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  • #80789
    KristoferNathan
    Participant

    I’ve owned an Oculus Rift DK2 since Christmas of 2014. I’ve enjoyed many of the experiences from small projects like Proton Pulse, Affected, and Dolphin VR to AAA titles like Elite: Dangerous and Alien Isolation. I’m not a developer. I’m just a huge VR fan with enough software/hardware knowledge and patience to get stuff working most of the time and so far I’ve been delighted and I’m very excited about the future of VR. I’m always looking for more opportunities to try new VR experiences and idea of an applications that would allow me to play many of my favorite PC games in VR was promising, but there was a lot of apprehension.

    Like many, I lurked on the VorpX forums, watched many Youtube videos, and read as many reviews as I could about the program and hesitated due to so many complaints and mixed reviews. Finally, last week, I mustered the courage to give it a shot. After all, I’ve blown more than $30 on worse things before and if it worked even for a game or two it might be worth it. Long story short: I am very pleased with my purchase. But before you go clicking the “buy now” button, please read on.

    First, it is important to understand that the most vocal are generally those who are unhappy. This is clearly the reason why there are so many negative reviews and complaints out there compared to positive reviews. We don’t have a plethora of review sites yet for VR where we can go for honest, unbiased reviews of everything VR (though the Rift Arcade and Road to VR do a great job and both have made my daily RSS feed). The Oculus Rift community is still very small compared to the rest of the gaming community so when you have a vocal minority they are going to make a big impact. Unfortunately, happy people are just less likely to go posting about how satisfied they are. Those who are enjoying the product are busy enjoying the product. Those who aren’t happy are posting on forums everywhere with sometimes constructive criticism but far more often emotional ranting. Don’t let this completely deter you.

    Is VorpX a consumer-ready product? No. Absolutely not. Why not? Because it’s exclusively designed for the Oculus Rift and the Oculus Rift is NOT a consumer-ready product. It is that simple. It’s software in beta designed for hardware in beta. We are all still in the testing phase. Even most experiences designed from the ground up for the Oculus take some tinkering around to get working. I’ve encountered very few applications that utilize the direct-to-rift function properly. The vast majority of the time I must extend my monitor to the Rift, set the Rift as the primary display, close one eye with the Rift on, and execute applications or move them over to my main screen for easier execution. This is not a consumer-ready experience and that is okay because this product is still in development.

    Does VorpX work? Short answer: yes. It’s an experimental application designed for experimental hardware for software that was not designed for said hardware. That is a nightmare from a developmental perspective and the fact that I’ve gotten it working with 9 out of the 10 games I’ve tried it with is pretty impressive. Some of the games that I play regularly do not currently have stereoscopic/geometric 3D support but the cinema option is very cool and even emulated 3D is fun to play around with. For those games, VorpX is still not my preferred way to play but it has nonetheless been an enjoyable experience.

    For the games with full 3D support, it has been absolutely awesome. Portal 2 looks great in VR and becomes almost a completely new game and Skyrim has so far been nothing short of incredible. Over the past few days, experiencing Skyrim in full 3D has made it my favorite VR experience thus far. The VorpX interface makes it easy to zoom out to letterbox view when I need to access the UI and zoom back in when interacting with the environment. I plan to play the entire game through exclusively in VR using VorpX and I’m looking forward to every moment.

    It is important to note that, just like most other VR experiences, you’re going to need to tinker around with VorpX in most cases to get the best experience and sometimes even then things may not work out. This is the nature of the beta experience. I can’t stress how important options like interpupillary distance are. You can use the built-in IPD calibrator or google ways to measure your IPD manually but these options are IMPERATIVE in order to optimize your experience.

    If you’re patient and knowledgeable enough, VorpX should be well worth the $30 price tag. In many cases it will allow you to experience some of your favorite games all over again in a brand new light. For the experiences that don’t work for you, search the forums and if you find nothing post about it but try to post as productively as possible. Keep in mind, there are updates regularly and the most recent patch has expanded compatibility and implemented some great options. VorpX is a great step in the VR process and, for this humble VR fan, makes the bright future of VR even brighter and definitely has made the wait for the official release of the Oculus Rift much easier.

    #80099
    jbond95
    Participant

    I have gotten Portal 2 and FarCry 4 (sort of) but I cannot get skyrim, bioshock, or fallout nv working. I know that its not hooked in because I cannot get the in game menu to show up. it looks like the desktop does thru the rift. (zoomed in and offset to the sides a little) and head tracking wont work either.

    Apparently there is some way to disable optimus with fn+f5 on Alienwares but that combination is muted and it is brightness control instead on my laptop >__< I don’t know how to disable optimus any other way either

    Alienware m14x R2
    Geforce 650m
    Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz
    8.00 gb RAM
    Windows 7

    #29621
    goshops
    Participant

    I have no troubles working vorpx with Steam:
    Borderlands 2
    Borderlands Pre-Sequel
    Chivalry
    DCS World
    F1 2012 (needs open track)
    F1 2014 (needs open track)
    Far Cry 4
    GTAIV
    Metro 2033
    Mirrors Edge
    Portal 2
    Outlast
    Skyrim
    Wolfenstein

    Alien Isolation (mod game file)
    Test Drive Unlimited 2 (have 3D but no head tracking)

    I also have the Mass Effect trilogy and Alan Wake but I haven’t tried those games yet. Except for the games marked, all work with vorpx’s head tracking.

