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  • #190252
    mr_spongeworthy
    Participant

    Completely Vanilla Fallout 4 install – no mods, no tweaking of any kind, and I’m having the following problem:

    When I enter VATS, the screen will shudder and hop between two different views of the scene. It kind of zooms in and out and sometimes I’ll see the highlighted target way off in the distance somewhere. Then the target will pop back into place. Back and forth. This in running Fallout 4 at 1080p in Lounge mode (haven’t tried other modes yet).

    #190174
    mr_spongeworthy
    Participant

    After really delving into vorpX for the first time with FO3 I’m very impressed overall. The lounge mode is a godsend for those of us who are playing games that don’t suit full VR well. Plus I can play games that way for hour without issue, whereas a full-VR game like Skyrim VR I’m only at about 15 or 20 minutes before nausea sets-in (I’m absolutely fine with seated racing-sims however).

    One observation: Parts of the Configure vorpX app do not comply with scaled-screen settings. I run a 1080p display at 4K resolution and then scaled to 250%. I have specific reasons to do this and don’t want to have to switch back to regular 1080p. However, it makes parts of the Configure vorpX app unreadable as they appear not to scale at all (IIRC it is all of the “help” text sections which do not scale).

    A Question: Is it possible for me to turn off specific notifications? When running the vorpX Desktop app I get a message flashing in the upper-left corner that I have to dismiss every time with a key-combination. And when I’m showing the FPS with the built-in vorpX utility it continually nags me that I’m not getting 90fps. I would really like to be able to turn those notifications off if possible, but without using the “Hide Less Important Notifications” function.

    Last Question: If I turn on the “G3D Shader Authoring” function will I be able to tweak fundamental settings to try and fix things like the Fallout 3 Pip Boy and Terminal screen issues? Or are the provided profiles simply as good as they can possibly get? I’m used to having to fiddle with profiles with other products and might put in some time if there is a reason to do so, but I don’t want to just bang my head against a wall if the reality is that I’m not going to be able to correct issues like those.

    Thanks!

    mr_spongeworthy
    Participant

    I finally had time to sit down and really tackle getting Fallout 3 to work properly with vorpX. For those who don’t know, titles based on that engine (so at least FNV and Skyrim, plus probably others I don’t know about) had all kinds of fundamental game-engine-based frame-rate and stuttering issues, even on vastly overpowered rigs. So I thought I would put my finding here in case other vorpX users want to get it running well.

    For reference, my rig is a Quad-core i7 overclocked (and liquid cooled) to 4.4 ghz, 16GB ram, all SSD storage, and an RTX 2080 Super card. So pretty capable, but definitely not top-end by VR standards. This is running a Pimax 5K+ HMD, so I have to run relatively high resolutions to really make use of the Pimax.

    I’m only shooting for acceptable lounge-mode performance here with – not full VR. If you want to achieve true 90fps you might have problems anyway, as the FO3 engine will experience significant issues when pushed above 60fps. So everything here will probably apply to you but you’ll likely need to to use one of the various fake-frame methods (brainwarp, async, fluid sync etc.)

    I’m not going to give step-by-step instructions here, because if you need a true step-by-step for any portion you can easily find it already written-up online many times over. I’m also not going to cover what FOV settings to use etc., because those are all going to depend on your HMD and personal preferences anyway.

    Here are the key things you will need to do to make FO3 run smoothly:

    1) Disable Vsync in your .ini files. Don’t rely on the launcher option to do this, it doesn’t actually work. You have to set the iPresentInterval value to 0 manually in the ini files.
    2) Install FOSE: https://fose.silverlock.org
    3) Install the Fallout 3 Stutter Remover: https://www.nexusmods.com/fallout3/mods/8886?tab=description
    4) Edit the stutter remover .ini file (sr_Fallout_Stutter_Remover.ini file in the Data\FOSE\plugins folder) and set the maximum fps to 60 (you can use other settings if you wish, that one works very well for me. If you rarely get 60fps you might want to limit your fps to a value that works better for you. Even clear down at 30fps the game isn’t too bad in Lounge mode).
    4b) If you are using Windows 10 also edit the stutter remover .ini file with these necessary Win10 fixes:

    turn off the features in these 2 lines:
    bHookCriticalSections = 1
    bHookLightCriticalSections = 1
    by changing the 1s to 0s:
    bHookCriticalSections = 0
    bHookLightCriticalSections = 0

    5) Disable any driver level fake-frame features (brainwarp, motion smoothing, etc.)
    5) Launch your game using the FOSE launcher app.
    6) Disable all vorpX fake-frame features (this isn’t technically necessary, but to my eyes they just make things look uneven. If you absolutely have to get 90fps I suggest trying the Fluid Sync mode and limiting the fps to 45 in the stutter remover .ini file. That’ll give you a game engine running at a solid 45fps, doubled to 90. To my eyes that looked like the best of the fake frame methods in FO3).

