grumdark

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Viewing 15 posts - 151 through 165 (of 171 total)
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  • in reply to: MMO with geometry #80752
    grumdark
    Participant

    confirmed: I’m playing with geometry ESO.
    Working with geometry in vr standard and virtual cinema.(dx9)

    in reply to: New Update Crashes VorpX #80713
    grumdark
    Participant

    after the problem with the new update …
    the uninstall and new installation of vorpx program has automatically solved the problem for me.

    in reply to: vorpX 0.8.0 Available Now #80701
    grumdark
    Participant

    ok,all sorted after two mails, now working perfect for me.
    pd: new update is amazing.

    in reply to: New Update Crashes VorpX #80697
    grumdark
    Participant

    I happen exactly the same.
    the new update is fantastic, but I think that is giving problems at this time.

    in reply to: vorpX 0.8.0 Available Now #80683
    grumdark
    Participant

    I upgraded to the new version, but I have problems.
    I need to reinstall, I have sent 2 emails but I get no response.

    in reply to: Mouse doesnt work #80656
    grumdark
    Participant

    hello ep1cminer
    You can try using the cursor vorpx prepared for stereoscopy,(added apart)in many cases.
    alt c: enabled/disables this cursor. It is very good improvement.

    PD:another common “problem”,jam or ingame mouse cursor no movement, when trying to use vorpx menu.
    Solution: push esc in the game to pause, now should work.
    sorry my english :)

    in reply to: STALKER GAMES ON DK2 #80003
    grumdark
    Participant

    hi szabby, thankyou very much for all info and advice, stalkers titles are now my main project for the vr.

    I recently bought a pack of keys stalkers steam (bundle) is now offering a low price on a bundle web.
    I’ve had to deal with some problems launcher …
    Solution: disable steam overlay in titles stalkers :)

    for now, I have done some testing on stalkers c.o.p. DX9 and DX11
    However, I can not activate geometry reconstruction … does not work for me for now. (not displayed in menu)
    z-normal and z-adaptative works fine in stalker c.o.p

    Today I want to continue testing, also with stalkers s.o.c and mods recommended by you.
    lost alpha is an authentic work of art…
    I would like to see a vorpx support for this great “mod” and previous stalkers with geometry.

    PD:sorry my english :P

    in reply to: Skyrim performance (gtx 970) tips? #79992
    grumdark
    Participant

    yes.
    This mod is a good example for body and view

    in reply to: STALKER GAMES ON DK2 #79989
    grumdark
    Participant

    please ralf, add the 3d geometry all titles stalker …
    in my case, I need to play with geometry, even if it means playing in DX9, no matter to me.

    I just tested today stalker games, have an awesome ambience and very immersive.
    fov is almost solvable for me, with FOV switcher + letterbox1 + reduces a little zoom.but need the geometry recostruccion for me,Sure help,and optional z modes.

    in reply to: Skyrim performance (gtx 970) tips? #79941
    grumdark
    Participant

    apply skyrim profile from the optimizer games in vorpx
    115-120 fov
    3d reconstruction-geometry
    separation (3d-strength) adjusting the scale here
    fix chromatic on
    fix black smearing on

    in reply to: Skyrim performance (gtx 970) tips? #79879
    grumdark
    Participant

    skyrim can be set perfectly on vorpx, fov game + vorpx ingame settings.

    z buffer is not real 3d, this is only a 2D + depth mode, for this reason its performance. besides this, limited number of other important things.

    in reply to: Metro 2033 mouse not working #73230
    grumdark
    Participant

    can you confirm whether Metro last light works with 3D geometry in directx9?
    Metro 2033 DX9 get 3d geometry correctly.
    Metro last light DX9 have black screen instantly.

    redux version only work with 3d z-buffer for me, I do not like in this case.

    pd: metro 2033 i have not problems with mouse, but I play xbox 360 pad.

    in reply to: Quake 4 #26489
    grumdark
    Participant

    I think the problem here is called open gl.
    vorpx works with directx, something similar happens with doom 3 bfg edition.

    in reply to: The Emulator Topic #26485
    grumdark
    Participant

    actually many people already did this perfectly dk2 and virtual desktop program with head tracking in large virtual screen.

    but thanks for the info with vorpx …

    in reply to: metro last light #26470
    grumdark
    Participant

    HUD: in my case, do not change with ui scale, sometimes I use the edge peek mode for ammo count, not perfect but playable option. Original Metro 2033 has little in the hud compared to the second part (Metroll)
    metro 2033 I managed to complete 100% of the game in this way, I forgot to say that complete the game with the Xbox 360 pad for smooth turns and speed.

    FOV: very good observation, thank you for this detail.

    ralf try to communicate that the profile metro LL needs to DX9, to end the saga.but,for the moment I have no answer. hopefully it can be included in next update or simply to support the new version redux.
    My Translator is a mess :)

Viewing 15 posts - 151 through 165 (of 171 total)

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