markbradley1982

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Viewing 15 posts - 1 through 15 (of 146 total)
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  • in reply to: Starfield Hype Train – CHOO CHOO! #217474
    markbradley1982
    Participant

    “so , all games with dx12 api only work with znormal and zadaptive , which are not stereoscopic 3d like g3d.”

    It’s still stereoscopic 3D but not full 3D geometric reconstruction (hence you may see that objects are “paper dolls” in addition to halos, but depth is still very good looking). It’s similar to the 3D of movies that were converted from 2D to 3D in post processing rather than filmed natively in 3D.

    On the other hand you may have a point that it’s actually stereoscopic depth rather than stereoscopic 3D

    in reply to: Starfield Hype Train – CHOO CHOO! #217446
    markbradley1982
    Participant

    You’ll be happy, because most of the official profiles released for other games in the past will match all your questions. Have patience and wait for support of the Developer of Vorpx, he is called Ralf, he will post the details of his official profile here i that forum. You worry too much, Vorpx is the right thing for you, you will have fun with Vorpx and Starfield !

    Yeah a guy who built a motion cockpit definitely is someone would most likely enjoy VorpX.

    I’ve played/play Fallout New Vegas, Rocket League, Cyberpunk 2077 (before the dedicated VR mod) and Final Fantasy 7 Remake completely in VR using VorpX. It’s a great tool for hobbyists and stereo-heads.

    Unfortunately I haven’t played Starfield yet, and it sounds like my PC is going to need an upgrade for it.

    in reply to: Starfield profile? #217445
    markbradley1982
    Participant

    Work with cyberpunk2077 profile

    It’s in stereo 3D (z3D ok)?

    in reply to: Max Payne (D3D8to9) #217286
    markbradley1982
    Participant

    That site does indeed help, but where do I place the downloaded profile in VorpX?

    in reply to: Warhammer 40.000: Space Marine #217285
    markbradley1982
    Participant

    Are you using Anniversary Edition yaron?

    in reply to: Max Payne (D3D8to9) #216383
    markbradley1982
    Participant

    Both Max Payne profiles seem to be gone from the cloud profiles

    in reply to: Anyone get Duke Nuken Forever 2001 leak working? #211010
    markbradley1982
    Participant

    Nobody?

    in reply to: Halo Infinite VR – Awesome Clips I gathered #210953
    markbradley1982
    Participant

    OP is this stereoscopic 3D?

    markbradley1982
    Participant

    Setting Gamepad override to off and setting the Oculus Touch controllers as gamepad has fixed the issue I noted in OP. Thanks for great support Ralf!

    markbradley1982
    Participant

    If I set the Oculus Touch controllers to “gamepad” mode, which X-box gamepad override setting should I use to ensure my Xbox acts as the dominant gamepad?

    The Oculus Touch issue I described where if I move or bump them in anyway causes my Xbox gamepad to go from native Xbox mode to keyboard/mouse emulation mode also seems to happen in Final Fantasy 7 Remake which otherwise runs quite perfectly and feels like it was designed as a stereoscopic 3D game. Z-normal is underrated.

    in reply to: Resident Evil 8 THE VILLAGE #208520
    markbradley1982
    Participant

    I can’t really say anything else than what I said above alraedy: in G3D profiles the base settings are dialed in to provide up to five times the realistic 3D-Strength for those who want a dollhouse effect. Base parameters are typically dialed in so that the default 1.0 provides realistic 3D, by raising the strength you can get five times more if you want, corresponding to the inter-eye-distance of a respectable hammerhead shark.

    No native VR-game lets you do something even remotely like that. vorpX does, although this is not really what it is supposed or meant to do. On an admittedly slightly annoyed sounding sidenote [insert rolling eyes here]: sometimes I wonder if all other VR devs also are forced to have this discussioun on a regular basis considering that in contrast to vorpX they don’t offer such an option at all. Or maybe they aren’t BECAUSE there isn’t such an option in their games in the first place. I’m almost tempted to try. ;)

    For Z3D that much 3D is too glitchy, hence for Z3D profiles the max. limit has to be lower unfortunately.

    Seriously guys: If you want a developer (anyone actually) to answer your questions in an open and direct way, you have to accept the possiblitly that sometimes the answer may not be the one you hoped for. The alternatives are no replies at all or meaningless feelgood replies (‘Thanks! Great feedback, we have have forwarded your suggestion to the team’) as you would typically get in forums of bigger devs/publishers. They know why they do it that way, but that is not what I want for you here.

    I love it that Ralf is keeping it real. I also loved his detailed explanation on why FOV is more important than 3D. VorpX gives endless enjoyment.

    markbradley1982
    Participant

    The problem was that the Oculus Touch controllers were off in the VorpX menu, and I would still have the issue I described above if I move them. As soon as they moved, my xbox controller switched to mouse/keyboard emulation mode instead of native xbox input with rumble.

    Number 4 is the menu option which sets the behavior of vorpx on how it takes control of the xbox controller. I don’t remember exactly what’s it called in the vorpx menu, but the options were: hidden, partial, and full over-ride of the gamepad controller.

    in reply to: End-of-life plan for VorpX? #207983
    markbradley1982
    Participant

    There will be an end-of-life-plan when there is need for an end-of-life-plan, which is a far cry from now.

    Have you considered setting up a Patreon for some of us VorpX super fans who have been enjoying your product for years and wish to start contributing again?

    in reply to: Having trouble with Mafia II (Classic) #207544
    markbradley1982
    Participant

    Yeah I can definitely can confirm that Ralf is very helpful on these forums. Also you may want to consider using the troubleshooting section of the forums because there is mainly where Ralf goes to help out with customer issues rather than here which is for users helping each other out with getting games to work that aren’t on VorpX’s official supported list.

    in reply to: GTA Trilogy? #207543
    markbradley1982
    Participant

    Yes, thanks for checking on this! It’s great that theoretically it’s possible for z3d even though we can’t actually get the freakin’ game (legally). Ridiculous that it brings a 3080 to its knees. As much as I want to play it, reading the news on the disastrous launch is almost as entertaining.

    I have a feeling it’s the CPU that is the bottleneck rather than the 3080 being brought to its knees, but Ralf is the expert here :)

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