrvMonitorNamesOculus: MONITOR\NVDD
    INF: VorpSetting: KeyMappings/iKeyMenu: 46
    INF: VorpSetting: KeyMappings/iKeyEdgePeek: 4
    INF: VorpSetting: KeyMappings/iKeyVRHotkeys: 260
    INF: VorpSetting: KeyMappings/iKeyReset: 813
    INF: VorpSetting: KeyMappings/iKeyCursor: 835
    INF: VorpSetting: KeyMappings/iKeyStereoDisable: 856
    INF: VorpSetting: KeyMappings/iKeyFovAdjust: 854
    INF: VorpSetting: KeyMappings/iKeyCenterPosTracking: 800
    INF: VorpSetting: KeyMappings/iKeyCenterGamepad: 544
    INF: VorpSetting: KeyMappings/iKeyInfoOverlay: 838
    INF: VorpSetting: KeyMappings/iKeyMagnifier: 4
    INF: VorpSetting: KeyMappings/iKeyG3DZ3DSwitch: 843
    INF: VorpSetting: KeyMappings/iKeyDvrScan: 844
    INF: VorpSetting: KeyMappings/iKeyDvrEnable: 834
    INF: VorpSetting: /: 770
    INF: VorpSetting: /: 846
    INF: VorpSetting: /: 857
    INF: VorpSetting: /: 956
    INF: VorpSetting: /: 845
    INF: DeviceSetting: Hardware/sProductName: SteamVR
    INF: DeviceSetting: Hardware/sFriendlyName: SteamVR (Index, Vive, WMR, Pimax etc.)
    INF: DeviceSetting: Hardware/sManufacturer: SteamVR
    INF: DeviceSetting: Hardware/sModelNumber:
    INF: DeviceSetting: Hardware/iType: 50
    INF: DeviceSetting: Hardware/bAllowDisplayClone: false
    INF: DeviceSetting: Hardware/iDesiredFps: 90
    INF: DeviceSetting: Hardware/iPerformanceWarnFps: 0
    INF: DeviceSetting: Hardware/iRecommendedGameResX: 1920
    INF: DeviceSetting: Hardware/iRecommendedGameResY: 1080
    INF: DeviceSetting: Hardware/fDisplayCamFovV: 95.000000
    INF: DeviceSetting: Hardware/fPhysicalScreenWidth: 125.769997
    INF: DeviceSetting: Hardware/iScreenResX: 1920
    INF: DeviceSetting: Hardware/iScreenResY: 1080
    INF: DeviceSetting: Hardware/fScreenAspect: 1.777778
    INF: DeviceSetting: Hardware/fChromAberrationStrengthRed: 0.000000
    INF: DeviceSetting: Hardware/fChromAberrationStrengthBlue: 0.000000
    INF: DeviceSetting: Hardware/fMinColor: 0.000000
    INF: DeviceSetting: Hardware/fIPDDefault: 64.000000
    INF: DeviceSetting: Hardware/iRollMode: 1
    INF: DeviceSetting: Hardware/fLensDist0C1: 1.000000
    INF: DeviceSetting: Hardware/fLensDist0C2: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0C3: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0C4: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0Scale: 1.000000
    INF: DeviceSetting: Hardware/bVerticalShiftEnable: false
    INF: DeviceSetting: Hardware/bDmNewDirectModeAllow: true
    INF: DeviceSetting: Hardware/bDmFluidSyncAllow: true
    INF: DeviceSetting: Hardware/fDmGammaCorrection: 1.000000
    INF: DeviceSetting: Hardware/iHtType: 50
    INF: DeviceSetting: Hardware/bHasDeviceAudio: true
    INF: DeviceSetting: Hardware/sAudioSearchNames: Index HMD|HTC-VIVE|Rift Audio|Rift S
    INF: DeviceSetting: User/iStereoDisplayMode: 4
    INF: DeviceSetting: User/iAnaglyphMode: 2
    INF: DeviceSetting: User/iRenderMode: 10
    INF: DeviceSetting: User/iTimewarpMode: 1
    INF: DeviceSetting: User/iPrediction: 1
    INF: DeviceSetting: User/fVignetteScale: 1.000000
    INF: DeviceSetting: User/fUserIPD: 64.000000
    INF: DeviceSetting: User/fVerticalShiftLeft: 0.000000
    INF: DeviceSetting: User/fVerticalShiftRight: 0.000000
    INF: DeviceSetting: User/bChromaticAberrationCorrection: true
    INF: DeviceSetting: User/bMinimumColor: false
    INF: DeviceSetting: User/bEnableDeviceAudio: true
    INF: DeviceSetting: User/iDmBufferGrabberSyncDX11: 0
    INF: DeviceSetting: User/iDmBufferGrabberSyncDX12: 1
    INF: DeviceSetting: User/bDmNewDirectModeEnable: true
    INF: DeviceSetting: User/iDmFluidSyncMode: 3
    INF: DeviceSetting: User/bDmAllowWaitForDmmRender: false
    INF: DeviceSetting: User/iVrhcControllerType: 1
    INF: DeviceSetting: User/bVrhcbSwapButtonsBYEnable: true
    INF: TrackerSetting: Hardware/sProductName: OpenVRTracker
    INF: TrackerSetting: Hardware/sFriendlyName: OpenVR Tracker
    INF: TrackerSetting: Hardware/sManufacturer: OpenVR
    INF: TrackerSetting: Hardware/sModelNumber:
    INF: TrackerSetting: Hardware/iType: 50
    INF: TrackerSetting: Hardware/bHtHasPosTracking: true
    INF: TrackerSetting: Hardware/iHtAxisIndexX: 0
    INF: TrackerSetting: Hardware/iHtAxisIndexY: 1
    INF: TrackerSetting: Hardware/iHtAxisIndexZ: 2
    INF: TrackerSetting: Hardware/fHtAxisMultX: -1.000000
    INF: TrackerSetting: Hardware/fHtAxisMultY: -1.000000
    INF: TrackerSetting: Hardware/fHtAxisMultZ: -1.000000
    INF: TrackerSetting: User/bHtEnable: true
    INF: TrackerSetting: User/bHtRollEnable: true
    INF: OpenVRDevice: Initializing device
    INF: TrackerOpenVR: Init
    INF: DXGI Base: CreateDXGIFactory1
    INF: DXGI Base: Installing secondary hooks 1
    INF: DXGI Base: Installing secondary hooks 2
    INF: DXGI Base: Secondary hooks installed 2
    WRN: DXGI Base: Hooking swapchain methods with unknown API (UNDEFINED), using DX11
    INF: DXGI SwapChainHelper: Installing secondary hooks 4
    INF: DXGI SwapChainHelper: Installing secondary hooks 5
    INF: DXGI SwapChainHelper: Installing secondary hooks 6
    INF: DXGI Base: Installing secondary hooks 3
    WRN: Hook: Source module mismatch (dxgi_QueryInterfaceDevice), expected: C:\Windows\system32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
    WRN: Hook: Source module mismatch (dxgi_GetParentDevice), expected: C:\Windows\system32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
    ERR: App: TopCrashHandler: unhandled exception UNKNOWN_EXCEPTION at 0x4
    ERR: App: TopCrashHandler: module: KERNELBASE.dll, offset: 0x3A859
    ERR: App: TopCrashHandler: unhandled exception end
    INF: vorpControl: Exiting process life thread: re7.exe, 3068
    WRN: vorpControl: Waited before injection start (59813µs)

