Ogrescar

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Viewing 15 posts - 106 through 120 (of 334 total)
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  • in reply to: Game hunting with possible geometry #200528
    Ogrescar
    Participant
    in reply to: Cyberpunk #200459
    Ogrescar
    Participant

    Quite honestly, on my list of games to play, Cyberpunk is down at the bottom somewhere. I never got far enough into the story though, if there is one, because I couldn’t really figure out what in the heck I was supposed to do. Who am I, why am I here, where am I going… Figured I’d go back at some point and start over and try to make sense of it.

    in reply to: the room 2 & 3 #200457
    Ogrescar
    Participant

    I don’t have the room 2, but for room 3 I had to turn off “Try to block known game overlays” in Vorpx config and click “Apply”. Vorpx doesn’t seem to be able to block it’s Steam overlay for some reason.

    in reply to: Baldurs Gate 3 #200454
    Ogrescar
    Participant

    Nevermind on that thread disappearing thing.

    Baldur’s Gate 3 Any luck?

    It didn’t show up the first time I searched for it.

    in reply to: Baldurs Gate 3 #200452
    Ogrescar
    Participant

    Look in the cloud for “BG3 – from Unity 5 base.”

    There used to be a thread about the game on the forum but it’s disappeared – probably got zapped by the asinine spambot.

    Ogrescar
    Participant

    There’s an official profile for Control. Detroit Become Human is a Vulkan game which Vorpx doesn’t presently support, and the game is incredibly boring anyway (my opinion, don’t take my word for it). Quantum Break can be used with the Nier Automata profile for Z3D (at least I think that was the profile I used – too lazy to verify).

    Ogrescar
    Participant

    Dark Athena crashes when vorpx is running. I assigned it to various opengl profiles and it still crashed.

    in reply to: Configure VorpX shutting down-Oculus Rift S #200414
    Ogrescar
    Participant

    Hmm…Well, I updated my system with KB4601319 and now have the same vc-redist you’re running with, but it doesn’t cause any issues with vorpx on my system. Maybe you should try uninstalling KB4601319 if it’s on your system – maybe it didn’t install correctly.

    in reply to: Terraria #200407
    Ogrescar
    Participant

    Parallax scrolling is a 2D technique. I doubt the game has the necessary depth buffers needed for 3D.

    in reply to: Depth the Shark Game runs on G3D #200405
    Ogrescar
    Participant

    I can’t speak for the experts, but I’d suggest that if you want someone to look at then you need to specify which profile you’re using for the game. “Runs on G3D” doesn’t mean very much.

    in reply to: Return of the Obra Dinn #200367
    Ogrescar
    Participant

    I think that game is too old for any of the Unity profiles to work. It also looks like a 3d projection or vector graphics.

    in reply to: Configure VorpX shutting down-Oculus Rift S #200366
    Ogrescar
    Participant

    Stay off the internet. It’s evil and vorpx know it – that’s why it shuts itself down.

    Or you could check the event log and see if it’s still crashing in ucrtbase.dll, version: 10.0.19041.789.

    in reply to: Metro Last Light – Epic store #200341
    Ogrescar
    Participant

    You alternately refer to the game as Metro Last Light, Metro Redaux (spelling?), and Metro Final Light (doesn’t exist)? Maybe there’s something I didn’t see because I just skimmed through the vid.

    in reply to: Green Hell #200330
    Ogrescar
    Participant

    Firewatch.

    in reply to: ARMA 3 Performance – i7 and Gtx 1060 #200317
    Ogrescar
    Participant

    Full graphics means nothing without the resolution you’re running at, but you should probably be getting better than 30-40 fps to begin with. I’d suggest deleting or renaming the arma 3 config file in your documents folder and resetting everything. I had to do that, and disable my second monitor to get it to use my primary monitor. The game’s optimization algorithms are kind of stupid.

Viewing 15 posts - 106 through 120 (of 334 total)

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