Ogrescar

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Viewing 15 posts - 121 through 135 (of 333 total)
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  • in reply to: Configure VorpX shutting down-Oculus Rift S #200366
    Ogrescar
    Participant

    Stay off the internet. It’s evil and vorpx know it – that’s why it shuts itself down.

    Or you could check the event log and see if it’s still crashing in ucrtbase.dll, version: 10.0.19041.789.

    in reply to: Metro Last Light – Epic store #200341
    Ogrescar
    Participant

    You alternately refer to the game as Metro Last Light, Metro Redaux (spelling?), and Metro Final Light (doesn’t exist)? Maybe there’s something I didn’t see because I just skimmed through the vid.

    in reply to: Green Hell #200330
    Ogrescar
    Participant

    Firewatch.

    in reply to: ARMA 3 Performance – i7 and Gtx 1060 #200317
    Ogrescar
    Participant

    Full graphics means nothing without the resolution you’re running at, but you should probably be getting better than 30-40 fps to begin with. I’d suggest deleting or renaming the arma 3 config file in your documents folder and resetting everything. I had to do that, and disable my second monitor to get it to use my primary monitor. The game’s optimization algorithms are kind of stupid.

    in reply to: Anyone get Immortals Fenyx Rising to work? #200270
    Ogrescar
    Participant

    Someone asked the same question a couple of months ago but got no replies, so I’m guessing that’s a “no”.

    in reply to: Configure VorpX shutting down-Oculus Rift S #200269
    Ogrescar
    Participant

    Hmm…I should have told you to uninstall any existing c++ runtime components and reboot before installing that aio.

    I had the same problem, but with Nier Automata. I installed several different c++ redists until I found one that fixed the problem. Microsoft really screwed up the side-by-side manifests on the c++ redists and even distributed different versions of the executables all marked with the same version number at one point. The real issue is that your registry for the c++ runtimes has been corrupted.

    If you re-install windows again be careful of installing any vc_redist.x86/64.exe that may ship with a game. Installing one one those is probably what caused the issue in the first place.

    in reply to: Configure VorpX shutting down-Oculus Rift S #200266
    Ogrescar
    Participant

    It looks like you have a bad Visual C++ lib. You can download an all-in-one package from techpowerup.com (I’ve never used it but it’s supposed to contain all runtimes since 2010).

    in reply to: Configure VorpX shutting down-Oculus Rift S #200262
    Ogrescar
    Participant

    You may want to check the windows event log to see if there are any entries about vorpxConfig.

    in reply to: Zompiercer works with Vorpx,but… #200241
    Ogrescar
    Participant

    That’s an early access game, meaning it’s still in development and probably full of bugs. It’s likely to crash without vorpx’s help.

    in reply to: Game pass #200239
    Ogrescar
    Participant

    Ralf wrote:

    Microsoft Store games are protected against hooking into them. Unless the game is released as a regular Windows game at some point (e.g. via Steam), don’t count on vorpX support.

    in reply to: The medium #200216
    Ogrescar
    Participant

    Nvidia has released a driver (461.40) that appears to have fixed some of the performance issues with this game, especially with the dx12 interface.

    in reply to: Final Fantasy XII Zodiac Age #200215
    Ogrescar
    Participant

    I don’t know if it works, but there is a profile in the cloud. It just doesn’t have g3d in the title and it’s a different user name, but your vorpx id doesn’t have to match your forum id, so it’s probably the profile in question.

    in reply to: Posts disappearing from this forum #200213
    Ogrescar
    Participant

    Oops. Didn’t see your reply.

    in reply to: Posts disappearing from this forum #200211
    Ogrescar
    Participant

    And now it’s back. Wierd. Maybe a caching issue.

    in reply to: Posts disappearing from this forum #200209
    Ogrescar
    Participant

    The one post in particular that I noticed missing was a rather long technical discussion of frame smoothing. It wasn’t my post – I filed it as tldr until later, but then it was gone when I went back. Can’t imagine why it would have been axed by a spam filter.

Viewing 15 posts - 121 through 135 (of 333 total)

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