    INF: ********************************************************************

    INF: App: Attaching to re7.exe, pid:2000 (64bit)
    INF: App: cmd: “D:\GAMES\Resident Evil 7\re7.exe”
    INF: App: vorpX version: vorpX 20.1.1.2, build time: Feb 14 2020 | 17:11:55
    INF: App: max. supported profile version: 20.1.0
    INF: App: Authoring mode: 0
    INF: MemScanManager: Created
    INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
    INF: GameHelper: Instance created
    INF: App: BaseInit: crash handler set, previous handler stored.
    INF: Hook Base: Installing base init hooks single-threaded
    INF: D3D11 Base: Installing Main Hook
    INF: DXGI Base: Installing Main Hook
    INF: XInput Base: Checking Main Hook
    INF: XInput Base: Hooking xinput1_3.dll
    INF: DirectInput Base: Checking Main DirectInput Hook
    INF: DirectInput Base: DirectInput not detected, hooking delayed
    INF: DirectInput Base: Checking Main DirectInput8 Hook
    INF: DirectInput Base: DirectInput 8 detected.
    INF: HookBase: Installing system hooks
    INF: HookBase: Installing mouse hook
    INF: VorpControl Injector InjectVorpDll1: DLL injected: re7.exe (mode 1, method 2)
    INF: vorpControl: Starting process life thread: proc id: 2000, hook count: 1
    WRN: AudioHelper: No known VR playback device found.
    INF: HookBase: Overlay detected: gameoverlayrenderer64.dll
    INF: D3D11 Base: CreateDevice
    INF: App: Profile GUID: CD0628D4-97C9-429E-8473-C925C94B7550 (official)
    INF: High Performance Counter Frequency: 10000000
    INF: VorpSetting: /: 0.007000
    INF: VorpSetting: /: Cabin Condensed
    INF: VorpSetting: /: Cabin Condensed
    INF: VorpSetting: /: Arial
    INF: VorpSetting: /: Wingdings
    INF: VorpSetting: /: 547
    INF: VorpSetting: /: 803
    INF: VorpSetting: General/sDeviceIniName: SteamVR
    INF: VorpSetting: Display/iAdapterIndex: -2
    INF: VorpSetting: Display/bDisableDWM: false
    INF: VorpSetting: GUI/bShowAdvancedParameters: false
    INF: VorpSetting: GUI/bShowPosTrackingNotification: true
    INF: VorpSetting: GUI/bShowStartMessage: true
    INF: VorpSetting: GUI/bHideUnimportantNotifications: false
    INF: VorpSetting: GUI/iGuiTexWidth: 2048
    INF: VorpSetting: GUI/iGuiTexHeight: 2048
    INF: VorpSetting: GUI/bShowWatermark: true
    INF: VorpSetting: Audio/iAudioMode: 0
    INF: VorpSetting: Input/fHtRecenterDistance: 0.800000
    INF: VorpSetting: Hooking/iHookThreadMode: 0
    INF: VorpSetting: Hooking/iHookStyleDX9: 1
    INF: VorpSetting: Hooking/bOverlayBlock: true
    INF: VorpSetting: Hooking/sOverlays32: GameOverlayRenderer.dll##IGO32.dll##overlay.dll##overlay_mediator_Win32_Release.dll##overlay_mediator_Win32_ReleaseWithLogging.dll
    INF: VorpSetting: Hooking/sOverlays64: GameOverlayRenderer64.dll##igo64.dll##overlay64.dll##overlay_mediator_x64_Release.dll##overlay_mediator_x64_ReleaseWithLogging.dll
    INF: VorpSetting: Authoring/sAuthorCode: 0
    INF: VorpSetting: Authoring/bShaderAuthoring: false
    INF: VorpSetting: Authoring/sNppPath:
    INF: VorpSetting: Authoring/sAuthorDataPath:
    INF: VorpSetting: Authoring/bDumpShaders: false
    INF: VorpSetting: Authoring/bDumpShaderBinary: false
    INF: VorpSetting: Authoring/bCreateAdditionalHashes: false
    INF: VorpSetting: Authoring/iAllShadersTimeRangeMs: 5000
    INF: VorpSetting: Dev/bForceWindowed: false
    INF: VorpSetting: Misc/bTsDisableDX9GrabberScan: false
    INF: VorpSetting: Misc/bGhDisallowSettingsChanges: false
    INF: VorpSetting: Misc/sSrvMonitorNamesOculus: MONITOR\NVDD
    INF: VorpSetting: KeyMappings/iKeyMenu: 46
    INF: VorpSetting: KeyMappings/iKeyEdgePeek: 4
    INF: VorpSetting: KeyMappings/iKeyVRHotkeys: 260
    INF: VorpSetting: KeyMappings/iKeyReset: 813
    INF: VorpSetting: KeyMappings/iKeyCursor: 835
    INF: VorpSetting: KeyMappings/iKeyStereoDisable: 856
    INF: VorpSetting: KeyMappings/iKeyFovAdjust: 854
    INF: VorpSetting: KeyMappings/iKeyCenterPosTracking: 800
    INF: VorpSetting: KeyMappings/iKeyCenterGamepad: 544
    INF: VorpSetting: KeyMappings/iKeyInfoOverlay: 838
    INF: VorpSetting: KeyMappings/iKeyMagnifier: 4
    INF: VorpSetting: KeyMappings/iKeyG3DZ3DSwitch: 843
