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  • #103130
    alegse
    Participant

    You can with many games, just not Skyrim

    #103125
    rayden
    Participant

    There seems to be a problem with saving profile settings on my machine after Vorpx is restarted.

    I can go into a game (e.g skyrim) change some settings like for example the 3d mode to z-buffer. Quit the game, re-launch it and it seems to properly load the settings I have changed. However if I quit vorpx and launch it again it goes back to defaults of the skyrim profile. And yes, I am using ok&save button in the in-game vorpx menu.

    What am I missing ? Is there any way I can save the changes I made to the profile permanently ?

    I have Vorpx 16.2.0.0 and Oculus Rift.
    I have tried running Vorpx as an administrator, but it still does not remember in-game profile settings.

    Yohaskan
    Participant

    Can’t set Skyrim to texture quality max with GTX 1080 on 1280×1024
    before, i had an GC AMD R9 280 and same issue
    same thing on another game
    but texture quality medium is ok for all games

    alegse
    Participant

    I have got Skyrim working very well. I find I enjoy playing in Z3D for exterior areas because having a high frame-rate is worth sacrificing true stereo rendering and most of the distant visuals are beyond significant stereo separation anyway.
    However, I find in interiors I prefer to use geometry 3D because so many close objects/walls look way more real in true stereo 3D. So I usually switch to geo3D if I will be doing a long dungeon and switch to Z-3D when I am exploring exteriors or slaying dragons.
    It would be really great if it was possible to switch Z3D to Geo3D without having to restart the program (I know this was possible in Oblivion). I believe I saw this suggestion before and it does not work due to different rendering requirements for Geo 3D. However, if there was an automatic way to restart the VorpX render method with the click of a button without going back out to windows that would be cool. Just thought I would throw the idea out there again. Same could apply to fallout4 or other open world games (I never played fallout 4 so I don’t know if the switch is possible in that game).

    #102932
    Matt
    Participant

    I have the FOV set at 120 and the 1st person FOV set at 140. I’m using the enhanced camera mod as well. It looks better as you said but not quite right yet..Can you suggest a specific mod or mods that will fix the giant arms issue? I am so close to Skyrim VR! Bioshock Infinite, Alien Isolation, and Dishonored have been a blast. I can’t wait to get started with Skyrim. I see so many other mods I want to install I just need to fix these big arms!! Thanks in advance.

    #102926
    R3volve
    Participant

    Hi, I really love VorpX but there is just one issue that prevents me from being able to use the program.

    I noticed that when I am playing skyrim (and probably other games too) when I am in the main non-cinema/cutscene mode (where HMD is zoomed into the screen so that you cannot see the borders) it does not zoom in centered. The crosshair is about 65% of the way up from the bottom rather than an even 50% from both top and bottom.

    When I manually reduce the zoom for this mode, the bottom edge of the screen comes into view long before the top edge does.
    Its really annoying to constantly be “looking up” to try and see what I am aiming at.

    Is there a way to adjust the X offset for the screen in this mode? I would love to physically lower the screen until it matches the center of my view.
    Crude Paint Depiction of Issue

    Thanks.

    #102785
    edo
    Participant

    It may be the 45 to 89 fps thing but I find the Vive works much better for Skyrim. I think my FPS is pretty low on that but with the Vive it is smooth enough to enjoy. With the cv1 it is all jittery. It is also clearer for some reason even though I think I have all the Vorpx settings the same.

    Wondering if anyone else notices the same?

    #102737
    Congo1986
    Participant

    So far the game I have thought worked really great, with a good 3D effect and acceptable framerate and usability:

    Skyrim
    Morrowind
    STALKER games
    Farcry 3
    Fallout 4

    Ive found that I am most comfortable in the virtual cinema, with the screen as close as possible, with headtracking enabled. It still feels like Im in VR, and I can always look down and check the HUD easily. I usually completely forget that I am in the cinema, and it works great for keyboard and mouse use. All of my experience is basically directed at this type of use. Here are some other games I have tried that Ive enjoyed, but have some minor drawbacks from my testing:

    Outlast: This game works great, but I find that Geometry mode creates weird shadow issues, and on other 3D settings there are some minor graphical issues. Its not bad, and totally playable. on z3D modes, it seems like there could be a little more depth with the 3D slider.
    Oblivion: Slow on G3D, Z3D modes dont seem to give quite enough depth that I would like. Game still looks great, and is very playable.
    Portal 2: Something just does not look right in this game. Im not sure what it is, but it looked very very wrong when I tried it. I might try it again, but the first experience really put me off.

