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bcozierParticipantIt doesn’t seem to be in stereoscopic 3D or his video would have two displays.
bcozierParticipantThis is what forks for me in Risen 2, allowing simultaneous gamepad emulated headtracking and right analog stick for looking around on x360 gamepad.
home.comcast.net/~sonofman2/vorpx1.jpg
home.comcast.net/~sonofman2/vorpx2.jpg
Within the game Risen 2, there is only the option to enable gamepad or use mouse and keyboard and all I did was enable gamepad (it does not allow use of keyboard/mouse simultaneously with gamepad.) I did not have to mess with any mappings of gamepad in Risen 2 and the x360 gamepad controls everything. Good luck!
bcozierParticipantAny chance you could send a screenshot of your settings for that, or explain in more detail how you got there? Because getting VorpX to emulate the right analog stick on my Xbox controller is exactly what I’m trying to do, and I’ve had no success so far.
And yes, I restart the game pretty much constasntly =PI wish I could but I am presently at work, I will be home at around 7:30pm EST, and will attempt a snapshot of the in game vorpx settings and post a link to it here.
bcozierParticipantOne thing I will add though, is that after saving the vorpx settings for gamepad headtracking it didn’t work until I restarted the game…just fyi.
bcozierParticipantThat final step is the problem… no game I’ve tried so far has acknowledged a ‘rift-gamepad-axis’ . I don’t see any evidence that the headset is outputting any controller device.
Since many games will also only recognize a gamepad that is plugged in when the game is started, I don’t see how to make this work.Hmmm, strange. I recently had to resort to use the gamepad vorpx tracking in Risen 2 because for some reason it locked out the mouse input. But the strange thing is I got it to work without that final step, so that both my Xbox controller and my Rift headtracking simulating joypad RELATIVE both works. I did not however have to map any “Rift-Gamepad-Axis” in Risen 2…the fact that the Xbox controller Right analog still works to look up/down/left/right simultaneously with headtracking able to do the same while simulating gamepad is a strange thing.
bcozierParticipantYes, it’s the retail Steam version. I grew up awhile ago, if I steal a game i don’t complain about it
Rift as extended display, Windows 8.1
I’ve gotten quite a few games working on the rift at this point, but nothing has solved DXHR+VorpX yet. I tried setting the Rift as my main display (which fixed Assassin’s Creed and a few other games on the list), no difference.
I should note that I can make the game run in normal mode, forced to the rift’s display, but of course the image is garbled and useless without VorpX.The only similar behavior I have seen is in HL2VR. I can run it (and it runs wonderfully), but if I change the FOV scale in the game it immediately crashes to desktop, and if I attempt to run it again I just get a loading icon for a second and then nothing, just like DXHR. Deleting the config file for HL2VR fixes the problem. I know the engines aren’t related, but that’s the only faint clue I have so far.
From what little I can gather I suppose it may be a Windows 8.1 issue. I am using Windows 7 64-bit and don’t have a problem getting vorpx to work. It is as well behaved as my other games that work well with vorpx, I don’t have to do anything special for it.
bcozierParticipantGood idea, should be relatively easy to make the menu scale dependent on the set ImageZoom to a certain degre.
The other option would be to reset the Zoom to default while the vorpX menu is open. One of these will be in the next update.
Probably opt for the former, since right now the image shrinks in realtime as I adjust the zoom smaller.
I have to say right now I think vorpx is the killer app for DK2. With games like COD:MW3 BioshockInf and Skyrim (which I don’t own yet and haven’t tried) it makes the sparsely available tech demos look lame with the possible exception of Elite Dangerous. Hopefully you will get a good list of games working with Geometry 3D. I tried Sega and Sonic all star racing with nvidia 3D vision using the red/cyan glasses and it was a real treat but too much ghosting/crosstalk/coloration issues. Just what is involved in custom “vorpxing” a game like that? Takes a lot of time, in same cases is it even not possible, or is at always possible on a custom support level?
bcozierParticipantHey Ralph, just wanted to officially request an easy fix for when setting Zoom Image very low, please fix your settings menu so it doesn’t shrink to unreadable size, thanks in advance.
bcozierParticipantyesss!!! it was the key under escape. Ralf said to factory reset it and now its working! woo hoo! thanks guys soo much. Was really a stressful trying to get it to work. now im just playing about with the head sensitivity, want to get it just right. What did you guys use? also when i use my xbox controller, for some reason it also controls the vorpx menus. how do i turn this off?
Well I’m certainly glad I added in that little tidbit :)
bcozierParticipantI have a UK keyboard. so left of my [1] key is [`]. so do i use this? when i press this i dont see a console opening
Maybe try SHIFT and that key (beneath the ESC key).
bcozierParticipantPress DEL in game to bring up the vorpx settings then set image zoom to lowest (full to left) and vignette scale to lowest (full to left) then hit “save and quit”. However, Ralph needs to provide a fix for when zoom to set to lowest, his settings menu gets so small its unreadable.
bcozierParticipantThis might sound like a stupid question, but you never know…are you using a pirated version of the game, or the steam retail version? I am using the steam retail director’s cut version, rift set up as extended display on windows 7.
bcozierParticipantInteresting. I will certainly give it a go tonight.
bcozierParticipantOk I tried unplugging controller no luck, for some reason mouse control is broken in Risen 2 with vorpx.
bcozierParticipantHey, I have no idea where to post this so i’ll just do it here.
When I use Vorpx with any video game, it doesnt calibrate correctly. Like the left screen is too far left so my eyes can adjust at all.
Any fixes for this?Try pressing DEL in the game to bring up the Vorpx settings menu and reduce Image Zoom close to the lowest setting and see if that helps.
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