    Using those settings I’ve got absolutely silky-smooth framerates with zero stuttering at very high resolutions (2560×1440+) and quality maxed across the board for FO3 (plus many high-rez texture mods and ini tweaked to ugrids=7), even with all of my “VR Quality” settings set to 100%.

    Note that there appears to be some sort of a bug in the Fluid Sync setting – after an area transition and at other times it will still lock my FPS to 45 for a period of time. You can either toggle Fluid Sync on and off again, or just wait a while, and in a short while (usually less than a minute) Fluid Sync will disable itself again and your FPS will shoot back up to whatever your maximum value is. (P.S. Would *love* to see this Fluid Sync issue fixed!)

    Hope that helps a few people!

    Things I haven’t been able to fix: Incorrect focal-depth for PipBoy display and terminal screens. (If anyone knows how to fix this PLEASE LET ME KNOW!) This causes a double-vision effect for those items. (P.S. Would also *love* to see this fixed!)

    Here is a “solution” of sorts:

    1) Bring up the vorpX in-game menu and set a dominant eye.
    2) Close your non-dominant eye when using the PipBoy or Terminals.

    STREET_BLAZER
    Participant

    Following a number of recent Vorpx updates, FNV consistently fails to boot when ran along side VorpX. Even with AV disabled/ exceptions created (I use Avast), the problem still persists. I’ve managed to get it to boot w/ Vorpx a handful of times since troubleshooting yesterday, but this success seems random at best (1 out of 5 boots were successful on average). I am also presented with an error from Steam: “Application load error S:0000065432”. I never experienced this issue prior to the recent vorpx updates, and have NOT once reproduced it while running the game in 2D without Vorpx (in essence, fallout new vegas boots fine when not used in conjunction in Vorpx).

    Not sure if I’m missing something here but I would appreciate any help in resolving this matter.

    mr_spongeworthy
    Participant

    I’ve been a long-time stereoscopic gamer – about 10 years now with TriDef and other tools, so I’m VERY familiar with the performance issues associated with stereoscopic gaming. Despite this, I’m having some huge issues with vorpX that I just wasn’t expecting.

    For example, using TriDef and my old AMD R9 390 I was able to run Fallout 4 with all settings except shadows set to Max in true 3D mode (not ZPD, what TriDef called “Power3D”) at 1080p and still maintain a minimum of 30fps. Shadow distance had to be limited to 4000, but other than that, I had to make zero quality concessions, even with extensive high-quality texture mods.

    Under vorpX, and with a totally fresh install (no mods at this point), running in “Lounge mode” and with a brand-new RTX 2080 Super card (approx 2x the performance of the R9 390), with FO4 set to 1080p I’m struggling to get even 20 fps in many cases! Note that I’m not trying to play the game in full-VR mode with massive FOV and huge rendering-resolutions, I’m just trying to get the game to run at 1080p in the virtual lounge mode, not even with head-tracking or anything like that.

    I’m not having any problems outside of vorpX – native VR titles run just fine (this is on a Pimax 5K Plus).

    Any idea where I could be going wrong with this?

    #187606
    mr_spongeworthy
    Participant

    It‘s not supposed to be that way. If you have the game installed on a harddrive, try a SSD if possible to minimize hitches caused by streaming in new geometry/textures. Also try without any mods if you have mods installed and last but not least try to delete your fallout3.ini, the game will create a new one on start.

    Thanks, but it isn’t any of those basic issues. And yeah it sure isn’t supposed to be that way, but the old engine used in FO3 was really, really awful about these sort of things. There have been major problems right since the beginning, and there are some solutions, such as FOSE plugins etc to try and correct it, but there can be hours and hour and hours of testing, and tweaking, and testing again, before you get it right, and “right” can be different for every configuration, video-card, etc. Throwing all the power in the world at it doesn’t make a difference, because they are fundamental game-engine issues. I was just hoping that maybe I wouldn’t have to go through all the trial-and-error and work of getting it to run correctly again; if maybe there was a new, easy, solution I didn’t know about. Maybe I should just wait for the Capitol Wasteland project to finish (or for Bethesda to finally release an “SE” version running on the FO4 engine, which has far fewer of these sort of issues).

    MennoBeertje
    Participant

    I want to buy Vorpx,But i dont know if it will work well with my pc.
    My specs are G4560 Gtx 780 and 8gb 2400mhz,And my vr headset i use is oculus rift dk2.The games i normally play are fallout new vegas and skyrim special edition

    #187236
    RJK_
    Participant

    After running mad finding the right open command for the fallout4 console (its not true that ~ is always opening it, at least not for german keayboards, you can open the windows magnifier when pressing the key combination for ~.

