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Aside from the weird flat UI and lack of positional tracking, this game ran like a dream for me back before CV1 launched. Trying to run it now, though, I’m getting like 5 FPS. I’ve got i7-5930K and 980Ti, 32GB Ram etc etc, and I cranked down all the game’s graphics settings anyway, and it doesn’t help. Any idea what could be causing these performance issues?
I should clarify, I’m still using DK2.
So after a few failures, I was able to get DE:MD to load using the DE:HR profile even though they are on entirely different game engines. However, it will only load properly in virtual cinema mode. When you switch to full blown 3d mode half the screen is blacked out and blocky with parts missing. It’s set to geometry in the profile, and switching to either Z setting for 3D results in nothing but blackness.
Any suggestions on how I can improve the profile to get a better 3D effect and cleaner rendering? (maybe a different profile?)
Thanks!
Any recommended fixes? Tweaks, anything?
Ive almost got outlast working perfectly but. when i go into the game i notice that it was all black. i tried to edge peek out and now i see the game. Can anyone tell me why this is? playing outlast edge peeked wouldnt be as fun. I have now tried Deus Ex human. and it has the exact same issue of only being able to see the game in edge peek. can someone plz help?
Topic: Deus ex human revolution FOV
has anYone managed to change the 3rd person FOV with the zoom in that mode to be higher, the standard fov setting onlY changes the main FOV.
best i have done is set it to 100 then use geometrY 3D fov enchancement set to 0.40, this means the 3rd person isn’t soo bad, if You set fov to standard 70 then vorpx to 1.5 fov enchaement everYthing is perfect FOV wise but there is too much culling.
ideallY i would like to run the game in 2D with fov 120 on 1st and 3rd person, this game doenst work in 3d due do weapon issues.