steph12

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Viewing 15 posts - 391 through 405 (of 838 total)
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  • in reply to: dragon ball kakarot #192178
    steph12
    Participant

    ah, i cant help with dragon ball fighter Z i dont have that game :/
    but yeah if it’s a UE4 game you should be able to get it working nicely at least in Z3D, not 100% sure tho.

    in reply to: dragon ball kakarot #192163
    steph12
    Participant

    hey steph do you have a link for that unreal engine unlocker I have tried to hook with the above mentioned profiles added the exe to vorpx but it doesnt hook for some reason. also Are you currently playing kakarot on G3D or Z3d ?

    did you try my cloud profile ?
    i play in Z3D because else my fps sucks, but G3D works but it’s heavy on fps specially if you want to run every graphics to max and with ini tweaks.

    did you try alternative hooking method ?

    https://framedsc.github.io/GeneralGuides/universal_ue4_consoleunlocker.htm this tool you only use it once the game has fully loaded inside the game world.

    did you add AT-Win64-Shipping.exe to the profile you tried to use ?

    in reply to: dragon ball kakarot #192146
    steph12
    Participant

    hehe np, that’s the magic of vorpx, it’s not hard at all to create custom profiles as long as you can build a new profile based on a official profile, typically, unreal engine 4 games are very easy to make working profile with minimum effort ^^

    that’s why i’m very optimistic for upcoming UE4 games, like the upcoming tales of :D

    for kakarot, if you dont use the tool (unreal engine unlocker) you’re in for troubles tho, i didnt find a way to set a custom fov except if using this tool & everytime you’ll switch zone you’ll have to set your custom fov again, but it takes 2 sec using console command (when in console command mode, up key then enter key to execute latest command you used) you’ll know what i mean when you’ll be playing the game, but so far i’ve been having a blast with kakarot using vorpx ^^ about 30 hours in, only on namek lol, about to fight freezer.

    in reply to: dragon ball kakarot #192116
    steph12
    Participant

    i’ll upload mine tomorrow ok.

    my updated engine.ini final tweaks if you’re interested, copy paste this after everything else.

    [SystemSettings]
    r.Tonemapper.GrainQuantization=0
    r.Tonemapper.Quality=0
    r.SceneColorFringe.Max=0
    r.SceneColorFringeQuality=0
    r.MaxAnisotropy=16
    r.ViewDistanceScale=4
    foliage.LODDistanceScale=10
    grass.DensityScale=1.0
    r.SkeletalMeshLODBias=-2
    r.StaticMeshLODDistanceScale=0.01
    r.LensFlareQuality=0
    r.DefaultFeature.LensFlare=0
    r.ShadowQuality=3
    r.Shadow.CSM.MaxCascades=16
    r.Shadow.DistanceScale=2
    r.Shadow.MaxResolution=4096
    r.Shadow.MaxCSMResolution=4096
    r.Shadow.RadiusThreshold=0.01
    r.Shadow.TexelsPerPixel=10
    r.Shadow.CSM.TransitionScale=3.0
    r.MipMapLODBias=-2
    r.Shadow.CSMDepthBias=5

    if you use the tool i talked about, unreal engine unlocker you can tweak those settings to your liking, basically when using that tool you can unlock console and play with settings, including fov.

    i play with fov 110 for this game and i like it that way, be warned that if you play with default fov my profile at the settings i use will look crap because fov will be way too low.

    in reply to: Everquest Classic? dx9 and link those profile? #192080
    steph12
    Participant

    sorry i have no idea :/

    in reply to: Watch Dogs left-right glitch with dynamic lights #192054
    steph12
    Participant

    hello, can somebody comment if it is currently playable? Here it keeps failing to attach.

    try alternative hooking method ? in general vorpx setting.

    in reply to: Read Dead 2 – no 3D? #192024
    steph12
    Participant

    anyone can help him ? i’m sorry i cant, i didnt play the game yet, my backlog is too big, too many great games to play before rdr2 :D

    hope someone can help you.

    did you try to play in windowed mode ? full screen mode ? does the game has exclusive full screen mode ?

    did you try to turn off antialiasing ?