    INF: VorpSetting: KeyMappings/iKeyDvrScan: 844
    INF: VorpSetting: KeyMappings/iKeyDvrEnable: 834
    INF: VorpSetting: /: 770
    INF: VorpSetting: /: 846
    INF: VorpSetting: /: 857
    INF: VorpSetting: /: 956
    INF: VorpSetting: /: 845
    INF: DeviceSetting: Hardware/sProductName: SteamVR
    INF: DeviceSetting: Hardware/sFriendlyName: SteamVR (Index, Vive, WMR, Pimax etc.)
    INF: DeviceSetting: Hardware/sManufacturer: SteamVR
    INF: DeviceSetting: Hardware/sModelNumber:
    INF: DeviceSetting: Hardware/iType: 50
    INF: DeviceSetting: Hardware/bAllowDisplayClone: false
    INF: DeviceSetting: Hardware/iDesiredFps: 90
    INF: DeviceSetting: Hardware/iPerformanceWarnFps: 0
    INF: DeviceSetting: Hardware/iRecommendedGameResX: 1920
    INF: DeviceSetting: Hardware/iRecommendedGameResY: 1080
    INF: DeviceSetting: Hardware/fDisplayCamFovV: 95.000000
    INF: DeviceSetting: Hardware/fPhysicalScreenWidth: 125.769997
    INF: DeviceSetting: Hardware/iScreenResX: 1920
    INF: DeviceSetting: Hardware/iScreenResY: 1080
    INF: DeviceSetting: Hardware/fScreenAspect: 1.777778
    INF: DeviceSetting: Hardware/fChromAberrationStrengthRed: 0.000000
    INF: DeviceSetting: Hardware/fChromAberrationStrengthBlue: 0.000000
    INF: DeviceSetting: Hardware/fMinColor: 0.000000
    INF: DeviceSetting: Hardware/fIPDDefault: 64.000000
    INF: DeviceSetting: Hardware/iRollMode: 1
    INF: DeviceSetting: Hardware/fLensDist0C1: 1.000000
    INF: DeviceSetting: Hardware/fLensDist0C2: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0C3: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0C4: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0Scale: 1.000000
    INF: DeviceSetting: Hardware/bVerticalShiftEnable: false
    INF: DeviceSetting: Hardware/bDmNewDirectModeAllow: true
    INF: DeviceSetting: Hardware/bDmFluidSyncAllow: true
    INF: DeviceSetting: Hardware/fDmGammaCorrection: 1.000000
    INF: DeviceSetting: Hardware/iHtType: 50
    INF: DeviceSetting: Hardware/bHasDeviceAudio: true
    INF: DeviceSetting: Hardware/sAudioSearchNames: Index HMD|HTC-VIVE|Rift Audio|Rift S
    INF: DeviceSetting: User/iStereoDisplayMode: 4
    INF: DeviceSetting: User/iAnaglyphMode: 2
    INF: DeviceSetting: User/iRenderMode: 10
    INF: DeviceSetting: User/iTimewarpMode: 1
    INF: DeviceSetting: User/iPrediction: 1
    INF: DeviceSetting: User/fVignetteScale: 1.000000
    INF: DeviceSetting: User/fUserIPD: 64.000000
    INF: DeviceSetting: User/fVerticalShiftLeft: 0.000000
    INF: DeviceSetting: User/fVerticalShiftRight: 0.000000
    INF: DeviceSetting: User/bChromaticAberrationCorrection: true
    INF: DeviceSetting: User/bMinimumColor: false
    INF: DeviceSetting: User/bEnableDeviceAudio: true
    INF: DeviceSetting: User/iDmBufferGrabberSyncDX11: 0
    INF: DeviceSetting: User/iDmBufferGrabberSyncDX12: 1
    INF: DeviceSetting: User/bDmNewDirectModeEnable: true
    INF: DeviceSetting: User/iDmFluidSyncMode: 3
    INF: DeviceSetting: User/bDmAllowWaitForDmmRender: false
    INF: DeviceSetting: User/iVrhcControllerType: 1
    INF: DeviceSetting: User/bVrhcbSwapButtonsBYEnable: true
    INF: TrackerSetting: Hardware/sProductName: OpenVRTracker
    INF: TrackerSetting: Hardware/sFriendlyName: OpenVR Tracker
    INF: TrackerSetting: Hardware/sManufacturer: OpenVR
    INF: TrackerSetting: Hardware/sModelNumber:
    INF: TrackerSetting: Hardware/iType: 50
    INF: TrackerSetting: Hardware/bHtHasPosTracking: true
    INF: TrackerSetting: Hardware/iHtAxisIndexX: 0
    INF: TrackerSetting: Hardware/iHtAxisIndexY: 1
    INF: TrackerSetting: Hardware/iHtAxisIndexZ: 2
    INF: TrackerSetting: Hardware/fHtAxisMultX: -1.000000
    INF: TrackerSetting: Hardware/fHtAxisMultY: -1.000000
    INF: TrackerSetting: Hardware/fHtAxisMultZ: -1.000000
    INF: TrackerSetting: User/bHtEnable: true
    INF: TrackerSetting: User/bHtRollEnable: true
    INF: OpenVRDevice: Initializing device
    ERR: App: TopCrashHandler: unhandled exception ACCESS_VIOLATION at 0x4
    ERR: App: TopCrashHandler: module: ntdll.dll, offset: 0x382EE
    ERR: App: TopCrashHandler: unhandled exception end
    INF: vorpControl: Exiting process life thread: re7.exe, 2000

