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Search Results
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Topic: Mirror’s Edge™ Catalyst ?
Does it work with the mirrors edge profile ?
Topic: Emulators support.
Amazing work Ralf. I just tested vorpX with Dolphin and it works pretty much 100% perfect once you set OpenGl and SidebySide in dolhin options. By far the most easy to use showcase for VorpX.
Are there any plans for other emulators ? Citra is 3DS emulator and Citra natively supports 3D.
I noticed that there is profile for PCSX2 so i will try that now.
edit: PCSX2 doesn’t seem to work with VorpX despite profile. There seems to be an issue attaching VorpX to PCSX2 and just hangs on that.
Topic: Vaporum (G3D)
I spent quite a bit time with the Vorpx shader authoring tool to get this game looking pretty good in G3D. All HUD stuff is working great and easily legible at high resolutions. I’m Lighting has been a real challenge and there is still some minor issues depending on the tile and angle but nothing too bad. I did the best I could with minimal shader knowledge and this fix is based on trial/error. This did help advance my understanding in using the authoring tool. I am beginning to see patterns in offending shaders and how to either correct or disable them.
Anyhoo, my profile has been uploaded to the cloud. I will also encourage anyone that has superior knowledge than me on shaders and if they can improve on my profile, awesome!
Other in game settings are Screen Space Reflection, Motion Blur, Bloom and Filmic Noise are off. Resolution of 3840×2160 and everything else maxed out including AA and Supersampling Screen. Vaporum does have a FOV slider which I set in game to 82.0 and with a G3D strength in vorpx of 1.15. These settings is quite immersive.
If you like the Legend of Grimrock series, this game has an awesome steampunk atmosphere with some interesting game mechanics. I am playing with the GOG version.
Have fun,
Stryker
A few more from the Rainbow series now playable in vorpX G3D. Even though Lockdown is the older and simpler game, it is possibly the better vorpX experience of the three. Profiles now available on the cloud. Enjoy.
Rainbow Six: Vegas (G3D)

Good 3D, though weapon models appear large. Had to force a lot of FOV Enhancement, so some pop-in may occur on top and bottom edges.
– use a 16:9 resolution (2560×1440, 3840×2160)
– turn off motion blur in game Video Settings*Scalable HUD, also affects scopes
*Has some edge culling pop-in on top and bottom from moderate FOV Enhancement
*Tested on HP ReverbTopic: Ghost Recon Breakpoint
I finally picked up the retail version during the Ubisoft Spring sale going on now, and can confirm that it still works with vorpX. I’ve been enjoying the stunning visuals in crisp Z3D with my HP Reverb, and must say it gives RDR2’s landscapes a run for its money. Ubisoft are getting quite good at building world environments.
The game also just released it’s Ghost Experience immersive mode, getting rid of all the gear score crap and letting you define your preferences for difficulty and HUD display. Now it’s much more the experience I was hoping for and am now enjoying in vorpX. I’ve uploaded my new Reverb settings to the cloud profile for anyone interested.
Ghost Recon Breakpoint (Z3D)

To hook vorpX, Battleye must be uninstalled and disabled. First set Uplay launch argument in Breakpoint properties:
/belaunch -be
Then uninstall Battleye as described by PCGamingWiki:
1. Navigate to <path-to-game>\BattlEye.
2. Run Uninstall_BattlEye.bat.
3. Open BELauncher.ini.
4. Set SilentInstall to 0.
5. Run the game and turn down any prompt to install BattleEye again.Recommended Game Settings for this Profile:
As with Wildlands, aspect ratio affects FOV scale. I found that a near 1:1 square ratio gives the best result. 3000×2880 looks great in the Reverb. Create one of the following in your graphics driver panel and select it in game:
– 3000×2880 quality
– 2250×2160 balanced
– 1500×1440 performance– use standard AA, but must disable Temporal Injection AA
– set Extended FOV to 100 in game
– set Camera Distance to Near/Close (my preference, but Far works also)*HUD is scalable, but affects scopes and menus
*Use EdgePeek for menus and cutscenes
*Experimental G3D included, but still glitchy and very performance heavy
*Tested on HP Reverb, for Offline solo play onlyYes there is WIP G3D included, but not recommended at this point. Also, if you’d prefer to play in widescreen cinema mode, you’ll need to figure your own resolution, FOV, and image zoom values — as this is geared specifically for an up close and in your face “fullVR” experience, as close to first-person as possible.
Experimental G3D profile for Far Cry New Dawn also coming soon. Enjoy.

