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  • #89803

    In reply to: Vorpx 0.9

    LordXedis
    Participant

    Yeah, I just tried Star Citizen with a SBS program for the Oculus and that simply does not work and playing on a flat monitor just sucks lol. I cannot see objects my ship will collide with while strafing.

    Grumdark
    Participant

    Hi, I think vorpx, is a 3d fantastic tool.
    however, much like I see some of these improvements or ideas.
    Is there any possibility to include?
    In this far these are for me the most important.
    (sorry english it’s not my native language ;)

    1:I would like to vorpx,option to enable/disable extra croshair from the menu ingame vorpx.One optional crosshair,or laser point to solve some problems in stereoscopic cases.(You could even customize form and color …)
    This may require disable/ignore the current crosshair or laser point,depending on the game,but I think it would be a fantastic choice,to help in different cases.

    2:Another idea that I would love, is the inclusion of an extra option in the menu ingame vorpx:
    Player/weapon fov-adjustable,that could work very well as a route for some games. In some cases, this can also act as it currently does in flawless widescreen.
    And let after adjusting the size of weapons is significantly modified with separation 3d in some games,besides the distance between the camera and “weapon”.

    3:Possibility of including a small tool, for users trying to support some 3D titles not currently supported.
    Thus, some users are more involved helping to improve and expand the list of vorpx compatibility.

    4:added main tab,in the current interface vorpx(external),offering the ability to add shorcuts,to launch games from here optionally.
    (for example,steam shorcuts or .exe in directories,added and launch from this panel)

    5:Include more options in the current optimizer game setting.
    Example:More options for scaling UI/GUI in 3d z-modes,and subtitles above,(for other languages without translation of voices) where possible from the files in several cases.
    Example (outlast, oblivion, vanishing ethan carter) are perfectly playable, except subtitulos.No have voices for all languages.

    More types of fov, sometimes present (camerafov outlast example) etc.

    6:offer possibility 3d sbs mode(monitors,projectors and 3D TV)

    Sorry my english.
    Regards!

    #80923
    humbert
    Participant

    Registered just to thank you for Virtual Cinema mode. It is absolutely my favorite way to play all games on the rift. (I had been struggling with Virtual Desktop and Tridef in SbS mode but no longer.) This format has no motion sickness even at low frame-rates. I bought those games that vorpX supports that I didn’t have and having a great experience. Please, any past games you add to Virtual Cinema compatibility will be very much appreciated :)

    houbhoub
    Participant

    Hi, I’m having an issue with Vorpx where games will just crash on load.

    However, if I set my display/monitors in the config to be my regular monitor. I do see the sbs image, and the head tracking even works.

    I am in extended mode, but have of course tried all other types.

    #29643
    KydDynoMyte
    Participant

    I have a different headset that Oculus content looks ok in although just standard SBS 3D would be better. Does vorpX need to detect a rift to work? I also have a DK1, maybe just also plugging in the DK1 USB at the same time would be enough to get vorpX to detect a rift even though the HDMI would be plugged into a different headset?

    If other headsets are an option for the future, might want to change the 1st sentence on the Features page from:

    “vorpX is a 3D-driver for DirectX9-11 games that is specifically geared towards VR-devices like the Oculus Rift.”

    to

    “vorpX is a 3D-driver for DirectX9-11 games that is currently specifically for the Oculus Rift.”

    #27207
    BitsandBytez
    Participant

    Yea you’re not alone, seems everyone is experiencing the same problem, they broke SBS rendering with drivers since 344.xx – it now displays 4 images instead of 2, which is why you’re seeing 2 per eye

    #26977
    adamwalker13
    Participant

    Still zero progress. I’ve clean reinstalled my AMD drivers, and even tried the new omega driver to no success. I’ve tried all the methods here and still nothing. I see the sbs vorpex view for a split second, which then switches back to standard view when the progress bar comes up followed by an immediate crash with no explanation.

    #26905
    KydDynoMyte
    Participant

    Will vorpX work with anything other than a Rift Dev Kit? Is there an option to have a regular SBS image with no warp distortion applied?

    #26732
    adamwalker13
    Participant

    Has anyone had any luck getting farcry 4 up and running? I see the sbs oculus view for about 2 seconds (with working headtracking) but then an immediate crash. Looked in windows event logs and nothing hugely useful there (just 0xc0000005 fault in farcry4.exe). I’ve just clean reinstalled the game, Oculus 0.4.4 and Vorpx 0.7.5 which made no difference. Any tricks to getting this working? Would really like to give it a go.

    #26457
    blueicevirus
    Participant

    it didnt like my link. Something like this.
    3DSBS

    #24446

    In reply to: SBS mode?

    OculusRiftRocks
    Participant

    if SBS support was offered would that make crysis 3’s official 3D support would work, because currently when i select it in the in game menus i saw 2 pictures per eye.

    also i think human revolution has official 3D support, and would likey do SBS, i think in that scase the guns would be fixed, as currently when you do 3D with vorpx there is a double gun issue making 3D less enjoyable than 2D.

    #24412

    In reply to: SBS mode?

    maze
    Participant

    thx for the info!

    may I ask for the reason? you already have the software which does the ‘3d rendering’. wouldn’t it be simple to output in ‘normal-sbs’ instead of the ‘oculus-sbs’?

    and as I mentioned before, now it’s the right time for new providers of 3d-software, because of the problems with tridef and 3d-vision. a lot of people all over the world are actually searching for alternatives!

    #24402
    maze
    Participant

    does vorpX has a ‘normal’ SBS-mode too? for 3D gaming on 3D-TVs.

    would be great, because ALL 3D enthusiasts are actually looking for alternatives to tridef and 3d-vision. both have stopped with official profile support.

    #18624
    TheOmniarch
    Participant

    Hello,

    I can’t seem to get vorpX to trigger when loading warframe. I’ve seen demos on youtube and such so I know that its possible.

    I’ve added ‘Launcher.exe’ to the ignore list as you can’t directly launch the game, but it hasn’t helped. The game launches fullscreen on the Oculus (DK2) but it is not SBS, rather its just stretched across both eyes, with the standard gaps in the view.

    The vorpx cursor doesn’t appear and the ‘del’ key doesn’t trigger anything.

    Any ideas would be welcome.

    Thanks,
    -TheO

    AntDX316
    Participant

    I find with just using SBS and 3D geometry would work as Tridef 3D makes all games work its just you can’t stretch the image out so its like stuck at 4:3 instead of 16:9 no matter what settings

    it’s weird but I think the 3D of Tridef is superior than Vorpx

    The FOV 3D adjust is great as the positioning is correct instead of zoomed in

    having 3D disabled completely because Vorpx doesn’t “know the game” when it’s exactly the same game like Garrys mod and L4D 2 which works but Garrys mod doesn’t

Viewing 15 results - 451 through 465 (of 474 total)

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