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Hey,
I am playing Kingdom Come Deliverance with Vorpx and first off the bat let me say the program is amazing worth every penny.The only issue I’m having is that when I put the motion controller to emulate an actual controller instead of the kb+m it just stops working. Headtracking is still fine and if I connect my actual ps controller that works too but the motion controllers of the quest 3 stops doing anything. It works fine when I emulate keyboard and mouse.
Any ideas what am I doing wrong?I’m having an issue with the free standalone mod for cyberpunk 2077. When I boot the game with steam vr, I get the tutorial for the motion controls which I’m able to do, but as soon as it prompts me to press a button on my motion controls to exit the tutorial, it doesn’t respond, I have to press E on the keyboard. From that point, I have to use the keyboard and mouse, and while the camera does track my head motion, the game displays in a floating screen in front of me, even though I have theatre view disabled. I installed the mod onto a clean install of the game.
Any suggestions?
Good morning.
I need help with bioshock original version: in Windows 11 works ok, but with vorpx (v23 or the actual v24.1.0) the game crashes (closes itself, or the screen freezes with an image or blank screen):
– When loading the saved game the screen freezes until I press ctrl alt supr: this, sometimes fixes the issue, but many others closes the game.
– when loading a game most of the time closes the game, sometimes not.
– after saving a game it crashes sometimes.
All this does not happen without vorpx.
I have tried different modes (full vr, cinema, etc.), with controller, with keyboard, using virtual desktop and vdxr, using oculus link, using steamvr, with or without head tracking… same result in all the cases.
Does vorpx gives official support ? I can offer any log and ini data as requested, thanks.
By the way, I am using an AMD Radeon Rx6700XT 12 GB and the Quest 2
Please… HELP ! (Like the Beatles album)
Regards !Topic: Bioshock original
Good morning.
I need help with bioshock original version: in Windows 11 works ok, but with vorpx (v23 or the actual v24.1.0) the game crashes (closes itself, or the screen freezes with an image or blank screen):
– When loading the saved game the screen freezes until I press ctrl alt supr: this, sometimes fixes the issue, but many others closes the game.
– when loading a game most of the time closes the game, sometimes not.
– after saving a game it crashes sometimes.
All this does not happen without vorpx.
I have tried different modes (full vr, cinema, etc.), with controller, with keyboard, using virtual desktop and vdxr, using oculus link, using steamvr, with or without head tracking… same result in all the cases.
Does vorpx gives official support ? I can offer any log and ini data as requested, thanks.
Please… HELP ! (Like the Beatles album)
Regards !Topic: My Vorpx Experience
Hello everyone,
I am new on here and just began using the software a few days ago testing out just a few games just to see what the experience was like. I would like to say first off that my experience so far with older titles has been mind blowing. One thing I did want to point out though and this may be me just having to tinker with all settings.. I find myself trying to figure out the FOV settings and controller setups for each game. A few games in particular that worked flawlessly for me was Mirror’s Edge, Duke Nukem Forever, Dishonored. I pretty much just loaded up the game, went into the menu, hit direct vr scan and voila full vr was working as intended by the software.
Now the games I’ve been having issues with and this may be just be a me problem and not understanding which settings to adjust but I did try to adjust FOV for these game but it just didn’t come out quite right are Skyrim SE, Deus Ex Human Revolution(sorta already works with Direct VR).
VORPX Install issue resolution: I was having an issue where VORPX setup simply would not launch. After hours of effort I have had success. WIN 11 Reputation-based protection was ON (needs to be OFF) and Controlled Folder Access was ON (needs to be OFF). Most user do not have this issue. CHEERS
Hello everyone,
every works fine except one thing: Looking down unarmed.
When doing it, the vr view flickers and also it changes to poster view for a moment.
It happens with headtracking on/off and with vr-controller or normal controller/keyboard input.
But when holding a weapon (also melee) or with the opened options menu, the problem doesn’t occur.What setting could be here the problem?(config below)
Bug or conflicts between headtracking and input?I couldnt find any similar topic.
