My VorpX also didn’t work after attempting an auto-update. I uninstalled and reinstalled using the websetup file. VorpX runs, but now rFactor2 doesn’t start when VorpX is running.
When I’m using Vorpx with rFactor 2 with the default profile I feel like my virtual presence is far to small. When I look at my in game body it looks disproportionately large.
I thought FOV would fix it but I had it already at the maximum 100degrees.
Any suggestions?
Got it working !
Had to do a clean install ! Looks like there was somewhere a config issues with the “former Version”
Working fine now. Z-mode working but I feel the 3D effect is not that big, G3G works as well but can find the right Settings. ie the mirros seem to be disjointed.
But Overall , really good work , Ralf. Thanks a lot.
I can strongly advise VorpX for rfactor 2. One item, I had to install the rift plugin which is posted in the in official rfactor 2-forum. Without it, I couldnt get the camera Motion to work. Nevertheless, everything else works.
Now I can start to install the different packages which I am really using ;-) the clean install forced me now what I wanted to do for a while anyway as I had to many packages installed ;-)
If anybody found a good G3D Setting would be great if you could share.
Regards
Sven
That is really strange. I am running out of ideas. I can not get it to work.
Check Resolution, used Rift as Primary, running in full Screen, but no difference. It just stops working !! Only a message that rfactor 2 stopped. No error message.
Is there any log which might be created to check ? I want to avoid re-installing rfactor 2 as it works without Vorpx.
Not saying Vorpx is the Problem. There might be just a simple conflict which I dont see. I had not Problem running rfactor 2 with the former Vorpx Version and the Oculus Driver 0.4.x
Hello Ralf,
thanks for the quick Response.
It says “rfactor 2 stops working” and no error message is presented which could help.
I tried to force the 32 bit and I have the same Problem –
Very strange. Without Vorpx , it works as normal
REgards
Sven
HI, I had some time today on trying the new Version with rfactor 2, but rfactor 2 in not launching anymore if Vorpx is running.
I downloaded the latest 0.5.0.1 Oculus Driver, updated to the latest rfactor 2 release but can not get rfactor 2 to Launch.
rfactor 2 works without running Vorpx. And I proved the OC with Assetto Corsa as well working.
Any idea on what I might do wrong ?
Would like to Trial rfactor 2 with the new Vorpx release !
Thanks for your help
Regards
Sven
Thank you Ralf for the rFactor 2 support! Thank you for enabling Geometry 3d mode even though it is not officially supposed to be working. It works very well actually, I’m using the settings posted here: http://isiforums.net/f/showthread.php/14441-Rf2Rift-rFactor2-Oculus-Rift-Plugin-and-Tools?p=350000&viewfull=1#post350000
Little update: rFactor 2 will work with the next update, but probaly be Z-Buffer 3D only.
Hallo Ralph,
do you have an update for us on the rfactor 2 ? deperately waiting for it
Regards
Sven
I have been happily using VorpX and my DK2 on rfactor for some time. Today (first time using it for a while) vorpx updated itself, I then updated my OR runtime and firmware.
Now I am unable to run rfactor. This is a problem – I work in a university and have an experiment scheduled for first thing monday morning which depends on being able to run rfactor in the rift.
I am able to open the game, vorpx injects and seems to work – indeed as far as I can tell the whole menu interface works fine. However, as soon as I try to load a track it immediately crashes to the desktop.
Any help on this would be greatly appreciated. I have looked around to see if there is a way to roll back vorpx to a previous version, but the web installer just grabs the newest one.
Best,
Paul
Hello Ralph
sorry to bother you again. Do you have any update or an idea when the rfactor 2 might work ?
Now where I read in the AC Forum that Kunos will wait till the CV1 release to develop further , my Focus is on rfactor 2.
And would be really great if you could get the 3D part working.
Please, please, dont let us wait so Long.
Thanks
Sven
Hello Ralph,
please dont let us wait weeks before we get rfactor 2 supporting 3D !
I am sure you can do it…
Please !
Thanks a lot
Regards
Sven
Hello, I buy vorpx because I could use with rFactor 2. There are more people who would buy it if it were fully supported. I am waiting impatiently full support. Sorry for my English.
Hello Ralph
is there any update on the rfactor 2 Progress ?
Really looking Forward to it
Regards
Sven
Hello , Ralph,
first of all, happy new year !
Thanks a lot ! Working fine now.
Regarding headtracking, I am using the R12Rift-Plugin which can be found here.
Just follow the thread #213 and it shall work.
http://isiforums.net/f/showthread.php/14441-Rf2Rift-rFactor2-Oculus-Rift-Plugin-and-Tools?p=301690&viewfull=1#post301690
3D works as well but I am not sure what the best Setup is.
Is there a description regarding the different 3D Options (Geometry and Z-Settings etc). I am not sure which one to choose.
Geometrie Options is making the Speedmeter almost unreadable.
However, rfactor works as well now and looking Forward to the rfactor 2 implementation
Regards
Sven