    #192921
    swirlser
    Participant

    Anyone been using it recently?

    I just tried to play this now, freshly installed, and Im getting double vision, a bit like looking at SBS on my desktop.

    Ive tried restarting, resetting profile (not sure why since I hadnt altered anything), attemption to change the resolution – which very hard to see at all because it has some very low res set and is tiny being double vision!

    Index/win10/nvidia 442.19

    #192357
    RJK_
    Participant

    UPDATE ON CURRENT INOFFICIAL LIST FEB 2020 , TOTAL: 774 Games

    007: Quantum of Solace
    18 Wheels of Steel: Across America
    A Hat in Time
    A-Train 8
    Abyss Odyssey
    ABZU
    Action Henk
    Advent Rising
    Aerea
    Age of Empires 3 Complete
    Airstrike 2: Gulf Thunder
    Alan Wake
    Alan Wake’s American Nightmare
    Alcatraz
    Alice Madness Returns
    Alien Breed 3: Descent
    Alien Rage: Unlimited
    Alien: Isolation
    Aliens vs. Predator 2
    Aliens: Colonial Marines
    Alpha Protocol
    American McGee’s Alice
    Amnesia
    Amnesia – A Machine for Pigs
    Ankh
    Ankh 2
    Ankh 3
    Anna
    ANNO 1701
    Antichamber
    Apocalyptica
    Aquadelic GT
    Aquanox
    Aquanox 2
    Arcania: Fall of Setarrif
    Arcania: Gothic 4
    ArmA 2
    ArmA 3
    Armed Forces Corp
    Armies of Exigo
    Arx Fatalis
    Assassins Creed
    Assassins Creed 2
    Assassins Creed 3
    Assassins Creed: Black Flag
    Assassins Creed: Odyssey
    Assassins Creed: Origins
    Assassins Creed: Unity
    Avatar: The Game
    Avencast – Rise of the Mage
    B.O.S – Bet on Soldier
    Back to the Future: The Game
    Baldur’s Gate II: Enhanced Edition
    Ballistics
    Batman Arkham Asylum
    Batman Arkham City
    Batman Arkham Origins
    Batman: Arkham Knight
    Battle Mages
    Battlefield 1
    Battlefield 1942
    Battlefield 1942: Secret Weapons of WWII
    Battlefield 1942: The Road to Rome
    Battlefield 2
    Battlefield 3
    Battlefield 4
    Battlefield 5
    Battlefield: Hardline
    Battlestations: Midway
    Battlestations: Pacific
    Bayonetta
    Bee Movie: The Game
    Beholder
    Beowulf
    Betrayer
    Beyond Good & Evil
    Billard (MyBestGames)
    Binary Domain
    Bionicle
    Bioshock
    Bioshock 2
    Bioshock 2 Remastered
    Bioshock Infinite
    Bioshock Remastered
    Black and White 2
    Black Mesa Source
    Black The Fall
    Blackguards
    Blackguards 2
    BlackSite: Area 51
    Blair Witch
    Blood Knights
    Blue Estate: The Game
    Blur
    Bone: Out of Boneville
    Bone: The Great Cow Race
    Borderlands
    Borderlands 2
    Borderlands 3
    Borderlands GOTY Enhanced
    Borderlands: The Pre-Sequel
    Bound by Flame
    Brave
    Breed
    Bright Memory – Episode 1
    Broken Sword 3: The Sleeping Dragon
    Brothers – A Tale of Two Sons
    Brothers in Arms: Hells Highway
    Brutal Legend
    Bulletstorm
    Bulletstorm: Full Clip Edition
    Burn
    Burnout Paradise: The Ultimate Box
    Call of Cthulhu (2006)
    Call of Duty
    Call of Duty 2
    Call of Duty 4: Modern Warfare
    Call of Duty: Advanced Warfare
    Call of Duty: Black Ops
    Call of Duty: Black Ops 2
    Call of Duty: Black Ops 3
    Call of Duty: Ghosts
    Call of Duty: Modern Warfare 3
    Call of Duty: United Offensive
    Call of Duty: World at War
    Call of Juarez
    Call of Juarez: Bound in Blood
    Call of Juarez: The Cartel
    Car Mechanic Simulator 2015
    CARGO!
    Cars
    Chivalry – Medieval Warfare
    Choplifter HD
    Chrome
    Civilization V
    Clive Barkers Jericho
    Code of Honor
    Code of Honor 2
    Code of Honor 3
    Cold Fear
    Command & Conquer 3: Tiberium Wars
    Command & Conquer: Generals
    Command & Conquer: Generals – Zero Hour
    Command & Conquer: Renegade
    Company of Heroes: Anthology
    Conan Exiles
    Conarium
    Condemned: Criminal Origins
    Confrontation
    Constantine: The Game
    Contagion
    Control
    Costume Quest
    Counter-Strike: Global Offensive
    Crashday
    Crazy Machines
    Crysis
    Crysis 2
    Crysis 3
    Cursed Mountain
    Daikatana
    Damnnation
    Dangerous Golf
    Dark
    Dark Matter
    Dark Messiah of Might & Magic
    Dark Sector
    Dark Souls
    Dark Souls II
    Dark Souls III
    Dark Souls Remastered
    Darkened Skye
    Darksiders
