Zel1984

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Viewing 15 posts - 31 through 45 (of 54 total)
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  • in reply to: Cyberpunk VR Update Thread #209756
    Zel1984
    Participant

    Small workaround for the map crashing that is working for me at the moment, when leaving map instead of going straight back to the game use the skip time function & skip time for an hour or two, doing that automatically goes back to game without crashing for me.

    in reply to: Cyberpunk VR Update Thread #209733
    Zel1984
    Participant

    Ah, there was another update on top of the 1.5 update, i guess that messed things up.

    in reply to: Cyberpunk VR Update Thread #209731
    Zel1984
    Participant

    Just installed the updated mod for the latest version of CP2077 & now i can’t get proper VR working, it just goes into the big flat screen in front of my face, no head tracking either, pressing edgepeek button does nothing, using Oculus Rift S, anyone know how to get it working properly?

    in reply to: Cyberpunk VR Update Thread #209159
    Zel1984
    Participant

    @Ralf Thanks for the camera change tip, didn’t know there was a hood camera, works perfectly.

    in reply to: Cyberpunk VR Update Thread #209152
    Zel1984
    Participant

    No i don’t have ray racing on, thanks for the suggestion though.

    I’ll try what Ralf said & just change the camera or get on a motorbike or simply run.

    in reply to: Cyberpunk VR Update Thread #209137
    Zel1984
    Participant

    Thank you for this mod, i’m having a blast, at first i was just playing it sort of like a normal FPS game but now i have the double jump & mantis blades & jumping about & slicing up some maelstrom never gets old, using some of the hacks like suicide or the grenade detonation when they are in a group is also fun, limbs flying everywhere in glorious VR.

    One small problem i run into sometimes is when driving in a car it can become very bright outside to the point i can barley see anything through the windshield, other than that the mod is great.

    in reply to: Red Dead Redemption 2 setup #208580
    Zel1984
    Participant

    The only way to get the game looking & performing well for me using my Rift S was to set a custom resolution, at first i set it to the individual eye resolution of the Rift S which was 1280×1440 but it works better by setting the resolution to 1440×1700 which is the resolution of the Vive Cosmos, i have most RDR2 settings on ultra, high or medium with only a couple of setting on low, i use the resolution scale slider & go as high as i can while still getting good performance (for me i go up to x1.5), game looks & performs great (except in Sait Denis where i just turn the resolution scale down once to x1.25).

    I had to use a program called Custom Resolution Utility (which is free to download) in order to set & use that resolution.

    I also use the Oculus Tray Tool with Default Super Sampling set to 1.5 & Default ASW Mode set to 45hzh forced.

    in reply to: RDR 2 custom resollution #207608
    Zel1984
    Participant

    Decided to try the resolution of the Vive (1440×1700) while using the Rift S & it works much better, pretty much no noticeable side bar parts when turning my head now making the experience feel even smoother.

    in reply to: What are your TOP VorpX experiences? #207529
    Zel1984
    Participant

    Red Dead Redemption 2, not only is it my top VorpX experience it is also my top VR experience even though it is not a VR game, i have quite a few VR games that i think are brilliant but none of them come close to how amazing RDR2 is when played in VR.

    in reply to: RDR 2 custom resollution #207505
    Zel1984
    Participant

    If you can set the resolution to the individual eye resolution of your headset i would suggest doing that, it is the best way to play RDR2 that gives good quality visuals & good performance from my experience, i then use the resolution upscale slider & put it as high as i can without losing performance. Custom resolution i use for the Oculus Rift S is 1280×1440 or for the Vive Cosmos 1440×1700 (Rift S work better for me than the Vive).

    in reply to: RDR2 + Vorpx = Amazing #206971
    Zel1984
    Participant

    Video if people want to see what it looks & plays like using Vorpx (with my system & settings obviously) : Red Dead Redemption 2 – VR

    in reply to: Recording Gameplay While Using Vorpx? #206965
    Zel1984
    Participant

    I just found my problem, was nothing to do with Vorpx, turns out it was my video player that was not playing the videos properly, working now that i updated it, sorry for the confusion folks.

    in reply to: Recording Gameplay While Using Vorpx? #206964
    Zel1984
    Participant

    Nope, just tried it in windowed mode trying to capture the oculus mirror but still only recording the sound with no video.

    in reply to: Recording Gameplay While Using Vorpx? #206917
    Zel1984
    Participant

    Yeah, i use obs without problem recording games or recording oculus mirror but when using Vorpx it does not allow me to record the video, only the sound shows up when i play back the recording, i’ll try with admin rights…nope, still no picture. Thanks though.

    in reply to: Recording Gameplay While Using Vorpx? #206906
    Zel1984
    Participant

    Yeah, just tried that, still does not record the picture, even if it was recording a picture & not just sound it looks like that would only capture the Steam VR home room, i don’t play using Steam i use the Rockstar launcher.

    Thanks for the suggestion though.

Viewing 15 posts - 31 through 45 (of 54 total)

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