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Dec 28, 2017 at 5:33pm in reply to: GTA V headtracking not working commandline.txt resolution with 17.3.0 #169363onetooParticipant
I’ve only tried that resolution so far in 17.3.0 with Crysis and GTA V. Crysis works. It’s not just th commandline.txt file. This also happens in steam without that file when I set launch options (named it wrong in the previous post). This seems to be specific to GTAV, but I’ll try IV since it uses the same method.
Dec 28, 2017 at 5:10pm in reply to: GTA V headtracking not working commandline.txt resolution with 17.3.0 #169360onetooParticipantI know how to create a custom resolutions via Nvidia. I want to use 1920×2160. I’m using a Dk2 and that resolution has the best quality while maintaining stability. I can’t choose that resolution via the VorpX in game menu or in GTA V. The commandline is my only option. I also tried custom commands via steam and the same vertical tracking issue happens. I just want to use what I like without restrictions like before.
Dec 22, 2017 at 8:22am in reply to: Preliminary changelog for vorpX 17.3.0 (coming 2017/12/23) #168916onetooParticipant3dmigoto can convert Nvidia anaglyph sbs to normal 3D without the colors. Virtual Desktop implemented this method in a recent update. Could you include such a feature for games that don’t support G3D as an alternative for Z3D?
onetooParticipantWhy not use desktop Mode? Is big screen that much better?
onetooParticipantIt’s an amazing purchase and it is so sad that people bitched so much about it in the beginning. Most of those comments are fairly old. And then there are people who expect all of their favorite games to work out of the box without doing any research.
I do think it should have had better official documentation that clearly states what games work, what to expect and how to set it up, instead of having to scour the internet for unofficial how-to-guides. I honestly think Ralf could have prevented a lot of the misconceptions had he called it experimental software or early access in the beginning… Maybe even still, even though it has achieved amazing things, that I’d never thought to be possible.Wasn’t it Beta up until 1.0?
onetooParticipantI don’t think any Vorpx game support independent head an weapon movement. Just try and get used to it. I don’t really think about it. My thumb just correct automatically when I turn my head. I stealthed most of the game, so it wasn’t a big issue, since I didn’t use weapons that much.
I played in G3D VR with full headtracking. I didn’t use DirectVr since it was too unstable and it couldn’t always complete the scan, but I used it for a reference when setting up manual mode, so I got really close. I also turned off the dynamic shadows through the .ini files and I set the image zoom to 0.70 and fov to 90, which helped with the aliasing and image quality and weirdly also made the player height seem more natural.GTA V has independent movement and head tracking with a Mod via VorpX.
onetooParticipantEven in VorpX things stretch out. I actually got it to work by creating a custom resolution in the Nvidia control panel and using borderless windowed. I also noticed that you can adjust the size in windowed. I have a hotkey with ultramon to set the screen res but my folders get screwy. I’m going to poke around VorpX settings a bit to see if what you suggested works. I think there is a option for borders. Thanks for the reply. The game really does look amazing in VR.
onetooParticipantTry the GTA V VR Hud. Hopefully you still have Open IV handy.
onetooParticipantGTA V (works great with VR Hud and FOV Mod) I don’t use Gta VR)
GTA IV (including EFLC). Works great with VR Hud and FPS mod 1.3
Dishonored
Half Life 2 (including Black Mesa Mod HL1 Mod)
Bioshock 1onetooParticipantHave you tried disabling the gamepad or letting VorpX take over the gamepad? I haven’t tried this game, but games in the past had issues with head tracking when the controller was the main input. Make the Keyboard and Mouse the main input and let VorpX handle the controller or use mapping software to map the controller to the kb&m. I don’t know of any game that has a menu that’s viewable without using edgepeek. Mostly games with Geometry 3D have adjustable Huds (not always) or games with full Direct VR support. Other then that, you need a modded hud if the game supports it (which most don’t).
onetooParticipantI don’t have vive, but what resolution are you using? In another post, it was mentioned that a custom resolution of 1280×1440 works well with Vive.
https://www.vorpx.com/forums/topic/advanced-performance-tweaking-with-custom-resolutions/
onetooParticipantis it possible to play 3d sbs videos with that?
Yes, that’s what i mainly use it for. They really need to add a playback option 180 and 360 videos. I find it to be better than Virtual Desktop because it has many built in features to increase stability and quality that were initially intended for VR conversion. You can play games in that mode too if you don’t want to go full VR but want 3D (at least VorpX Geometry if it doesn’t have built in 3D, or other tools for 3D conversion).
I use the Ambiance mode which is actually better, and i like the theater room, but i don’t use it much at all because of the avatar. These same modes are accessible in VR mode when in games or with the desktop viewer. Just load a sbs into MPC or VNC (make sure the program is opened before starting VorpX to avoid commandeering your exe) hit the “del” key and select the sbs mode. There’s a shortcut for it called “vorpx desktop viewer” or you can right click on the icon in the notification area.
onetooParticipantwhich theater mode?
The Theater Room (entertainment Room) theme that has your head connected to a guy sitting on a couch.
onetooParticipantGTA VR is a free third-party mod for Grand Theft Auto V offline which works with VorpX 0.9.1 and Oculus Runtime 0.8
I guess you have a Vive…
It actually works with the Rift. I’m using it for Dk2. I think it worked since the Vive alpha version was released but you have to run it through steam VR
https://www.reddit.com/r/oculus/comments/4r5x7v/testers_needed_for_grand_theft_auto_v_vr_mod/
onetooParticipantI guess i should be posting this in the Game Hints and Settings section.
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