    Darksiders II
    Darkstar One
    Dawn of Magic
    Dawn of Magic 2
    Day of Infamy
    Dead Age
    Dead Island
    Dead Or Alive 5 – Last Round
    Dead Space
    Dead Space 2
    Dead Space 3
    Deadfall Adventures
    Deadly Premonition
    Dear Esther
    Deep Sea Tycoon 2
    Descent 2 (D2X-XL)
    Deus Ex (2000)
    Deus Ex – Human Revolution
    Deus Ex: Mankind Divided
    Deus Ex: The Fall
    Devil May Cry 4
    Diablo III
    Dirt 1
    Dirt 2
    Dirt 3
    Dirt 4
    Dirt Showdown
    Dishonored
    Dishonored 2
    Disney’s Castle of Illusion
    Disney’s Chicken Little
    Disney’s Ratatouille
    Disney’s UP
    Disney’s Wall-E
    Diving 2008
    Divinity II: Ego Draconis
    Divinity: Original Sin 2 Definitive Edition
    DmC: Devil May Cry
    DOSBox
    Dragon Age 2
    Dragon Age: Inquisition
    Dragon Age: Origins
    Dragon’s Dogma
    Drakensang: Gold
    Drakensang: River of Time
    Dreamfall: The longest Journey
    Driv3r
    Duke Nukem Forever
    Duke Nukem: Manhattan Project
    Dungeon Keeper 2
    Dungeon Quest
    Dungeon Siege
    Dungeon Siege 2
    Dungeon Siege 3
    Dungeons
    Eagle Lander 3D
    EEP 5
    Elder Scrolls Online
    Elex
    Enclave
    Endless Legend
    Enemy Front
    Enslaved: Odyssey to the West
    Enter The Matrix
    Evolva
    Evolve
    Experience112
    F.E.A.R.
    F.E.A.R. 2
    F.E.A.R. 3
    F1 2010
    F1 2011
    F1 2012
    F1 2013
    F1 2014
    F1 2017
    F1 2018
    F1 2019
    Fable Anniversary
    Fallout 3
    Fallout 4
    Fallout 76
    Fallout New Vegas
    Fallout Shelter
    Far Cry
    Far Cry 2
    Far Cry 3
    Far Cry 3 – Blood Dragon
    Far Cry 4
    Far Cry 5
    Far Cry: Primal
    Farm Racer
    Farming Simulator 2017
    Farming Simulator 2019
    Fe
    FIFA 11
    Final Exam
    Final Fantasy XV
    Firewatch
    Flatout
    Flatout 2
    Flight Simulator X
    Forgotten Realms: Demon Stone
    Fragmented
    Frank Herbert’s Dune
    Fuel
    Game of Thrones
    Game of Thrones: A Telltale Games Series
    Garshasp: The Monster Slayer
    Gauntlet
    Get Even
    GForce
    Ghost Recon
    Giana Sisters: Twisted Dreams ROTO
    Giants: Citizen Kabuto
    Global Ops: Commando Libya
    GM Rally
    Gods: Lands of Infinity
    Gone Home
    Gothic 3
    Grand Theft Auto IV
    Grand Theft Auto V
    Grand Theft Auto: San Andreas
    Grand Theft Auto: Vice City
    GRAV
    GRID
    GRID 2
    GRIS
    Grotesque Tactics
    GTA 3
    GTR 2
    GUN
    Gunman Chronicles
    Gunship Apocalypse
    H1Z1
    Half Life
    Half Life: Blueshift
    Half Life: Counterstrike
    Half Life: Opposing Force
    Half-Life 2
    Half-Life 2: Episode One
    Half-Life 2: Episode Two
    Halo
    Halo 2
    Hard Reset
    Haunted
    Heavy Metal FAKK 2
    Hellblade: Senua’s Sacrifice
    Helldorado
    Hellforces
    Hellgate London
    Heroes of Might and Magic V
    Hidden and Dangerous (Deluxe)
    Hidden and Dangerous 2
    Homefront
    Homefront: The Revolution
    HULK
    Hunted: The Demons Forge
    I Am Alive
    Ice Age 2
    Ice Age 3
    Iesabel
    Imperial Glory
    Indiana Jones 6
    Infernal
    Infernium
    Inner Chains
    Inquisition
    Inside
    Insurgency
    Iron Man
    Jack Keane
    Jade Empire Special Edition
    James Bond 007: Nightfire
    Jet Simulator
    Journey
    Judge Dredd: Dredd vs Death
    Juiced 2
    Julia: Criminologist
    Just Cause
    Just Cause 2
    Just Cause 3
    Killing Floor 2
    King’s Bounty: The Legend
    King’s Quest 2015
    Kingdom Come Deliverance
    Knights of the Temple: Infernal Crusade
    Kraven Manor
    L.A. Noire
    Last Day of June
    Left 4 Dead 2
    Legacy of Kain: Defiance
    Legacy of Kain: Soul Reaver
    Legacy of Kain: Soul Reaver 2
    Legend of Grimrock
    Legend of Grimrock II
    Legend: Hand of God
    Legendary
    LEGO Jurassic World
    Lego: Lord of the Rings
    LEGO: Star Wars The Complete Saga
    Leisure Suit Larry: Magna Cum Laude
    Life Is Strange
    Life is Strange 2
    Life is Strange: Before the Storm
    Limbo
    Liquidator 2
    Little Nightmares
    Loki
    Lost Planet 2
    Lost Planet 3
    Lost Planet: Extreme Condition
    Lula 3D
    Madagascar
    Madagascar 2
    Maelstrom
    Mafia
    Mafia 2
    Mafia III
    Mage Knight: Apocalypse
    Magicka
    Mahjong Master 5
    Majesty 2
