jjensson

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Viewing 15 posts - 136 through 150 (of 271 total)
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  • in reply to: Black Mesa support broken with 1.0 release #193087
    jjensson
    Participant

    Does Black Mesa support G3D without issues with the shadows?

    I’m almost done with Witcher 3 (after over 180 hours :) and would like to replay all HL games before i dive into HL:Alyx. So Black Mesa is already installed. []-)

    jjensson
    Participant

    Hmmm, seems i gotta try it out again. Thx.

    jjensson
    Participant

    I’ll take this chance to ask about a related topic. Is it possible to turn off the monitor once i’m in a game in VorpX? I remember i tried at the beginning and had some massive problems (freezes requiring a PC reboot etc), but maybe the problems were caused by something else…

    So what’s the suggestion: is it OK to turn my monitor off, to save some electricity, or is it not recommended?

    in reply to: Rjkole.com Engine Checker Site #192760
    jjensson
    Participant

    I wonder as well, what happened to the site? I often link to the VorpX compatible games list in forums (Reddit mostly), and lately it redirects to the VorpX forum…

    in reply to: ENB alternative SSE #192630
    jjensson
    Participant

    Do you mean the Imaginarium ENB from PhoenixFabricio?

    in reply to: Ideal mods/setup for Kingdom Come? #192618
    jjensson
    Participant

    Good to know, thanks!

    in reply to: Ideal mods/setup for Kingdom Come? #192610
    jjensson
    Participant

    But does ReShade work with VorpX though?

    in reply to: Is there a way to test VorpX? #192416
    jjensson
    Participant

    I don’t think there is any way to test it beforehand, sadly. I wish Ralf would release a test version with limited functionality – it would boost the popularity of this brilliant tool.

    The fact that it is the best at what it does (turning a huge list of PC games into semiVR) and the completely new and much better way to play them – it should be a no-brainer to pay even double or triple the current price without second thought.

    AFAIK, the program is tied to your hardware/installation, so you can’t just give it to someone else. IMO this is the most negative thing about VorpX – as soon as you have a new install/system, you need to register online again and get a new key. That means that if VorpX is discontiued (like with TriDef) you lose it as soon as you change to a new computer, or even reinstall Windows. :-(

    in reply to: Jedi Knight engine / Quake 3 #192377
    jjensson
    Participant

    Ah, wonderful news, Ralf. While i’m not a fan of OpenGL, there are some games from the past 20 years that i wouldn’t want to miss in VorpX. :)

    BTW, would this benefit old Unreal Engine games running on an OpenGL renderer as well?

    in reply to: ENB any news? #191892
    jjensson
    Participant

    In the past it was not advisable to try to use ENB and VorpX at the same time. But since i am myself a big fan of ENB, i’d always be interested in ways to get it to work 100%.

    So, i’m watching this space for replies. :)

    in reply to: Are mandantory Updates really required? #191882
    jjensson
    Participant

    For what it’s worth, i’m a big opponent of forced updates, so if there is an option to postpone an update in VorpX or roll-back, i would gladly know about it.

    As a freelancer artist i know better than update a software mid-project, and the same goes for VorpX or the game itself – as long as it works, i’d rather not change *anything* until i finish the game.

    in reply to: Next update? #191712
    jjensson
    Participant

    And, it works! Finally i can use Edge Peek again. :)

    in reply to: Next update? #191705
    jjensson
    Participant

    Ah, interesting workaround. I’ll try that tonight. Unfortunately my own workaround was using the cinema mode, and i dearly miss Edge Peek. :)

    Thanks!

    in reply to: Can't hook Max Payne or Max Payne 2 #191391
    jjensson
    Participant

    Yeah, i agree – such a classic like Max Payne 1/2 should be in the VorpX library sooner or later (even if dgVoodoo2 is needed).

    in reply to: Recent update brakes aspect ratio? (Witcher 3) #191364
    jjensson
    Participant

    Wonderful! Thanks for looking into it so quickly.

Viewing 15 posts - 136 through 150 (of 271 total)

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