Hey, small updated, just turned off the beta client, went to a stable SteamVR version, and the same issue is happening. Tried out games Outlast, Portal, Portal 2, and Fallout 4. None of them worked and we got the same error. Unknown error (308).
So i spent probably about 20-30 hours trying to make vorpx the experience I want. I’ve tried 3 different games (life is strange, portal and fallout 4) and I can’t say any of them worked well. I have a HTC vive for the record.
The main issue, and the one that kills the First person experience and any sense of immersion, is the fish eye effect that I can’t for the life of me figure out how to get rid of. And it is really bad in fallout 4, the funny thing is it doesn’t happen when i move the camera with my mouse, only with my head. I’ve tried various resolutions suggested in threads here on the forum, I’ve tried multiple FOV settings, I’ve tried with and without geometry mode (without lessens it but doesn’t remove it completely), I’ve tinkered with pretty much all the settings the app has to offer (I knew it was a complicated app to get into before I bought it and that it’d require a lot of tinkering to get things working well) but I can’t seem to solve this issue.
Is this solvable, if so any concrete tips would be appreciated.
Also, have anyone found any games where you have at least some decent sense of presence, because even when I got things working fairly well I never actually felt like I was THERE the way you do in native vive games. Of course I knew this was likely the case before buying it but im curious if anyone has gotten any game to work THAT well with vorpx that you actually felt you were in the world.
Hi,
Now I’m confused.
I have tried games such as Portal 2 and Mas Effect 3. All of which work flawlessly in SLi when VorpX is not running. With VorpX enabled, there is virtually no activity on the second card.
If indeed the game can render with both cards simultaneously and increase their performance, then I think that is something huge that needs to be looked into.
Perhaps it’s a case of Crossfire working but SLi not?
Thank you for the quick responce. I only have one profile and I have it set to FOV 1.81 already. but it looks weird still and crappy, like pixalated and still zoomed in a little to much. Hard to explain it doesn’t feel natural. And why is there no 3D or depth? Here are my settings below.
</Statistics>
</ProfileSpecificGameProfile>
<RenderProfile AntiAliasingMode=”1″ UseTrippleBuffering=”0″ VSyncMode=”1″ UseMotionBlur=”1″ SSAOLevel=”2″ EnableNvidiaPCSS=”0″ GodRaysLevel=”1″ FurLevel=”1″ TreeTessellationLevel=”1″ Version=”1″ AlphaToCoverage=”1″ ResolutionX=”1920″ ResolutionY=”1200″ Quality=”custom” QualityEditor=”editor_ps3″ Fullscreen=”1″ Borderless=”0″ UseD3D11=”1″ WidescreenLetterbox=”0″ UseWidescreenFOV=”1″ FOVScaleFactor=”1.81″ AspectRatio=”3″ VSync=”0″ VSyncWindow=”0″ RefreshRate=”60″ DisableLoadingMip0=”0″ GPUMaxBufferedFrames=”0″ ShowFPS=”0″ Brightness=”1″ Contrast=”1″ CalibrationScreensShown=”0″ GammaRamp=”1″ AllowAsynchShaderLoading=”1″ SafeFrameAreaWidth=”0.3″ SafeFrameAreaHeight=”0.4″>
<CustomQuality>
<quality ResolutionX=”1280″ ResolutionY=”720″ OtherQuality=”low” EnvironmentQuality=”ultrahigh” AntiPortalQuality=”default” PortalQuality=”default” PostFxQuality=”ultrahigh” TextureQuality=”ultrahigh” WaterQuality=”ultrahigh” DepthPassQuality=”low” VegetationQuality=”ultrahigh” TerrainQuality=”ultrahigh” GeometryQuality=”ultrahigh” LightingQuality=”high” ShadowQuality=”ultrahigh” ShadowCinematicQuality=”low” EditorQuality=”default” Hdr=”1″ HdrFP32=”0″ ReflectionHdr=”1″ EnableVertexBinding=”1″ id=”custom” />
</CustomQuality>
</RenderProfile>
<NetworkProfile VoiceChatEnabled=”1″ CustomMapMaxUploadRateInBitsOnline=”10240000″ OnlineEnginePort=”9000″ OnlineServicePort=”9001″ FileTransferHostPort=”9002″ FileTransferClientPort=”9003″ LanHostBroadcastPort=”9004″ LanClientBroadcastPort=”9005″ ScanFreePorts=”1″ ScanPortRange=”1000″ ScanPortStart=”9000″ SessionProvider=”” MaxUploadInbpsOnline=”10240000″>
Do not tweak too much. While there are many options available, the only two things that absolutely must be addressed are field of view (FOV) to get a natural image and head tracking sensitivity for proper 1:1 tracking.
Popular games that are usually considered working well are for example: Bioshock Infinite, Skyrim, Fallout 4 (G3D probably too slow on most PCs though), Borderlands 1 + 2, Portal 2.
In general you should be able to get almost any first person game working to a satisfactory level by adjusting FOV and head tracking sensitivity.
The vorpX help also has a short guide describing a quick and dirty setup that works with almost everything very quick (“The 1-2-3 Game Setup”). It usually doesn’t provide the best possible result, but gets everything to a playable state.
This issue might be related to having more than one Steam account.
The Portal 2 config should be located in [SteamPath]\userdata\[UserId]\620\remote\cfg\config.cfg.
[UserId] consists of random looking numbers. If there is more than one such folder, the optimizer only uses the first one to get to the config. So that might be something worth to check.
Deleting the folders that weren’t my own profile did it, thanks :D
This issue might be related to having more than one Steam account.
The Portal 2 config should be located in [SteamPath]\userdata\[UserId]\620\remote\cfg\config.cfg.