I appreciate the help and thanks to devs for this awesome mod!Here the configs:
[Image]
fImageZoom=0.850000
fUiScale=0.675000
fUiScaleHorizontal=1.000000
fUiStereoOffset=0.565000
fEdgePeekScaleMin=0.660000
fEdgePeekStereoMultiplier=0.500000
iImageBackground=0
iAspectRatioCorrection=1
fImageSharpness=0.500000
fImageGameGamma=0.840000
fImageGameSaturation=1.010000
iImageInputGeometryType=0
iImageInputStereoType=0
bImageInputStereoFlip=False
iImageInputSurroundFovH=360
iImageInputSurroundFovV=180
bImageInputSurroundGuessParams=False
iGameDisplayMode=1
iVirtualScreenScene=100
fVirtualScreenHtMultiplier=0.000000
fVirtualScreenDistanceOffset=0.000000
fVirtualScreenCurvature=1.000000
bVirtualScreenCurvedVertical=False
fVirtualScreenBrightness=1.000000
fVirtualScreenEnvBrightness=1.000000
fVirtualScreenEncGamma=1.000000
fVirtualScreenEnvSaturation=1.000000
iVirtualScreenAspect=0
iVirtualScreenAntialias=4
fImmersiveScreenHtMultiplier=0.500000
fImmersiveScreenDistanceOffset=0.400000
iDirectModeRenderQuality=3
bDirectModePresentOrigImage=False
iDirectModeThreadSync=2
bVirtualScreenMode=False
bVirtualScreenLockHeadTracking=True
bEdgePeekDisableStereo=False
iEdgePeekBackground=0
fImageAmbienceBrightness=1.000000
fImmersiveScreenCurvature=1.000000
bImmersiveScreenCurvedVertical=False
iImmersiveScreenBackground=10
iImmersiveScreenEdgePeekBackground=10
iDirectModeRenderAsyncModeNew=0
fVirtualScreenPitch=0.000000
fImmersiveScreenPitch=0.000000
bEdgePeekLockVertically=True
fVirtualScreenScale=1.000000
fImmersiveScreenScale=1.000000
iImageRenderQuality=0
fTextureDetailEnhance=1.000000
fImageSharpnessV2=1.000000[General]
sVersion=23.1.0
bSkipStartRoom=False[Input]
fHtSensitivity=0.250000
bHtInvertX=False
bHtInvertY=False
bHtPosTrackingEnable=True
bHtPosTrackingOverrideLock=False
fHtPosTrackingUserMultiplier=1.000000
fHtG3DLatencyEnhancement=0.000000
bHtCrouchJumpEnabled=False
fHtCrouchPosYThreshold=-0.100000
fHtCrouchVelocityThreshold=0.700000
iHtCrouchKey=162
bHtCrouchCrouchKeyIsToggle=False
fHtJumpPosYThreshold=0.050000
fHtJumpVelocityThreshold=1.000000
iHtJumpKey=32
bMouseDisableAcceleration=False
bMouseHandleCursor=False
bMouseForceVorpCursor=False
bKeyBlockAlt=True
bKeyBlockEdgePeek=True
bKeyBlockVorpX Menu=True
iXiOverride=0
iXiOverrideDirectVR=0
bXiOverridePartLeftStick=False
bXiOverridePartRightStick=False
bXiOverridePartButtons=False
iXiHtControllerNum=0
iXiHtMode=0
fXiHtDeadzoneCorrection=0.000000
fXiHtSensitivityX=1.000000
fXiHtSensitivityY=1.000000
fGpadSensitivityLeftX=0.150000
fGpadSensitivityLeftY=0.150000
fGpadSensitivityRightX=0.500000
fGpadSensitivityRightY=0.050000
fGpadDeadzoneLeft=0.200000
fGpadDeadzoneRight=0.200000
iGpadWalkRunKey=160
bGpadWalkRunInvert=False
bGpadWalkRunIsToggle=False
fGpadThumbStickCurve=2
iGpadVorpXButtonMode=2
iGpadVorpXButtonBind1=1
iGpadVorpXButtonBind2=0
iGpadKeycode0=69
iGpadKeycode1=70
iGpadKeycode2=82
iGpadKeycode3=32
iGpadKeycode4=71
iGpadKeycode5=77
iGpadKeycode6=2
iGpadKeycode7=1
iGpadKeycode8=38
iGpadKeycode9=40
iGpadKeycode10=37
iGpadKeycode11=39
iGpadKeycode12=162
iGpadKeycode13=81
iGpadKeycode14=27
iGpadKeycode15=9
iVhkKeycode0=27
sVhkVisText0=ESC
iVhkKeycode1=116
sVhkVisText1=QSave
iVhkKeycode2=120
sVhkVisText2=QLoad
