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  • #124533
    Mint
    Participant

    I am having the exact same problem. Both x and y axis are inverted when Virtual Cinema mode is disabled. I have tried inverting both in vorpx settings and ingame settings. Nothing is seeming to work. Going to try re-installing vorpx. The games i tried are battlefield 4 and the witcher 3. im using oculus rift cv1

    #124001
    dborosev
    Participant

    Thanks for the update Ralf. But for the next release can you focus on more games with geometry 3D? Things like Deus Ex Mankind Divided, dishonored 2, dark souls 3, watchdogs 2, witcher3 G3D.

    Mankind divided and dishonored 2, being my personal choices. Those would be crazy good.

    #123987
    ghost_master2k
    Participant

    A Lot of cool features here, but is there any way to rollback to a previous version for testing? I’m having some trouble after the update. Not sure if I should post here or in the troubleshooting section.

    I pretty much use vorpx for one game (Rocket League in virtual cinema) and it no longer works after this update. Pretty sure it’s due to the vorpx update since the last patch for Rocket League was on 12/20 and I’ve played it with vorpx since then. I have an HTC Vive.

    I did try Witcher 3 since I saw it already had a profile, and it did open in virtual cinema mode, so it at least appears to be isolated to Rocket League for now.

    Also, couple issues that keep popping up every update which aren’t huge, but kind of annoying:
    – My excluded programs list gets reset to default every update, I have to add all my exclusions back every time.
    – My custom profiles (Rocket league) keep getting deleted after updates and I have to re-create them.
    – The updates create desktop shortcuts every time even if they already exist. I had 3 copies of each of the shortcuts due to the last 2 updates for a total of 9 vorpx related desktop shortcuts.

    #123278

    In reply to: Witcher 3 support?

    nieda113
    Participant

    Hi, i can confirm Witcher3 hooks on vorpx with Nexus modmanger..It tooks me time to find out the glitches prior to successfully lauch the game though.
    Best is to start witout any mod installed.
    1. Disable all dpi scaling
    2. COG user need to stop voprx watcher.
    3. Start the game by hitting the witcher3 .exe in Nexus modmanger.
    4. The cog screen will pop up and a second screen too ,this is the point where you restart your vopx watcher (resume)( If u hit the restart button too early the game wont lauch, if u hit the restart button too late the game will lauch on ur screen not in ur CV1)

    The game will launch in CV1
    I do still have problem with “waitng too long for witcher 3 to start”, if i change tracking options. I solve this problem by just starting a differnt game and then doing the procedure as described above.

    #123277

    In reply to: Witcher 3 support?

    egone140
    Participant

    @BuckleBean I’m afraid I never managed to get it working, it was a serious disappointment with vorpX as the world of the Witcher 3 is incredible.

    #123268

    In reply to: Witcher 3 support?

    BuckleBean
    Participant

    I’ve the steam copy of the game but I created the shortcut as advised and its still not working. The best I’ve been able to get working is a blank monitor with the sound coming through the rift. The rift screen just displays the text “Sorry, witcher3.exe is taking a while to load. If this issue persists, please take off your headset and check the app on your computer.” The text appears in the white grid room of the rift software.

    I’ve got this exact same problem.

    #123108
    d_WAR_f
    Participant

    I played native vr projects like “project cars:pagani” demo version. Useing ultra peset 1280*720 with 8xAA – prety good and smooth performace.
    When i lauched “evolve” it`s awful. i changed all switchers to low, 640*480 resolution, even turned off 3d mode leaveing just virtual theatre with no inviroment. i still see freezy picture and sound glitches. when i turning head picture jumping even if headtracking off.
    When i exit game and return to oculus home screen all start work normal: sound, picture, headtracking.
    it`s loock like some software problems. M.b. vorpx works better in win 8 or win 10.
    m.b. it coflict with smtg. i read that vr drivers dont like overlays (skype, shadowplay, steam).
    m.b i had to install some win updates (i turned off autoupdate)
    I saw many videos on youtubeand there were no broblems.
    VR set conncetr as it meant – only usb 3.0 native mb ports

    #122948

    In reply to: Witcher 3

    nieda113
    Participant

    Final : Witcher 3 runs fine,..