    Mass Effect
    Mass Effect 2
    Mass Effect 3
    Mass Effect Andromeda
    Max Payne
    Max Payne 2
    Max Payne 3
    Medal of Honor (2010)
    Medal of Honor: Pacific Assault
    Meet the Robinsons
    Men of War
    Merchenaries 2
    Metro 2033
    Metro 2033 Redux
    Metro Exodus
    Metro: Last Light
    Metro: Last Light Redux
    Miasmata
    Middle-Earth: Shadow of Mordor
    Might & Magic: Heroes VI
    Minecraft: Story Mode Season 1
    Minigolf 3D
    Mirrors Edge
    Monster Hunter World
    Monsters vs Aliens
    Moorhuhn Directors Cut
    Moorhuhn Kart 3
    Moorhuhn Kart Thunder
    Mordhau
    Mortal Kombat X
    Mount and Blade: Warband
    Murdered: Soul Suspect
    Mushroom Men: Truffle Trouble
    Mutant Year Zero: Road to Eden
    Myst V: End of Ages
    Myth III
    Nail’d
    NaissenceE
    Naval Warfare
    Necrovision
    Need for Speed Shift 2 Unleashed
    Need for Speed: Hot Pursuit
    Need for Speed: Most Wanted [2005]
    Need for Speed: Rivals
    Need for Speed: Underground
    Neverwinter Nights
    Neverwinter Nights 2
    Nier: Automata
    No Man’s Land
    Observer
    Oddworld: New’n’Tasty
    Of Orcs and Men
    Oil Rush
    OIO: The Game
    Oozi Earth Adventure
    OpenRails
    Operation Flashpoint: Dragon Rising
    Operation Flashpoint: Red River
    Orc Attack: Flatulent Rebellion
    Orcs Must Die!
    Ori and the Blind Forest
    Ori and the Blind Forest: Definitive Edition
    Outcast – Second Contact
    Outlast
    Outlast 2
    Overlord 2
    Overlord: Raising Hell
    Painkiller
    Painkiller: Hell & Damnation
    Papo & Yo
    Paraworld
    Pariah
    Path of Exile
    Payday 2
    PCSX2
    Peter Jackson’s King Kong
    Pid
    Pinball FX2
    Planet of the Apes
    Pokito
    Portal
    Portal 2
    Post Apocalyptic Mayhem
    Prey [2007]
    Prey [2017]
    Prince of Persia: The Sands of Time
    Prince of Persia: The Two Thrones
    Prince of Persia: Warrior Within
    Pro Evolution Soccer 2014
    Project Eden
    Project Nomads
    Protector
    Psychonauts
    Psychotoxic
    PURE
    Q.U.B.E
    Quake (GLQuake)
    Quake II
    Quake III
    Quake IV
    Quern – Undying Thoughts
    R.A.W: Realms of Ancient War
    Race 07 (Retail)
    Race 07 (Steam)
    Race Driver GRID
    Rainbow Six
    Rainbow Six: Rogue Spear
    Rayman 3
    Really Slick Screensavers
    Realms of Arcania: Blade of Destiny
    RealMyst Masterpiece Edition
    Red Dead Redemption 2
    Red Faction: Guerrilla Re-Mars-tered
    Red Ocean
    Remember Me
    Remnants from the Ashes
    Resident Evil 2 (2019)
    Resident Evil 4
    Resident Evil 5
    Resident Evil 6
    Resident Evil 7
    Resident Evil: Revelations
    Resident Evil: Revelations 2
    Return to Castle Wolfenstein (2001)
    rFactor
    rFactor 2
    Rise of Legends
    Rise of the Argonauts
    Rise of the Tomb Raider
    Rise of Venice
    Risen
    Risen 2
    Risen 3: Titan Lords
    Robots
    Rocket League
    Rune
    S.T.A.L.K.E.R.: Call of Pripyat
    S.T.A.L.K.E.R.: Clear Sky
    S.T.A.L.K.E.R.: Lost Alpha
    Sacred 2
    Sacred 3
    Sacred Citadel
    Sacrifice
    Saints Row 3
    Sam & Max: Season 1
    Sanctum
    SAS Secure Tomorrow
    Scorpion Disfigured
    Section 8
    Sekiro: Shadows Die Twice
    Serious Sam 3: BFE
    Serious Sam HD: The First Encounter
    Serious Sam: The First Encounter
    Shadow Blade: Reload
    Shadow Complex Remastered
    Shadow of the Tomb Raider
    Shadow Puppeteer
    Shadow Warrior 2
    Shadow Warrior [2013]
    Shadowman
    Shadowrun Returns
    Shattered Horizon
    Shiness: The Lightning Kingdom
    Shrek 2
    Shrek The Third
    Shrek: Super Slam
    Silence:The Whispered World 2
    Silent Hunter 4
    Silverfall
    Sleeping Dogs
    Slender: The Arrival
    Sniper Elite 3
    Sniper Elite V2
    Sniper Ghost Warrior
    Sniper Ghost Warrior 2
    Sniper Ghost Warrior 3
    Sonic & All-Stars Racing Transformed
    Sonic Generations
    Space Engineers
    Space Siege
    Spaceforce Captains
    Spaceforce: Rogue Universe
    Spellforce
    Spellforce 2
    Spellforce 2 Gold (Steam)
    Spellforce 2: Faith in Destiny
    Spider-Man
    Spider-Man 2
    Spider-Man 3
    Spintires
    Splinter Cell
    Splinter Cell 2
    Splinter Cell 3
    Splinter Cell Blacklist
    Split Second: Velocity
    Star Citizen
