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  • #207190
    JochenH
    Participant

    So Ralf I am sorry to make you upset! In fact I am a long time user of Vorpx and I read all stuff carefully. I added custom resolutions long time ago, I remember I did that when I had problems with Bioshock Infinite a year ago.

    But I added much more custom resolutions yesterday. At least that shouldnt hurt, right?

    I restarted Deus Ex HR then and could really change the quality from decent to ultra. Before it did not work! The game also looks now much better.

    I later tried Dishonored 2, which also seems to take profit from the new resolutions. It now looks as good as it gets for a game not having geometry 3D.

    Also Mass Effect Legendary works now much better with the new resolutions.

    I guess that I did not add the very high resolution options before, also I added some fancy 5:4 or 8:9 resolutions now.

    #207171
    JochenH
    Participant

    So with some help from other threads in this forum and other discussions on the internet I got this running finally. Good thing is it runs in Geometry 3D! Feels very immersive and after some tweaking with controls I got them running, Xbox controllers works and head tracking is good.

    So I want to play that now, but would like to have better graphics. In the game when I put all graphics on highest level it looks pretty good for a ten years old game. But with VorPx in does not look well, even in highest possible resolution.

    I tried in the Vorpx menu the graphics option, but only up to “decent” is supported! Above decent are somme other levels, highest is “ultra”, but I cannot activate that right now. Is there some way to rise graphics above “decent”?

    Lawrence1962
    Participant

    Its a bug fiasco, but i hope the studio will have the money to repair it completely, it’s the Studio of the Deus Ex Games. The Soundtrack is amazing and the graphic is bombastic. On my RTX 3080 Ti i can play it in 45fps, in 3000×2160 and Ultra with Raytracing and Dlss.

    But the 3D of all existing DX12 vorpx Profiles does not work. I had to install Reshade’s 3D Solution once again, while I’m waiting for the official vorpx profile by Ralf !

    #206655
    Michelangel0
    Participant

    Please check PRODEUS as well, I was playing it yesterday because they expanded the single player campaign and it looks bombastic

    #206305

    In reply to: DirectX 12 and VorpX

    senoctar
    Participant

    There are a handful of supported DX12 games. Some that I know of: RDR2, Cyberpunk, Deus EX MD. But they’re either flat or Z3D.

    For games that support mods there is a workaround to get G3D by using AFR (alternate frame rendering) where the mod changes camera position on each frame to match each eye. But since the game does not stop between frames each eye will see a slightly different scene (unless the mod can also hack timing). Still it’s a lot of work for each game. RDR2 is probably the only DX12 title with such a mod.

    Other than that it might be possible if the game itself has built-in SBS support. However there is no SBS profile for DX12 that I know of.

    So there is quite a lot of effort going into DX12. However my understanding is that G3D is not possible (at least not in the same way as for DX9/10/11). But you can hook into DX12 games and at the very least you get a flat screen in VR. For some you’ll also get Z3D or AFR (and maybe SBS in the future).

    #206088
    Ralf
    Keymaster

    21/09/06
    vorpX 21.2.3 has been released.

    This is a maintenance release with the below changes and fixes. Note that the config app will still display 21.2.1 as version number since there have been no changes to it. The actual version number is shown in the bottom/left corner of the game window.

    • Fixed: Delayed hooking did not work under some circumstances (e.g. Control).
    • Fixed: Saving shader definitions did not work under some circumstances.
    • Fixed: Some DX9 games (e.g. Call of Juarez) did not work correctly with recently introduced matrix array transforms.
    • Fixed: Dark Souls Prepare To Die Edition (and potentially other DX9 games) could get caught in a device reset loop when run fullscreen.
    • Fixed: Dark Souls Remastered (and potentially other DX11 games) could deadlock.
    • Improved: reduced CPU usage while checking for newly launched programs.
    • Improved: DX11 G3D authoring auto projection search can handle nested structs
    • GTA V: script DLL updated.
    • Red Dead Redemption II: hints were not shown on start, script DLL updated.
    • Vampire: Bloodlines: automated settings applied correctly for community patch.
    • Nier: Automata: support for Game Pass Edition added.
    • Dead Island: support for Definitive Edition added.
    • Deus Ex: Mankind Divided: DX12 support added (Z3D), for G3D stick to DX11.
    Marirari89
    Participant

    Hi! I can not get DEHRDC to run as it should. I use the built in VorpX profile, and set resolution in VorpX, and it almost works. The 3D looks awesome, but very weird. My gun is very small, like it’s a 2D image squeezed in on the bottom of the screen. When I go into settings the game will not allow me to turn on DX11, nor depth of field, or basically anything. If I change anything I get the message that it will require a restart, but then everything just resets to the way it was.

    Anyone know of a fix for this? It is one of my favourite games of all time, so I hope it can be resolved.

    #205235
    Jarilo
    Participant

    @jarilo
    Your 1080ti (same card i have) will start on fire within 10 seconds of trying to run G3D with this game, if it existed. Also, you will only get 4fps for those 10 seconds.
    Crank the 3d to 3.0 in settings to get as good approximation as you can get to G3D.
    Suggestion to ralf: would be nice to allow more settings – separation etc, for the 3D in a new vorpx version, to allow more “pop” and deeper 3d look for games in Z3D.