    This will now clear everything up:

    https://fallout.fandom.com/wiki/Fallout_4_console_commands

    youre just out of luck if your from mars or some place like that .-/

    #186797
    skubi007
    Participant

    GTA 5 is newly installed and latest graphics driver for RTX 2060, Fallout 4 is synonymous but.

    @Ralf help us please, but so that we understand it too

    #186784
    RJK_
    Participant

    Shadowrun Returns (G3D)

    Kind of Fallout 1 like roundbased RPG game.

    Black Screen Fix
    Many users reported a black screen on game start. My personal solution was
    deleting the Harebrained Schemes/Shadowrun key from the windows registry and running the game without steam client.

    – Optimized for:
    — DX9
    — Immersive Screen Mode at medium size
    — Resolution 2560×1440
    – Use edgepeek for reading menus
    Note: Othe settings as recommended above may distort stereo view
    – Profile available at the cloud

    #186781

    In reply to: DirectVR Failed

    skubi007
    Participant

    @Ralf please help me. For me is synonymous with GTA V Direct VR failed. FOV unchanged. At Fallout 4, everything works. What can I do, GTA V is my favorite game, you would make me very happy. Have the official CD Key version. Everything flat no depth and on the minimap you can see a camera.

    “>picture

    #186768
    skubi007
    Participant

    If only the head moves in VR mode, can not I go ahead with my head like in Fallout 4? On the minimap you can see a camera, have taken the original vorbX profile.

    when I start it, DirectVr fails

    v2Vr
    Participant

    Hi Ralf, Probably not many will jump through the hoops of getting GTA IV working in first person mode buy I will say it is amazing the stereoscopic 3d pops as good as any VR experience when settings are dialed in properly. I have tried yesterday dellrifter22’s suggestion unfortunately the texts on phone and in the menu’s do not show up using whatever vorpx mode immersive screen, z adaptive still no go.
    Having played through all of Resident Evil 7 i’m very good at using edge peek being essential in that game at least when i last played it.
    If you have the time to look into this it would be great. Besides SkyrimVR and Fallout 4VR and probably more than those I found playing GTAIV using Vorpx with first person mod, at times more realistic and immersive that those two made into VR games. It was the closest thing I have honestly experienced to entering a living breathing lifelike Virtual World. I may try GTAV again but last time i couldn’t get it to work as well.
    There is something about the open world design of these gta games having such attention to detail the sounds effects everything works so well in VR for what VR can be using Vorpx.

    #186370
    RJK_
    Participant

    I re-marked the games that i was able to find through the official vorpx changelogs. Users of my site can now use this page for slightly easier updating on game infos. (Example Updater Window)

    #186244
    Ralf
    Keymaster

    That’s not quite as important anymore for modern games as it used to be. Most games these days use low latency mouse input with almost as little latency as memory scanner head tracking. The memory scanner is still quite a bit better for other reasons, but the advantage isn’t as huge with most newer games.

    Aliens: Colonial Marines
    Bioshock
    Bioshock Remastered
    Bioshock 2
    Bioshock 2 Remastered
    Bioshock Infinite
    Black Mesa Source
    Borderlands
    Borderlands GOTY Enhanced
    Borderlands 2
    Borderlands: The Pre-Sequel
    Bulletstorm: Full Clip Edition
    Conan Exiles
    Deadfall Adventures
    Conarium
    Contagion
    Crysis 3
    Dark Messiah of Might & Magic
    Dear Esther (Source)
    Dishonored
    Duke Nukem Forever
    Deus Ex: Human Revolution
    Elder Scrolls: Oblivion
    Elder Scrolls Skyrim
    Elder Scrolls Skyrim SE
    Fallout 3
    Fallout 4
    Fallout 76
    Far Cry 2
    Far Cry 3
    Far Cry 4
    Far Cry Blood Dragon
    Far Cry Primal
    Get Even
    Half-Life 2
    Half-Life 2 Episode 1
    Half-Life 2 Episode 2
    The Hunter: Call of the Wild
    Kingdome Come Deliverance
    Left 4 Dead 2
    Metro 2033
    Metro 2033 Redux
    Metro Exodus
    Metro Last Light
    Metro Last Light Redux
    Mirror’s Edge
    Portal
    Portal 2
    Quake III
    Quake 4
    Return to Castle Wolfenstein
    The Stanley Parable
    Star Trek Voyager: Elite Force
    The Turing Test
    Unreal Tournament 3
    Vampire: The Masquerade – Bloodlines
    The Vanishing of Ethan Carter
    Zeno Clash

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