    I may have forgotten some games that I have tried. So far I have been very impressed with VorpX!

    #102717
    hc3490
    Participant

    Hi,

    I am unable to get either ingame or vr hotkey menu to display on version 16.2.0 with the HTC Vive.

    1. Run SteamVR
    2. Start vorpX
    3. Optimized game with “Game Settings Optimizer”
    4. Launch Skyrim
    5. Headtracking and able to EdgePeek
    6. Press or Shift+Mouse M
    7. No menu displayed. Headtracking and EdgePeek no longer working

    #102678
    Ralf
    Keymaster

    Probably a concidence.

    Multiple games (Crysis, Skyrim, Fallout 4, Aliens Colonial Marines, Deus Ex Human Revolution, GTA V, Star Wars: Battlefront) were tested here instantly after the original report (Oculus App Version 1.4.0.224375 (1.4.0.224996)). On two machines, with both CV1 and DK2.

    Since also the other user could solve his issue it’s quite safe to say that your issue must have another cause – despite incidentally occuring after you updated Oculus Home.

    The most common cause of vorpX not hooking is an injection conflict with some other program on your PC. The best way of trouble shooting in this regard is closing down every background process that would not be there after a fresh Microsoft only Windows install.

    You can check logfiles by creating a trouble shoot data archive in the vorpX config app. Besides system information it also contains a logfile.

    #102676
    Saika
    Participant

    First time vorpx/rift user here.
    I launched using the optimized settings a freshly vanilla installed Skyrim, thinking that I should first set up vorpx then add some mods.
    The issue is that I immediately got incredibly sick and in panic I pressed delete to try and change a few settings but I could only last 20 seconds before closing the game.
    I reseted the profile and tried my chance again but this time I only had enough time to change the fov in game to 110 and disable mouse acceleration before having to close Skyrim.

    I read how people managed to do full play-through of the game on DK2, so I don’t think it is normal that I can’t last 20 seconds.

    All the guides for Skyrim vorpx seem too out-dated for CV1.Are there some obligatory mods for CV1 skyrim that I must add before trying to enter again?
    The guides I read are old and sometimes don’t list the same gui mods / immersive view mods so I am confused as to what I should chose.
    Furthermore, shadows seemed to be a huge issue, so I should disable them inside some INI files first?
    I’m looking for ways to try to improve the situation before having to log into the game again to modify vorpx settings to the best.

    #102667
    Electryic
    Participant

    I tried various DX9 and DX11 titles here instantly after reading your post: Crysis, Skyrim, Fallout 4, Aliens Colonial Marines, Deus Ex Human Revolution, GTA V, Star Wars: Battlefront. All work fine. Maybe your update didn’t go through correctly.

    Seems a simple restart after reinstalling vorpX fixed it. Sorry about that I just assumed oculus runtime updates automatically broke vorpX each time so figured I’d sound the alarm so you could get it figured out.

    #102666
    Ralf
    Keymaster

    I tried various DX9 and DX11 titles here instantly after reading your post: Crysis, Skyrim, Fallout 4, Aliens Colonial Marines, Deus Ex Human Revolution, GTA V, Star Wars: Battlefront. All work fine. Maybe your update didn’t go through correctly.

    #102580

    In reply to: Fallout 4

    jpwatler
    Participant

    I got it to work. Uninstalled from the D drive and re-installed it on C and it works. Had the same issue with Skyrim. What settings are you using?

    #102475
    kurry
    Participant

    Ralf, are there any plans to add Geometry 3D back in Elder Scrolls.
    This game and Skyrim are the reason I bought Vorpx :)

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