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When playing this game with my xbox one controller i get this weird bug. When looking around with the right analog stick its stay still for .25 second then do i instant 180 degrees turn then rinse and repeat. Can you please fix that
Topic: Geometry 3D
I think we need more games with Geometry 3D support. I think its the only real 3D. Games like battlefield 4 and GTA 5 need it. Please do it.
I had been playing Battlefield 4, GTA V, The Witcher 3, Rise of the Tomb Raider, and The Division for a long time at 1080p/60fps on a 65 inch plasma TV at a distance of 8.5 ft (optimal distance for that size/resolution according to online calculators & charts). I was able to easily see the difference between Low, Medium, High, Ultra on the TV just fine. But for some reason when I play those games using the Oculus Rift (CV1) and VorpX (or Virtual Desktop) I can’t tell the difference between the highest and lowest settings. In terms of visual fidelity I see absolutely no difference or the difference might for some reason be so small that I can’t detect it. Obviously there is a huge impact on frame rate going from lowest to highest, but I’m curious about the visual fidelity. I am running those games at 2160 by 1200, 90+ fps (depending on game somewhere between medium to ultra)’ 980 ti. Any idea why that might be? Have u experienced the same thing (same visual fidelity regardless of low or ultra settings)?
Ralf thank you for all your hard work! It’s great to see developers having such real time part in helping their customers.
On to my issue!
re: Battlefield 4: Campaign
I am able to launch the game & get it to hook to the Oculus pretty consistently. However, after the game starts I get a black flickering screen. The audio is there & the game appears to have loaded the level. Although the screen is black I can tell I’m able to walk around, jump, fire my weapon. The map shows up in the bottom left & doesnt flicker as much. If i switch the Virtual Cinema the virtual screen is still black & flickering but the Virtual Cinema is ambience is fine. Again, getting the game to hook to the Oculus is not a problem. It seems to be a graphics problem causing a black flickering game screen.Oculus DK2(firmware 2.12)
vorpX .9.0
Oculus Runtime .8
Radeon Fury X
Catalyst 5.1 Beta
Windows 10(up to date)
Intel 2600kthings I’ve tried:
-AMD Raptr off
-all graphics settings ‘default’
-all graphics settings ‘off’ or ‘Use application settings’
-Battlefield 32 bit & 64 bit
-Origin ‘offline mode’
-Origin ‘in game overlays’ off
-vorpX ‘Game Setting Optimizer’ applied
-run ‘vorpX Control’ as administrator
-disable windows Aero, through vorpX Genral SettingsHey folks,
got vorpX for several days now and so far… it fucked up every single game I tried with it.
Alien: Isolation for instance. When I’m playing it without vorpx everything seems to be fine (everything but the hud is way too small and too close to the edges). When vorpX hooks in I’ve got one tiny picture in the upper right corner of the right eye and another tiny picture in the upper left corner of the left eye. Both pictures seem to be seperated in their basic colors (RGB).
Screenshot: http://steamcommunity.com/sharedfiles/filedetails/?id=393605133
First thing I noticed here: The screenshot as an strange resolution (2364*1226). By the way, when I start the game without vorpx the resolution is set to 1080p… No chance for me to change the resolution here?!What I did:
– I edited the XML File to enable the Rift support
– I paused the Oculus service
-> Starting the game, everything fine
-> When I try the same thing with vorpx running (tried pausing and not pausing the oculus service) it get messed upSecond thing: I tried Battlefield 4 but that just won’t work either. But in a different way. I think there is something broken with the 3d stereo view since I can’t open both eyes. I literally can’t focus on the vorpx menu or the game itself. Opening both eyes feels like having crossed eyes if you get what I mean. vorpx is actually hooking in and it’s starting on the correct monitor (the rift…) by the way.
I’m really frustrated since everything seems to work without vorpx and not a single game with vorpx, wasted money or am I just doing something wrong? Any tips?
