Ralf

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Viewing 15 posts - 7,741 through 7,755 (of 9,243 total)
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  • in reply to: Star Wars Battlefront #97019
    Ralf
    Keymaster

    For now please use mouse and keyboard. The issue is confirmed, but not resolved yet. A supposedly working workaround is using an external gamepad emulation tool like Xpadder. Hasn’t been tested here though.

    in reply to: VLC – video always aligned to the left side #97003
    Ralf
    Keymaster

    Please make sure to apply the Game Optimizer setting for VLC in the vorpX config app. That should solve this. The optimizer sets the VLC video output to OpenGL which works better in this regard.

    Alternatively you can switch the video to fullscreen to make it show correctly in vorpX if you want to use the default D3D output for some reason.

    in reply to: Direct Mode Show Mirror Window Freeze #96990
    Ralf
    Keymaster

    Does the same thing happen when you use the ingame menu with the keyboard (cursor keys for navigation, ENTER to commit)? It’s just a guess, but this might be a mouse focus issue. Sometimes the mirror window freezes when the main window loses focus.

    in reply to: all games don't work on vorpx #96989
    Ralf
    Keymaster

    Apart from a GeForce 850m being clearly too slow for many newer games with vorpX, laptops in general are not officially supported anymore by Oculus since runtime 0.7.

    Please send a mail to support |at| vorpx com requesting an older vorpX version. For cases like yours we can provide a version that uses the Oculus runtime 0.5, which has better compatibility with laptops.

    in reply to: Dark Messiah of Might and Magic. #96964
    Ralf
    Keymaster

    Use a 16:10 res if possible (e.g. 1920×1200). With that the top/bottom bars after using the ImageZoom are small enough to be entirely forgotten within minutes while playing. Not playing this one because of such a minor quirk is a crime.

    in reply to: Dark Messiah of Might and Magic. #96962
    Ralf
    Keymaster

    You can use the vorpX ImageZoom to compensate for FOV like described above. Works quite well as the game’s original FOV isn’t too low. After seeing this thread, and since I really liked the game when it came out, I played it quite a while myself this weekend. It’s a very good fit for VR and definitely deserved to be a lot more successful than it actually was.

    BTW: While being at it I added HUD scaling and recalibrated the 3d strength to a better default value. Will be available with the next vorpX version.

    in reply to: Registration from an email different from the Order #96959
    Ralf
    Keymaster

    Did you read the FAQ above? Please send a mail with your new request to support |at| vorpx com or the mail address in the license dialog.

    in reply to: Fallout 4? #96956
    Ralf
    Keymaster

    The performance hit of the Fallout 4 G3D profile is ~50% compared to Z3D. You’ll need an *extremely* beefy machine to make this at least barely playable, and even with that it’s far from ideal. Even the fastest machines available today have to rely on async timewarp heavily, which is not how things should be.

    With the recommended Oculus specs (decent i5/i7, GTX 970) and medium settings it’s halfway playable in most interiors (>45fps raw performance), but often dips below 30fps outside (in some parts of the map even below 20fps), which isn’t really enough even with async timewarp. For comparison: 75fps are ideal for DK2, 90fps for CV1. A faster GPU helps, but not as much as one would think. As with all Bethesda RPGs, the CPU is as much a limiting factor as the GPU.

    I don’t have a date yet for the next vorpX version that will include this, but there probably (BUT NOT NECESSARILY!) will be another update before the CV1 is released.

    in reply to: Registration from an email different from the Order #96955
    Ralf
    Keymaster

    That is only possible under special circumstances. Please send a mail to support |at| vorpx com for further information.

    in reply to: Is OSVR compatible with Vorpx? #96938
    Ralf
    Keymaster

    No, vorpX does not work with OSVR yet. It’s on the list, but there is no timeline set for when it will be available.

    in reply to: VorpX 0.9.1 Support with Oculus Rift DK1???? #96936
    Ralf
    Keymaster

    vorpX 0.9.1 still works with the DK1, but we are not developing or testing for it anymore, which means there are no guarantees that future versions will also work with it.

    in reply to: why? #96905
    Ralf
    Keymaster

    You should have received your key in the meantime. If it didn’t reach you, please let me know.

    in reply to: Scale off seems way zoomed in (DK1) #96887
    Ralf
    Keymaster

    Please read the Essential Game Hints in the vorpX help. Among other important information there you find all possible ways that vorpX offers to deal with the field of view (“zoomed in”).

    For Portal 2 that is particularly easy as all you have to do is to apply the Game Optimizer tweaks for Portal 2 (vorpX config app).

    in reply to: Waiting for Activation code. #96398
    Ralf
    Keymaster

    You should have received your new key in the meantime. If it didn’t reach you, please let me know.

    in reply to: Star Wars Battlefront #96354
    Ralf
    Keymaster

    Can’t say anything in regard to HUD scaling, sorry. I assumed I had done that already, but apparently didn’t (hence the non working optimizer profile).

    In BF4 there are GstRender.ScreenSafeAreaHeight and GstRender.ScreenSafeAreaWidth in the config file which can be used to move the HUD, but those don’t seem to be present in the Battlefront config.

    Adding those values might be worth a try, but I suspect it’s not possible in Battlefront since they aren’t present per default. I will look into it, but can’t do this right now.

    BTW: A way to work around a non-scalable HUD is often the use of a 4:3 res like 1600×1200 (or ideally a 8:9 custom res), which also can improve performance. That’s always at least worth a try.

    No hotkey for disabling head tracking, but that’s a good idea. Probably only makes sense in rare cases, but would certainly help here.

Viewing 15 posts - 7,741 through 7,755 (of 9,243 total)

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