OculusRiftRocks

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Viewing 7 posts - 106 through 112 (of 112 total)
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  • in reply to: I'm extremely happy with the purchase #21097
    OculusRiftRocks
    Participant

    I too am very happy with the product, I got many games to work tnat are even not on the supported list.

    the two main things vorpx needs to work on in game compatibility are.

    1:3D FOV adjustment working with no clipping and goes to up to 1.8
    2: geometry 3D support

    those two are important as we are bound by the games own ability to increase the FOV to high values, so really all games could work in theory.

    in reply to: How to rebind edge peek button #21096
    OculusRiftRocks
    Participant

    yes,I love using middle mouse button in all my games, its practically the xbox controller equivalent of the ‘A’ button for me, so loosing that button while using vorpx is kind of annoying.

    It’s great software, but this issue along with not being able to zoom out enough for cutscenes are the only things that i consider to be problems.

    in reply to: Tomb Raider Underworld working in DK2? #21095
    OculusRiftRocks
    Participant

    Just playing this now, 3d is great when set to 5.0 max, GUI has minor issues in that case but its worth it for the 3D, if your not bothered about 3D strength then setting it to 1.0 will give you no gui problems.

    yes there is no FoV options besides vorpx’s built in one, it works quite well, it still ends up a bit zoomed in , I would like to be able to set it to 1.8 but can live with 1.5,

    flawless widescreen has a FOV fix for this game but i think that fix applies for increasing the width of the image for triple monitor, and not really a FOV increaser which is what we’d need.

    in reply to: Mass Effect 1 Settings #21093
    OculusRiftRocks
    Participant

    I havn’t tried the game yet, I’m skeptical about Hud placement, is there anyway to get in hud in the oculus rifts view? I’m pretty sure the hud is important in this game.

    let me know if you can get the FOV to an acceptable level.

    in reply to: Vorpx Breaks firefox #20895
    OculusRiftRocks
    Participant

    Okay I found that by removing firefox exe from the ignore list, then re-adding it solved the problem.

    in reply to: Rebinding of VorpX ingame keys #20763
    OculusRiftRocks
    Participant

    yeah we really need a way to rebind this, middle mouse button is a really useful button to use in games, I would suggest making the edge peek button caps lock, significantly beter than the middle mouse button, but please let us rebind it to something else.

    in reply to: Deus EX HR Hud problems #20598
    OculusRiftRocks
    Participant

    okay after spending some time messing around with the setting I have found this to be the best way to see the hud in the game.

    3d fov enhancement: 1.5 (maximum)
    Zoom 0.67
    in game fov 75 (default)

    this is the best way to still see the hud, is there not anyway to center the hud without increasing the fov in the 3d fov enhancement, it seems when you increase this value, it does both things, why not seperate?

    is there anyway to move image up/down, the image is dedefinitely up a little higher than it is lower.

    hacking is totally broke btw, as the vorpx pointer doesn’t work correctly on the icons, makes the game unplayable past a certain point, trying to find game trainers around it so I can hack any console without having to do the mini game.

Viewing 7 posts - 106 through 112 (of 112 total)

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