MarcDwonn

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Viewing 15 posts - 31 through 45 (of 92 total)
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  • in reply to: Anno Mutationem #219030
    MarcDwonn
    Participant

    UPDATE FOR REFERENCE: I got it working with no problems. Outer Wilds profile, Z3D (G3D has the typical shadow-in-one-eye glitches and not usable).

    MarcDwonn
    Participant

    The question is not if Quest 3 works, but if Quest headsets work in general. The answer is: of course – they’re the most popular & compatible devices out there.

    I had Quest 2 in the past, and it worked perfectly with VorpX. Now i have a Quest 3 and while i haven’t used it much with VorpX yet (too much time spent with modding SkyrimVR! :), yesterday i played Anno Mutationem for a while (Outer Wilds profile, Z3D) and it works perfectly fine.

    I’d say it works as good or bad as Link/AirLink is allowing it to. Some people report that the current Oculus software has broken USB-Link (haven’t tried it yet, my USB cable is damaged). Sometimes AirLink has hiccups and VorpX can’t do anything about it. That’s about everything you need to keep in mind.

    Maybe VorpX can be used with SteamLink or Virtual Desktop, but you would be limited to wireless.

    in reply to: Desktop Viewer for Flatscreen Gaming #218536
    MarcDwonn
    Participant

    I see. Just wanted to make sure you are aware of the possibilities. Many people aren’t. :)

    in reply to: Desktop Viewer for Flatscreen Gaming #218532
    MarcDwonn
    Participant

    But why would you play flat? You already are in VR, why not let the virtual screen show your game in Stereo3D?

    You get exactly that if you play with VorpX proper, in Immersive Screen Mode or Cinema Mode.

    in reply to: Starfield #218491
    MarcDwonn
    Participant

    The latest game update has a FOV setting finally.

    in reply to: Mass Effect Legendary Edition #218392
    MarcDwonn
    Participant

    Last time i looked this up, there where issues, and unfortunately Ralf recommended using the old versions.

    Did something change? Anyone know more? I’m very sure i don’t want to play the old versions, after all i spend money on the Legendary Ed because it’s better.

    Curious to find out what the current situation is.

    in reply to: ALAN WAKE 2 #218294
    MarcDwonn
    Participant

    Yeah, that’s why i asked for confirmation. I would call a profile “working” only if it’s obviously working with 100% of the graphical features (that is for Z3D, because i’m not interested in G3D – it’s too performance heavy and often compromised anyway).

    in reply to: ALAN WAKE 2 #218265
    MarcDwonn
    Participant

    How well is this profile working in Immersive Screen or Cinema Mode with Alan Wake 2?

    If it’s not there yet, i’m gonna postpone buying the game.

    MarcDwonn
    Participant

    Cool, thanks for the explanation. Made a screenshot for reference – if i run into issues, this could help.

    MarcDwonn
    Participant

    Am i out of luck with my 21:9 ultrawide monitor? I’d have to use 3840×1600, which is OK i guess, but not ideal with the limited FOV of current VR HMDs. I’d rather use 16:9 in the Desktop Viewer.

    in reply to: Prey (2017) – great experience! #216411
    MarcDwonn
    Participant

    I’m curious, since you’re playing in G3D: Are you getting artifacts with dynamic shadows? Or are the dynamic shadows disabled in the profile you are using?

    in reply to: Jedi Survivor #216276
    MarcDwonn
    Participant

    LOL, and to think i was planning on playing Survivor without issues with VorpX, once i finish my TW3 replay… Good thing that for now i switched back to playing on my 38″ ultrawide, i was tired of the hassle of using the Reverb G2.

    Still, i hope it will get a profile soon, for everyone else who’s waiting.

    in reply to: Jedi Survivor #216241
    MarcDwonn
    Participant

    Doesn’t it work with the Fallen Order profile? I had the impression that Respawn stayed with UE4.

    in reply to: Has vorpX changed your gaming way of life? #216056
    MarcDwonn
    Participant

    Did my post get deleted?

    in reply to: Has vorpX changed your gaming way of life? #216055
    MarcDwonn
    Participant

    Ralf got us so hooked, LOL…

    But seriously, great topic, and one i’m passionate about, so i just have to add my thoughts.

    I’m a gamer who plays for the experience, which sometimes can be “life-changing”. Did i hear someone laugh? Bear with me for a moment (and excuse all the fighting with the English language :). I remember that in the 80s i watched “Star Wars: A New Hope” for the first time – i was a child then – and i can honestly say that it *did* change my life. It influenced my choice of profession, it contributed to my visual sensitivity and my style as an artist, and even influenced my way of thinking.

    Games do similar things for me, albeit, as a grown-up, on a smaller scale. I still remember how i felt while exploring the dungeons of “Quake” in the 90s, the sense of wonder and complete detachment from real-life in “Unreal”… I dreamt multiple times, like being really there, of the assault on the Chernobyl plant in the 1st STALKER game. I still now and then think about the stories & characters of “Mass Effect” and “Dragon Age”, and i still often ponder the mankind-old questions about consciousness and self-awareness i was confronted with in SOMA. I could go on and on, but it’s getting excessive…

    This is what kind of gamer i am. I don’t care about MP games or competition, combat and looting have always been a means to an end and IMO should be well balanced with story / characters / world building to remain fun. So you’d understand why the current native VR games don’t interest me. Thanks to vorpX i can enjoy “real” games with even more immersion, sense of scale, being inside the game-world etc. Oh and it’s the biggest upgrade to all those classic game experiences.

    >>>>>i often wonder how anyone can even barely “enjoy” a game on such a small 31-inch screen.<<<<<

    I still play flat from time to time, when the friction of current VR tech starts to annoy me too much, but then again i have an 38″ curved ultrawide monitor with DIY ambilight (got the idea from vorpX ambient background in immersive screen!). But it’s still inferior to what vorpX offers and i always come back to strapping a brick to my face.

    >>>>>we are getting an overload with great games and i understand that if one ain´t “careful”, you´re getting too much of your beloved hobby and lose some joy and interest in it.<<<<<

    This is a point that i’ve always been worried about since my teen years, so i’ve made a habit to always making sure that the things i “consume” (movies, games, books etc) are well chosen and only the best of the best. I’m never gonna play a samurai game because it’s the only samurai game in existence on PC – i’m gonna wait until some studio releases an excellent GOTY level samurai game and then i’m gonna play it. :)

    Oh, and i refuse to play multiple games at the same time. I need to immerse myself fully. If a game doesn’t “catch” me after a couple of hours, i uninstall. And maybe re-try years later. But i do careful research and this doesn’t happen often.

    Gotta get back to work, but i’m looking forward to my adventure in Undvik tonight. vorpX in Reverb G2 @2560×1440 Immersive Screen – i couldn’t imagine a better way to play “The Witcher 3”, even though i sometimes wish for a higher resolution and less screen door effect… It’s never enough, right? :)

Viewing 15 posts - 31 through 45 (of 92 total)

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