Archives

Homepage Forums Search Search Results for 'Thief'

Viewing 15 results - 61 through 75 (of 106 total)
  • Author
    Search Results
  • #171468
    passprogress
    Participant

    Thief 2014, GTA 5 and Fallout 4 wont launch.

    I7 8700K
    GTX 980 TI
    windows 10 version 1709 16299.248

    #171172
    OldNice
    Participant

    Hi,

    I’ve never gotten the old-school Thief games to work with proper headtracking. The headtracking sensitivity is always too low, even when set to maximum. Increasing the game mouse sensitivity works somewhat, but makes the headtracking very jittery (since I assume it’s skipping more pixels with every head track). Also, whenever I open the VorpX in-game configurator, the head tracking starts to work perfectly (in the background), expect I now have the VorpX menu blocking my view. Hiding the menu makes the head tracking slow again.

    Any advice for this? This has not changed between VorpX versions, and I don’t have this problem with any other VorpX game.

    #171029

    In reply to: Tron 2.0/Thief 2014

    haints
    Participant

    I was hoping the Thief profile worked well. I’ll have to give it a go. Thanks for the recommendation!

    #171021
    Stryker_66
    Participant

    Just tried Tron 2.0 and no problem with hooking Vorpx. This game has a massive potential due to the style of graphics and nature of the game. The graphics look extremely clean in my rift. Also using a resolution of 3840 x 2880 4:3 ratio and looks great! But it is too bad that there is a serious issue with the hand and disc model. They are so dam large and a custom FOV or an increase of 3D strength cannot help on this one….this seems to be a inherent issue with games made using the Lithtech engine….does anyone know of a console command or mod that can remove the hand/weapon model? I would love to play this game without those obnoxiously large hand/weapon models. I would be happy with just a basic cross hair or dot. This game just screams potential for an immersive experience. Unfortunately, the hand/disc is so dam large which also make it appear that hand/disc is at my feet. Ruins the experience :-(

    This is not a Vorpx issue but perhaps a mod or console command can help, thought I check if anyone has an ideas…..

    P.S. Set up Thief 2014 with custom FOV and some ini tweaks to clean up the graphics. I prefer the 16:9 ratio on this one. Using a resolution of 3840×2160 and have to say that although the game is not that good, the immersion with this set up is quite good. I’ve had a pretty good play through of the first couple of levels. Very good in VR with the first person animations, lock picking, stealing, knocking out guards etc….pretty good Vorpx experience on this one.

    Ralf
    Keymaster

    Took a closer look at this update and I’m not just psyched for KCD but also the Thief remake in G3D, Nier, etc.

    Any chance we could eventually get a Titanfall 2 profile? Very playable with unofficial Tridef profile but I miss that Vorpx magic …

    Regardless, I really hope the VR community will come to realize the huge strides Vorpx has made/is making with these last few updates. There was a time where I couldn’t unreservedly recommend the software to someone–especially if they weren’t into tinkering. Now not only would I recommend it–I think EVERYONE who is into 3D/VR gaming should buy it. Great work, Ralf.

    Titanfall 2 was one of the if-time-permits-profiles I had in mind in the original post. Good news: it will be included and works just as well as Titanfall 1. Geometry 3D, auto resolution/FOV, scalable HUD etc.

    haints
    Participant

    Took a closer look at this update and I’m not just psyched for KCD but also the Thief remake in G3D, Nier, etc.

    Any chance we could eventually get a Titanfall 2 profile? Very playable with unofficial Tridef profile but I miss that Vorpx magic …

    Regardless, I really hope the VR community will come to realize the huge strides Vorpx has made/is making with these last few updates. There was a time where I couldn’t unreservedly recommend the software to someone–especially if they weren’t into tinkering. Now not only would I recommend it–I think EVERYONE who is into 3D/VR gaming should buy it. Great work, Ralf.