    did you try to run the game at minimum settings to see if Z3D works ? maybe some settings kill the 3D effect.

    in reply to: Audio solutions for the HTC Vive? #192021
    steph12
    Participant

    deluxe audio strap is what you’re looking for.

    in reply to: dragon ball kakarot #191996
    steph12
    Participant

    so i tweaked some settings and now the games looks gorgeous and almost clipping free :D

    i play in Z3D for performance reason, it looks great !

    look for engine.ini in users/username/appdata/local/AT/saved/config/windowsnoeditor and copy/paste this after everything already in there and make the file read only

    [SystemSettings]
    r.Tonemapper.GrainQuantization=0
    r.Tonemapper.Quality=0
    r.SceneColorFringe.Max=0
    r.SceneColorFringeQuality=0
    r.MaxAnisotropy=16
    r.ViewDistanceScale=3
    foliage.LODDistanceScale=10
    r.SkeletalMeshLODBias=-2
    r.StaticMeshLODDistanceScale=0.1
    r.LensFlareQuality=0
    r.DefaultFeature.LensFlare=0
    r.ShadowQuality=1
    r.Shadow.CSM.MaxCascades=3
    r.Shadow.DistanceScale=2
    r.Shadow.MaxResolution=4096
    r.Shadow.MaxCSMResolution=4096
    r.Shadow.RadiusThreshold=0.01
    r.Shadow.TexelsPerPixel=8
    r.Shadow.CSM.TransitionScale=3.0

    [/script/engine.renderersettings]
    r.ShadowQuality=1
    r.Shadow.CSM.MaxCascades=3
    r.Shadow.DistanceScale=2
    r.Shadow.MaxResolution=4096
    r.Shadow.MaxCSMResolution=4096
    r.Shadow.RadiusThreshold=0.01
    r.Shadow.TexelsPerPixel=8
    r.Shadow.CSM.TransitionScale=3.0

    and for fov, read my post above.

    but encyclopedia get “FoV’d” as well meaning you wont be able to read it cause it will be too small, and FoV reset everytime you switch zones, it’s easy to fix tho and when you want to read encyclopedia just put back fov like something 60, it’s very easy to do so with universal unreal engine unlocker tool.

    in reply to: dragon ball kakarot #191961
    steph12
    Participant

    so g3D works great with conarium, conan exile, life is strange 2, abzu well all UE4 profiles i tried worked fine.

    and for FoV you can use universal unreal engine unlocker 2.0.5, i had to rebind console keybind to $ for it to work but i use azerty keyboard.

    headtracking works if you hold either left or right mouse button, for gamepad i dont know how to make it work.

    i will do further tests tomorrow :D

    in reply to: Read Dead 2 – no 3D? #191951
    steph12
    Participant

    i didnt play that game yet with vorpx but i’m pretty sure people have been playing with Z3D working great for that game, something is definitively wrong here.

    in reply to: Everquest Classic? dx9 and link those profile? #191942
    steph12
    Participant

    you use a vorpx game profile using DX9, then you make a copy of this profile,t hen you attach everquest.exe to that profile, click apply and hope for hooking success, that doesnt mean there will have any 3D tho.

    in reply to: dragon ball kakarot #191934
    steph12
    Participant

    that would convince me to buy it because other than that I have no reason.

    to buy the game you mean ?

    in reply to: Final Fantasy XIV How do we not have G3D support? #191909
    steph12
    Participant

    I would also like to see G3D support for FFXIV.

    I have my progress just near the beginning of the story for the first Heavensword expansion, which calls me a lot of attention, although I have read that the later two are also quite good.

    At the moment, I have my subscription “frozen”, due to several good games accumulated.
    There is a profile for two great mmo at this time, World Of Warcraft (retail and classic) and Elder Scrolls Online, it would be really good to have this G3D FF14 profile at some point.

    +1 just imagine playing FF14 in glorious G3D :drooooool

    in reply to: vorpX 20.1.1.2 Available Now #191775
    steph12
    Participant

    man, last update was only about 2 weeks ago and we already get another nice update, thank you Ralf for your hard work, much appreciated as always ! :)

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