    Star Trek Voyager – Elite Force
    Star Trek [2012]
    Star Trek: Legacy
    Star Wars Jedi Knight: Jedi Academy
    Star Wars Jedi: Fallen Order
    Star Wars: Battlefront
    Star Wars: Battlefront (2004)
    Star Wars: Battlefront II
    Star Wars: Empire at War
    Star Wars: Knights of the Old Republic
    Star Wars: Knights of the old Republic 2
    Star Wars: Republic Commando
    Star Wars:Jedi Knight II – Jedi Outcast
    Starpoint Gemini: Gold
    Starship Troopers
    State of Decay
    Stereo Photo Maker
    Stolen
    Stranglehold
    Streetfighter IV
    Stronghold 2
    Styx: Master of Shadows
    Subnautica
    Sudeki
    Summer Athletics 2008
    Summoner
    Swat 4
    System Shock 2 (with DX9 mod)
    System Shock: Enhanced
    Take On Helicopters
    Tales of Monkey Island
    Tannenberg
    Tempest
    Terrorist Takedown
    Terrorist Takedown 2
    Terrorist Takedown 3
    Terrorist Takedown: Conflict Mogadishu
    Terrorist Takedown: Covert Ops
    Terrorist Takedown: Payback
    Terrorist Takedown: War in Colombia
    Test Drive Unlimited
    The Ball
    The Bureau: XCOM Declassified
    The Chronicles of Narnia 1
    The Chronicles of Narnia 2
    The Darkness II
    The Deadly Tower of Monsters
    The Dig (Steam)
    The Elder Scrolls III – Morrowind
    The Elder Scrolls IV – Oblivion
    The Elder Scrolls Online
    The Elder Scrolls V – Skyrim
    The Elder Scrolls V – Skyrim SE
    The Fall: Last Days of Gaia
    The First Templar
    The Golden Compass
    The Golden Horde
    The Hobbit
    The Hunter: Call of the Wild
    The Incredible Adventures of Van Helsing
    The Incredible Hulk
    The Land of Pain
    The Last Remnant
    The Last Tinker: City of Colors
    The Long Dark
    The Lord of the Rings: Return of the King
    The Lord of the Rings: The Fellowship of the Ring
    The Matrix: Path of Neo
    The Old City: Leviathan
    The Raven: Legacy of a Master Thief
    The Regiment
    The Settlers 2: Next Generation
    The Settlers 5 Gold
    The Settlers 6
    The Stanley Parable
    The Suffering
    The Suffering: Ties That Bind
    The Surge
    The Talos Principle
    The Thing
    The Turing Test
    The Vanishing of Ethan Carter
    The Walking Dead Season 1
    The Walking Dead Season 2
    The Witcher
    The Witcher 2
    The Witcher 3
    The Wolf Among Us
    Thief 2: The Metal Age
    Thief Gold
    Thief [2014]
    Thief: Deadly Shadows
    Thrillville
    Timeshift
    Titan Quest
    Titan Quest Anniversary Edition
    Titan Quest: Immortal Throne
    Titanfall
    Titanfall 2
    Tokyo 42
    Tom Clancy’s EndWar
    Tom Clancy’s Ghost Recon Wildlands
    Tom Clancy’s Ghost Recon: Advanced Warfighter
    Tom Clancy’s The Division
    Tom Clancy’s Rainbow Six 3: Raven Shield Gold
    Tomb Raider 2
    Tomb Raider 2013
    Tomb Raider 3
    Tomb Raider: Angel of Darkness
    Tomb Raider: Anniversary
    Tomb Raider: Legend
    Tomb Raider: Underworld
    Torchlight
    Torchlight 2
    Transformers 2
    Transformers: The Game
    Treasure Island
    Tribes 2
    Trine
    Trine 2
    Trine 3
    Trixie in Toyland
    Tron 2.0
    Tropico 3: Gold
    Tropico 4
    Tropico 5
    Turning Point: Fall of Liberty
    Turok (2008)
    Turok 2
    Twin Sector
    Two Worlds
    Two Worlds 2
    UFO: Afterlight
    UFO: Aftermath
    UFO: Aftershock
    Ultimate Pinball Challenge
    Unigine Heaven 4.0
    Unigine Valley 1.0
    Unmechanical
    Unravel
    Unreal 1 (Dx9)
    Unreal 2
    Unreal Tournament 2004
    Unreal Tournament 3
    Urmel aus dem Eis
    Utopia City
    Vampire: The Masquerade – Bloodlines
    Vampyr
    Vanquish
    Velvet Assassin
    Venetica
    Verdun
    Victor Vran
    Virtua Tennis 3
    VLC Media Player
    Vortex: The Gateway
    Wanted: Weapons of Fate
    Warcraft III
    Warhammer 40.000: Dawn of War
    Warhammer 40.000: Dawn of War 2
    Warhammer 40.000: Dawn of War 2 – Chaos Rising
    Warhammer 40.000: Dawn of War 2 – Retribution
    Warhammer 40.000: Fire Warrior
    Warhammer: End Times – Vermintide
    Warhammer: Mark of Chaos
    Watch Dogs
    What Remains Of Edith Finch
    Wings of Prey
    Wolfschanze
    Woolfe – The Redhood Diaries
    World of Warcraft
    Worms 3
    X-Blades
    X2
    X3
    XCOM: Enemy Unknown
    XCOM: Enemy Within
    XIII
    Xotic
    Zanzarah
    Zeno Clash
    Zombie Driver

