Smoils

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Viewing 15 posts - 211 through 225 (of 276 total)
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  • Smoils
    Participant

    thanks, its again to try to play exanima (opengl) using reshade sbs z3d hack because for some unknown reason using desktop viewer to do this is very laggy compared doing same in vr desktop. Will try dolphin profile.

    P.S. new amnesia might need same solution using reshade as currently there are only flat profiles.

    in reply to: [Feature Request] More screen size/distance options #198706
    Smoils
    Participant

    Hey I like virtual desktop huge distant screen too, but I also like to be a smart ass

    P.S.: please dont make fun of me because of shape of my eyeballs.

    P.P.S.S.P.P.: Ralf you dont need to make every persons custom dream come true due to limited dev resource, but looking at what is good and popular in other similar apps is not a bad idea.

    in reply to: [Feature Request] More screen size/distance options #198679
    Smoils
    Participant

    Ralf my left eye is cube shaped and right is shaped like a cylinder, can we have an option to render screen inside a cube for one eye and the other in a cylinder projection? I bet there are more people like me, maybe add a custom shape option.

    in reply to: Röki (G3D) #198564
    Smoils
    Participant

    Ive cranked 3d separation to 5 by default, but there are like 2 places where object inspection is impossible to see at that strength, close 1 eye, crank it back to 1 or switch z3d/off for a moment (Forgot to try but I suspect edge peek toggling would solve it too)

    5 feels best in the rest of the game and text is adjusted to be readable at that strenght.

    Game stylistically is 2d but works so well in stereo, especially some forest scenes with big tree trunks.

    in reply to: Easy way to rent a decent car #198451
    Smoils
    Participant

    I wonder if I just type @Ralf will he be notified specifically

    in reply to: Unable to import ANY environment images #198423
    Smoils
    Participant

    Good, you should make everything for worst case scenario anyways. I did have AV mess with vorpx hooking before because I didnt put it in exclusions for one particular system, while having it everywhere else and “disabling protection” button didnt even matter for that system.

    It was driving me crazy since av let vorpx hook 1st time and then sometimes rarely when it av wasnt fast enough to stop it, while blocking all other attempts unless using inject dlls, but for image saving Ive tried everything i could think of and could google for the matter, not worth going crazy about it since I dont really use environments mostly anyway. Ambient and dark void are much better.

    in reply to: Unable to import ANY environment images #198410
    Smoils
    Participant

    Ive tried everything there is with persmissions, sharing, taking ownership, adding av exclusions everywhere and disabling every av service and general protection etc.

    Every program has no issue saving there, vorpx has no issue saving into another subfolder next to this one, environments I just cant get to work.

    Pretty much gave up on it, if I feel like I really need one I will replace default one with similar type manually or add similar one unless someone saves an example of every image type there can be and shares it for me to manually add new ones.

    Would be funny if there was a bug in vorpx itself with image saving to a folder containing space bar in its name (but yes, yes its a permissions bullshit windows has somewhere that Im unable to overcome).

    in reply to: Unable to import ANY environment images #198362
    Smoils
    Participant

    Seems like Vorpx has no problem saving in C:\Users\…\Documents\vorpX\AuthorData though, but images I cant get to work.

    Can you give me correct syntax for each type of [EnvParams] at least?
    Specifically ImageType=…
    for example if source image is cube cross, does it still have SphereLeft and right at the end to link to texture file?

    in reply to: Unable to import ANY environment images #198359
    Smoils
    Participant

    Vorpx is in antivirus exclusions and windows should allow them to do whatever, but if it works on your end I will see what can be preventing it from access to that folder.

    P.S.: while Im at it using desktop viewer vorpx has and opening settings (del key) at least by default doest stop windows executing delete command, had few files trashed while going through settings and didnt even notice at first, plus while using keys to navigate vorpx menu it passes keypresses too.

    Smoils
    Participant

    Depends on your preference, for example in fps games I like to use immersive screen and wide resolution which lets me feel separated body/head experience, I can turn head to see sides of the screen and when I move mouse around its not as confusing as with screen glued to face.

    P.S.: missed you were talking of full vr mode, 4:3 is best for it and Im not sure you can use some hmd ratios since custom res means it must be supported by your monitor.

    in reply to: half life 2 mods refuse to hook no matter what #198096
    Smoils
    Participant

    Ok, I think I fixed it.

    Adding vorpx folder for antivirus exclusions didnt work, disabling protection on it temporarily didnt work but adding specifically all vorpx executable to real time scan of nod32 finally let it hook even with mods.

    in reply to: half life 2 mods refuse to hook no matter what #198095
    Smoils
    Participant

    Correction: base halflife2 is unstable too – only works in random rare cases like once, then it doesnt, hook helpers dont help

    in reply to: Lens picture Screenshot VorpX / Pimax #198094
    Smoils
    Participant

    steamvr has vr mirror which is basically what you see in your hmd

    in reply to: Looking for G3D games #198092
    Smoils
    Participant

    Not all of them are G3D, it says next to game name if it is

    in reply to: Looking for G3D games #198086
    Smoils
    Participant

    here you go: http://rjkole.com/

Viewing 15 posts - 211 through 225 (of 276 total)

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