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nieda113Participant
@ralph hi i know ur promoting vorpx fov, nothing wrong with that though, but theres a slight chance that some gamer like a more cartoonish view.So i am aware that if one crank up setting to fov 140 visual glitches disturb gameplay.
As for me i like in KCD a fov aroung 110 and fov strenght setting in vorpx off.I have g3d at setting a 5 and fov strehgnt setting off because if its on ,you see the npc shoes walk beside the character.
it up to ones taste . I use the ingame command cl_fov 120 fyi.
I know that the vorpx calculation on resolution and fov are mathematical correct values.. anyways i dont like 100% stuff LOLnieda113ParticipantHI ,
G3D is just a charm compared to Skyrim W3 Fo4.. it looks like 100% improvement to those games..just perfect.
i use the max settings from the main menu for fov. Switched off vorpx auto settings, and increased the fov in vorpx to 1.5.
But here a problem i play with xbox controller but that is akward. I guess i never get aquainted with the existing controller scheme,, any way to use xpadder or any other tool?Feb 21, 2018 at 11:24pm in reply to: Is there any way to play SBS ps2 games on vorpx using pcsx2? #171125nieda113Participanthi u might want to use 3d depth shader from reshade… Thas the thing u look for when playing SBS and there is no need for voprx just the steam vr and cv1
nieda113Participantand ur list is incomplete , too and GTA5 is G3D,, so which list can one trust…?
nieda113Participantstill not complete missing assassins creed origins e.g.
Feb 15, 2018 at 9:30am in reply to: Preliminary changelog for vorpX 18.1.0 (available 2018/02/17) #170826nieda113ParticipantHI i know but zbuffer is not 3D. G3D is totally different thats what i am asking for since two years.
Feb 14, 2018 at 8:45pm in reply to: Preliminary changelog for vorpX 18.1.0 (available 2018/02/17) #170804nieda113ParticipantDying Light, Assassins Creed Origins. Mafia 2,, thats what i am waiting for….
nieda113ParticipantHi yes you can , you need the oculus tray tool to configure ur rift.
Search for :oculus tray toolnieda113ParticipantHI ,
no i use nvidia 3d with 3d glasses on 75 inch side by side whenever there is no G3d ptofile for a game.I use gelix mods for such games..nieda113Participantyes thats the point it does not work without injector..There is nothing such as a 64 bit injector for enb , i asked boris and he said he s not devlopping any more injector versions of enb.. every enb version need a specific injector tailored for that enb.. if u use an older injector with a newer enb it might not work as intended and of course as soon as enb is enabled voprx G3D is set to zbuffer
nieda113ParticipantHi i dont have problems with the forelast oculus home update. Assassins creed origins runs fine but anyways, no G3D thats a pita.
nieda113ParticipantHi i did not say enb boost doesnt work with vorpx and i used myself the injector enb version. But as for the latest enb there is no injector vesion because boris has not managed to get the 64 bit version run for skyrim se. For old rim the enb boost is not needed relating to my own experience, after upgrading to the win 10 fall update and deleting enb boost from may old skyrim my old skyrim runs perfekt with tons of mods that used to crash even with boris enb boost.
And yes there is a 64 bit enb boost usable for skyrim se but no need for it just a waste …nieda113Participantyes confirm that one needs to pause vorpx, lauch game and wait a few seconds and restart vorpx …
nieda113Participantyou guys are talking about old skyrim….. i guess.
Since the win 10 fall creators update the vram allocation fix is part of the operation system so there is no need anymore for the memory fix (enbboost)of boris.
I have installed 300 mods with MO2 , and the game runs stable …
NMM on the other hand is causing ctd frequently but that is because NMM doesnt use a virtual file system and changes the data directory of syrim , whereas MO use a own data directory .U are better off with MO in any case and avoid reinstallation of skyrim if something breaks ..
And atleast Vorpx and MO 2 work flawlessly together.Feb 5, 2018 at 9:15am in reply to: Skyrim SE: Does the VorpX ini override the Mod Organizer ini? #170589nieda113Participanthi depends on your vorpx settings. The MO ini s wont be overwritten in any case though, but if vorpx autosettings are enabled they will overwrite skyrim settings .
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