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May 22, 2018 at 11:55pm in reply to: so what was up with the site outage on the 22nd of may? #172995
RalfKeymaster1. Our webhoster had technical problems that resulted in most websites hosted by them being difficult to reach for a few hours yesterday. Sorry for any inconvenience that may have caused.
2. You can use vorpX and the config app without being online.
RalfKeymasterThere is no general way to increase FOV in Unity games unfortunately. That is something that devs provide (or not) on a game to game basis.
The PC Gaming Wiki (https://pcgamingwiki.com/) is a good place to check whether there is some official or unofficial way to adjust the FOV.
If there is no option at all for a game, the best workaround is using a combination of “3D FOV Enhancement” (don’t overdo that) and “ImageZoom” in vorpX. Depending on the game in this case it might be better to use a 16:9 resolution instead of the usually recommended 4:3. Try both to see what is better in regard to black bars around the image.
RalfKeymasterSounds heavily like an antivirus issue.
If you use anything else than Windows Defender, try to disable your AV program or exclude the vorpX program folder (C:\Program Files (x86)\Animation Labs\vorpX) from scanning.
Caveat: some particularly invasive AV scanners may require you to disable several modules or may not allow you to disable them at all unless you uninstall them.
In such a case switching to Windows Defender is highly recommend. Windows Defender automatically kicks in on Windows 10 when you uninstall third party AV programs and provides good protection without being as invasive as some other AV solutions.
RalfKeymasterThanks guys!
May 20, 2018 at 7:13pm in reply to: I tried the PCSX2 profile with VorpX, and it just gave me a screen. How do I…? #172957
RalfKeymasterThere is no profile for for PCSX2 profile with 3D support currently, sorry. The existing one only ensures that vorpX can hook into the emulator, but it doesn’t provide stereo 3D.
RalfKeymaster@ maridius: Your key has been sent automated a few minutes after you requested it. Please check your spam folder.
I will resend it manually. If it still does not reach you, let me know.
RalfKeymasterJudging from the log your GPU (or its OpenGL driver) might not support all OpenGL functions that vorpX needs.
In case you don’t have the latest GPU driver installed, try to update it. Otherwise there might not be much that can done unfortunately (except getting a newer GPU).
Also try to disable Avast or exclude the vorpX program folder from Avast. It also may cause hooking issues. Would be be a bit odd if the main hooking succeeds in that case, but it’s still an option to consider.
RalfKeymasterIf you have vorpX running in SteamVR mode, download the “Half-Life 2 / Portal [vorpX]” profile from the cloud. A recent SteamVR update caused the game to fail, the cloud profile fixes this.
RalfKeymasterOne thing you could try is re-assigning the menu hotkey in the config app in case the DEL key is blocked for some reason.
Also try to re-center head tracking (ALT-SPACE) before opening the menu. While that shouldn’t happen usually, the menu may open out of sight.
May 15, 2018 at 7:41pm in reply to: Feature Request – Game renders in Headset only or window #172883
RalfKeymasterThat is indeed a bad idea. Hence monitors report the resolutions they support to the PC/OS since more than 20 years, so that programs that change the resolution know which ones work. Just like any other program that changes resolutions vorpX evaluates this mode list before doing anything.
Your do-it-yourself-display however apparently reports resolutions to the PC that it doesn’t really support.
To summarize your options once again: you can address your issue either by 1. using any normal monitor instead of your hacked together do-it-yourself display, 2. making sure your do-it-yourself-display only reports the resolutions as supported that it actually supports, 3. running games windowed, or 4. by disabling the auto resolution option.
Thread closed. You can hopefully understand that I have better things to do than telling you the same things over and over again.
RalfKeymasterSorry for simply repeating my answer above, there isn’t really anything else to say: if that would be possible for vorpX, it would have been done years ago.
Separating walk and look directions requires a way to alter how the game “camera” works. Usually that means source code access is needed (which was the case for the mod you mention).
May 15, 2018 at 4:21pm in reply to: Feature Request – Game renders in Headset only or window #172873
RalfKeymaster@ dellrifter: This thread is not about a laptop, it’s about a do-it-yourself display based on a laptop LCD panel and a cheap driver board that reports wrong supported resolutions to the PC. OP has been made aware how to best use vorpX with his broken do-it-yourself display multiple times.
May 15, 2018 at 3:27pm in reply to: Feature Request – Game renders in Headset only or window #172869
RalfKeymasterSorry in advance for sounding slighty annoyed by now, I’m slowly starting to feel like talking to a 3-year-old.
There is no need for any additional feature in this regard – nice to have or otherwise – since noone with a correctly working monitor can have your “problem”.
Again: vorpX only sets resolutions that your obviously dysfunctional do-it-yourself display reports as supported to the PC. Make sure that your DIY display only reports the resolution to the PC it actually supports and you won’t have to worry about anything.
If you can’t or don’t want to do that, you have the two options that I suggested multiple times now.
RalfKeymasterThe same answer as above also applies to your order. Might be some issue with the MyCommerce order system.
RalfKeymasterYou can disable roll in the config app.
One other thing you could check is trying to switch the gamepad emulation mode in the vorpX ingame menu. vorpX in some games per default emulates a mouse with a gamepad, which potentially could also cause a spinning the camera.
Other than that I’m really out of ideas now.
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