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AuthorSearch Results
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Oct 31, 2025 at 9:06pm #222342
ChimatsuParticipantI have exactly the same problem with Horizon Zero Dawn Forbbiden West with Death Stranding profile. Z-normal was working perfectly before the recent updates.
Sep 27, 2023 at 12:14pm #217858In reply to: EASPORTS FC 2024 VORPX for advanced users (HELP!)
RalfKeymasterWhile I haven’t tried a FIFA game with vorpX for a while, I’d imagine that they might have switched from DX11 to DX12 with FIFA23. Just a guess though. You could try any DX12 profile to check whether at least that way you can get the game showing in the headset.
Profiles you can try for example are: Cyberpunk 2077, Horizon: Zero Dawn, Death Stranding, The Last of Us. No 3D-guarantee of course when trying these, but if hooking in general works, you at least know what the culprit was.
Incidentally I have FIFA23 in my Steam library. Don’t have it installed currently, but I’ll look into it.
Jul 11, 2023 at 5:35am #216758In reply to: The Ascent
ToxicMikeParticipantJust tried it and it did not attach, NONE of the profiles. Even with the HORIZON: ZERO DAWN (DX12) profile it did not work.
So i set the game to DX11 and just tried the ARKHAM CITY profile (Unreal Engine 4) with this and it´s working now!
Apr 26, 2023 at 10:50am #216051In reply to: Has vorpX changed your gaming way of life?
SaalivarParticipantFor me it is the head tracking in all the games, just looking around is awesome.
The sense of scale is a benefit but the quirk I like is the ability to quickly look left and right, up or down. I even like 3’rd person games like that. Horizon Zero Dawn is one of the best, aiming with head tracking is almost like having aimbot. I have a very strong stomach so no diziness here. Now I only wait for a better VR headsets with bigger resolution, fov and eye tracking for foveated rendering…in a few years time probably.
The only thing that I don’t use VR for is strategy games or Factorio. That cause of the low resolution display of my Quest 2, lack of HDR and all of the above…sighSo thanks Ralf for making such a great tool!
ps: I have a 32 inch screen, it’s enough but aiming with mouse vs head tracking…lackluster :)
Feb 27, 2023 at 11:04am #215320Topic: Horizon zero dawn first person mod
in forum Game Hints and Settings
luka2099ParticipantI dont like real mod. I want play this game with vorpx. Anyone know where i can find a mod for the first person? Thanks
Nov 11, 2022 at 4:10pm #213718In reply to: Weird “black-pencil”-graphics-glitch with FARCRY 6
ToxicMikeParticipantis now not yet possible to play far cry 6 in 3d, with z-normal?
3D can be troublesome with DX12, in certain cases certain games still keep running in 3D (if i remember correctly then HORIZON ZERO DAWN was one of the few still running in 3D even it uses DX12)
FARCRY 6 seems to be running with DX12 since one of its latest updates, so there was happening the same with RESIDENT EVIL (remake) getting a DX12-Update and since then refusing to run in 3D.
I was enjoying RE in 3D by the way, until those capcom-dorks decided to update the game with DX12 so then i had to continue playing the game in “boring” 2D then LOL.
Seems to be a common thing these days to do updates on games and suddenly change from DX11 to DX12, so i hate to say it but in certain cases it´s probably better to just pirate certain games and keep the game from doing certain more or less “useless” updates, especially when those are “destroying” a vorpX-3D experience that way.
Edit: Regarding your question, switching to 3D just made the glitch go away but i didn´t notice any 3D-effects so i am afraid the answer is “no”.
Oct 27, 2022 at 4:30am #213529In reply to: Uncharted: Legacy of Thieves Collection (PC)
RalphParticipantI have created new profiles based on the DX12 profiles of Cyberpunk 2077, Dying Light 2, Death Stranding, Horizon Zero Dawn, Resident Evil Village, F1 2021 but Z-3D doesn’t work.
In my opinion we need a official vorpx profile !
Jul 10, 2022 at 4:22am #211492In reply to: OverDrift Festival
dellrifter22ParticipantFor me this would be a risky purchase. Unless I was super keen on this game I would wait for a discount sale to try it. Although you can use the steam refund program, if you can get your testing done before the 2 hour playtime mark.
I knew nothing of this game, but here is what I learned by briefly searching key words among the steam discussions.
-Unreal Engine 4 game (good)
-dx12 (bad)
-no mention of FOV increase options (bad)
-cockpit camera video looks like it may have very limited movement, locked to the horizon (bad)dx12 is the major obstacle here, as we only have a handful of profiles to test with currently. I’ll just say that out of 4 unofficial dx12 games in my library, only 1 has worked with Z3D. And yes, dx12 is Z3D only at this point.
Here are the profiles I would try:
Grounded
CyberPunk 2077
Rdr2
Resident Evil Village
Horizon Zero Dawn
Death Stranding
Deathloop
Dying Light 2And remember that the true exe for UE4 games are hidden inside the Binaries/Win64 folder and always end with the words “shipping.exe”
May 31, 2022 at 10:48pm #211110
RalfKeymasterUsing desktop capture for playing games will never be as good as actually hooking into them.