    Citizen Gamer
    Participant

    I’ve tried running Skyrim, Dear Esther, and Portal. In every game, everything seems enlarged, even when the FOV is set correctly. For example, with FOV 120 in Skyrim, my in-game arms and weapons feel like they are massive arms sticking several feet out in front of me. Standing next to an NPC makes them look like giants. Is there a setting I can adjust, or is it simply the result of forcing a non VR game into VR?

    In contrast, in Half-life 2, run through Steam VR, everything seem proportional.

    #28538
    mgabb
    Participant

    so far I’ve been able to have Portal2 and Skyrim work with Vireio 2.12

    Mass Effect 3 (Origin, online and offline) still unresponsive to every try

    #27889
    mgabb
    Participant

    Hello,
    I’m new to Rift DK2 and how to drive it

    so far I did not encounter any Vorpx problem with these games:

    Mirror’s Edge
    Call Of Prypiat
    Dishonored
    Arma series
    Metro Redux
    Outlast
    Thief2014

    while (settings to default and monitor to Dk2):

    – Mass Effect 3 won’t activate the DK2
    – Portal 2 crashes to desktop as soon as it reaches the main interface, – although activating the DK2
    – Skyrim won’t activate the Dk2 and crashes to desktop

    I’ve tried to follow the troubleshooting section suggestions, with no results

    any hints?

    thanks

    #27037

    In reply to: Portal 1

    Neodementia
    Participant

    I am running steam portal 1 on windows 7. I could not get it to boot straight to dk2. With display set to dk2 extended desktop, tell vorpx to use windows setting for monitor selection. Put portal desktop icon in toward the middle of screen off to one side. With vorpx turned on, go to your windows display settings and switch the dk2 to primary monitor. Now on dk2 desktop click portal icon to start. This works for me, but it is hard to see to switch back to your main monitor when you are done playing. Stretching the start menu taller can make it visible in the rift when set to primary, helps to see to click display setting tab when done with game.
    Make sure to load game first on main monitor and switch resolution to 1920X1080, fullscreen. If this is not already set before attempting to start game you will have many more issues. I would also recommend in game graphics settings maxing the fov setting, turning on motion blur (seems to help with motion sickness for me). Lastly turn on gamepad control ingame and disable vorpx gamepad control. Ingame controller setup is not conflicting with head tracking for me.
    Hope this helps.

    #26944
    InfiniteHydro
    Participant

    Thanks Ralph,

    It turns out Portal 2 has a command line style menu that I found by randomly pressing keyboard buttons after finding a youtube DK1 vid – turns out it was “o”.

    After some messing with several settings I got it pretty well sorted out.
    Appreciate the personal support you throw in.

    VorpX really makes the DK2 worthwhile. Fallout 3 and Bioshock Infinite are absolutely amazing in the Rift.
    Great job!

    #26878
    leonvancecarter
    Participant

    So when I go to play either Miasmata or Mirrors Edge from steam, with vorpx on they crash. This seems to happen with any setup in the general vorpx configuration and works fine without vorpx on. I have the DK2 and it works alright with other games like portal and oblivion. Can anyone give me a hint as to how to fix this? Thanks.

    #26847
    Ralf
    Keymaster

    Portal 2 has a FOV slider in it’s option menu IIRC. If setting that to its highest value isn’t enough, you can use the “3D FOV Enhancement”, another aspect ratio mode or Image Scale (both on the display page of the vorpX ingame menu) for the rest.

    The Essential Game Hints in the vorpX help give an overview regarding the various strategies to deal with FOV.

    #26838

    In reply to: DK2 SDK 0.4.4

    KristoferNathan
    Participant

    I was mostly interested in buying VorpX for world of warcraft (portal 2 assassins creed 2 also) but I don’t quite understand what it means that its “Z-Buffer 3D” only and not “natural”.

    #26827
    InfiniteHydro
    Participant

    How do I setup Portal 2 / VorpX settings?
    The FOV is awful and I can’t adjust it no matter what I try in both VorpX and Portal’s settings.
    Can’t see the portal gun at all, and everything is way to close.
    As – is it’s unplayable.

    #26378
    nxtboyIII
    Participant

    I have no anti virus software, and I closed out of Skype, yet the problem persists. Also Portal 2 crashes upon launching.

    #25500
    pure_jax
    Participant

    Does anyone have settings for Black Mesa, Portal 1 and 2. When I play BM I have tried adjusting all the different view settings but cannot get it to look like the three Oculus games that display correctly (A for awesome, HL2 and Alien Isolation).

    At fov more than 82-90 its almost there but I can see the bottom edges of the oculus screen.

    #18608
    LifePeace
    Participant

    I am also getting both of these issues. First off, for me the vorpx settings menu randomly goes into this inaccessible state where when I press the del key, the screen slightly begins to edge peak (just before the menu would normal pop up) and then resets back to gameplay. I press it again and it subtle edge peaks and goes back to the gameplay. I can’t seem to figure out what causes this as it just randomly starts. Mainly after a scene change or as soon as I load my game. Any ideas on how I can fix this other than rebooting VorpX every time it happens?

    Secondly, Portal 2 loads, plays the valve portal ominous intro music and then crashes. It gets stuck on the load after the above mentioned intro. Which is weird because it was working decent, I quit out to set up my mouse, and when I came back it wouldn’t load anymore. Like it broke lol. Any ideas of that also? Thanks for everything. :)

    Ken
    DK2

Viewing 15 results - 286 through 300 (of 324 total)

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