themerote

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Viewing 11 posts - 1 through 11 (of 11 total)
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  • in reply to: Dragon’s Dogma 2? #219542
    themerote
    Participant

    Ive uploaded a profile from SF6 profile, works very well, it looks great with Raytracing turned on.

    in reply to: Starfield Alpha v0.2 rev.b #217803
    themerote
    Participant

    The only way I can play with this setup in Dave’s & PD’s videos is turn head tracking off and switch to cinema mode, yes there is a square box obstructing the FOV but its super smooth in comparison and a bit like having vignette comfort mode but not as horrible coz there is still quite a lot you can see. where as Full VR its locked to your neck so feels very unnatural looking around like your head is a camera attached to a crane or something unless you like that feeling. Regarding a full VR mod one particular modder has a lot of work in his hands after a big update nuking one of his popular VR mods. I’m praying Ralph will do his magic like Skyrim years before Skyrim VR. Saying that Creation engine is pretty open, I managed to get Enderal working in full VR with hand tracking, maybe someone will be able to do something will FO4, I know its a completely different game but a lot of mods are cross compatible. .

    in reply to: elden ring #209853
    themerote
    Participant

    I’m playing Elden Ring with Reshade dept 3D and companion app and it looks great, haven’t tried EAC bypass yet but if that works Vorpx shouldn’t have any trouble running this game with Z3D with most settings on high.

    in reply to: Mass Effect Legendary Edition (DX11) #204358
    themerote
    Participant

    This only issue is the original ME2 has no controller support and the mod that gives support interferes with Vorpx and doesn’t work properly, its a shame really coz the original looks great but keyboard is the only option.

    in reply to: Days Gone #204192
    themerote
    Participant

    I’ve noticed Z3D looks way better in this game as well, more closer to G3D. This game looks amazing, I could easily play through the game like this although its a shame the FOV is applied to both walking and on bike, Id like to know the bike back a bit to like 70 or 80, hopefully someone might mod that so they are separate, I might take a look at the ini files and see if its possible to tinker with the bike FOV.

    in reply to: Days Gone #204157
    themerote
    Participant

    Thanks mate, I’m downloading Days Gone now, I wonder if there will be a first person mod for this game, we really need an open world zombie game with GTA mechanics. I’m gonna play around with the profile, I’m on a GTX 1070 so not sure how well its gonna run. Are you gonna do a You Tube video on this one?

    in reply to: Mass Effect Legendary Edition (DX11) #204153
    themerote
    Participant

    Thanks for giving us avid fans a head start with ME1, really good job man.

    in reply to: Mass Effect Legendary Edition (DX11) #204144
    themerote
    Participant

    Amazing news and with all the graphics tweaks, You are a wizard man. I’m guessing 16.9 res as well and no ASW 45FPS hack will be needed? I wonder are you gonna do 3 profiles or 1 that works on all 3 games? would be sweet to switch out of each game with the same profile but not the end of the world either way as long as they can be played in G3D with all graphics enhancements or even some turned down I’ll be a happy man. ME1 looks fantastic even with everything switched off, Couldn’t get 2 or 3 to work so I’m super excited for this, wow I forgot how dam good these games are. What would we do without Vorpx, just dream I guess :)

    in reply to: Mass Effect Legendary Edition (DX11) #204113
    themerote
    Participant

    Thanks, I used the custom launcher mod in the end as the game launcher is pointless so now I can just jump into all 3 games from the desk top. https://www.nexusmods.com/masseffectlegendaryedition/mods/46

    All these settings work great, thanks so much, no crashes so far

    Cinema mode
    Head-tracking MP 0.00
    HT Sensitivity 0.00
    Geometry 2.00
    Fluidsync on
    Frameslimit 40-45fps – I used (Oculus Tray tool) for this

    In the Mass Effect in-game options change this settings.

    4:3 Resolution
    Borderless
    Dynamic Shadows off
    Blur off
    Grain off
    AA off
    Ambient Occlusion off

    I also played with the FOV setting with the Bioshock Infinite profile and zoomed the screen all the way in. It looks great with hardly any borders.

    It’s a great day to be able to play Mass Effect trilogy in VR, lets hope one day someone like Luke Ross works on a VR mod.

    in reply to: Mass Effect Legendary Edition (DX11) #204108
    themerote
    Participant

    So how do you hook ME1 LE, do you need to pause it until you selected it in the Legendary Edition Launcher? Someone mentioned they disabled LE Launcher in Vorpx menu, anyone know how to do that? I couldn’t find G3D settings with the Bioshock infinite profile just Z3D. Let’s hope Ralph puts us out of our misery and drops an awesome profile soon, would be great to have 1 profile for all 3 games so you can drop in and out. I tried the old version of ME2 with G3D and the FP mod and it looked amazing, just didn’t work with the controller mod and I hate using keyboard in VR so I decided to get the LE, I must say they have been well improved, I still think EA are tight not giving owners any discount but even if they did it still probably wouldn’t be as much as CDKeys. 10 bucks for each game aint bad.

    in reply to: Cyberpunk 2077: Vorpx is the only way to go. #198924
    themerote
    Participant

    It’s unplayable on a screen, looks amazing in 3D. I really hope one day its playable in full immersive VR, yes alot of the setting would have to be lowered. GTAV has an amazing VR mod as does Alien Isolation, the developer of those mods had to edit the settings and even remove some of the effects seen on a flat screen but they both look amazing. Officially I know Cyber Punk will never get a supported VR mode so here’s hoping Vorpx and other modders keep working on it.

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