iVhkKeycode3=77
sVhkVisText3=M
iVhkKeycode4=49
sVhkVisText4=1
iVhkKeycode5=50
sVhkVisText5=2
iVhkKeycode6=51
sVhkVisText6=3
iVhkKeycode7=73
sVhkVisText7=I
iVhkKeycode8=52
sVhkVisText8=4
iVhkKeycode9=53
sVhkVisText9=5
iVhkKeycode10=54
sVhkVisText10=6
iVhkKeycode11=0
sVhkVisText11=
iVhkKeycode12=55
sVhkVisText12=7
iVhkKeycode13=56
sVhkVisText13=8
iVhkKeycode14=57
sVhkVisText14=9
iVhkKeycode15=48
sVhkVisText15=0
iVrhcControllerMode=0
iVrhcTrackPadModeLeft=2
iVrhcTrackPadModeRight=1
fVrhcDeadzoneMouse=0.100000
fVrhcDeadzoneKeys=0.300000
bVrhcAllowLeftStickShift=True
bVrhcShiftSwapLeft=False
bVrhcShiftSwapRight=False
iVrhcKbmStickModeLeft=1
fVrhcSensitivityLeftX=0.250000
fVrhcSensitivityLeftY=0.250000
fVrhcSensitivityRightX=0.250000
fVrhcSensitivityRightY=0.070000
iVrhcExtraKeyLeftGamepadDefault=0
iVrhcExtraKeyRightGamepadDefault=3
iVrhcControllerVisType=1
iVrcKeycode0=1
iVrcKeycode1=2
iVrcKeycode2=87
iVrcKeycode3=83
iVrcKeycode4=65
iVrcKeycode5=68
iVrcKeycode6=69
iVrcKeycode7=67
iVrcKeycode8=82
iVrcKeycode9=70
iVrcKeycode10=71
iVrcKeycode11=32
iVrcKeycode12=27
iVrcKeycode13=9
iVrcKeycode14=160
iVrcKeycode15=162
iVrcKeycode16=38
iVrcKeycode17=40
iVrcKeycode18=37
iVrcKeycode19=39
iVrcKeycode20=136
iVrcKeycode21=137
iVrcKeycode22=49
iVrcKeycode23=50
iVrcKeycode24=51
iVrcKeycode25=52
iVrcKeycode26=69
iVrcKeycode27=81
iVrcKeycode28=82
iVrcKeycode29=32
iVrcKeycode30=0
iVrcKeycode31=0
iVrcKeycode32=0
iVrcKeycode33=0
iVrcKeycode34=0
iVrcKeycode35=0
fGpadNativeSensitivityRightYFullVR=0.600000
fGpadNativeSensitivityRightYCinema=1.000000
bHtEnable=True
bHtRollEnable=True
bHtOtEnable=False
bHtOtSupportsPosition=True
bHtOtSupportsRoll=True
bHtOtDisableMouseYawPitch=True
bVrhcGesturesEnabled=False
bVrhcGestureGeneralEnabled=True
bVrhcGestureCombatEnabled=True
fVrhcGestureSteeringSensitivity=1.000000[DirectVR]
bDvrEnable=True
bDvrForceGameHelperFov=False
fDvrFovWorldOffset=20.000000
fDvrFovPlayerOffset=0.000000
bDvrLockLookPitch=True
bDvrPositionEnable=True
bDvrUseCache=False
bDvrUseMod=True
iDvrModCameraMode=0
fDvr3dMult=1.000000[GameHelper]
bGhChangeSettings=True
bGhChangeResolution=True
bGhChangeFov=False
bGhChangeFovRT=True[D3D12]
i3DCreateMethod=0
fSeparationNormal=0.620000
fFocOffsetNormal=0.040000
fSeparationComplex=1.000000
fFocOffsetComplex=0.000000
bUseDOFComplex=True
fZMultF=0.500000Hi all,
While trying to play Final Fantasy VII Remake with VorpX, I failed to get my Quest 2 controllers to work in gamepad mode. They’re completely unresponsive. Which is weird cause the game supports gamepads natively.
How does VorpX gamepad emulator work? Should it make my Quest 2 controllers work as an Xbox Series controller for example? They work when I set them in KB/M mode but you lose analogic joysticks and the controls feel really bad.
I would like to use my Quest 2 as a way to remote play from another room. Either in flatscreen mode or 3D. I tried connecting my Xbox Series X controller to my Quest via bluetooth. Connection is ok but gamepad is unresponsive while using VorpX.
To conclude, is there any way to reliably use VorpX as a way to remote play on my headset away from my computer, with no keyboard or mouse or gamepad, only Quest 2 controllers?
Thank you for your help.
