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Apr 3, 2018 at 9:27pm in reply to: Is it possible to make the cinema mode screen as big as an ACTUAL cinema screen? #172208
RJK_ParticipantOh i understand. For a cinema theater size feeling you would probably need a different environment with a larger room. For my taste putting the cinema screen into the “space” setting looks even larger, like a football field size screen in space. May be you try that one.
Apr 3, 2018 at 4:40pm in reply to: Is it possible to make the cinema mode screen as big as an ACTUAL cinema screen? #172204
RJK_ParticipantI think i complained about that -1.00 too before, not shure what the reason was though, i think it had soemthing to do with the border you still can see in that mode. But On the other hand no matter how close you pull the image you will alway see a border when turning your head. How close do you want to get ?
RJK_ParticipantWOW Ralf, for me these are REAL good news !
I ve been developing some software for the past 20? years, oh my goodness, and i know how difficult and time consuming some things can get. I did not expect this and – nice belated easter egg. Dont worry i will not expect anything but I will definately get into it when availiable.
RJK_ParticipantProviding a DGVoodoo hook at least in mono could help in some cases like yesterday i played dungeon keeper 1 through dosbox. For this game there is an update d3d101 for DX/and/or 3DFX which can not be used with Dosbox because its a windows exetutable. I remember playing that update with great image quality through a voodoo card.
Apr 3, 2018 at 11:07am in reply to: Is it possible to make the cinema mode screen as big as an ACTUAL cinema screen? #172194
RJK_ParticipantDont we already have a freely adjustable cinema screen ?
RJK_ParticipantDungeon Keeper 1 with VorpX hahahaha ! Better then Skirim and GTA5 togeter :-)
RJK_ParticipantHello Guys, i wonder how you managed to enter a path in the dosbox window.
I have tried different versions around that 20140117 build but vorpx destroys the backslash. VorpX = OFF = Normal backslash , VorpX = ON backslash is cripled, looks like an ACSII 192 └ . Also ESC behaves funny , it prints a backslash+return at the same time. :-/
EDIT: Right now i am using a workaround in the config using the autoexex options. So no important error.
Apr 1, 2018 at 11:40am in reply to: Manual setup for Skyrim/Enderal on Samsung/Vive Pro ? Performance? #172133
RJK_ParticipantAssuming you are using the vive pro you are probably using a relatively high resolution.This is the first thing i would change to improve FPS. Just lower the res. slightly, this might already help. Using widescreen res. slows your game down also, use 4:3 or similar for example instead of 16:9.
Mar 30, 2018 at 5:14pm in reply to: I tried using VLC with Vorpx (18.14 for the first time today and it just crashes #172095
RJK_ParticipantYou must use MPC-HC or MPC-HC64, Not MPC. There is a free VR player out called Whirligig if you dont get it to work. VLC doesnt work with me either.
RJK_ParticipantHavent played any other shooters in that mode yet.The thing is pushing 3D Depth ruins Sniper Mode. When you leave it to 0 sniper mode is ok.
RJK_ParticipantCan you show us an SBS screenshot of that game ?
RJK_ParticipantI havent received any help yet on this, though i started something like a “How to”, may be this way i can collect some “how tos” or other stuff.
The “Wiki” can be found here now:
RJK_ParticipantIt does not make sense to use reshade+Depth3D with vorpX.
You can test that by changing the output mode of reshade. VorpX will not follow that because its hooks into the game, not in the reshade ouput.What you are seeing in the HMD when using reshade+Depth3D is the vorpX hook, not the reshade hook.
– VorpX doent hook into the reshade output, it only looks like it
– VorpX hooks into the game providing Z-Buffer 3D
– if Depth3D would work with SBS+VorpX for example (that was my hope too when i tried) it only would provide Z-buffer 3D.
– so using VorpX providing Z-buffer 3D is much faster (thats what Ralf said) in any case—
There is still a bunch of confusion about G3D, Z-Buffer and stuff, many people havent ever seen a proper 3D so a z-buffer 3D already amazes them.
Im my eyes the main target for vorpX should be to make a G3D possible for any 3D game (older ones too !), this would wipe out all needless testing with other software forever.
RJK_ParticipantToday i tried Sudeki, a quite similar game (no G3D yet) with vorpX and youre right Z3D can give such type of games quite a 3D effect.
RJK_Participantand i had a blast,
the 3D effect probably comes out so good because as far i can tell by looking at some screenshots, the game seems some kind of a comic drawing, am i right ?
Yes, i am talking about a 3D-Vision Monitor. I have bought a couple of used ones recently including 3D glasses, they are quite cheap at the moment. I would recommend the ASUS VG-278H with the inbuilt emitter, this is the best monitor you can buy. Dont buy Acer, i had one bofore, they have problems with displaying 3D properly.
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