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Viewing 15 results - 451 through 465 (of 1,645 total)
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  • nieda113
    Participant

    i have been playing for like three weeks skyrim native vr. Now i wanted to start skyrimse and playing vorpx version again. The games havent been modded since the last time vorpx was up an running. Fallout 4 and skyrim wont hook if started from skse or f4se. The last update seems to have change somthing. The game started from within the skyrim or fallout4 folder works,, why would a modded game not hooking anymore?

    OmegaCruxis
    Participant

    Thank you man, i see you are a man of culture as well. Fallout 76 Vorpx is tons of fun. I can still play the snot out of the game but if my profile gets borked i won’t be able to change settings in vorpx.

    OmegaCruxis
    Participant

    Ever since patch 23 – the bug fix patch, vorpx dialog windows and setting windows have just been grey boxes with no words in them, as well as fallout 76 itself has begun stuttering and become choppy.

    Has this ever happened to any other games/ profiles since a patch? is there a fix?

    let me know what sort of logs or info you would need to diagnose this problem.

    Also let me know if i should just do a quick reinstall of vorpx or fallout.

    ok301
    Participant

    Roughly a year ago I went through Fallout New Vegas in Vorpx, playing through all the DLC and trying to visit every possible location on the map. It ended up being about a 90 hour run and one of the most memorable experiences I’ve had in my 30+ years of gaming. VR makes it so much more immersive and fun.

    If you decide to play it I recommend getting the ultimate edition when goes on sale for about $6. The DLC adds ALOT to the experience, Old World Blues and Lonesome Road are the must-plays of the four DLC imo.

    If you play it as a fps it’s janky but if you play it as an RPG with tactical turn based combat (VATS) it’s still an amazing game with excellent writing – Soo many choices and places to explore.

    VorpX tips:
    – 4GB patch is a must (doubles the ram the game has to work with)
    – There is a stutter removal mod to make the walking a bit smoother
    – Use the VorpX internal options to render higher resolution than the game normally allows, Vorpx’s sharpening can help alot too.
    – VATS can be trippy in VorpX depending on what you’re targeting.. it can shake a bit if I remember right.

    I’m kind’ve fighting off the urge to go through it again.. looking forward to checking it out in a newer HMD.

    dborosev
    Participant

    Been trying to play FO4 recently, and I noticed that I cannot run it with Oculus selected in VorpX, it throws an Oculus runtime error LibOVT or something like that. If I switch to Steam, the game runs, but its quite jittery in 3rd person, mostly fine in 1st person, but some jitters. Switching Old vs New does nothing, nor does changing the sync options.
    Any suggestions? Is this Oculus mode crash a new thing?

    #196974

    In reply to: Vaporum (G3D)

    Smoils
    Participant

    I used this profile for Vaporum Lockdown, there was no 3D but it let me edit shaders, shoved each one properly, then I used same profile for Fall of Dungeon Guardians and edited shaders there.

    Then next day without any upodates to widows, vorps or any other software, nothing really both games just stopped letting me edit shaders and disabled 3d in dungeon guardians.

    I was able to get it back for guardians game via injection through dll, but for Lockdown – nothing.

    I have no idea why would it suddenly disable shader edit and 3d after changing nothing.

    P.S.: Fall of Dungeon guardians is a similar game and Ive uploaded the profile btw.

    #196742

    In reply to: HMD NOT FOUND

    Enzel
    Participant

    Hi, Steam client start up with the game, i use to open it always with steam vr before to run the game.
    The attaching message does not appear, it did until i reinstalled Vorpx because nothing was displayed in the VR display anyway, it frozen in a black screen with a rectangle and the name of the game, now the attach message never shows.
    I tried to use the administrator checkbox nothing change.
    I have tried Mortal Kombat 11, Sekiro, Devil May Cry 5, Resident Evil 2 Remake , Star Wars Jedi Fallen Order.