Vulkan is not yet handled by vorpX, but you should get vorpX to hook most DX12 games (in 2D) by creating a copy of any other DX12 profile in the config app and then assigning your game’s main .exe to the profile. In contrast to DX9-11 vorpX doesn’t try to hook any DX12 game you launch (yet), but with a profile most will work – at least in 2D.
DX12 profiles you can use as a base are e.g. Horizon Zero Dawn, Read Dead Redemption 2 or Grounded.
IMPORTANT CAVEAT: make sure to assign the actual game .exe, not any launcher the game may use. E.g. some games may have a launcher named GameXYZ.exe, but the actual .exe may be in a subfolder, e.g. bin\gamexyz-win64-shipping.exe or something similar. In such a case you’d have to assign the latter to the profile. The easiest way to find the actual game .exe is checking the Details tab in Task-Manager while a game is running.
Jan 29, 2022 at 9:23am #209279In reply to: Manually add game to vorpX
RalfKeymasterFor DX9-11 vorpX tries to hook everything automatically. For DX12 that isn’t the case yet, so if you have a DX12 game, you will have to a create copy of an existing DX12 profile in the config app and assign the main .exe the game you want to try to the profile copy.
Potential candidates that can be used as a bsse profile are e.g. Horizon Zero Dawn or Cyperpunk 2077.
If you want to learn more about creating user profiles, check the ‘user profiles’ section in the help. Covers the most important basics.
Jan 21, 2022 at 2:16am #209170Topic: Horizon Zero Dawn default profile, blurry textures?
in forum Technical Support
pixelcowboyParticipantHi, I just tried Horizon Zero Dawn (the default profile), but for some reason textures look really blurry on some object in game? Is there any setting that might be affecting this, or is it just the way it looks in vorpx? Thanks.
Dec 19, 2021 at 3:05pm #208078In reply to: Almost Ten Years Ago…
drowhunterParticipantTiming is a bit “Sus”, but competition is good.
I suspect a Horizon Zero Dawn Standalone mod could be next. hmmm?
I wonder if you could really stick it to the guys at Roxkfish Games and do a stand alone mod for Everspace 2?
They said adding VR support was “too hard” and “not worth doing” and the “VR community is toxic”
Heres the link to their disappointing stance on VR support.
https://steamcommunity.com/app/1128920/discussions/0/3647273545693281309/?ctp=38
Oct 25, 2021 at 11:36am #206946In reply to: vorpX 21.3.5 Available Now
RalfKeymaster@ moarveer:
The highest Clarity setting enables the texture detail hack AMD recommends developers to implement in addition to the actual upscaling/sharpening. How much of an effect that has depends on the game and also the resolution. You’ll typically see the highest benefit at low to medium resolutions (e.g. 1600p). If you happen to have Fallout 4 installed, that’s a good test candidate: With Clarity at ‘Full’ tree branches in the distance become more detailed, that’s fairly easy to spot. In Bioshock Infinite I found the effect to be less noticable on trees, but you should be able to spot it e.g. on masonry textures, more generelly textures with finer structures, at medium distance. That’s the typical effect you’ll see most of the time when switching from ‘Medium’ to ‘Full’: enhanced texture detail at medium distance.
Unless it creates noticable texture shimmering, choose ‘Full’. Depending on the factors mentioned above the effect may be subtle, but the option always does something – provided it is available for a game (i.e. the ‘Texture Detail Enhancement’ slider isn’t greyed out).
@ dellrifter:
Unfortunately there is no Z3D authoring UI that is ready for primetime. In the DX9 days some devs used all kinds of strange encoding methods for depth in RGB textures do deal with depth buffer access restrictions, I tried to capture them all. Most of that is obsolete since DX10, so in theory I could clean up the Z3D authoring and make it more accessible, but currently I have a huge list of things with higher priority.
There are about half a dozen DX12 Z3D profiles now (Cyberpunk 2077, Read Dead Redemption 2, Horizon: Zero Dawn, Resident Evil 8, Deathloop, F1 2021, Death Stranding, Grounded). They should cover the most common ways depth is handled in DX12. If you try them all for an unkown game and don’t succeed, an authoring UI wouldn’t give you a much higher chance of success either.
ParadiseDecayParticipantRalf has suggested trying: Horizon: Zero Dawn, Red Dead Redemption 2, Resident Evil 8, Cyberpunk 2077 and Grounded.
dellrifter22ParticipantIt seems to be a dx12 game only, so your profile options are very limited.
You can try Cyberpunk, RDR2, Horizon Zero Dawn, and Death Stranding, but chances for Z3D are slim.
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I dont like real mod. I want play this game with vorpx. Anyone know where i can find a mod for the first person? Thanks
Hi, I just tried Horizon Zero Dawn (the default profile), but for some reason textures look really blurry on some object in game? Is there any setting that might be affecting this, or is it just the way it looks in vorpx? Thanks.
