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RalfKeymasterMay or may not work, didn‘t try. If not: vorpX (and thus the mod) has some post processing filters built in that cover typical Resahde use cases: top notch FSR sharpening/upscaling as well as gamma/saturation controls. You can configure them on them on the image page of the menu.
More complex (and thus demanding) shader chains aren’t really a good idea in a game as demanding as Cyberpunk anyway.
RalfKeymaster@ Amidream:
Please install the latest mod version:
If it still doesn’t work afterwards, install the latest CET manually:
https://wiki.redmodding.org/cyber-engine-tweaks/getting-started/installing
RalfKeymasterYep.
RalfKeymasterI actually bought a criminally overpriced 5K from some original Kickstarter backer to get Pimax support up and running as soon as possible back when everyone assumed that might become the new hot shit…
Can’t remember currently how I set sync settings for Pimax per default. I think I do something super conservative because of the PiTool weirdness. You might want to tinker with that. vorpX works as intended when the ALT+F FPS counter shows XX/90 (provided your headset runs at 90Hz). That way the Pimax interpolation doesn’t get in the way. Better to sacrifice a few game FPS for stable headset FPS. True in general, but even more so for Pimax.
RalfKeymasterThat sounds as if the mod doesn’t really kick in. Will probably happen every time the game recieves an update. While that doesn’t affect the mod itself, the Cyber Engine Tweaks modding framework that the mod uses apparently requires an update after each game update.
Please first make sure that your Cyberpunk is up-to-date, including today’s hotfix. Then install the latest mod version from the link above. If it still doesn’t work afterwards, install the latest CET manually:
https://wiki.redmodding.org/cyber-engine-tweaks/getting-started/installing
RalfKeymaster2022/02/28
An updated installer for the latest Cyberpunk hotfix is now available. Note that the mod itself hasn’t been changed, the installer just includes a new version of the Cyber Engine Tweaks modding framework. Hence you will see a ‘version newer than expected’ warning. The mod works fine despite this warning.
Latest version available here:
Download
RalfKeymasterDon’t have a Elite controller here, but IIRC it comes with a special remapping software/control panel? Just a guess, but imaginable that it somehow interferes with vorpX’s input handling. Never heard of that before, but possible.
Feb 28, 2022 at 5:24pm in reply to: How to disable steam theater mode for non steam cyberpunk? #209926
RalfKeymasterYou can disable it globally in the steam options.
RalfKeymasterPiTool should be no problem. Pimax headsets do work normally, so it has to be something else.
Potentially interfering tools include pretty much everytjing that can display an overlay in games.
If you have other mods installed, it may also be worth a try to remove them.
RalfKeymasterThat’s weird. If the uninstaller failed for some reason remove the following file manually:
[CP2077]\bin\x64\plugins\vpxCP2077.asi
If you don’t have any other mods installed that use the Cyber Engine Tweaks modding framework, you can also delete [CP2077]\bin\x64\version.dll.
RalfKeymasterThanks for the heads-up.
The latest Cyber Engine Tweaks update from today will almost certainly help. I’ll check right away and if necessary upload a new installer that includes it.
Installing the latest CET manually should also do the trick. Let me know if not.
https://wiki.redmodding.org/cyber-engine-tweaks/getting-started/installing
RalfKeymasterMy memoirs will be out in about 25 years or so. They may contain an interesting story involving the last week.
RalfKeymasterGeneral hint first: some of your remarks/questions are covered in the tutorial slides when you launch the game with the mod installed.
To answer them individually:
While aiming down sights you can already aim with your hands.
You can change controller mapping and gestures to left handed on the motion controller page of the menu.
You can recenter the view any time from the menu.
All gamepad buttons for the functions you are missing are available via a second mapping set. Hold the left grip button to switch. The controllers have an interactive overlay that shows the current mapping.
You can install vorpX where you want already. Like most installers the vorpX installer lets you choose an install folder. The standalone Cyberpunk mod has to be installed in the Cyberpunk folder though.
Uninstalling (both regular vorpX and mod) is super easy via the normal Windows ‘Add/Remove Programs’ dialog.
RalfKeymasterJust before any legends arise: in an apples to apples comparison at comparable settings and resolution there isn’t really a difference performance wise.
Might also be worth pointing out that ironically vorpX in this particular case is a lot more of an actual mod. And when I say a lot I mean that.
The vorpX mod uses the Cyber Engine Tweaks modding framework, which exposes the game’s internal scripting functions to modders. Only vorpX uses such a mod script. Now you may say: what do I care how it’s done, I just want to play a game. Legitimate question, the answer is that with the ability to interact with the game logic instead of just the rendering part there are more and better possibilities for a lot of VR specific funtionality and tweaks.
So there are quite a few things happening based on gameplay state. E.g. weapons obstructing less of your view while carrying them, VR optimized in-car camera positions, the hood cam, various aiming down sights tweaks, auto EdgePeek in cutscenes for better comfort, or switching between different motion controller gesture sets based on gameplay context, obvious example: car steering in a car, bike steering on a bike. And the above is not all by any means.
Maybe I should start bragging a bit more about what a big shot I am. ;)
RalfKeymasterThe Cyber Engine Tweaks modding framework that the mod uses has an option to turn off AA. The mod doesn’t touch that, but maybe you did earlier?
Either:
Open the CET menu with ‘Page Down’ (key the mod sets, may differ if you used CET before and assigned another one). In the CET menu you can enable/disable AA.
Or:
If that doesn’t work out, e.g. because you forgot your CET menu key: uninstall the mod, then delete the entire [CP2077]\bin\x64\plugins folder and reinstall the mod.
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