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RalfKeymasterYou have to run games at higher resolutions for a crisper image.
Check the post below for instructions about adding resolutions to your PC higher than your monitor can display.
The same instructions plus a lot of other extremely useful hints can be found in the vorpX help, which you can access directly from the config app or the ‘vorpX Help’ desktop shortcut.
On a sidenote:
The 24.1.0 cutting edge build linked on the frontpage comes with a new virtual monitor that already has the most important resolutions predefined. Best used together with the vorpX desktop viewer.
RalfKeymasterPlease check the pinned FAQ post directly above yours.
RalfKeymasterIIRC the gamepad works half-natively, i.e. only the right stick rotation had to be overwritten to make mouse emulation heat tracking work. Tremendous progress compared to older Bethesda games that weren’t capable of accepting input from a mouse and gamepad simultaneously at all.
RalfKeymasterThe video in the post linked below explains how to set up gestures. Don’t forget to assign the mouse/key/button press that belongs to the according action, otherwise the gesures can’t do anything. Games like Halo or Dishonored should be good candidates.
The video shows everything you need to know to get going in a minute.
RalfKeymasterThat sounds as if the Witcher version and the mod version do not match. Please double check that you really have the latest Witcher update installed.
Also make sure that you didn’t accidentally disable automatic profile updates in the config app.
If that still doesn’t help, uninstall the game, delete its folder and reinstall to be 100% there really is no other mod installed that might get in the way.
Last but not least (just mentioning it, not suggesting anything) make sure that you don’t accidentally use a non-legit version of the game. Should that have been the case, please make sure to never ask for support here again.
RalfKeymasterPlease double and triple check for a typo in the mail address. If you can’t make it work, use the website contact form under Suppoert>Contact in the website mneu. I’ll make sure you get your key despite the ‘Don’t us this for key requests’ hint on the contact form page.
RalfKeymasterPlease make sure to
a. update Witcher 3 to the latest version (currently 4.04, NOT 4.02)
b. Install vorpx 24.1.0 (linked on the front page)
RalfKeymasterSounds as if you tried to clean-up your Windows a little bit too much… :)
Install BOTH the x86 and x64 runtimes from the link below:
https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170
Jul 19, 2024 at 4:45pm in reply to: The Witcher 3 in “First Person” with vorpX? Still possible? #220060
RalfKeymasterDO NOT (seriously!) do something like that. May look like it works at first, but will cause all sorts of weird issues.
vorpX is a fairly complex software with multiple processes interacting and communicating with each other. Having multiple versions installed at the same time is a recipe for desaster. How data is exchanged between the various components may (and does) change occasionally. With multiple versions installed at once you could easily run into situations where e.g. an older service tries to communticate with a newer injector or vice versa, causing havoc in the process.
Jul 19, 2024 at 1:32pm in reply to: The Witcher 3 in “First Person” with vorpX? Still possible? #220057
RalfKeymastervorpX v21.3.5/Witcher 3 Classic should work with the first person mod since in that case vorpX doesn’t install a Witcher mod by itself.
24.1.0 however probably won’t work with camara mods since it comes with it’s own camera mod for auto-FOV and DirectVR 3D.
You might get lucky with 24.1.0 and the Witcher 3 Script Merger, but since both the vorpX mod and the first person mod affect the camera that probably won’t work as expected.
Jul 18, 2024 at 8:49pm in reply to: The Witcher 3 in “First Person” with vorpX? Still possible? #220051
RalfKeymasterPlease check whether it works without the first person mod.
If it does, the first person mod is incompatible with the mod vorpX installs for DirectVR.
If if doesn’t, you have some other issue.
RalfKeymasterTry to uninstall first before reinstalling.
RalfKeymasterTurns out the latest game patch broke the connection mod scripts for DirectVR FOV adjustment and DirectVR 3D (modifies the actual game camera for 3D instead of ‘normal’ G3D/Z3D). Luckily since a while stuff like this can be updated independently from main vorpX.
Next time you launch the game with vorpX active you should receive a message about some missing/updated profile components. This message may appear twice in some cases. Make sure to do click ‘Yes’ when this message comes up.
IMPORTANT: vorpX 24.1.0 and the latest Witcher 3 version are required!
RalfKeymasterAll good, you don’t have to convince me. Personally I couldn’t care less, the game was perfect in its original state already. Whatever tweaks they may have made gameplay wise could never outweigh the serious graphics downgrade for me, which quite obviously makes the “next-gen” version worse than the original unless you turn on raytracing. But who am I.
Judging from the vorpx error message you got (“This version of vorpX only works with The Witcher 3 4.0 or higher.”) the current profile already is for the next-gen update (which is 4.0). I just had forgotten about that apparently.
No clue why it’s broken again now, thus I can’t promise anything before I checked, but I will do that.
RalfKeymasterUnfortunately the ‘Witcher 3 wird schöner’ (‘Witcher 3 gets prettier’ for non-German speakers) part is only true for RTX raytracing. For non-raytracing the exact opposite is true – probably intentionally to make raytracing stand out more in comparisons.
The first video you linked explitely demonstrates one of the issues, the downgraded shadows, at 5:48. And that’s not the only thing they did to make non-raytracing graphics look worse than before.
That aside: I didn’t recall that I already updated the profile for the next gen patch as the error message you get suggests… Thanks for the heads-up. :) Not sure why it’s broken again then, but I’ll have a look.
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