MarcDwonn

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Viewing 11 posts - 91 through 101 (of 101 total)
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  • in reply to: Low resolution in Witcher 3 #215040
    MarcDwonn
    Participant

    Oh yeah, i wanted to try the 4.01 update of TW3 in DX11, but i got no 3D in Z-Normal. So i came here to look at solutions.

    @Ralf: Is the updated profile not out yet, or should i do something manually? I am talking strictly normal vorpX in Immersive Screen (no 1st person etc).

    in reply to: Dead Space remake, anybody tried it ? #214978
    MarcDwonn
    Participant

    Yeah, i wish vorpX had such an open and easy way to configure profiles for new games – no more headaches with missing profiles, no more would Ralf have to read comments about profiles not working etc.

    But as they say: Different tools for different purposes. One is user friendly and very performant, the other is open and unrestrictedly tweakable. :)

    in reply to: Old Profiles with BETA #214974
    MarcDwonn
    Participant

    If you export them locally, they should work, if they’re not blocked in the new version. At least that’s my assumption.

    in reply to: How do you access the VorpX Menu when using: #214944
    MarcDwonn
    Participant

    Ralf, is it possible to change the hotkey for the vorpX menu when playing with a gamepad? I can’t remember exactly what game it was (i think it was Watch_Dogs), where stick-press was by default set to “reload weapon”. But when vorpX took over, stick-press was changed to “vorpX menu”, and for “reload weapon” i had to stick-press-and-hold, which is not practical for fast reloads in stressful situations.

    I would make much more sense to me to keep stick-press to the default game binding, and have vorpX open on stick-press-and-hold, because the latter is done when you are not in a hurry.

    in reply to: FIX! – How to make MassEffect3 LE hook #214927
    MarcDwonn
    Participant

    Thanks, Ralf. I know that some people consider the old versions of ME2-3 better (when modded), but i’m a simple guy. I like to have everything in one place, and the less modding i have to do, the better. Maybe i’m getting old, but these days i’m looking for less friction above all else. :)

    in reply to: FIX! – How to make MassEffect3 LE hook #214918
    MarcDwonn
    Participant

    Mass Effect Legendary Edition is the new standard for a while now. Shouldn’t this work now without jumping through hoops?

    I am thinking about a replay of the trilogy in vorpX, so what’s the current situation on this?

    in reply to: List of all AFR3D Games #214869
    MarcDwonn
    Participant

    What is AFR3D?

    in reply to: pico 4 with vorpx #214859
    MarcDwonn
    Participant

    I apologize in advance if i’m confusing things here :D, but can’t vorpX run Pico 4 in OpenXR mode? I read that Virtual Desktop uses OpenXR with Pico 4.

    in reply to: pico 4 with vorpx #214819
    MarcDwonn
    Participant

    It would need a bit more testing with virtual Deskop and “Launch Game” feature as I know Virtual Deskop allows to run some Oculus game in PICO 4 so maybe there could be a way to make it work.

    Are you sure you’re not confusing this with the built-in Revive feature of VD? I though this is strictly for native PCVR games like *Lone Echo* or *The Climb*?

    The unnamed game would be the one that plays under water? Or is it the one in the big city where you can steal vehicles? :)

    in reply to: pico 4 with vorpx #214804
    MarcDwonn
    Participant

    That’s very helpful, thank you!

    What games don’t work well from the ones you’ve tried? They don’t start at all, or they have bad performance?

    I sold my Quest 2 last week and thinking about buying a Pico 4 for Flatscreen-to-VR gaming.

    in reply to: pico 4 with vorpx #214773
    MarcDwonn
    Participant

    @archeide

    How do you use Pico 4 with vorpX? With Virtual Desktop, or do you use the Streaming Assistant?

    And what would be the correct order to start those programs?

Viewing 11 posts - 91 through 101 (of 101 total)

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