dellrifter22

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Viewing 15 posts - 736 through 750 (of 847 total)
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  • in reply to: Future games? #174260
    dellrifter22
    Participant

    I’ve uploaded my CoD World at War profile to the cloud. Try it if you like.

    I’ve posted the command instructions in this thread Call of Duty World at War

    in reply to: Call of duty World at war #174258
    dellrifter22
    Participant

    Here is the best way I’ve found to play CoD:WaW Singleplayer in G3D with a suitable FOV:

    Copying the Black Ops 1 profile I am able to hook WaW, though I must turn off Geometry mode initially for the UI/menu to show. (the profile I uploaded now defaults to off on start, feel free to try it from the cloud)

    For best results I set a 16:10 resolution and disable AA to be safe. Also make sure the console is enabled in game settings.

    ====================================
    To increase FOV we must play in dev mode. To load a level in dev mode, enter console command:

    devmap <NAME> (ex.”devmap mak”) See below for a list of map names.

    Once loaded in, enter commands:

    cg_fov 130
    cg_fovmin 125

    Finally, close the console, re-enable Geometry in vorpX with Alt+K, and enjoy the madness of the battlefield in G3D.
    =====================================

    It can be tricky to type commands with a headset on, so wait to gear-on afterward, or try your luck with edgepeek :). Yeah it’s a process, but hey… it works!

    List of SP levels:
    1. mak
    2. pel1
    3. pel2
    4. sniper
    5. see1
    6. pel1a
    7. pel1b
    8. see2
    9. ber1
    10. ber2
    11. pby_fly
    12. oki2
    13. oki3
    14. ber3
    15. ber3b

    in reply to: Future games? #173927
    dellrifter22
    Participant

    Would be cool to get updated OpenGL support for games like Rage. I want it for the new Doom and Wolfensteins myself. Soma could be cool too. IIRC Ralf mentioned he’d like to look more into OpenGL one day, though it would take a lot of work.

    It looks like Rage 2 will run in Apex (Just Cause’s engine) so there’s a good chance we’ll see vorpX functionality with that.

    Not sure when CoD:WaW will get a profile, but for now there is a way to play SP with the Black Ops profile. Takes a few in game console commands to set up, but if it interests you I can upload my profile with instructions over the weekend.

    in reply to: Wreckfest #173886
    dellrifter22
    Participant

    I was able to find that profile after updating to the latest vorpX (guess I was one behind), and it looks current and recently made. It’s probably a Dx11 after all. It should probably hook.

    And yes, Kingdom Come should hook also, but I don’t have that game yet either to test for myself. Hopefully someone who does can help.

    If other games still have hooking problems, then something is fishy and needs deeper trouble shooting.

    Make sure your Anti Virus softwares are off, no fraps or performance monitors, and that vorpX is running in the system tray. Close task manager if you have it on top.

    in reply to: Deus Ex Mankind Divided – bug #173877
    dellrifter22
    Participant

    Yep, working like a charm so far. Thanks Ralf.

    Also been playing a lot of Battlefront II again lately, working great!

    in reply to: Wreckfest #173865
    dellrifter22
    Participant

    That is strange, I still get no such profile when i search the cloud. Makes me wonder what other profiles I’ve missed, or if there is some sort of region filter.

    I don’t know how old that profile is (maybe it was pre Dx11 update) which again makes me wonder if there is a way to run Wreckfest in Dx9 still, to try with this profile.

    I’m not at all familiar with the engine, but you might get lucky duplicating some Dx11 profiles (Assassins Creed Unity or GTA5) and giving it a try for some Z3D.

    Hopefully Ralf can give a clue, as he’s done support for the Flatout games.

    in reply to: Wreckfest #173850
    dellrifter22
    Participant

    What profile did you find? one for Flatout 2? I wasn’t able to find any profiles for Wreckfest (aka Next Car Game) on the cloud.

    I don’t have any of those games to try myself, but a brief google search suggests they all use some variant of the same base engine (ROMU?). Maybe the Flatout 1 or 2 profile is worth a try. I wonder if those profiles are for Dx9 though, can Wreckfest run Dx9?

    Make sure the profile is linked to the correct exe after you import it. if there is not one listed in the add box to the right, then add Wrecfest.exe or whatever it is called.

    Note that you can only have one profile per exe assigned at a time, so if you have multiple ones to try, you’ll need to remove the exe from the former one first.

    in reply to: Deus Ex Mankind Divided – bug #173813
    dellrifter22
    Participant

    I picked this up in the summer sale, and it’s working pretty well minus the z-buffer issue mentioned above.

    The smart vision tip is useful, thanks. Either that or alt + tab minimizing and back each time you use menu screens. Not ideal, but functional.

    I’m curious though if the improved method for z texture reading introduced in the latest vorpX version (that solved issue for SW Battlefront 2) could apply here as well with a simple profile update. If so, that would be neat.

    in reply to: vorpx with oculus go? #173300
    dellrifter22
    Participant

    Better visuals and untethered, make the Go a better device than the VIVE for Vorpx gaming.

    Is there a way to tether the GO to PC? or must it be wireless? I’ve heard the battery life is only 1.5 hours, is this true?

    Cool to hear vorpX can work. Can you use mouse and keyboard with the GO? I imagine so if it’s just streaming your PC.

    I’d be curious to hear if any Pimax4k owners have tried the GO and how it compares SDE/resolution wise.

    in reply to: vorpX 18.2.5 Available Now #173149
    dellrifter22
    Participant

    Glad to see the Alt key override option in the menu now, though it dosn’t seem to change anything for me.

    I assume “Yes” means allow vorpX to control the key, and “No” means function as normal. Either way I have tested with settings saved and relaunched for both and can’t seem to get normal Alt key functionality in game. I have also restarted my computer and vorpX just incase.

    Any ideas? Is there a way to disable this on the vorpX level instead of per game?

    dellrifter22
    Participant

    I just tried and didn’t have luck getting any type of 3D working with that profile.

    I tried about 10 other profiles (Assass Creed, GTA, Just Cause etc) last week with no 3D luck.

    I haven’t tried the newest Just Cause 3 profile fix yet come to think about it, but I already have my doubts. I’ll let you know.

    dellrifter22
    Participant

    I don’t think No Man’s Sky is on the supported games list anymore. Reading some of the other related threads here, looks like a game update broke stereo 3D. That old profile might possibly still hook for 2D though. I don’t have the game to test, sorry.

    If you can’t get any other games to work, you might need to read the basic trouble shooting post to figure out your problem. Might be your antivirus or Fraps for example.

    in reply to: No Game Works #172982
    dellrifter22
    Participant

    It likely wont work with ArmaA3 multiplayer or any part of the game that uses BattleEye anticheat. I havn’t tried it myself to know if BattleEye pertains to single player as well, but I doubt it. Surely some aspect of the game works if listed on the games page. There is probably a thread for ArmaA3 around here.

    What other games did you try?

    You had a look at the troubleshooting guide? Make sure you don’t have antivirus running that could block vorpX.

    in reply to: Thank you Ralph! #172940
    dellrifter22
    Participant

    +1

    in reply to: Engines Supported #172939
    dellrifter22
    Participant

    RJK’s Engine Checker page is quite helpful for starters.

    I’ve seen another spreadsheet somewhere that shows a lot of games that have been tested for working 3D, but don’t have it on me right now.

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