    dellrifter22
    Participant

    AAA game creators will always seek to push the limits of current hardware, and we should be happy with that if we want progress. People complain they can’t run Ultra, but there is no Ultra standard. Ultra will always be what ever values the devs put in that pushes the limits. They could have labeled the High preset “Ultra” and called it a day. It’s arbitrary. People just want to be able to brag that their machine is beast haha.. end rant.

    Still though, it would be nice if they could optimize to utilize the hardware better, which other games have proven possible.

    I see why you would think 2880×1600 is the native res of the Pro, but when you consider each eye is really only 1440×1600 (nearly square, not widescreen rectangle), that is double the width that you actually see in the headset. (And no, you don’t need to double the width to compensate for SBS rendering)

    Since most games don’t accept abnormal aspect ratios like 1440×1600, you’ll often need to settle for 5:4 or 4:3 when possible (1600×1200,1920×1440,etc). In the case of RDR2, you can’t seem to use 1:1 square or lower, but 10:9 is as close as I got. It probably doesn’t need to be exactly 10:9, you might try rounding to 2200×2000 and it might work fine.

    The point is, the squarer the ratio you can get in, the less waste you will have on the sides in fullVR mode. Less waste means more performance headroom to make that square higher res. The higher the res is beyond your native displays, the more they are super sampled for additional clarity. This is more apparent in headsets since they are magnified screens right up to our face. Try sticking your nose up to your monitor and see how ugly “native” actually is up close.

    Just try loading a super high res like 3200×2880 to see the clarity improvement. You don’t have to keep it, but at least you’ll get an idea of what potential you can expect. And no, it won’t look as good as on your monitor, but you should already know that VR tech isn’t quite there yet.

    I’m getting too wordy again, sorry. Hope you can find some visual improvement with some more experimenting. Or at least more than Deer Hunter Arcade :)

    #190059
    Ralf
    Keymaster

    While that will not help you anymore this time: you can save profiles to your harddisk on the local profiles page by dragging them from the profiles list to your desktop. That way you can save important profiles before doing a factory reset.

    dborosev
    Participant

    Hmm. Sounds like the same thing. Only I’m on an Odyssey+ so I don’t see any “Next Up” I just see the WMR landscape like VorpX isn’t running.
    I’ve tried rebooting and hard resetting a couple of times. I’ll give it a go a bunch more tonight and see if that fixes anything. Sounds like this may be a newly introduced WMR bug of some kind.

    Mtown82
    Participant

    Hey guys, I just bought VorpX this last weekend and I’m having an issue in Dragon Age: Origins. I couldn’t find another thread about this issue, I first noticed it when I tried to reset my view using VorpX in game. When it reloaded there were parts of the environment that were missing and my character will flicker in and out of the game while I move. I finished the area I was at and when it loaded the next area it was still having the problem. I tried restarting my computer and it seemed to be okay, but occasionally it will do it again. Right now my save file will load with this issue and I can’t seem to get it to function properly again. Thanks for any help. I also have a couple small issues with Max Payne 3, it looks great in 3D, but the aiming pointer is hard to use and sometimes splits into 2. The subtitles also get messed up when a character pops up through them. Anyone have an idea for those?

    Thanks,
    Mike

Viewing 15 results - 31 through 45 (of 77 total)

Spread the word. Share this post!