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Zel1984Participant
@Tripleflat Sorry i don’t have any answers to your questions, i was just wondering seeing as you are using 24.1.0 do you have headtracking working? if so was it working since you have been using 24.1.0 or did you have to change any settings to get it to work?
Zel1984ParticipantAnybody know of a way to get headtracking to work for Starfield? I’m using 24.1.0 and it all seems good but the headtracking will not work for me at all.
Zel1984ParticipantTrying Starfield with 24.1.0 everything seems good except i can’t get headtracking to work at all, anybody know of a way i can get it to work?
Zel1984ParticipantIt’s not just cut scenes for me, it is on the sceen all the time during play in the top left corner, i have moved it mostly out of sight by using the VorpX HUD scaling option but doing so means that when i want to look at the mini radar or prompts that pop up in the bottom right corner of the screen etc i have to go into edgepeek mode to see them.
I recently have been using the mods Bandit Hideouts & Rampage Trainer, give myself infinite dead eye, slow mo while aiming, a couple of bodyguards and then charge into bandit hideouts in slow mo gunning them all down with my posse, really fun. This game is still the best experience one can have in VR imo once you get your settings right.
Zel1984ParticipantI for one did not know that it had official VR support till i saw the comment above (thanks JXJS) although it is still experimental it works fantastic with my Rift S on a 6700XT, tested some free roam, scenarios & a bit of the career mode, i think this will be my main VR racing game now, crashing in slow motion in VR feels great, i also like the direction the career mode is going in, i think that will be brilliant once it’s finished.
Zel1984ParticipantI’m hoping we can get one soon, been playing Starfield the last few days, really enjoying it, the cities, planets, animals, ships etc look fantastic and i can’t help imagine how great it would be to wander around these places and see it all in VR.
Zel1984ParticipantOk thanks for letting me know Ralf.
Zel1984ParticipantStill not found a proper solution but i have managed to move the “left/right” text mostly out of view by using the hud scaling options in the VorpX menu, if anybody has a proper fix to get rid of this annoying text please let me know.
Zel1984ParticipantJust a little extra information, this annoying left/right text only appears when fully in game, not in any menus or even the map screen, only when properly in game.
Zel1984ParticipantI have tried using a different VR headset yet this problem persists, it’s like i have activated some sort of VR overlay or something, the word “Left” appears in the left eye in white text and the word “Right” appears in the right eye in white text, the two words are all meshed together when viewing with both eyes open as you would expect, i have no idea how to turn this bloody annoying thing off or how it even got turned on.
I removed all mods but still the problem remains and as i have tried multiple headsets that rules out them as a culprit which leaves me with the game or VorpX, as RDR2 isn’t a VR game i doubt it would be that causing this strange overlay thing to be showing in my headset, so does VorpX have such an overlay setting that i have accidentally turned on? if so how in the hell do i turn it off?
If it is not VorpX and if anyone knows what it is and how to turn it off would you kindly let me know so i can get rid of this annoying thing.
Zel1984ParticipantI’m having similar problems as Anatolij, “You can only play for about 15-20 minutes, after that the game starts to slow down a lot (FPS 2-5 frames)”.
I can play from 5-20 min then the game suddenly goes to about 1-5fps for a few seconds then crashes (if the mod is set to Oculus mode i get an error when it crashes saying to use SteamVR but using SteamVR mode i get the same fps drop after 5-20min then crash but without the VorpX error box telling me to change to SteamVR), before the fps drop & crash the game looks & performs great with VorpX (using Rift S playing on RX 6700 XT at a resolution of 2560 x 1600) i have completed the game before with VorpX using all the same settings so don’t know why it has started behaving like this.
I have deleted all mods that i had in case they were causing issues, uninstalled the game completely & re-installed, uninstalled the mod & re-installed (the latest version) nothing i have tried fixes it which is a shame because it was a great game to experience in VR but this problem makes it unplayable.
Zel1984ParticipantThought i’d make a list as iv’e been trying out some more games with VorpX:
1: Red Dead Redemption 2
2: Cyberpunk 2077
3: Prey (2017) & Mooncrash
4: Space Hulk Deathwing Enhanced Edition
5: Shadow Warrior 2Games that i have not played yet but i have tested them with VorpX & they work good once i set the game & VorpX settings to my liking so will probably be added to my list once i have played more:
Deus Ex: Mankind Divided
The Outer Worlds
Resident Evil 7
ChernobyliteZel1984ParticipantWanted to add this to the post above but can’t so i’ll put it here.
The head/camera twitchy-ness can get annoying so when it becomes too unbearable for me i just turn headtracking off and use the gamepad to look around instead, not ideal for VR as it’s obviously better looking around using your own head but is still a very cool game to play in VR even using the pad to look around.
Zel1984ParticipantGot the game looking and performing really good on my system (6700xt, Rift S)
Game resolution set to 2560 x 1440 and FOV set to 120.
VorpX settings:
Full VR
Image zoom – 0.80
Geometry
3D strength – 1.0
Main eye – Right
Camera height modifier – 0.00
3D fov enhancement – 0.60
Head tracking sensitivity – 0.18
Clarity – medium
Sharpen amount – 2.00
G3D shadow treatment – auto
Override xbox gamepad – partialVery cool looking in VR (can be a little twitchy when trying to hold head/camera perfectly still but it’s not too bad)
Zel1984ParticipantCheers for this, just got it as it was on sale, changed some settings to get it how i like it, looks and plays really good, my settings below, i play using a Rift S and xbox controller, with a 6700xt.
Resolution set to 2560 x 1400 (for some strange reason i have to set my desktop display to 2560 x 1400 for the game to play in that resolution, without doing that the game only gives me a choice of 3 resolutions all of which look crap in the headset, never had to do that in any other game, weird)
Image zoom – 0.78
Under the “more stereo 3d settings” i put “main eye” to Right and “3d fov enhancement” to 0.50
Head tracking sensitivity to 0.55
Clarity (fidelity fx) – Full
Sharpen amount – 2.00
Texture detail enhancement – 2.00
G3D shadow treatment – AutoOverride xbox gamepad – Partial (have to use middle mouse button for edgepeek as clicking the right analogue stick does nothing, pad works for everything else)
Really cool game in VR.
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