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RalfKeymasterYou can change the brightness (gamma) on the image page of the vorpX menu.
The game is not officially supported, but with some luck you may find a user profile in the cloud.
If noone did a profile yet, you can try to create your own by making a copy of a profile that uses the same 3D engine. No guarantee that it will work, but worth a shot. If you don’t know which engine your game uses, check the game’s Wikipedia page. It might contain this info in the fact box.
If you have a basic profile working, you can then try to isolate the HUD and make it scalable using vorpX’s shader authoring tools.
Doing so requires basic understanding of how 3D games work. If you already have that or aren’t afraid to learn a bit, check the ‘User Profiles’ section in the vorpX help. The second part of this section explains briefly how to get started with shader authoring.
RalfKeymasterI can’t really answer this question yet. A lot depends on how the VR runtime vendors will handle their Windows 10 only transitions in the end.
Jan 19, 2020 at 11:03am in reply to: Double screen rendering on monitor, but not in headset? #191984
RalfKeymasterA reinstall should fix that. If you kept your web installer, you can simply use that to reinstall. If you didn’t keep it, you can get one here: http://www.vorpx.com/request-new-download/
RalfKeymasterAt some point you will get left behind if you want to continue to use a 10 years old OS that not even its manufacturer supports anymore. That’s just the nature of things, sorry.
From a VR developer’s perspective supporting Windows 7 doesn’t make too much sense anymore. The latest Oculus hardware survey shows only 0.4% of VR users are still on Windows 7, a number that doesn’t really justify the extra work for testing and potentially applying Windows 7 specific fixes. So if you want developers to provide you with the newest versions of their software, at some point you finally will have to say Goodbye to Windows 7.
Can’t say yet when exactly that will happen in case of vorpX, but it sure will.
RalfKeymasterProbably not. Judging from the Cemu website they are using OpenGL for their 3D rendering. vorpX should be able to display most OpenGL games in the headset, but stereo 3D is limited to rather old OpenGL versions, unlikely that Cemu is based on a version that old.
I may look into stereo for more recent OpenGL versions at some point, but there just aren’t enough OpenGL games out there to justify making this a proiority. Always way to many other things that need attention.
RalfKeymasterI somehow doubt that it would have such a huge impact, but I have to admit that anime themed games are clearly underrepresented as far as official profiles are concerned. As always no promises, but I’ll check it.
RalfKeymasterSounds as if you accidentally selected ‘Generic VR Headset’ or ‘Generic 3D Display’ in the config app, which would both render the image side-by-side on your monitor. Selecting ‘SteamVR’ (or ‘Oculus’ for Oculus headsets) as your headset on the ‘General’ page of the config app should help.
RalfKeymasterShould be fixed now. Under some circumstances the server script only returned user settings with the newest available version number.
Thanks for the heads-up!
RalfKeymasterMost UWP apps can’t be easily hooked like normal Win32 apps since they are typically protected against hooking into them.
RalfKeymasterI can answer this one: there seems to be an issue with database queries when listing cloud profiles. dellrifter’s settings are still in the database, but for some odd reason not all settings are listed anymore when using the cloud search.
I’ll take a look at it. If it can be solved on the server side, a fix will be made available within the next few days, otherwise it will be included in the next update.
RalfKeymasterPlease grab the updated ‘World of WarCraft [vorpX]’ profile from the cloud. It should work again with WoW 8.3.
RalfKeymasterThanks for the heads-up. I will look into it and if possible fix the issue. As always no promises though.
RalfKeymasterRegular vorpX licenses are only valid for personal use on your own PC.
If that is not your use case, please contact support |at| vorpx com for commercial licensing options.
RalfKeymasterThere should be default bindings active normally. Might be worth a shot to reset the profile to default in the config app.
You can solve your settings issue the other way around: simply switch to ‘Generic Headset’ or ‘Generic 3D Display’ in the config app temporarily. That way you can make the required changes on your PC without access to the headset.
RalfKeymasterUninstalling games does not remove their settings usually.
However, you can restore settings changed by vorpX in the config app on the ‘Restore Game Settings’ page. You should see a message about that in the headset and in the top left corner of the game window whenever vorpX adjusts any game settings.
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