matteo39

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  • in reply to: Old User Profile Thread #174654
    matteo39
    Participant

    i’ll check tomorrow for fear 2.

    fear 1 confirmed good g3d, but you must put off the shadows to have no problems.

    in reply to: Old User Profile Thread #174650
    matteo39
    Participant

    in this list http://rjkole.com/gamestuff/engines/ fear 2 has no g3d (fear 1 and 3 has g3d)

    can you try it, if in can be in g3d?

    in reply to: Old User Profile Thread #174547
    matteo39
    Participant

    My pleasure !

    <strong class=”d4pbbc-bold”>Thief: Deadly Shadows (DGVoodoo2) – G3D

    – DGVoodoo2 required
    – update game
    – use immersive screen mode or cinema, in FULL VR compass sticks to screen
    – profile does NOT work with “sneaky upgrade” because there is a too large time gap beetween switching beetween windows/menus where VorpX can not hook back
    – unpatched game provides 1600×1200 px ingame settings max.
    – profile availiable from the cloud

    PERFECT JOB!!! :)

    if you can try watch dogs: it has some “night” problems with the shadows…

    in reply to: Old User Profile Thread #174545
    matteo39
    Participant

    TNK, NOW I TRY IT!

    in reply to: Old User Profile Thread #174526
    matteo39
    Participant

    please try thief deadly shadows, it uses unreal engine n.2 but don’t work

    in reply to: Old User Profile Thread #174496
    matteo39
    Participant

    :)

    in reply to: Old User Profile Thread #174471
    matteo39
    Participant

    now i wait for Terrorist Takedown: Middle Earth…ahahah :)

    in reply to: Deus ex (original) #174383
    matteo39
    Participant

    @bucklebean: please try deus ex with vorpx: i’ve had some problem for the g3d…there is a visual distorsion

    in reply to: Old User Profile Thread #174305
    matteo39
    Participant

    DGVoodoo2

    ok, now it runs! but the fov is too limited, and if i change fov via vorpx, there are some artifacts ingame.

    in reply to: Old User Profile Thread #174303
    matteo39
    Participant

    <strong class=”d4pbbc-bold”>Indiana Jones 6 (Kaisergruft / Emperors Tomb) – (DGVoodoo2) – G3D

    I played all of them in the 90ies, this one even works in VR. Very nice 3rd person game, Full vR with G3D. The only snag is that background and HUD render at same depth, so you may need to use edgepeek mono for Full VR or mono hotkey for the other modes when reading text.

    – DGVoodoo2 required for G3D !
    – change res_height=xxx and res_width=xxx in vars.cfg where xxx is the desired resolution
    – Note: if game crashes with a “floating point” error you may need to update the game and/or copy protection drivers
    – use edgepeek mono for text reading
    – Full VR Mode with nice Geometry 3D
    – profile availiable from the cloud

    vorpx can’t hook this game!

    in reply to: FINAL FANTASY XV cinema 3D possible? #173923
    matteo39
    Participant

    with my gtx 1060, ff15 in 1280×1024 has only 25\28 fps (in g3d)…

    what can i do?

    p.s. in this game, z-normal isn’t good as in gta5….

    in reply to: Final Fantasy XV not starting with Vorpx #173899
    matteo39
    Participant

    Same for me, but i’ve tried vorpx with FF15 DEMO, THE DEMO .

    ralph, help us!

    in reply to: has anyone tried final fantasy xv? #173898
    matteo39
    Participant

    i’ve tried vorpx with FF15 DEMO (THE DEMO), and vorpx can’t hook the game.

    should I try the FULL game? (MAYBE vorpx can’t hook ONLY the demo)

    in reply to: FINAL FANTASY XV cinema 3D possible? #173894
    matteo39
    Participant

    can i use vorpx with final fantasy 15 DEMO? with the DEMO?just to try the g3d…

    in reply to: Old User Profile Thread #173824
    matteo39
    Participant

    i’ve tried, but the 3d separation isn’t perfect:
    now I have a headache because there is a distortion in the image in the left eye (also with a low value for 3dstrengh) :9

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