RJK_

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Viewing 15 posts - 976 through 990 (of 1,247 total)
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  • in reply to: Deus Ex Mankind Divided – bug #174297
    RJK_
    Participant

    Not every game profile supports ALT+L.
    For games with SBS output you could try the Avatar (SBS) profile from the cloud.

    in reply to: Old User Profile Thread #174287
    RJK_
    Participant

    Indiana Jones 6 (Kaisergruft / Emperors Tomb) – (DGVoodoo2) – G3D

    I played all of them in the 90ies, this one even works in VR. Very nice 3rd person game, Full vR with G3D. The only snag is that background and HUD render at same depth, so you may need to use edgepeek mono for Full VR or mono hotkey for the other modes when reading text.

    – DGVoodoo2 required for G3D !
    – change res_height=xxx and res_width=xxx in vars.cfg where xxx is the desired resolution
    – Note: if game crashes with a “floating point” error you may need to update the game and/or copy protection drivers
    – use edgepeek mono for text reading
    – Full VR Mode with nice Geometry 3D
    – profile availiable from the cloud

    in reply to: Future games? #174280
    RJK_
    Participant

    If you are talking about Overlord 1 from 2007, the game can not be run with vorpX in 3D because of a Dx9 lost device problem. At least on windows 7 the game will crash.

    in reply to: Local Profiles Missing #174272
    RJK_
    Participant

    Oh, i didnt see your posting. Thanks for the hint , Framework 4.62 fixed it.

    in reply to: Old User Profile Thread #174268
    RJK_
    Participant

    Thanks, and my compliment for your detailed instructions !

    in reply to: Old User Profile Thread #174266
    RJK_
    Participant

    Spiderman 2 (DGVoodoo2) – G3D

    – DGVoodoo2 required
    – Set resolution maually in Webhead.ini :
    FullscreenViewportX=2560
    FullscreenViewportY=1440
    -use Nvidia antialiasing
    -Important: Scale desktop to full screen in Nvidia settings, otherwise you will
    not be able to reach parts of menus
    -use Cinema or Immersive Screen Mode
    -Profile availiable from the cloud

    in reply to: Rendering the keyboard in VR #174259
    RJK_
    Participant

    Rendering a keyboard, i my eyes would only make sense if the software can locate the exact position of keyboard and fingers in VR space. You will probably need a hardware which doesnt yet exist.

    If you own a vive you could try the inbuilt camera but the image quality should be very low. If you are using Windows 8/10 you could play around with the desktop viewer and external cameras.

    in reply to: Old User Profile Thread #173933
    RJK_
    Participant

    correction :

    Dark Sector is NOT using starforce. It seems copy protection is ProtectDisc which raises problems with solid hooking.

    in reply to: Vive Controllers failing with newer HMD #173931
    RJK_
    Participant

    I think ive found an explanation myself.
    https://www.vrheads.com/how-pair-your-htc-vive-controllers

    in reply to: vorpX 18.2.5 Available Now #173911
    RJK_
    Participant

    Oh boy, i must have been VR drunk last night. Only Dege knows where this possibly came from

    Removing the compatibilty settings solved it.

    Thanks Ralf

    in reply to: Old User Profile Thread #173906
    RJK_
    Participant

    Dark Sector (G3D)

    Because of its millions of different light sources it was very hard to create a profile (still not finished, only about 90% but if you can accept a few things this 3rd person shooter could be a nice VR journey.)

    The game has (timing ?) problems with starforce and vorpX, version 1.01 will work, though it takes a few tries before VorpX successfully hooks. )

    Very important settings required:

    – update to v.1.01
    – use “borderless gaming”, deselect everything exept “keep window in foreground”.
    – close vorpx configurator !
    – add this:
    Graphics.DisplayAspectRatio=FullScreen4x3
    Graphics.FOV=120
    somewhere beneath:
    [Windows_Config,/Types/Config]
    in DS.cfg
    – Turn OFF any graphics setting like fog ect.If you dont, you may experience bad lighting effects and Halos.
    – Dont touch 3D-Fov enhancement ! – use game FOV (see above) instead
    – Use antialiasing in Nvidia Panel
    – Use edgepeek mono if text converges too much (or lower 3D Strength)
    – Profile availiable from the cloud, FULL VR w. Headtracking

    Notes: Quite often faint Halos around objects under certain light angles, convergence problems with footnotes. Very precise shooting !

    in reply to: vorpX 18.2.5 Available Now #173905
    RJK_
    Participant

    Thank you for the update !

    I am getting an error: VorpX cannot be installed on this version of windows. You need a 64bit version of windows 7 or higher.

    I definately do have Win7/64, had no problems with vorpX installs before.

    in reply to: Old User Profile Thread #173895
    RJK_
    Participant

    Grotesque Tactics – G3D

    -Turn OFF shadows and advanced lighting effects
    -Profile availiable from the cloud

    in reply to: Space Engineers fail #173853
    RJK_
    Participant

    Are you using Windows 7 ? If so, this possibly can help https://www.microsoft.com/de-de/download/details.aspx?id=36805 (no guarantee)

    in reply to: Old User Profile Thread #173843
    RJK_
    Participant

    Titan Quest: Immortal Throne (G3D)

    I have slightly improved the Titan Quest Profile which you can now also use for the Add On.

    -improved HUD when zooming in

Viewing 15 posts - 976 through 990 (of 1,247 total)

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