    #122902

    In reply to: Witcher 3

    nieda113
    Participant

    so latest findings and good news Witcher3 is hooking and nexus modmanger is working, too.
    I have to do the following procedure.
    1.disable all dpi scaling .
    2.inside vorpx diplay settings. only async rnederer ist enabled, if enabling fluid sync. the game wont hook
    3. Start oculus home
    4. start vorpx
    4a.pause watcher
    5. start witcher 3.exe
    5a after you hit start on the games exe you need to resume the vorpx watcher.
    game starts
    Here is one more thing.If i played a different game and change the display settings in the display menue and than try to play witcher3 the game wont hook anymore.
    To fix this i have to start a game that hooks with vorp. Enter the display settings in vorpx and the according values .Save and exit vorpx.
    Then if i start witcher 3 it will hook again….
    what a drag though!!!
    hope tomorrwo the game will run and prove

    #122890

    In reply to: Witcher 3

    nieda113
    Participant

    update four. So yesterday a gave it another try. First i started a game ( Skyrim SE) This hooked . Then is started Witcher did not hook again. So i started Skyrim and several other games, they worked fine, too.With a game running on vorpx i changed the settings in vorpy menue. The menue im talking about is the one whre u can change for example the ASW , rendering and so on. I set all those values to off. Sved the seting with Ok&save .. Closed the game .
    Started witcher and guess what it hooked. ( ASW enabled in registry).
    To check i started several other games and they worked fine .
    Next i started skyrim i changed the setting in vorpy menue whre the fluid thing is to on , saved it and closed the game.
    Witcher does not hook !!!!
    Next i did it all over again , started skyrim , all settings of saved it and closed the game.
    Then i started witcher and it hooks !!!.
    So the problem seems to be vorpx and it saves. How can i save the setting from a game and load it before starting vorpx? I did not find an option in open vorpx.
    keep u updated…

    #122838

    In reply to: Witcher 3

    nieda113
    Participant

    started the game again and no vorpx hoo. just waiting for witcher3.exe takes too long..

    what the hell is that?Yesterday i played the game with vorpx, just shutted the game down and today it wont hook again???
    I did not change a thing.!!!!!!
    I played skyrim before and mad a change in the vorpx menue related to the asynchronosus timewarp feature. (enable the fluid thing)
    Why doe vorpx behave like that?
    Wii there be finally a version that works all the time???
    i am really PISSED!

    #122787

    In reply to: CV1 headtrack sensor

    nieda113
    Participant

    hi, i just tried all possible configurations in vorpx related to the head tracking. Yes i did a factory reset in vorpx settings. It started with a stutter of the tracking ( its been the witcher 3 game i have problems with just a coincidence ?were vopry doesnt hook suddenly)
    . Then i got a message from oculus home that the sensor was misaligned. I tried to align it with the oculus software but no succsess. Then i rebooted my computer and and did the oculus setup for the sensor again and finally it recognized the sensor again.
    Today i will give it another try ,to see if its the game or something else that interfears with oculus …
    keep u informed..
    THX

    Marco
    Participant

    Perfect, so i know i was doing everything right :D Do u have the same advices for Z-buffer 3D games? I wanna try playing The Witcher 3 that way.

    #122685

    In reply to: Witcher 3

    nieda113
    Participant

    bad news again…. Vorpx stopped hooking . After serveral positive attempts witcher3 refuses to show in cv1.
    waiting too long for witcher 3.exe.(again)
    I did not change a thing but only disable all mods. Without vorpx witcher3 runs fine..

    #122662

    In reply to: Witcher 3

    nieda113
    Participant

    update. Witcher 3 is running.
    How :
    1. Start vorpx
    2. stop watcher
    3.start the game ( nexus modmanger is working)
    4. after a second or two you need to resume the watcher ( vorpx control menue)
    5. The game hooks
    6 if the message takes too long to load appears , just click the witcher 3 symbol on your tasklist at the bottom of your computer
    .
    Thats all.
    But now i do have a different problem. by disabling the cinema mode the picture in the rift ist turned upside down.. whats that ?
    THX for reply

Viewing 15 results - 406 through 420 (of 529 total)

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