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Viewing 15 results - 76 through 90 (of 114 total)
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  • #81063
    VorpXer
    Participant

    My VorpX also didn’t work after attempting an auto-update. I uninstalled and reinstalled using the websetup file. VorpX runs, but now rFactor2 doesn’t start when VorpX is running.

    #80982

    In reply to: rFactor 2 and DK2

    Frem22
    Participant

    When I’m using Vorpx with rFactor 2 with the default profile I feel like my virtual presence is far to small. When I look at my in game body it looks disproportionately large.

    I thought FOV would fix it but I had it already at the maximum 100degrees.

    Any suggestions?

    #80952

    In reply to: rFactor 2 and DK2

    SvenH
    Participant

    Got it working !
    Had to do a clean install ! Looks like there was somewhere a config issues with the “former Version”
    Working fine now. Z-mode working but I feel the 3D effect is not that big, G3G works as well but can find the right Settings. ie the mirros seem to be disjointed.

    But Overall , really good work , Ralf. Thanks a lot.
    I can strongly advise VorpX for rfactor 2. One item, I had to install the rift plugin which is posted in the in official rfactor 2-forum. Without it, I couldnt get the camera Motion to work. Nevertheless, everything else works.

    Now I can start to install the different packages which I am really using ;-) the clean install forced me now what I wanted to do for a while anyway as I had to many packages installed ;-)

    If anybody found a good G3D Setting would be great if you could share.
    Regards
    Sven

    #80861

    In reply to: rFactor 2 and DK2

    SvenH
    Participant

    That is really strange. I am running out of ideas. I can not get it to work.
    Check Resolution, used Rift as Primary, running in full Screen, but no difference. It just stops working !! Only a message that rfactor 2 stopped. No error message.
    Is there any log which might be created to check ? I want to avoid re-installing rfactor 2 as it works without Vorpx.
    Not saying Vorpx is the Problem. There might be just a simple conflict which I dont see. I had not Problem running rfactor 2 with the former Vorpx Version and the Oculus Driver 0.4.x

    #80804

    In reply to: rFactor 2 and DK2

    SvenH
    Participant

    Hello Ralf,
    thanks for the quick Response.
    It says “rfactor 2 stops working” and no error message is presented which could help.
    I tried to force the 32 bit and I have the same Problem –
    Very strange. Without Vorpx , it works as normal

    REgards
    Sven

    #80782

    In reply to: rFactor 2 and DK2

    SvenH
    Participant

    HI, I had some time today on trying the new Version with rfactor 2, but rfactor 2 in not launching anymore if Vorpx is running.

    I downloaded the latest 0.5.0.1 Oculus Driver, updated to the latest rfactor 2 release but can not get rfactor 2 to Launch.
    rfactor 2 works without running Vorpx. And I proved the OC with Assetto Corsa as well working.
    Any idea on what I might do wrong ?
    Would like to Trial rfactor 2 with the new Vorpx release !
    Thanks for your help
    Regards
    Sven

    #80779

    In reply to: rFactor 2 and DK2

    VorpXer
    Participant

    Thank you Ralf for the rFactor 2 support! Thank you for enabling Geometry 3d mode even though it is not officially supposed to be working. It works very well actually, I’m using the settings posted here: http://isiforums.net/f/showthread.php/14441-Rf2Rift-rFactor2-Oculus-Rift-Plugin-and-Tools?p=350000&viewfull=1#post350000

    #80476

    In reply to: rFactor 2 and DK2

    Ralf
    Keymaster

    Little update: rFactor 2 will work with the next update, but probaly be Z-Buffer 3D only.

    #80225

    In reply to: rFactor 2 and DK2

    SvenH
    Participant

    Hallo Ralph,
    do you have an update for us on the rfactor 2 ? deperately waiting for it

    Regards
    Sven

    #57997
    paultennent
    Participant

    I have been happily using VorpX and my DK2 on rfactor for some time. Today (first time using it for a while) vorpx updated itself, I then updated my OR runtime and firmware.

    Now I am unable to run rfactor. This is a problem – I work in a university and have an experiment scheduled for first thing monday morning which depends on being able to run rfactor in the rift.

    I am able to open the game, vorpx injects and seems to work – indeed as far as I can tell the whole menu interface works fine. However, as soon as I try to load a track it immediately crashes to the desktop.

    Any help on this would be greatly appreciated. I have looked around to see if there is a way to roll back vorpx to a previous version, but the web installer just grabs the newest one.

    Best,

    Paul

    #29696

    In reply to: rFactor 2 and DK2

    SvenH
    Participant

    Hello Ralph
    sorry to bother you again. Do you have any update or an idea when the rfactor 2 might work ?
    Now where I read in the AC Forum that Kunos will wait till the CV1 release to develop further , my Focus is on rfactor 2.
    And would be really great if you could get the 3D part working.
    Please, please, dont let us wait so Long.
    Thanks
    Sven

    #28522

    In reply to: rFactor 2 and DK2

    SvenH
    Participant

    Hello Ralph,
    please dont let us wait weeks before we get rfactor 2 supporting 3D !
    I am sure you can do it…

    Please !
    Thanks a lot
    Regards
    Sven

    #27140

    In reply to: rFactor 2 and DK2

    mcamfra
    Participant

    Hello, I buy vorpx because I could use with rFactor 2. There are more people who would buy it if it were fully supported. I am waiting impatiently full support. Sorry for my English.

    #27138

    In reply to: rFactor 2 and DK2

    SvenH
    Participant

    Hello Ralph
    is there any update on the rfactor 2 Progress ?
    Really looking Forward to it

    Regards
    Sven

    #26969

    In reply to: rfactor 1 not starting

    SvenH
    Participant

    Hello , Ralph,
    first of all, happy new year !
    Thanks a lot ! Working fine now.
    Regarding headtracking, I am using the R12Rift-Plugin which can be found here.
    Just follow the thread #213 and it shall work.
    http://isiforums.net/f/showthread.php/14441-Rf2Rift-rFactor2-Oculus-Rift-Plugin-and-Tools?p=301690&viewfull=1#post301690

    3D works as well but I am not sure what the best Setup is.
    Is there a description regarding the different 3D Options (Geometry and Z-Settings etc). I am not sure which one to choose.

    Geometrie Options is making the Speedmeter almost unreadable.

    However, rfactor works as well now and looking Forward to the rfactor 2 implementation
    Regards
    Sven

Viewing 15 results - 76 through 90 (of 114 total)

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