    If I can do Deus Ex Mankind Divided with high settings and 1440p in G3D at playable settings I’d be good in RE8 G3D. You guys can talk amongst yourself all you want but Z3D and Z normal, all that just looks like cardboard cut outs to me.

    TheBalt
    Participant

    I was curious to do a Vampire the Masquerade playthru and maybe even Deus Ex 1 and 2 but im pretty certain you want a keyboard in those games, but taking headset on and off seems like a hassle. is there a VR program with a hotkey we can press to give us access to a whole keyboard? I doubt this exists, just wanted to check lol

    #204679
    Jarilo
    Participant

    I’m getting random crashing to SteamVR home lately, I thought it was only Deus Ex MD but it just did it to me twice in Black Mesa. It does it as well when in the VorpX menu in Oblivion, just wondering if anyone else is encountering this or if I should trouble shoot something I recently maybe did.

    TheBalt
    Participant

    Hey everyone,

    Trying to play Deus Ex MD and Vorpx wont hook the game. It has a splash screen which it tries to hook to, but that doesnt work, then if i pause vorpx while i open the splash screen then unpause it when I launch the game – that doesnt work either.

    Anyone got a fix for this by any chance?

    Thanks guys, take care

    #201505

    In reply to: Dying light 2021

    AlwaysMoreOrLess
    Participant

    Update:

    I imported the Vorpx profile Deus Ex: Human Revolution – Director’s Cut. This gave my the geometry settings in the ‘in game’ Vorpx settings window. However, it doesn’t appear to be changing anything yet. Also, this profile looks even better than the one stated above if all the graphics are turned low.

    I saw that someone suggested to change the game.exe file to DXHRDC.exe. Unfortunately, this just gave me an error message stating something like the action could not be executed.

    hadrian
    Participant

    Hi,

    I am using voprX with Oculus Rift CV1, an Asus GTX980, Intel I7 4770 with 16 GB ram, on a Asus Maximums Formula VI.

    All the components are rather old (CPU/Ram/Mobo late 2013, GTX 2016, Oculus 2017). I have been playing games with vorpX without problems since 2017. I finished Dark souls III, Deus Ex Mankind Divided and since many months i am playing The Witcher 3. I play all in Cinema mode.

    Since last year i have been having major problems when playing Witcher 3 in vorpX. The game starts fine but after some minutes Oculus is loosing tracking which results in:

    1) image shifts quickly left to right. With one sensor disabled this is a little perceptible. With two sensors its like the image goes several cm left-right. So when this happens i have to quit the game and launch it again

    The the problem repeats or:

    2) image moves slowly to the right so every few minutes i have recenter to the screen

    but then after several attempts

    3) the action to recenter causes Oculus to become almost unresponsive, with fps dropping to <1fps per second. So i have to somehow quit the game.

    The time and order of the above 3 is random. And if they do not happen at some point the computer crashes completly. All in all, i do not get to have one full hour of uninterrupted play.

    I:

    reinstalled Oculus (several time)
    updated drivers (i have Windows 10)
    moved the sensors and Oculus to different USB ports
    purchased the Inateck USB extension card recommeded by Oculus
    tried a powered USB 3 hub
    did a factory reset on vorpX settings and profile
    replaced the PSU (which was really old) with a Corsair Builder Series CX750M 750W
    cleaned the case of dust
    cleaned the cpu stock cooler of dust and replaced the thermal paste
    did a Bios reset and update to the latest version
    tried all solutions for “tracking issues with Oculus Rift”: power management, some advanced software for extra functions

    Can you please help find a solution to this?

    #200681
    senoctar
    Participant

    Normally Deus Ex MD starts a launcher which then launches the actual game. It seems vorpX disables that and the game launches directly. If this isn’t the case for you try to start the game with -benchmark and/or -nolauncher.

    I have vorpX with the default settings (standard hooking method, no admin) and it hooks without issues. vorpX should also change game settings automatically, but make sure in the game’s display settings you have DX12 OFF, Fullscreen ON, Exclusive Fullscreen ON.

    While for me it hooks just fine, Z3D is only working in the menu, the benchmark and cinematics. During gameplay only interactive objects have depth. I see there are long standing issues with Z3D on this game. G3D works but for some reason just doesn’t look good in this game.

    #200118
    pierre_montaigne
    Participant

    hello, there
    an idea anybody?
    I managed to start Deus Ex with dx9; Vorpx attaches and injects VR, but all it displays is a black screen – both on the monitor and in the headset. The Vorpx ingame menu is available, but switching from fullVR to other VR modes does nothing

    if I run the game without Vorpx, it renders fine on the monitor.
    This happens with both Steam and GOG versions, so it’s not some anti-piracy tool or anything.

    maybe you’ve seen this with other games, any idea would be highly appreciated
    thx

Viewing 15 results - 31 through 45 (of 194 total)

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