Hi,
I have the same problem: turquoise rectangles flickering, SteamVR Environment glitching out. Upon force quitting the application in Desktop, i saw the mouse cursor jumping all over the place.
Just testing Bioshock 1 & 2, DX9 and not, Remastered and not. Resident Evil 7 worked fine.
Already tried disconnecting the gamepad and all USB devices.
What can i do about it?
HW configuration: Quest 2 -> Virtual Desktop -> SteamVR -> vorpx
Thanks, Eisen
No matter what i do, I can’t get RE7 to hook properly on my rift. I’ve tried running vorpx as administrator, the game as adminstrator, both of them as admin, and tried using the alternative hooking method, but every time it just says “Oculus runtime init failed” and launches on my screen (with vorpx) but not in my headset at all.
Vorpx works fine in all other games.
It does work when I set it to steamVR, but it stutters like crazy on that (more than i would expect from my specs).
My specs:
1080 (8GB amp extreme edtion)
i9-10900k
32 GB ram
Any ideas?
Hi!
Sorry to bother… I’m a new user, bought Vorpx recently. Re7 works almost great without making changes. However, some 3D objects are invisible. Examples are: The pot lit in the first videotape memory, some walls in the attic, hair in almost all characters except for Mia.
I read in the forums that the glow in the gun and knife were kept so that this objects could be seen but I cannot see them lol. Is it only me? From what I read, hair and objects not showing were supposedly fixed already. Suggestions?
Thanks in advance!
Hi, I can’t change the keyboard keys with the joystick (directional button) it doesn’t matter. In desktop mode, for the controller I have the “up arrow up” indicated, and for the keyboard it is “Z” so I should be able to move forward. Using the mouse and keyboard I can play but it is not possible for me with the headset so yesterday I played on the controller but without the virtual vorpx headset. I must have a bug with me because no one seems to have had this problem. Thank you very much for trying to help me. I have used lots of other “resident evil 7” profiles and still have this problem.
Hello everyone, this is weird but no Vorpx profile works for “Resident Evil 7”, and in your house it works with the default Vorpx profile?
To play in Z3D:
1. Make a copy of devilmaycry5.exe.
2. Make a copy of the Resident Evil 7 profile.
3. Assign the copy of devilmaycry5.exe to the copy of the Resident Evil 7 profile.
4. Run the copy.
5. Ignore the messed up G3D and go to z-normal/adaptive mode.
6. Enjoy playing the game in Z3D.
7. Pay my consultation fee. Never mind – this was a no-brainer since Devil May Cry 5 uses the RE engine.
You can get a good Z3D by using a copy of the Resident Evil 7 profile. You may need to install a hook helper to get it to hook using that profile.
I didn’t find a good G3D base profile, but I only tried a few that I thought might work.
Ok, thanks Ralf! keep up the good work, hopefully some day we can play Resident Evil 7 in VR cause ive heard right now it has some shader problem right?
Titan Fall 2 works very well. I’m loving it. Also, Resident Evil 7 and Halo: Master Chief Collection (Halo 3 just released for it TODAY!).
No, you can run games at any resolution you want with vorpX.
1440p will typically look quite good, but if performance allows for a game go as high as you can. For an optimal experience you can add resolutions to your PC that it does not support normally, check the ‘Custom Resolutions’ section in the vorpX help for a detailed step-by-step guide. This method works with basically any game.
For Resident Evil 7 specifically it’s even easier than that since the game has a render size multiplier in its options menu. Per default vorpX sets it to 1.3, but you can try someting higher unless that hurts performance too much. Can’t recall currently how the option is called, but should be easy enough to spot in the game’s video/graphics options.
BTW: high resolutions can be further enhanced by applying some mild sharpening in the vorpX menu.
I just played the Resident Evil 7 PC demo thru Vorpx using my Oculus Quest, it is very blurry compare to PSVR version at lower resolution. Same with Ace Combat 7.
My in game setting for both is 1980×1080, I think steamvr upscale it.
Is this blurriness normal?
Thanks !
In general: You can run games at any resolution, the higher the resolution, the better the image quality. You can even add resolutions to your PC that it does not support otherwise, which can help to improve things a lot. More detailed information including a step-by-step guide in the ‘Custom Resolutions’ section of the vorpX help.
For Resident Evil 7 it’s even simpler since the game has an option to raise the internal render resolution in its options menu. Can’t remember what it was called, but should be easy enough to spot in the graphics/video options. vorpX automatically sets it to 1.3x the game resolution, but you can go higher if that doesn’t hurt performance too much.
Touch controllers normally aren’t used by vorpX unless you pick them up and press a button. Before the first button press they are ignored by vorpX, so I’m not sure whether I understand your issue correctly. If you want to disable them completely for some reason, removing the batteries is probably your best bet.
Hi i bought a VorpX license last week, i decided to get into it today, i tried Alien Isolation and Resident Evil 7, both seem pretty good in VR (but blurry compared to native vr games) but the problem i’m having is my oculus touch controllers keep alerting me to pick them up when in game, and my xbox controller keeps flicking back and forth to the keyboard.
Basically i just want to control the game with my controller, i found the games unplayable so far because of the constant switching, i looked in the VorpX in-game keybindings and it just shows keyboard bindings so no option to disable anything.
Also is there a way to make Resident Evil 7 run a bit better and less blurry? i’m running it on a 2080ti, ryzen 3800x and 16gb of ddr 4 3200, and when i’m outside it drops to 40 fps, inside it bounces around 60-70 and i’d like to have consistent frames
Edit: i’m using a Oculus Rift S
I’ve been using vorpx for all my games now and i can’t go back…my ps4 is literally collecting dust…i’m Happy and Willing to wait for FF7 to come to pc just to use vorpX ..but my only thing is..with some games like resident evil 2 for example the frame rates are too low which causes a jittery game play. Oculus has a tool that supposedly helps the frame rate but i never see a difference at all.. i hear oculus has a low frame rate issue due to its software…is this true? would i do better getting a Htc Vive?
Has someone already got performance’s problems in Resident Evil 3? I have 10-17 fps on the streets. Launching RE3 through 3D VISION has the same problems about performance.
My spec: i7-7700K 1080ti