any one playing it with an existing profile ?
THX for answer….
Thanks for the update Ralf. But for the next release can you focus on more games with geometry 3D? Things like Deus Ex Mankind Divided, dishonored 2, dark souls 3, watchdogs 2, witcher3 G3D.
Mankind divided and dishonored 2, being my personal choices. Those would be crazy good.
Hello THX for the update,, btw is the list of current games updted as well.Dishonored 2, mafia 3 ?? THX
happy new year !!1!!11!
is there a schedule on a profile?
THX
AnonymousInactive
Just wanted to throw in my vote. Playing Dishonored 2 in VR could be mesmerizing.
AnonymousInactive
Dishonored 2 would be great. The first one was fantastic with VorpX, a profile for the second one would be highly appreciated
Is Dishonored 2 in the possible? I haven’t seen anyone else mention getting it to work. I’m waiting for a VR profile to play it and its burning a whole in my HD just sitting there ready to go!
Hello to everyone! I can’t seem to get Dishonored to work properly. I can get it to load from steam just fine when Vorpx is not running, I can get it to load with Steam VR running (I am using a HTC Vive), it goes to theater mode, but vorpx not running. But if I have Vorpx running the game will not even load. I get a steam error message of:
Failed to start the game (unknown error).
I have narrowed it down to Vorpx running.
Any thoughts, ideas, suggestions?
Thanks to everyone!
I agree it works like a charm, especially with Pascal. I am getting 90FPS with detail on medium or high, Geometry, and super sampled resolution. Head tracking and positional tracking on. I am talking about the best Vorpx games like Dishonored, Shadow Warrior, Aliens: Colonial Marines, Bioshock Infinite, Outlast, Dead Space 3. To me, they run about perfect now apart from minor glitches. To be honest i also like Z3D in games like Alan Wake, but of course Geometry is the best mode because of the positional tracking. I suggest to further improve the interface of the software and the documentation about each option to make it just a bit more user friendly.
Something is very wrong on my end with Deus Ex Human Revolution + vorpx, especially, when using DX11. I’ve tried both versions. With DX11 enabled, framerates are abysmal, similar to yours with G3D, Z3D, even 3D off. I was messing with it last night. Setting it to DX9 yielded better framerates, but it didn’t seem like ATW was working. Lots of stutter when looking around when framerates drop below 90fps. Other titles, for example, still have buttery smooth headtracking even at 30fps, so it leads me to believe something is wrong with timewarp – either the oculus SDK or vorpx’s version. Also, for one of the games, the Z3D modes defaulted to 0.00 3D strength. When raising this setting, it seemed to alter IPD instead of 3D separation. Also, CPU usage was @ 100%. Weird stuff going on that I think is game specific.
Dishonored, on the other hand runs very well on my system. In most cases, framerates are high enough not to notice issues. I see drops when there are a lot of AI wandering about the larger outdoor areas. In those cases, I switch to Z3D for a spell. The Hound Pits pub is notorious for lower fps, though.
2500k @ 4.4ghz, GTX980sc
If you’re brave you could try the Console Commands
http://bioshock.wikia.com/wiki/Console_Commands
There’s a command for eye sight height ‘SetEyeHeight [Value]’ that might be worth looking into. Haven’t tried Bioshock Infinite yet, I’m slooowly making my way through Dishonored. Game looks and plays amazing!
I haven’t been able to make use of such commands. There’s no way I can discern to open the debug console in Bioshock Infinite so I suspect it may have been removed at compile time.
I’ve tried to modify the key bindings to associate some commands such as “SetEyeHeight 25.0”, “SetFOV” and “ToggleHUD” to unused keys but they didn’t take effect which was a shame.
I’ve resorted to raising the pneumatic cylinder on my chair and sitting up straight as the VorpX camera height modify introduces some rather disturbing artefacts on close up characters!
Still I have a configuration I’m happy enough with now. I wonder if something like cheat engine and appropriate configuration files could modify eye height for us. I’ve never used cheat engine though.
This software really kicks ass, it just needs a bit of practice to make it work at its full potential. I got nearly native results with a bunch of amazing game (i wrote a small list on another thread). I am collecting VR games on Steam so i made quite a lot of experience with VorpX as well and i can tell that beside these ones, which i consider the more performant, there’s many many others that may have few glitches or minor incompatibilities but still worth to be played in VR with Vorpx because they are 100% more engaging than the monitor in any case. This is the most honest review i can do after 2 months practicing with Vorpx and many many games. I cut&paste the list of my favourites here:
My list of favourites:
Dishonored
Outlast
Mirror’s Edge
Bioshiock Infinite
Aliens: Colonial Marines
Shadow Warrior
The Darkness 2
Dear Esther *
Life is Strange *
Dead Space 3 *
Max Payne 3 *
* Unlock prosiontal tracking form advanced options
These are my favourite perfomance wise. I would add also:
Alan Wake, which doesn’t suppuort geometry 3d or positional tracking but runs so well with Z-Buffer that you won’t miss the 2.
If you have a good pc and are interested on 2 or 3 games above you shouldn’t hesitate because, once learned how it works, you definitely won’t be disappointed in my opinion.
My list of favourites:
Dishonored
Outlast
Mirror’s Edge
Aliens: Colonial Marines
Shadow Warrior
The Darkness 2
Dear Esther *
Life is Strange *
Dead Space 3 *
Max Payne 3 *
* Unlock prosiontal tracking form advanced options
These are my favourite perfomance wise. I would add also:
Alan Wake, who doesn’t suppuort geometry 3d or positional tracking but runs so well with Z-Buffer that you won’t miss the 2.
All these games works great with 970 and Vive at 1920×1400 with medium detail setting or so.
If you’re brave you could try the Console Commands
http://bioshock.wikia.com/wiki/Console_Commands
There’s a command for eye sight height ‘SetEyeHeight [Value]’ that might be worth looking into. Haven’t tried Bioshock Infinite yet, I’m slooowly making my way through Dishonored. Game looks and plays amazing!
Mirrror’s Edge, Outlast, The Darkness 2, Aliens Colonial Marines, Dishonored, Bioshock Infinite works great with Geometry and positional tracking support (the ones i have). I would dare saying they look like native Vr on a good rig. Others like Dead Space 3 still kick ass with Geometry but have no positional tracking.