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  • #218899
    beemzy
    Participant

    Ralf

    AS well as the “Metro still has the one eye thing… ” as pointed out by Silicon McCain, the other thing to follow-up on later would be the markers which are anchored to the player POV instead of being fixed to the object it should be attached to eg yellow/red markers for enemy NPC’s

    Thankfully not game-breaking though. The recent update makes the game playable in VR

    Merry Christmas!

    #218776
    Silicon McCain
    Participant

    Nice one, Ralf. Back in business. :)
    Well, almost… Metro still has the one eye thing…

    It isn’t game-breaking like the vehicles, though. One for next year!

    Thanks for all your work with this project.
    Have a great Christmas and Hogmanay.

    #218749

    In reply to: disappointed in vorpx

    Boblekobold
    Participant

    Just tried Metro Last Light Redux (2 euro on Steam this week). It’s impressive. G3D seems perfect so far (First Level). I think the game is far less optimized than Metro Exodus, because it ask a lot to my RTX 4090 (even the best card possible is not enough to get the perfect resolution and framerate on Reverb G2). But it’s enough to be really good.
    I played in 2880×2160 ultra (I think I can still raise it a little bit more). I tried 3200*2400, it was visually perfect, but framerate was a bit low ‘^^

    #218703

    In reply to: disappointed in vorpx

    luka2099
    Participant

    The newtests game work with dx12 that no have a g3d with vorpx. But dx9 dx10 and dx11 work with great 3d. Metro exodus titanfall 2 are the beat exemple

    #218692
    mateuszw1995
    Participant

    The above problems are basically the same thing – after entering any vehicle – car, motor, metro, basilisk – the picture for one eye freezes or turns to grey and the other one works ok. I hope it is possible to fix.

    #218691
    mateuszw1995
    Participant

    I updated CyberEngineTweaks and generally it works with 2.1 version, but there are 2 new bugs:
    1) When I get into the car, the image freezes.
    2) When I get into new metro, the left eye gets only grey picture, so I see only through right eye and 2D.

    Can anyone confirm this problems?

    #218682
    Boblekobold
    Participant

    You can play Metro Exodus Enhanced Edition with VorpX (I did it on Gold Edition).

    But you’ll have to play without DX12 and raytracing (Metro Exodus allow you to disable DX12 in game, so you can do it before relaunching it with VorpX) or if you want to play with DX12 and Raytracing, you can play without G3D by renaming the executable.

    I would really like to make Z3D work, but I didn’t found a profile yet…

    I think parts of the game would be better in G3D, and others with raytracing Z3D.

    #218681
    Boblekobold
    Participant

    I can confirm Metro Exodus Gold (Enhanced) Edition works very well (on Beta).

    You have two options :
    Set the game on DX11 in graphics options before launching it with VorpX. You’ll have Geometry 3D and it’s really good (I had yo play with resolution anyway, and I prefer to disable Direct VR and set things myself). This way you can have 4:3 resolution with virtual monitor. It’s more blurry than the second option, and it ask more GPU. You can dezoom to have sharper image (it affects the way you see your weapon). It’s important to set your main eye to aim with G3D. You could have to play with FOV and I had to change headset rotation sensitivity.
    I get around 30 FPS at the Volga on RTX 4090. It’s smooth and pefectly playable.

    Another option, if you want Raytracing and perfect quality image (impossible with the blurry Quest 3 compression sorry), is to set DX12 and RTX in game, launch Metro Exodus with a renamed executable (you have to attach it to enhanced metro exodus unofficial profile or to nothing I guess). Dezoom and set FX to full and adjust sharpness and gamma. You’ll have to set FOV with ini files and high resolution. It’s really impressive, but there is no 3D this way for me. I don’t know which one I prefer.
    I get 75-80 FPS at the Volga on RTX 4090.
    It’s perfect on Reverb, but still meh on Quest 3, even when tweaking bitrate to 500 and resolution to x1.5 (besides, Quest 3 ask a lot more GPU to have a less good result, with bad colors and details).

    Note sure at all we can have perfect G3D full resolution with raytracing on current graphic cards.

    There are easier games to try for your first try anyway, especially if you don’t have a really good PC.

    #218654
    Boblekobold
    Participant

    I managed to use official cable to play Metro Exodus Enhanced Edition DX12 (with Raytracing ultra, no DLSS and around 2300p 16:9 resolution) on quest 3.

    I retried the same thing with the Reverb G2 too.

    There is no comparison : Quest 3 image is awful compared to Reverb G2 (despite the fact G2 has lower resolution and need less GPU power). The game looks awesome on Reverb !

    I think in theory, Quest 3 screen is probably better, but only to display GUI or other procedural things.

    To display actual gameplay, it’s blurry and inaccurate (I suppose because of the cable bandwidth). Don’t know if it can be upgraded by another cable. I suppose USB-C can’t reach the Display Port + USB-C + power supply of the G2 cable (it demonstrate why the big, fragile and expansive cable of the G2 is necessary).

    It seems battery could also be an issue to play during long sessions (cable power supply isn’t enough too).

    Anyway, Quest 3 strap is bad (even the elite one). I would like to try the BoboVR one (i use a tweaked M2 BoboVR strap on my Reverb and it’s great).

