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Hi, I am trying to use VorpX with Fallout 4 and no matter what I tried I could not get a high enough FPS to play normally. I first thought to try different settings and use lower resolutions but nothing seems to change the low FPS (around 30 – 35 FPS).
Within VorpX I excluded a lot of the processes and services and made sure that I run with only necessary services but again no change.
I then saw that just having started VorpX consumes a lot of CPU power and I think this is why I get problems in game. Each of the two VorpX processes consumes between 25 – 30% of my processor power and that together with a idle processor use of around 20 – 25% means the CPU is running almost at limit (regularly around 84% to sometimes almost 97%). What can I do to get this under control because at the moment I can not use VorpX.
I am using a PiMax 4k with the latest driver version for it, on a computer with GTX 1080, Intel I5-3570K and Windows 10 Pro Version 1703.
Thank you very much in advance for any help.
When I set custom resolution to 1280×1440 with CRU, my monitor becomes scrambled in game when I tried it. I know windowed mode may solve this, but the resolution is unavailable in windowed mode. I am tring this in Fallout 3 at the moment. Is there anyway to make the custom resolutions appear in windowed mode for this and any other titles I may try in the future?
Hi guys I’m new to vorpx and as these two are my favorite games I tried to get them working right away. I searched the forums and it wasn’t good news a lot of people only got them to work with no or barely any mods and support for fully modded versions just wasn’t there
but I’m stubborn so umm yeh it actually works this is what I have/did I hope it helps anyone that wants to go back to these amazing games.
(fallout 3 with fose and fully wanderer edition mods is on bottom of post)
MORROWIND WITH WORKING DISTANT LANDS! WITH LANDMASS MODS/GAMEPLAY MODS/GRAPHIC SHADERS/REFLECTIONS WORKING)modlist
Morrowind rebirth (giant land mass/city/gameplay overhaul better then MOSG imho)
Tamriel rebuild (giant main land added right of morrowind)
Better Heads
Better Armor
Better Bodies
XE Sky Variations (from MGEXE sky and weather mod)
LGNPC (dialogue only version, large dialogue mod)
Quick char (to skip intro)
Merged Objects (merged list to make all armor/clothing mods work better)
Morrowind Graphic Extender XE
4gb patch
Morrowind Code patchThis all runs at 1600/1200 or 1440/1080 depending on your machine. FPS drop in seyda neen/balmora but are decent everywhere else
Cinema mode close up to the screen 80-90% you can use vorpx controller or just go keyboard.Key to not getting the graphic glitch that makes everything grey/white. In MGEXE make sure you turn off the extenders FPS counter. This is the reason your graphics is glitching out. You can have the ingame engines fps counter (which will be bottom right) but any other fps counter will cause vorpx to glitch out into white/grey polygons.
This is the same glitch you get after installing MOSG and I know that has an fps counter to so I’m sure that’s linked to the white/grey polygon screen glitch BUT I haven’t tested it on that cause I’m using rebirth. Rebirth changes more on the landmass then overhaul does so if rebirth is working you should be able to get overhaul working also.
Assuming you get all the latest mod versions from nexus make sure FPS counter is disabled you can just run distant lands and use ALL SHADERS/reflections etc etc it looks amazing really and hooks without issues. Use MLOX for mod load order amd testool to merge lists if needed depending on your preferred mods.
On MGEXEgui you can easily reproduce the graphic glitch by ticking/unticking the fps counter on the first tab.
FALLOUT 3 with FOSE working WANDERER EDITION
so I spend a ton of time getting all recommended mods to play on wanderer edition.MODS
Fallout 3 Wanderer Edition
Marts mutants
weapon mod kit
project beauty (fallout redesigned)
EVE
texture packs
DarnUI interface
blackened compatibility patch
FOIP for weapon mod kit
Expanded Unofficial patch
4gb patch
LOOT (mod load order)
FO3Edit for making merged patchtheres an extensive guide on wanderer and steam how to do a perfect new installation (theres to much steps) so you can just follow that. Make sure your using Fallout mod manager.
Then after doing all that and making your merged lists and what not it plays but it wont hook unless you don’t use fose. Problem is your mods wont work without fose right?
So make sure the game runs, try it out without vorpx.
You can play with controller but youll miss a lot of keybinds for all the new gameplay additions so id go with keyboard mouse on this one.
Once your game is running perfectly its time to get your VR on.
go into your steam folder and rename your falloutlauncher to something else, like falloutlauncherbackup. Now rename your foselauncher to falloutlauncher.
Now you can just launch the game from steam and it will use fose to launch BUT NOW IT HOOKS!!!!!
if you need to change resolution or graphic settings you can do this in your fallout mod manager. I’m running at 1600/1200 with AA and every setting maxed, lower if needed.
For me I prefer cinema mode over direct VR even tho direct vr works normal framerate seems fine but when you turn your head it stutters at times for me so I prefer just go cinema, its better for pipboy/interface/dialogue imho anyways.
Theres 2 things for preference.
There is no FOV slider in game but if you go to your documents/my games/fallout3 folder you can tweak the fallout.ini,under [display] find
fPipboy1stPersonFOV=70.0
fDefault1stPersonFOV=85.0000this lets you tweak first person FOV but also how close your PIP boy is to your face when you pull it up. This setting worked best for me but its all personal preference play around with it.
On the pipboy the bottom 3 buttons click seem a bit off the mouse but clicking on the actual options in the pipboy seem fine.
then I upped the FOVassist in vorpx by 0.5 (again personal preference) somehow felt the depth feel more right in megaton etc.
Hope this helps anyone out there wanting to play these classics but maybe didn’t cause they couldn’t get it to work with mods!
These 2 are definetly in my top 5 games of all times and I absolutely love replaying them in VR.I bought it and it’s just awful I wasted my money over someone who won’t help me? let’s see.
I launched steamVR and it broke completely and I had to reinstall it again. I started up vorpX and configured RE7 and Fallout 4 both did not work anymore. Fallout 4 wasn’t detected through steam and Resident evil 7 crashes.Hi, so I’m trying to get DAO to work with vorpx. So far, Vorpx has worked well for Fallout 4 and Saint’s Row 3 for me, but I’m only able to make it start in Admin mode. Otherwhise, it doesn’t do anything. Now, for DAO, even in admin mode, Vorpx doesn’t do anything and the game gets stuck in an endless loop closing itself and restarting every 10 seconds. Any idea on what I could try? I’m using the HTC vive.
Topic: Graphic settings
@Ralph,, pls can u hint what graphic effects to use with CV1.
Watercooled I7 6900k, GTX1080TI watercooled, 6 ssd 500gb
Skyrim is perfect !
I do have skyrim at a 1920X1440 res. installed. No effects only vsync enabled.
The image is very clear , no coronas flickering or other distorting things just a pain clear image.I do have GTA5 installed but the image is not comparable to skyrim its so bad.
The resolution is 1920X1440. The image has coronas, flickering no clear image fences look like flickering endless.same in Witcher 3 (checked all resolution even 4k )slightly more clear as GTA5 but it looks like too crispy with little corona on everything
Fallout4 has a decent image almost comparable to Skyrim.
Which effects to avoid and which to use , i tried all day long and iam fed up now .
The image on screen is ok but in cv1 its all screwed pls give some hintsTHX