    #168480
    Marcommaso
    Participant

    Hello everyone, i’m a college student from Italy and since 1 year i’m partecipating to a medical research about treatments through virtual reality. The virtual enviroments we use are developed a lot time ago by a San Diego studio using Unreal Engine 2. We have new enviroments in developing by UE4, finally with native VR supporting, but in meantime wanna start a new trial using the old UE2 enviroments with an Oculus Rift DK2.

    So we bought vorpX and tried it successfully with Fallout 4, but the UE2 didn’t work; the enviroment start normally, but vorpX didn’t hook it. I tried to optimize settings for Thief Gold, which use the same engine, but vorpX didn’t recognize the path of the folder of the UE2. And that’s all.

    There’s hope to make it run? I’ll attach a screen of the installation folder of enviroments if @Ralf or someone of you could find some useful hints. Thanks all guys!

    [/url]

    #166166
    xrc6
    Participant

    Of all the games I tried, only 2 are actually good enough to be properly playable. Thief (2014) and BattleFront.
    Most every other, the FOV can’t be set high enough no matter what. I can fake it a little bit with Portal 2 but either the fps isn’t high enough or the FOV is off even after adjusting what I can in VorpX. It’s just funky enough to not be worth it.
    Fallout 4, again I can fake it enough but it’s still not quite right, there’s a couple other titles like this but most are just terrible. If you can’t have a real 120 fov horizontal, it just never looks quite right.

    So basically I play using the cinema screen and I’m ok with that as long as I have the 3D option but the lack of UE4 support is killing me as so many games use that engine. Dishonored 2 isn’t playable at all with imported profile and some won’t even hook, especially if you want to use ENB series or Reshade. As such I never recommend my VR friends to get this.

    I just wish Ralph was able to put more resources into VorpX, usually the lone coding wolf for software like this just never pans out enough to have polish. Too bad Valve doesn’t try to make an app like this.

    #127453
    BuckleBean
    Participant

    For anyone interested, I wrote a setup guide on The Dark Mod forums for getting the game running with Vorpx: http://forums.thedarkmod.com/topic/17501-oculus-rift-the-dark-mod-vorpx/

    If you’re not aware, TDM is an extension of the Thief modding community. Specifically, it’s a Doom 3 total conversion mod that has gone standalone and is completely free. It’s a 1st person stealth game heavily inspired by Looking Glass Studios original Thief games. The game consists of fan-made missions, of which I believe there are over 100.

    #125934
    passprogress
    Participant

    all in the title.

    #124925

    In reply to: Thief Gold, no 3D

    Ralf
    Keymaster

    It’s Z3D only, although I honestly think it’s working quite well with Thief (and also System Shock 2, which is similar engine wise). These games where made long before DirectX 9 and their DX9 ports work very different than almost all other DX9 games. I always wanted to look further into that, but so far there just never was time for it.

    #124895
    Ovo
    Participant

    I tried Thief Gold Steam with the latest TFix patch. Only Z3D is available and only the HUD has some depth. How to get depth in the scene? Is it possible?

    #124021
    BuckleBean
    Participant

    This may be a bug with the new update: there appears to be no difference between “Ambiance” & “None” when setting the edge peek background. The “none” option works well when using one of the letterbox settings in a dark game like Thief & while I can change the setting in the vorpx menu, the change does not take effect.

    #123835

    In reply to: Resident evil 7 ralf

    goodl
    Participant

    Hi guys, I tried with a fallout 4 profile, it works but without 3d… so useless!
    I think if they made an psvr exclusivity, they made sure it’s untweakable in anyhow. But there’s always another skilled thief for a new unbreakable safe 🙂

    would you elaborate on the settings used? OCV1 in use here

    #123799

    In reply to: Resident evil 7 ralf

    Gregan
    Participant

    Hi guys, I tried with a fallout 4 profile, it works but without 3d… so useless!
    I think if they made an psvr exclusivity, they made sure it’s untweakable in anyhow. But there’s always another skilled thief for a new unbreakable safe :)

Viewing 15 results - 61 through 75 (of 106 total)

Spread the word. Share this post!