    #218636
    Boblekobold
    Participant

    Ralph said me metro works fine in G3D with base version without DX12. I’ll try later. If you have Enhanced edition, you can duplicate the Exe, rename it (for exemple Metro DX12) and play the game without profile.
    The profile “Enhanced Edition” launch the game, but with no 3D for me :(
    Some people say it worked for them.

    It’s still very impressive in full VR without 3D with very high resolution (4.5k), raytracing and no DLSS (75-80 FPS at the Volga with RTX 4090). You HAVE TO RAISE FOV by editing ini files and I’m not sure 4:3 is available for this game (it didn’t work for me but given there is no real HUD it doesn’t matter a lot, except for performance).


    Edit about Quest 3 : I managed to launch VorpX (Death Stranding and Metro Exodus Enhanced Edition). I had to use both Wifi and Airlink (and I don’t want to). I’ll retry with the cable. Maybe I should buy a non official cable. I suppose a good cable is really needed to get a beautiful image. I read G2 is still better than Quest 3 anyway.

    #218454
    naomha
    Participant

    Wanted to add an edit but unable I guess? Anyway, I got RE7 to work by going into the Beta Branch and using the “older” DX11 branch instead of the newer DX12 one that auto-installs. I should have clarified the DX version. Also, I was using the DX12 “Enhanced” version of Metro Exodus. I also deleted that and installed the older DX11 version. That STILL would not work on the Epic Store. Just wouldn’t hook at all. Maybe there’s been an update to the Epic store or the game? Unsure. Just wouldn’t hook for me. On a solid note, getting RE7 DX11 version to work was interesting. I’ll be honest, I tried a VR MOD earlier in the week before getting Vorpx and I think the MOD actually worked better, included my actual arms and whatnot. Lighting was a little wonky but seemed to perform better for me.

    I haven’t been wowed by Vorpx yet. I’ll obviously try a bunch more games and see what I can get to happen with the Q3. I know no game that is non-vr will probably be perfect but after watching so many videos on different games I was expecting a much better experience out of the gate. I will say the Q3 is fantastic for VR made games though. NMS is awesome as is the standard Lone Echo, Into the Radius, etc.

    naomha
    Participant

    I’ve been working on this for close to 5 hours now. I tried to get Vorpx to work with RE7 in Steam and it just hangs, takes forever. Ends up bringing up the box that asks if you want a hook helper, do nothing, quit program, etc.

    Let me make one thing extremely clear. Bringing up Task Manager I have ZERO background apps running. ONLY mandatory systems. I even shut down my ICU software and my GHub software just to be safe.

    I’ve tried hook helpers, running in admin mode, etc. Nothing works. I’ve uninstalled, rebooted and tried everything I know to do and Vorpx just won’t hook. That was about 2 hours of my time.

    Then I tried to go on over to the Epic Store and try my hand at Metro Exodus. Again, over an hour of NOT hooking.

    I have the Quest (Meta) program running (mandatory for Quest 3) and besides Steam or Epic nothing else. No Local or Cloud profiles work. I don’t get it. I’m not dumb. I’ve been building and maintaining personal computers for 30 years. Vorpx just will NOT work on my system.

    System build is: Asus ROG STRIX Z590-E Gaming mobo
    Intel Core i9-10900K
    32GB G.Skill Ripjaw DDR4
    Geforce RTX 3080
    Win10
    Logitech G910 Lightsync RGB gaming keyboard
    Logitech G502 mouse
    Logitech Z5500 550W 5.1 surround
    Thermaltake View 91 Super Tower
    Corsair H150i Elite Cooler
    Corsair 950W Silent Runner PSU

    Any help would be appreciated as of right now I’m feeling I just dropped $40 USD on something that won’t work. I’m getting ready to try my hand at Metro 2033 to see if that will work but I’m not holding my breath at this point. Thank you.

    mariametro
    Participant

    Hi team,

    Just seeing if anyone is experiencing any issues with Metro Last Light Steam. I recall this working flawlessly when I tried it a couple of years back. Decided to give it a whirl on my Quest 3 and the game appears to freeze/crash on startup. I’m on Win11. Tried running vorpx as admin, as well as installing the helpers and using the alternative hooking method. Still no love. Did Metro get an update that broke it?

    #218175
    WeeGee9000
    Participant

    I am playing Metro 2033 with VorpX in immersive screen mode, and I am blown away. It’s so good… MOSTLY. Why do I say mostly? Because for some reason the screen itself is just too high, and I can’t find any options to change that. A high screen basically means I have to play with my head looking more up than what my default, comfortable position is. It’s immersion breaking and over time it just hurts (because not only you have to force your head to face up, you are forcing your head to face up with a brick attached to your head).

    TLDR, I want to move the immersive screen down. How do I do that?

    #218031
    willkiel66
    Participant

    Fallout 4 VR with Gingas VR mod and Wabbajack was extremely easy to install. It took time to set up but looked fantastic. You just follow the guide and video to the letter and it works. I played it a couple of year ago. You need the regular Fallout 4 and the DLCs to get it to work. I think there has been a few recent upgrades to the mods and added into wabbajack so it should be even better.
    I find standing much more immersive, though I loved games like bioshock series and metro series using Vorpx and an Xbox controller sitting downs so I can imagine using Fallout 4 and Vorpx will be pretty neat as well, especially with graphics mods.

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