[UserId] consists of random looking numbers. If there is more than one such folder, the optimizer only uses the first one to get to the config. So that might be something worth to check.
Got it, thanks again Ralf! Loving VorpX support on my Vive!
How exactly did you fix this issue? Portal 2 simply refuses to work, I have reinstalled VorpX, Portal 2, tried running as both Admin and not Admin, yet it is still unable to find the settings file.
Thank you
I would like to know that too, still doesn’t work for any steam games. Was hoping my previous post was detailed enough to get a response from Ralf.
Got it, thanks again Ralf! Loving VorpX support on my Vive!
How exactly did you fix this issue? Portal 2 simply refuses to work, I have reinstalled VorpX, Portal 2, tried running as both Admin and not Admin, yet it is still unable to find the settings file.
Thank you :)
So far the game I have thought worked really great, with a good 3D effect and acceptable framerate and usability:
Skyrim
Morrowind
STALKER games
Farcry 3
Fallout 4
Ive found that I am most comfortable in the virtual cinema, with the screen as close as possible, with headtracking enabled. It still feels like Im in VR, and I can always look down and check the HUD easily. I usually completely forget that I am in the cinema, and it works great for keyboard and mouse use. All of my experience is basically directed at this type of use. Here are some other games I have tried that Ive enjoyed, but have some minor drawbacks from my testing:
Outlast: This game works great, but I find that Geometry mode creates weird shadow issues, and on other 3D settings there are some minor graphical issues. Its not bad, and totally playable. on z3D modes, it seems like there could be a little more depth with the 3D slider.
Oblivion: Slow on G3D, Z3D modes dont seem to give quite enough depth that I would like. Game still looks great, and is very playable.
Portal 2: Something just does not look right in this game. Im not sure what it is, but it looked very very wrong when I tried it. I might try it again, but the first experience really put me off.
I may have forgotten some games that I have tried. So far I have been very impressed with VorpX!
Viver here.
I have regular crashes+reboots as well.
Sometimes I get a game in a working state with vorpx (~half of the time), but then it crashes later.
Some observed events triggering issue:
– portal 2 level change
– when I try to bring up the vorpx menu (del key), this usually does the trick
– or simply starting up game and after cutscene videos, showing game menu.
Fwiw, I had similar crashes+reboots with Virtual Desktop, altspaceVR, and sporadically some others.
gear: asus mobo + r9 390
Clean radeon driver install of latest drivers + removed all the shovelware like playstv, raptor, + removed asus AI suite + removed OC tools like msi afterburner and sapphire trixx.
No overclocks, stable temps on hardware.
Just adding info to the pile, hope it helps.
When vorpx it works it is pretty neat; I’m just sore I can’t get it to run stable.
(Gorram bleeding edge tech… ;-)
Cheers.
Hi, I also have this problem with most of my games, setting path not found. I think the only ones it hasn’t been working on are ones that store the configs in the steam folder. (ie fallout 4, dead space 3, bioshock infinite work fine and I know they use the docs folder, while Portal 2, Metro Last light redux, serious sam, talos principle, antichamber did not work.)
All software runs under the same account and level (ie user only, no admin use) although I did try running the config as admin to be sure, no folders redirects to network shares (home folders all default locations), tested games have all been run at least once.
Registry entries correctly point to steam folder:
[HKEY_CURRENT_USER\SOFTWARE\Valve\Steam]
“SteamExe”=”d:/steam/steam.exe”
“SteamPath”=”d:/steam”
Running Windows 10, fairly clean and new install, rest of system is on C drive, only steam is on D drive, no issues with any other software that accesses configs or games folders without manual input.
If this is not fixable, couldn’t a simple option to export optimized game settings be added so you can replace the configs yourself?
Edit: Btw I am running the latest Beta version, with the Vive and so far after a lot of tweaking it has been working fine.
I have a DK1 and Runtime 8. Today I tried to use vorpx like normal and I noticed it was starting very slowly. It eventually popped up a message that it was updating as a newer version was available. The update completed and I tried to start vorpx. I noticed it takes a long time for vorpx to start and I mean a long time. Like in the area of 2-3 mins from the time I click start to the time the program shows up in the tray. I then tried to run Dirt3 and a error message pops up saying vorpx failed to initialize Oculus. I tried portal2 which worked well before and the same error.
Are the DK1 and runtime 8 still supported? If no can I get a version that wont auto update until my CV1 arrives in a couple of months?
Please make sure that the mouse is enabled in Dear Esther. If there is mouse look in a game, there also always automatically is head tracking with vorpX.
Not really sure about the others, sorry. Half-Life 2 and Portal were recently tested here during the Vive tests, so they should definitely work. Have to check Bioshock 2.
First and foremost try to disable Avira. It may also affect injection, just as it caused your install issue. Also look into potential injection conflicts with other programs on your PC. Disabling all background processes that would not be there after a fresh, Microsoft only Windows install is the best way to trouble shoot.
I suspect I’m having the same problem. I’ve tried both half-life 2 and portal 2 and both (usually) give me an error stating “Failed to create D3D Device!” and close. When they don’t give me that error I just get audio and a black screen on the HMD. I finally got Skyrim to load into the intro stuff, but I only get audio and it sticks on the Bethesda logo with no actual menu. I tried disabling the intro video and then it just sticks on the imperial symbol with no menu text.
In both cases I’ve tried swapping to the vive as my primary display. That’s how I got Skyrim to load into the main menu, but both HL2 and Portal 2 still didn’t work. Setting the game resolutions to the vive’s native resolution had no effect. Disabling steam overlay and SteamVR theater mode had no effect.
My vorpx install is a relatively fresh install (within the last two weeks) and I reinstalled Skyrim to see if that helped but not portal 2 or HL2. Neither vorpx or steam are run as administrator.