Cyberpunk VR Update Thread

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Viewing 15 posts - 151 through 165 (of 185 total)
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    Posts
  • #208996
    Ralf
    Keymaster

    One more reason to use your motion controllers instead of a gamepad: VR controllers as steering wheel and bike handlebar. Coming later this week.

    #208997
    mstmorse
    Participant

    May be a dumb question but what is the easiest way to uninstall the mod so I can upgrade to the newest? Windows add/remove program?

    #208998
    Ralf
    Keymaster

    You can just run the latest installer, it overwrites any previous install.

    Just in case: the motion controller steering isn’t released yet. Will come Friday or Saturday with the next update.

    #208999
    mr_spongeworthy
    Participant

    Performance through vorpX and this mod just keep getting better! I’m currently capable of a 99% solid 45fps when running at 3325×1871, Ultra RT and Quality DLSS mode. Still not good enough for both FullVR mode *and* RT at the same time, but absolutely stunning in Immersive Screen Mode or Cinema mode.

    Very impressed.

    I’m using Z3D BTW, that’s too low a frame-rate for DirectVR (it looks to me like 60fps will be the absolute minimum I can accept in a DirectVR title, and that’s right on the edge of acceptable to my eyes.)

    #209019
    morbidexpression
    Participant

    Hi Ralf! Great work as always, tho I’m having some trouble like that guy on the first page… Full VR isn’t letting me exit Edge Peek mode once I’ve clicked it. I have to keep switching back and forth again from Immersive to Full VR until it’s zoomed back in again properly and fills my Reverb G2. At which point head tracking goes a bit wonky and it’s too frustrating to play much longer.

    Not sure what’s causing it, never had this problem with Vorpx before but this mod is definitely doing it here no matter how many times I reinstall it.

    #209020
    Ralf
    Keymaster

    Do you by any chance use an older version of the game than 1.31? You can check that in the game’s main menu.

    This is much more than a normal vorpX profile, it’s a dedicated mod that is not compatible with earlier game versions. It relies on a Cyberpunk modding framework that only works with 1.31.

    Normally you shouldn’t have to enter/exit EdgePeek manually, the mod detects what state the game is in and switches EdgePeek on/off automatically.

    #209033
    Demuse
    Participant

    Speaking of automatic edge peek, I’m curious how it decides? It seems to force edgepeek automatically during every scripted conversation, which makes sense when there are forced camera moves, but it seems like I can still pan my view around freely? I’d prefer to stay immersed during conversations, if possible, or toggle edgepeek myself manually. What’s the obstacle?

    #209051
    Ralf
    Keymaster

    One more reason to use your motion controllers instead of a gamepad, part 2.

    Aiming down sights can now be invoked with realistic motion controller gestures. Much more fun than I thought. Sometimes you just gotta try stuff even if you think it probably won’t be good enough.

    Will be available with the next update.

    #209053
    Lawrence1962
    Participant

    Have you tried the NVIDIA DLDSR (Deep Learning Dynamic Super Resolution) in the Mod ?

    #209054
    Lawrence1962
    Participant

    My monitor resolution is 1080p and DLDSR only supports the native hardware resolution of my monitor, and i need a workaround to set it to custom resolutions (4:3 etc) to use it with DLDSR ?

    #209055
    Ralf
    Keymaster

    I don‘t think that will work, there is no point in using this in a game that supports DLSS directly in the game though. Raising the resolution a notch or two in the mod settings menu and enabling DLSS in the game options does exactly the same thing.

    #209056
    drowhunter
    Participant

    My problem with the motion controllers is that there simply arent enough buttons or the buttons aren’t layed out in a good way.

    #209057
    Ralf
    Keymaster

    Controllers are per default set to gamepad emulation. If you changed that, please change it back. No mapping woes whatsoever with controllers in gamepad mode.

    #209058
    Lawrence1962
    Participant

    Did you try a 6K or 8K resolution in the aspect ratio of your mod with DLSS ? I can’t set DSR 6K or 8K on my monitor, so i cant’ test this. Is it better than the mods ultra resolution without DLSS ?

    #209080
    Ralf
    Keymaster

    Just a little heads-up for anyone waiting for the promised next version today: release has been postponed until next week. The motion controller gesture stuff turned out to be so much fun that I’d like to add a few more gestures and a little tutorial.

    Will be worth the wait. Promise.

    On a sidenote: While gesture support makes most sense in the context of a more in-depth mod like this where I have information about what state the game is in, the general system is also applicable to ‘normal’ vorpX profiles. So expect motion controller steering in some racing games in the future as well as grenade throwing etc. in one or the other first person shooter profile.

Viewing 15 posts - 151 through 165 (of 185 total)
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