    #196522
    rustyshackleford
    Participant

    Are you using 16:9 aspect ratio for Titanfall 2? I wasn’t getting 3D at 4:3

    #196517
    mstmorse
    Participant

    Thank You! I got Quake IV running using the admin. Should I do 16:9 or 4:3? I tried helper for Titanfall 2 with the helper and did not work. Going to try on ShadowPC and see if maybe there is something on my computer causing issues.

    #196515
    mstmorse
    Participant

    Been playing a lot of games using Vorpx. These are the two that are giving me issues. I have almost nothing running and Titanfall, Origin game, gives me the message about taking a long time to hook up and if want to use hook helper. Once I say do nothing and the message goes away, after a bit I can hear the music but the video or VR does not come up. Even the desktop has a black or white screen.

    Quake IV just does not hook up with VorpX. Read something about using admin but have not tried it yet.

    #196513
    Ralf
    Keymaster

    Have to wait for an update to download currently, but checked Fallout 4 which is pretty similar in that regard. All OK there, so for now I would say it *should* work. I’ll let you know if the actual FO76 check says something else later.

    For now the only thing that comes to mind is that maybe you accidentally changed the ‘Override X-Box Gamepad’ setting on the ‘Input’ page of the vorpX menu. Should be ‘Full’ before the DirectVR the scan and ‘Off’ after the scan.

    Edit:

    FO76 also working fine, so the above is more or less the only thing I can think of. Alternatively you could try to reset the profile to default in the config app.

    #196508
    pizzosteez
    Participant

    I’ve been enjoying Fallout 76 in VR thanks to VORPX for the last few months and have sunk over 100 hours into the game.

    Getting started has been a little bit of a ritual, which is to plug in game pad, fire up the game, and then when I get into gameplay mode, run DirectX VR Scan. Once I do that, everything magically falls into place – headtracking starts working, the XBox Gamepad is perfectly assigned, etc.

    But since the update, the XBox Gamepad settings are not syncing correctly. I run the DirectX scan as usual, and the head tracking works, but the gamepad is still assigned incorrectly. It’s this kind of half gamepad/half keyboard & mouse hybrid setup, which doesn’t really work.

    Any advice, Ralf?

    I did try turning off the Headset Sync feature as well and am still experiencing the same issue.

    #196234
    Ralf
    Keymaster

    Incidentally I have Death Stranding fully working since about an hour or so with a different strategy in regard to hooking D3D12 functions internally. I’m not completely happy with that since having to maintain two different hooking strategies obviously means more work down the road, but on the other hand having a fallback option is a good thing anyway.

    #196187
    Ralf
    Keymaster

    Considering the inherent glitches due to both eyes being rendered at a different time, the fact that it falls apart completely with any framerate below the headset refresh rate and the incompatibility with some headsets don’t make the approach look overly intriguing to me TBH. The only real “advantage” is that it’s way easier to implement than proper single frame stereo.

    Don’t get fooled by the framerate a game’s FPS counter might display. The effective stereo framerate is just half of that since each eye only gets updated every other frame. 90fps shown by an FPS counter with alternate eye stereo means 45fps per eye. In other words: performance wise proper single frame stereo at 45fps is the same as alternate eye stereo at 90fps. The actual performance gain after factoring out the misleading doubled framerate you see with an FPS counter would be about 10% in most cases since the method has slightly less overhead.

    Might come at some point as an option, but weighing the potential 10% effective performance gain against the inherent issues doesn’t really make it a priority.

    Ardvarkman432
    Participant

    Im trying to play games like warhammer vermintide 2 and mirrors edge catalyst. I can get them working great, warhammer even has geometry 3d, but I like to use controllers. Whenever I move with them, i cant look around. looking right makes everything else go left, vice versa, and the same with up and down. It doesn’t happen in games like titanfall 2, and I just want to fix it. Please help

Viewing 15 results - 451 through 465 (of 1,645 total)

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